]> code.citadel.org Git - citadel.git/blobdiff - gaim-citadel/citadel.lua
Removed some dead projects from the trunk.
[citadel.git] / gaim-citadel / citadel.lua
diff --git a/gaim-citadel/citadel.lua b/gaim-citadel/citadel.lua
deleted file mode 100644 (file)
index cfbe2b0..0000000
+++ /dev/null
@@ -1,723 +0,0 @@
--- citadel.lua
--- Gaim Citadel plugin.
---
--- © 2006 David Given.
--- This code is licensed under the GPL v3. See the file COPYING in this
--- directory for the full license text.
---
--- $Id:citadel.lua 4326 2006-02-18 12:26:22Z hjalfi $
-
------------------------------------------------------------------------------
---                                 GLOBALS                                 --
------------------------------------------------------------------------------
-
-local _
-local username, servername, port
-local serverfriendlyname
-local ga, gc
-local fd, gsc
-local timerhandle
-local noblist
-local buddies = {}
-
------------------------------------------------------------------------------
---                                CONSTANTS                                --
------------------------------------------------------------------------------
-
--- Our version number. Remember to update!
-
-local VERSION_NUMBER = "0.3.1"
-
--- Special values returned as Citadel's response codes.
-
-local LISTING_FOLLOWS         = 100
-local CIT_OK                  = 200
-local MORE_DATA               = 300
-local SEND_LISTING            = 400
-local ERROR                   = 500
-local BINARY_FOLLOWS          = 600
-local SEND_BINARY             = 700
-local START_CHAT_MODE         = 800
-
-local INTERNAL_ERROR          = 10
-local TOO_BIG                 = 11
-local ILLEGAL_VALUE           = 12
-local NOT_LOGGED_IN           = 20
-local CMD_NOT_SUPPORTED       = 30
-local PASSWORD_REQUIRED       = 40
-local ALREADY_LOGGED_IN       = 41
-local USERNAME_REQUIRED       = 42
-local HIGHER_ACCESS_REQUIRED  = 50
-local MAX_SESSIONS_EXCEEDED   = 51
-local RESOURCE_BUSY           = 52
-local RESOURCE_NOT_OPEN       = 53
-local NOT_HERE                = 60
-local INVALID_FLOOR_OPERATION = 61
-local NO_SUCH_USER            = 70
-local FILE_NOT_FOUND          = 71
-local ROOM_NOT_FOUND          = 72
-local NO_SUCH_SYSTEM          = 73
-local ALREADY_EXISTS          = 74
-local MESSAGE_NOT_FOUND       = 75
-
-local ASYNC_MSG               = 900
-local ASYNC_GEXP              = 02
-
--- Other Citadel settings.
-
-local CITADEL_DEFAULT_PORT    = 504
-local CITADEL_CONFIG_ROOM     = "My Citadel Config"
-local WAITING_ROOM            = "Sent/Received Pages"
-local CITADEL_BUDDY_MSG       = "__ Buddy List __"
-local CITADEL_POLL_INTERVAL   = 60
-
------------------------------------------------------------------------------
---                                UTILITIES                                --
------------------------------------------------------------------------------
-
---local stderr = io.stderr
-
-local function log(...)
-       local s = {}
-       for _, i in ipairs(arg) do
-               table.insert(s, tostring(i))
-       end
-       s = table.concat(s)
-       gaim_debug_info("citadel", string.gsub(s, "%%", "%%").."\n")
-end
-
-local function unexpectederror()
-       error("The Citadel server said something unexpected. Giving up.")
-end
-
-local function warning(...)
-       local s = {}
-       for _, i in ipairs(arg) do
-               table.insert(s, tostring(i))
-       end
-       gaim_connection_notice(gc, s)
-end
-
-local olderror = error
-error = function(e)
-       log("error: ", e)
-       log("traceback: ", debug.traceback())
-       olderror(e)
-end
-
------------------------------------------------------------------------------
---                                SCHEDULER                                --
------------------------------------------------------------------------------
-
-local taskqueue = {}
-local idle
-local inscheduler = false
-
-local yield = coroutine.yield
-
-local function schedule_now()
-       if not inscheduler then
-               inscheduler = true
-               
-               while taskqueue[1] do
-                       -- Pull the first task off the queue, creating it if necessary.
