* move the marchlist into its own file
[citadel.git] / webcit / marchlist.c
diff --git a/webcit/marchlist.c b/webcit/marchlist.c
new file mode 100644 (file)
index 0000000..8838cd3
--- /dev/null
@@ -0,0 +1,241 @@
+#include "webcit.h"
+#include "webserver.h"
+
+
+/*
+ * Free a session's march list
+ */
+void free_march_list(wcsession *wcf)
+{
+       struct march *mptr;
+
+       while (wcf->march != NULL) {
+               mptr = wcf->march->next;
+               free(wcf->march);
+               wcf->march = mptr;
+       }
+
+}
+
+
+
+/*
+ * remove a room from the march list
+ */
+void remove_march(const StrBuf *aaa)
+{
+       struct march *mptr, *mptr2;
+
+       if (WC->march == NULL)
+               return;
+
+       if (!strcasecmp(WC->march->march_name, ChrPtr(aaa))) {
+               mptr = WC->march->next;
+               free(WC->march);
+               WC->march = mptr;
+               return;
+       }
+       mptr2 = WC->march;
+       for (mptr = WC->march; mptr != NULL; mptr = mptr->next) {
+               if (!strcasecmp(mptr->march_name, ChrPtr(aaa))) {
+                       mptr2->next = mptr->next;
+                       free(mptr);
+                       mptr = mptr2;
+               } else {
+                       mptr2 = mptr;
+               }
+       }
+}
+
+
+
+/**
+ * \brief Locate the room on the march list which we most want to go to.  
+ * Each room
+ * is measured given a "weight" of preference based on various factors.
+ * \param desired_floor the room number on the citadel server
+ * \return the roomname
+ */
+char *pop_march(int desired_floor)
+{
+       static char TheRoom[128];
+       int TheFloor = 0;
+       int TheOrder = 32767;
+       int TheWeight = 0;
+       int weight;
+       struct march *mptr = NULL;
+
+       strcpy(TheRoom, "_BASEROOM_");
+       if (WC->march == NULL)
+               return (TheRoom);
+
+       for (mptr = WC->march; mptr != NULL; mptr = mptr->next) {
+               weight = 0;
+               if ((strcasecmp(mptr->march_name, "_BASEROOM_")))
+                       weight = weight + 10000;
+               if (mptr->march_floor == desired_floor)
+                       weight = weight + 5000;
+
+               weight = weight + ((128 - (mptr->march_floor)) * 128);
+               weight = weight + (128 - (mptr->march_order));
+
+               if (weight > TheWeight) {
+                       TheWeight = weight;
+                       strcpy(TheRoom, mptr->march_name);
+                       TheFloor = mptr->march_floor;
+                       TheOrder = mptr->march_order;
+               }
+       }
+       return (TheRoom);
+}
+
+
+
+/*
+ * Goto next room having unread messages.
+ *
+ * We want to skip over rooms that the user has already been to, and take the
+ * user back to the lobby when done.  The room we end up in is placed in
+ * newroom - which is set to 0 (the lobby) initially.
+ * We start the search in the current room rather than the beginning to prevent
+ * two or more concurrent users from dragging each other back to the same room.
+ */
+void gotonext(void)
+{
+       char buf[256];
+       struct march *mptr = NULL;
+       struct march *mptr2 = NULL;
+       char room_name[128];
+       StrBuf *next_room;
+       int ELoop = 0;
+
+       /*
+        * First check to see if the march-mode list is already allocated.
+        * If it is, pop the first room off the list and go there.
+        */
+       if (havebstr("startmsg")) {
+                readloop(readnew);
+                return;
+       }
+
+       if (WC->march == NULL) {
+               serv_puts("LKRN");
+               serv_getln(buf, sizeof buf);
+               if (buf[0] == '1')
+                       while (serv_getln(buf, sizeof buf), strcmp(buf, "000")) {
+                               if (IsEmptyStr(buf)) {
+                                       if (ELoop > 10000)
+                                               return;
+                                       if (ELoop % 100 == 0)
+                                               sleeeeeeeeeep(1);
+                                       ELoop ++;
+                                       continue;                                       
+                               }
+                               extract_token(room_name, buf, 0, '|', sizeof room_name);
+                               if (strcasecmp(room_name, ChrPtr(WC->wc_roomname))) {
+                                       mptr = (struct march *) malloc(sizeof(struct march));
+                                       mptr->next = NULL;
+                                       safestrncpy(mptr->march_name, room_name, sizeof mptr->march_name);
+                                       mptr->march_floor = extract_int(buf, 2);
+                                       mptr->march_order = extract_int(buf, 3);
+                                       if (WC->march == NULL) 
+                                               WC->march = mptr;
+                                       else 
+                                               mptr2->next = mptr;
+                                       mptr2 = mptr;
+                               }
+                               buf[0] = '\0';
+                       }
+               /*
+                * add _BASEROOM_ to the end of the march list, so the user will end up
+                * in the system base room (usually the Lobby>) at the end of the loop
+                */
+               mptr = (struct march *) malloc(sizeof(struct march));
+               mptr->next = NULL;
+               mptr->march_order = 0;
+               mptr->march_floor = 0;
+               strcpy(mptr->march_name, "_BASEROOM_");
+               if (WC->march == NULL) {
+                       WC->march = mptr;
+               } else {
+                       mptr2 = WC->march;
+                       while (mptr2->next != NULL)
+                               mptr2 = mptr2->next;
+                       mptr2->next = mptr;
+               }
+               /*
+                * ...and remove the room we're currently in, so a <G>oto doesn't make us
+                * walk around in circles
+                */
+               remove_march(WC->wc_roomname);
+       }
+       if (WC->march != NULL) {
+               next_room = NewStrBufPlain(pop_march(-1), -1);/*TODO: migrate march to strbuf */
+       } else {
+               next_room = NewStrBufPlain(HKEY("_BASEROOM_"));
+       }
+
+
+       smart_goto(next_room);
+       FreeStrBuf(&next_room);
+}
+
+/*
+ * un-goto the previous room
+ */
+void ungoto(void)
+{
+       StrBuf *Buf;
+
+       if (havebstr("startmsg")) {
+               readloop(readnew);
+               return;
+       }
+
+       if (!strcmp(WC->ugname, "")) {
+               smart_goto(WC->wc_roomname);
+               return;
+       }
+       serv_printf("GOTO %s", WC->ugname);
+       Buf = NewStrBuf();
+       StrBuf_ServGetln(Buf);
+       if (GetServerStatus(Buf, NULL) != 2) {
+               smart_goto(WC->wc_roomname);
+               FreeStrBuf(&Buf);
+               return;
+       }
+       if (WC->uglsn >= 0L) {
+               serv_printf("SLRP %ld", WC->uglsn);
+               StrBuf_ServGetln(Buf);
+       }
+       FlushStrBuf(Buf);
+       StrBufAppendBufPlain(Buf, WC->ugname, -1, 0);
+       strcpy(WC->ugname, "");
+       smart_goto(Buf);
+       FreeStrBuf(&Buf);
+}
+
+
+
+void _gotonext(void) {
+       slrp_highest();
+       gotonext();
+}
+
+
+void dotskip(void) {
+       smart_goto(sbstr("room"));
+}
+
+
+
+
+void 
+InitModule_MARCHLIST
+(void)
+{
+
+       WebcitAddUrlHandler(HKEY("gotonext"), _gotonext, NEED_URL);
+       WebcitAddUrlHandler(HKEY("skip"), gotonext, NEED_URL);
+       WebcitAddUrlHandler(HKEY("ungoto"), ungoto, NEED_URL);
+}