+void keep_an_eye_on_memory_usage(void) {
+ static void *original_brk = NULL;
+ if (!original_brk) original_brk = sbrk(0); // Remember the original program break so we can test for leaks
+ syslog(LOG_DEBUG, "original_brk=%lx, current_brk=%lx, addl=%ld", (long)original_brk, (long)sbrk(0), (long)(sbrk(0)-original_brk)); // FIXME not so noisy please
+}
+
+
+/*
+ * This is the housekeeping loop. Worker threads come through here after
+ * processing client requests but before jumping back into the pool. We
+ * only allow housekeeping to execute once per minute, and we only allow one
+ * instance to run at a time.
+ */
+static int housekeeping_in_progress = 0;
+static int housekeeping_disabled = 0;
+static time_t last_timer = 0L;
+