-               
-                       local task = taskqueue[1]
-                       if (type(task) == "function") then
-                               task = coroutine.create(task)
-                               taskqueue[1] = task
-                       end
-                       
-                       -- Run it.
-                       
-                       local s, e = coroutine.resume(task)
-                       if not s then
-                               log("error: ", e)
-                               log("traceback: ", debug.traceback())
-                               gaim_connection_error(gc, e)
-                       end
-       
-                       -- If it's not dead, then it must have yielded --- return back to C.
-                               
-                       if (coroutine.status(task) ~= "dead") then
-                               break
-                       end
-                       
-                       -- Otherwise, remove it from the queue and go again.
-                       
-                       table.remove(taskqueue, 1)
-               end
-               
-               inscheduler = false
-       end
-end
-
-local function queue(func)
-       table.insert(taskqueue, func)
---[[
-       table.insert(taskqueue, function()
-               local i, e = pcall(func)
-               if not i then
-                       log("coroutine died with error! ", e)
-                       gaim_connection_error(gc, e)
-               end
-       end)
---]]
-end
-
-local queued = {}
-local function lazyqueue(func)
-       if not queued[func] then
-               queued[func] = true
-               queue(
-                       function()
-                               queued[func] = nil
-                               func()
-                       end)
-       end
-end
-
------------------------------------------------------------------------------
---                             INPUT MANGLING                              --
------------------------------------------------------------------------------
-
-local inputbuffer = ""
-
--- Read a single line of text from the server, maing Lua's coroutines do the
--- vast bulk of the work of managing Gaim's state machine for us. Woo!
-
-local function readline()
-       -- Always yield at least once. Otherwise, Lua hogs all the CPU time.
-
-       yield()
-
-       while true do
-               if fd then
-                       -- Read some data from the remote server, if any's
-                       -- available.
-
-                       local i = interface_readdata(fd, gsc)
-                       if not i then
-                               error("Unexpected disconnection from Citadel server")
-                       end
-
-                       inputbuffer = inputbuffer..i
-
-                       -- Have we read a complete line of text?
-
-                       local s, e, l = string.find(inputbuffer, "^([^\n]*)\n")
-                       if l then
-                               -- If so, return it.
-
-                               inputbuffer = string.sub(inputbuffer, e+1)
-                               return l
-                       end
-               end
-
-               -- Otherwise, wait some more.
-       
-               yield()
-       end
-end
-
-local function unpack_citadel_data_line(s, a)
-       a = a or {}
-       for i in string.gfind(s, "([^|]*)|?") do
-               table.insert(a, i)
-       end
-       return a
-end
-
--- Read in an parse a packet from the Citadel server.
-
-local function get_response()
-       local message = {}
-
-       -- The first line of a message is of the format:
-       --   123 String|String|String
-       --
-       -- The 123 is a response code.
-               
-       local s = readline()
-       message.response = tonumber(string.sub(s, 1, 3))
-       
-       s = string.sub(s, 5)
-       unpack_citadel_data_line(s, message)
-       
-       -- If the response code is LISTING_FOLLOWS, then there's more data
-       -- coming.
-       
-       if (message.response == LISTING_FOLLOWS) then
-               message.xargs = {}
-               
-               while true do
-                       s = readline()
-                       if (s == "000") then
-                               break
-                       end
-                       --log("Got xarg: ", s)
-                       table.insert(message.xargs, s)
-               end
-       end
-       
-       -- If the response code is BINARY_FOLLOWS, there's a big binary chunk
-       -- coming --- which we don't support.
-       
-       if (message.response == BINARY_FOLLOWS) then
-               error("Server sent a binary chunk, which we don't support yet")
-       end
-       
-       return message
-end
-
------------------------------------------------------------------------------
---                            OUTPUT MANGLING                              --
------------------------------------------------------------------------------
-
-local function writeline(...)
-       local s = table.concat(arg)
-       
-       log("send: ", s)
-       interface_writedata(fd, gsc, s)
-       interface_writedata(fd, gsc, "\n")
-end
-
------------------------------------------------------------------------------
---                           PRESENCE MANAGEMENT                           --
------------------------------------------------------------------------------
-
-local function cant_save_buddy_list()
-       warning("Unable to send buddy list to server.")
