/* $Id$ */
+
+#include "dynloader.h"
+
+/* Simple linked list structure ... used in a bunch of different places. */
+struct RoomProcList {
+ struct RoomProcList *next;
+ char name[ROOMNAMELEN];
+};
+
void master_startup (void);
void master_cleanup (void);
void RemoveContext (struct CitContext *);
void GenerateRoomDisplay(char *real_room,
struct CitContext *viewed,
struct CitContext *viewer);
-extern int do_defrag;
+extern DLEXP int do_defrag;
char CtdlCheckExpress(void);
int CtdlAccessCheck(int);
-
+extern time_t server_startup_time;