/* $Id$ */
-#include "dynloader.h"
+#include "serv_extensions.h"
-/* Simple linked list structure ... used in a bunch of different places. */
+/* Simple linked list structures ... used in a bunch of different places. */
struct RoomProcList {
struct RoomProcList *next;
char name[ROOMNAMELEN];
};
+struct UserProcList {
+ struct UserProcList *next;
+ char user[64];
+};
void master_startup (void);
void master_cleanup (void);
void set_wtmpsupp_to_current_room(void);
void cmd_info (void);
void cmd_time (void);
-int is_public_client (char *where);
void cmd_iden (char *argbuf);
void cmd_mesg (char *mname);
void cmd_emsg (char *mname);
void *CtdlGetUserData(unsigned long requested_sym);
void CtdlAllocUserData(unsigned long requested_sym, size_t num_bytes);
void CtdlReallocUserData(unsigned long requested_sym, size_t num_bytes);
-int CtdlGetDynamicSymbol(void);
void do_command_loop(void);
void begin_session(struct CitContext *con);
void citproto_begin_session(void);
void GenerateRoomDisplay(char *real_room,
struct CitContext *viewed,
struct CitContext *viewer);
-extern DLEXP int do_defrag;
+extern int do_defrag;
char CtdlCheckExpress(void);
int CtdlAccessCheck(int);
-
+extern time_t server_startup_time;