-end
-
-local function save_buddy_list()
-       writeline("GOTO "..CITADEL_CONFIG_ROOM.."||1")
-       local m = get_response()
-       if (m.response ~= CIT_OK) then
-               cant_save_buddy_list()
-               return
-       end
-
-       -- Search and destroy any old buddy list.
-
-       writeline("MSGS ALL|0|1")
-       m = get_response()
-       if (m.response ~= START_CHAT_MODE) then
-               cant_save_buddy_list()
-               return
-       end
-
-       writeline("subj|"..CITADEL_BUDDY_MSG)
-       writeline("000")
-       m = nil
-       while true do
-               local s = readline()
-               if (s == "000") then
-                       break
-               end
-               if (not m) and (s ~= "000") then
-                       m = s
-               end
-       end
-
-       if m then
-               writeline("DELE "..m)
-               m = get_response()
-               if (m.response ~= CIT_OK) then
-                       cant_save_buddy_list()
-                       return
-               end
-       end
-
-       -- Save our buddy list.
-       
-       writeline("ENT0 1||0|1|"..CITADEL_BUDDY_MSG.."|")
-       m = get_response()
-       if (m.response ~= SEND_LISTING) then
-               cant_save_buddy_list()
-               return
-       end
-
-       for name, _ in pairs(buddies) do
-               local b = gaim_find_buddy(ga, name)
-               if b then
-                       local alias = gaim_buddy_get_alias(b) or ""
-                       local group = gaim_find_buddys_group(b)
-                       local groupname = gaim_group_get_name(group)
-                       writeline(name.."|"..alias.."|"..groupname)
-               end
-       end
-       writeline("000")
-
-       -- Go back to the lobby.
-       
-       writeline("GOTO "..WAITING_ROOM)
-       get_response()
-end
-
-local function update_buddy_status()
-       writeline("RWHO")
-       local m = get_response()
-       if (m.response ~= LISTING_FOLLOWS) then
-               return
-       end
-       log("attempting to scan and update buddies")
-
-       local onlinebuddies = {}
-       for _, s in ipairs(m.xargs) do
-               local name = unpack_citadel_data_line(s)[2]
-               if (name ~= "(not logged in)") then
-                       onlinebuddies[name] = true
-               end
-       end
-
-       -- Anyone who's not online is offline.
-
-       for s, _ in pairs(buddies) do
-               if not onlinebuddies[s] then
-                       serv_got_update(gc, s, false, 0, 0, 0, 0)
-               end
-       end
-
-       -- Anyone who's online is, er, online.
-
-       for s, _ in pairs(onlinebuddies) do
-               -- If we're in no-buddy-list mode and this buddy isn't on our
-               -- list, add them automatically.
-
-               if noblist then
-                       if not gaim_find_buddy(ga, s) then
-                               log("trying to add new buddy ", s)
-                               local buddy = gaim_buddy_new(ga, s, s)
-                               if buddy then
-                                       -- buddy is not garbage collected! This must succeed!
-                                       local group = gaim_find_group(serverfriendlyname)
-                                       if not group then
-                                               group = gaim_group_new(serverfriendlyname)
-                                               gaim_blist_add_group(group, nil)
-                                       end
-                                       
-                                       gaim_blist_add_buddy(buddy, nil, group, nil)
-                               else
-                                       warning("Unable to add "..s.." to your buddy list. This error should never happen.")
-                                       break
-                               end
-                       end
-               end
-
-               serv_got_update(gc, s, true, 0, 0, 0, 0)
-       end
-end
-
------------------------------------------------------------------------------
---                               ENTRYPOINTS                               --
------------------------------------------------------------------------------
-
-function citadel_schedule_now()
-       schedule_now()
-end
-
-function citadel_input()
-       -- If there's no task, create one to handle this input.
-       
-       if not taskqueue[1] then
-               queue(idle)
-       end
-end
-
-function citadel_setfd(_fd)
-       fd = _fd
-       log("fd = ", tonumber(fd))
-end
-
-function citadel_setgsc(_gsc)
-       gsc = tolua.cast(_gsc, "GaimSslConnection")
-       log("gsc registered")
-end
-
-function citadel_connect(_ga)
-       ga = tolua.cast(_ga, "GaimAccount")
-       gc = gaim_account_get_connection(ga)
-       
-       queue(function()
-               local STEPS = 14
-
-               username = gaim_account_get_username(ga)
-               _, _, username, servername = string.find(username, "^(.*)@(.*)$")
-               serverfriendlyname = servername
-               port = gaim_account_get_int(ga, "port", CITADEL_DEFAULT_PORT)
-               noblist = gaim_account_get_bool(ga, "no_blist", false)
-               
-               log("connect to ", username, " on server ", servername, " port ", port)
-               
-               -- Make connection.
