6 /****************************************************************************/
7 /* YOUR SYSTEM CONFIGURATION */
8 /* Set all the values in this file appropriately BEFORE compiling any of the*/
9 /* C programs. If you are upgrading from an older version of Citadel/UX, it */
10 /* is vitally important that the #defines which are labelled "structure size*/
11 /* variables" are EXACTLY the same as they were in your old system, */
12 /* otherwise your files will be munged beyond repair. */
13 /****************************************************************************/
18 * NOTE: this file is for client software tuning, not customization. For
19 * making changes to the behavior of the client, you want to edit citadel.rc,
24 * If you want to keep a transcript of all multiuser chats that go across
25 * your system, define CHATLOG to the filename to be saved to. Otherwise,
26 * set CHATLOG to "/dev/null".
28 #define CHATLOG "/dev/null"
31 * S_KEEPALIVE is a watchdog timer. It is used to send "keep
32 * alive" messages to the server to prevent the server from assuming the
33 * client is dead and terminating the session. 30 seconds is the recommended
34 * value; I can't think of any good reason to change it.
36 #define S_KEEPALIVE 30
39 * Logging level to use if none is specified on the command line.
41 #define DEFAULT_VERBOSITY 9
46 * NLI is the string that shows up in a <W>ho's online listing for sessions
47 * that are active, but for which no user has yet authenticated.
49 #define NLI "(not logged in)"
52 * Maximum number of floors on the system.
53 * WARNING! *Never* change this value once your system is up; THINGS WILL DIE!
54 * Also, do not set it higher than 127.
59 * Standard buffer size for string datatypes. DO NOT CHANGE! Not only does
60 * there exist a minimum buffer size for certain protocols (such as IMAP), but
61 * fixed-length buffers are now stored in some of the data structures on disk,
62 * so if you change the buffer size you'll fux0r your database.
67 * SMTP delivery retry rules (all values are in seconds)
69 * If delivery of a message via SMTP is unsuccessful, Citadel will try again
70 * after SMTP_RETRY_INTERVAL seconds. This interval will double after each
71 * unsuccessful delivery, up to a maximum of SMTP_RETRY_MAX seconds. If no
72 * successful delivery has been accomplished after SMTP_GIVE_UP seconds, the
73 * message will be returned to its sender.
75 #define SMTP_RETRY_INTERVAL 900 /* 15 minutes */
76 #define SMTP_RETRY_MAX 43200 /* 12 hours */
77 #define SMTP_GIVE_UP 432000 /* 5 days */
80 * Who bounced messages appear to be from
82 #define BOUNCESOURCE "Citadel Mail Delivery Subsystem"
85 * This variable defines the amount of network spool data that may be carried
86 * in one server transfer command. For some reason, some networks get hung
87 * up on larger packet sizes. We don't know why. In any case, never set the
88 * packet size higher than 4096 or your server sessions will crash.
90 #define IGNET_PACKET_SIZE 4000
93 * The names of rooms which are automatically created by the system
95 #define BASEROOM "Lobby"
96 #define MAILROOM "Mail"
97 #define SENTITEMS "Sent Items"
98 #define AIDEROOM "Aide"
99 #define USERCONFIGROOM "My Citadel Config"
100 #define USERCALENDARROOM "Calendar"
101 #define USERTASKSROOM "Tasks"
102 #define USERCONTACTSROOM "Contacts"
103 #define PAGELOGROOM "Sent/Received Pages"
104 #define SYSCONFIGROOM "Local System Configuration"
105 #define SMTP_SPOOLOUT_ROOM "__CitadelSMTPspoolout__"
108 * How long (in seconds) to retain message entries in the use table
110 #define USETABLE_RETAIN 604800L /* 7 days */