if (Ctx) {
Ctx->state = CON_IDLE;
Ctx->kill_me = 1;
+ IO->CitContext = NULL;
}
}
IO->Data = Data;
IO->CitContext = CloneContext(CC);
- ((CitContext *)IO->CitContext)->session_specific_data = (char*) Data;
+ IO->CitContext->session_specific_data = (char*) Data;
+ IO->CitContext->IO = IO;
IO->NextState = NextState;
IO->Data = Data;
IO->CitContext = CloneContext(CC);
- ((CitContext *)IO->CitContext)->session_specific_data = (char*) Data;
+ IO->CitContext->session_specific_data = (char*) Data;
+ IO->CitContext->IO = IO;
IO->SendDone = SendDone;
IO->Terminate = Terminate;
}
+
+typedef struct KillOtherSessionContext {
+ AsyncIO IO;
+ AsyncIO *OtherOne;
+}KillOtherSessionContext;
+
+eNextState KillTerminate(AsyncIO *IO)
+{
+ KillOtherSessionContext *Ctx = (KillOtherSessionContext*)IO->Data;
+ EV_syslog(LOG_DEBUG, "%s Exit\n", __FUNCTION__);
+ FreeAsyncIOContents(IO);
+ memset(Ctx, 0, sizeof(KillOtherSessionContext));
+ free(Ctx);
+ return eAbort;
+
+}
+
+eNextState KillShutdown(AsyncIO *IO)
+{
+ return eTerminateConnection;
+}
+
+eNextState KillOtherContextNow(AsyncIO *IO)
+{
+ KillOtherSessionContext *Ctx = IO->Data;
+
+ if (Ctx->OtherOne->ShutdownAbort != NULL)
+ Ctx->OtherOne->ShutdownAbort(Ctx->OtherOne);
+ return eTerminateConnection;
+}
+
+void KillAsyncIOContext(AsyncIO *IO)
+{
+ KillOtherSessionContext *Ctx;
+
+ Ctx = (KillOtherSessionContext*) malloc(sizeof(KillOtherSessionContext));
+ memset(Ctx, 0, sizeof(KillOtherSessionContext));
+
+ InitIOStruct(&Ctx->IO,
+ Ctx,
+ eReadMessage,
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ KillTerminate,
+ NULL,
+ NULL,
+ NULL,
+ KillShutdown);
+
+ Ctx->OtherOne = IO;
+
+ switch(IO->NextState) {
+ case eSendDNSQuery:
+ case eReadDNSReply:
+
+ case eConnect:
+ case eSendReply:
+ case eSendMore:
+ case eSendFile:
+
+ case eReadMessage:
+ case eReadMore:
+ case eReadPayload:
+ case eReadFile:
+ QueueEventContext(&Ctx->IO, KillOtherContextNow);
+ break;
+ case eDBQuery:
+ QueueDBOperation(&Ctx->IO, KillOtherContextNow);
+ break;
+ case eTerminateConnection:
+ case eAbort:
+ /*hm, its already dying, dunno which Queue its in... */
+ free(Ctx);
+ }
+
+}
+
extern int DebugEventLoopBacktrace;
void EV_backtrace(AsyncIO *IO)
{