-               
-               gaim_connection_update_progress(gc, "Connecting", 1, STEPS)
-               local i = interface_connect(ga, gc, servername, port)
-               if (i ~= 0) then
-                       error("Unable to create socket")
-               end
-               
-               local m = get_response()
-               if (m.response ~= CIT_OK) then
-                       error("Unexpected response from server")
-               end
-               
-               -- Switch to TLS mode, if desired.
-               
-               if gaim_account_get_bool(ga, "use_tls", true) then
-                       gaim_connection_update_progress(gc, "Requesting TLS", 2, STEPS)
-                       writeline("STLS")
-                       m = get_response()
-                       if (m.response ~= 200) then
-                               error("This Citadel server does not support TLS.")
-                       end
-
-                       -- This will always work. If the handshake fails, Lua will be
-                       -- shot and we don't need to worry about cleaning up.
-                                               
-                       gaim_connection_update_progress(gc, "TLS handshake", 3, STEPS)
-                       interface_tlson(gc, ga, fd)
-
-                       -- Wait for the gsc to be hooked up.
-
-                       while not gsc do
-                               yield()
-                       end
-               end
-               
-               -- Send username.
-               
-               gaim_connection_update_progress(gc, "Sending username", 4, STEPS)
-               writeline("USER "..username)
-               m = get_response()
-               if (m.response == (ERROR+NO_SUCH_USER)) then
-                       error("There is no user with name '", username, "' on this server.")
-               end
-               if (m.response ~= MORE_DATA) then
-                       unexpectederror()
-               end
-               
-               -- Send password.
-               
-               gaim_connection_update_progress(gc, "Sending password", 5, STEPS)
-               writeline("PASS "..gaim_account_get_password(ga))
-               m = get_response()
-               if (m.response ~= CIT_OK) then
-                       error("Incorrect password.")
-               end
-               
-               -- Tell Citadel who we are.
-               
-               gaim_connection_update_progress(gc, "Setting up", 6, STEPS)
-               writeline("IDEN 226|0|"..VERSION_NUMBER.."|Gaim Citadel plugin|")
-               m = get_response()
-               
-               -- Get information about the Citadel server.
-               
-               gaim_connection_update_progress(gc, "Setting up", 7, STEPS)
-               writeline("INFO")
-               m = get_response()
-               serverfriendlyname = m.xargs[3]
-               
-               -- Set asynchronous mode.
-               
-               gaim_connection_update_progress(gc, "Setting up", 8, STEPS)
-               writeline("ASYN 1")
-               m = get_response()
-               if (m.response ~= CIT_OK) then
-                       error("This Citadel server does not support instant messaging.")
-               end
-               
-               (function()
-                       -- Switch to private configuration room.
-
-                       gaim_connection_update_progress(gc, "Setting up", 9, STEPS)
-                       writeline("GOTO "..CITADEL_CONFIG_ROOM.."||1")
-                       m = get_response()
-                       if (m.response ~= CIT_OK) then
-                               warning("Unable to fetch buddy list from server.")
-                               return
-                       end
-
-                       -- Look for our preferences.
-
-                       gaim_connection_update_progress(gc, "Setting up", 10, STEPS)
-                       writeline("MSGS ALL|0|1")
-                       m = get_response()
-                       if (m.response ~= START_CHAT_MODE) then
-                               warning("Unable to fetch buddy list from server.")
-                               return
-                       end
-
-                       writeline("subj|"..CITADEL_BUDDY_MSG)
-                       writeline("000")
-                       m = nil
-                       while true do
-                               local s = readline()
-                               if (s == "000") then
-                                       break
-                               end
-                               if (not m) and (s ~= "000") then
-                                       m = s
-                               end
-                       end
-
-                       log("preference message in #", m)
-                       if not m then
-                               return
-                       end
-                       
-                       gaim_connection_update_progress(gc, "Setting up", 11, STEPS)
-                       writeline("MSG0 "..m)
-                       while true do
-                               local s = readline()
-                               if (s == "000") then
-                                       return
-                               end
-                               if (s == "text") then
-                                       break
-                               end
-                       end
-                       while true do
-                               local s = readline()
-                               if (s == "000") then
-                                       break
-                               end
-                               
-                               local name, alias, groupname = unpack(unpack_citadel_data_line(s))
-                               if not gaim_find_buddy(ga, name) then
-                                       local buddy = gaim_buddy_new(ga, name, alias)
-                                       local group = gaim_group_new(groupname)
-                                       log("adding new buddy ", name)
-                                       if buddy then
-                                               -- buddy is not garbage collected! This must succeed!
-                                               gaim_blist_add_buddy(buddy, nil, group, nil)
-                                       end
-                               end
-                       end
-               end)()
-
-               -- Update buddy list with who's online.
-
-               gaim_connection_update_progress(gc, "Setting up", 12, STEPS)
-               update_buddy_status()
-
-               -- Go back to the Lobby.
-
-               gaim_connection_update_progress(gc, "Setting up", 13, STEPS)
-               writeline("GOTO "..WAITING_ROOM)
-               get_response()
-
-               -- Switch on the timer.
-               
-               timerhandle = interface_timeron(gc, 
-                       gaim_account_get_int(ga, "interval", CITADEL_POLL_INTERVAL)*1000)
-                       
-               -- Done!
-               
-               gaim_connection_update_progress(gc, "Connected", 14, STEPS)
-               gaim_connection_set_state(gc, GAIM_CONNECTED)
-       end)
-end
-
-function citadel_close()
-       interface_disconnect(fd or -1, gsc)
-       if timerhandle then
-               interface_timeroff(gc, timerhandle)
-       end
-       schedule_now = function() end
-end
-
-function citadel_send_im(who, what, flags)
-       queue(function()
-               writeline("SEXP ", who, "|-")
-               local m = get_response()
-               if (m.response ~= SEND_LISTING) then
-                       serv_got_im(gc, "Citadel", "Unable to send message", GAIM_MESSAGE_ERROR, 0);
-                       return
-               end
-               writeline(what)
-               writeline("000")
-       end)
-end
-
-function citadel_fetch_pending_messages()
-       queue(function()
-               while true do
-                       writeline("GEXP")
-                       local m = get_response()
-                       if (m.response ~= LISTING_FOLLOWS) then
-                               break
-                       end
-
-                       local s = table.concat(m.xargs)
-                       --log("got message from ", m[4], " at ", m[2], ": ", s)
-                       serv_got_im(gc, m[4], s, GAIM_MESSAGE_RECV, m[2])
-               end
-       end)
-end
-
-function citadel_get_info(name)
-       queue(function()
-               writeline("RBIO "..name)
-               local m = get_response()
-               if (m.response ~= LISTING_FOLLOWS) then
-                       m = "That user has been boojumed."
-               else
-                       m = table.concat(m.xargs, "<br>")
-               end
-
-               gaim_notify_userinfo(gc, name, name.."'s biography",
-                       name, "Biography", m, nil, nil)
-       end)
-end
-
------------------------------------------------------------------------------
---                                BUDDY LIST                               --
------------------------------------------------------------------------------
-
-function citadel_add_buddy(name)
-       if not buddies[name] then
-               buddies[name] = true
-               lazyqueue(update_buddy_status)
-               lazyqueue(save_buddy_list)
-       end
-end
-
-function citadel_remove_buddy(name)
-       if buddies[name] then
-               buddies[name] = nil
-               lazyqueue(save_buddy_list)
-       end
-end
-
-function citadel_alias_buddy(name)
-       if buddies[name] then
-               lazyqueue(save_buddy_list)
-       end
-end
-
-function citadel_group_buddy(name, oldgroup, newgroup)
-       if buddies[name] then
-               lazyqueue(save_buddy_list)
-       end
-end
-
-function citadel_timer()
-       log("tick!")
-       lazyqueue(update_buddy_status)
-end
-
------------------------------------------------------------------------------
---                                   IDLE                                  --
------------------------------------------------------------------------------
-
-idle = function()
-       queue(function()
-               local m = get_response()
-               if (m.response == (ASYNC_MSG+ASYNC_GEXP)) then
-                       citadel_fetch_pending_messages()
-               end
-       end)
-end