-#include <event.h>
+#include <ev.h>
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netdb.h>
+#include <arpa/nameser.h>
+#include <ares.h>
typedef struct AsyncIO AsyncIO;
eAbort
}eNextState;
-typedef int (*EventContextAttach)(void *Data);
-typedef eNextState (*IO_CallBack)(void *Data);
+typedef eNextState (*IO_CallBack)(AsyncIO *IO);
typedef eReadState (*IO_LineReaderCallback)(AsyncIO *IO);
+typedef void (*ParseDNSAnswerCb)(AsyncIO*, unsigned char*, int);
+typedef void (*FreeDNSReply)(void *DNSData);
struct AsyncIO {
+ StrBuf *Host;
+ char service[32];
+
+ /* To cycle through several possible services... */
+ struct addrinfo *res;
+ struct addrinfo *curr_ai;
+
+ /* connection related */
+ int IP6;
+ struct hostent *HEnt;
+ struct sockaddr_in6 Addr;
+
int sock;
- int active_event;
- struct event recv_event, send_event;
- IOBuffer SendBuf, RecvBuf;
- IO_LineReaderCallback LineReader;
- IO_CallBack ReadDone, SendDone, Terminate;
- StrBuf *IOBuf;
- void *Data;
- DeleteHashDataFunc DeleteData; /* data is expected to contain AsyncIO... */
+ unsigned short dport;
eNextState NextState;
+
+ ev_timer conn_fail,
+ rw_timeout;
+ ev_io recv_event,
+ send_event,
+ conn_event;
+ StrBuf *ErrMsg; /* if we fail to connect, or lookup, error goes here. */
+
+ /* read/send related... */
+ StrBuf *IOBuf;
+ IOBuffer SendBuf,
+ RecvBuf;
+
+ /* Citadel application callbacks... */
+ IO_CallBack ReadDone, /* Theres new data to read... */
+ SendDone, /* we may send more data */
+ Terminate, /* shutting down... */
+ Timeout, /* Timeout handler; may also be connection timeout */
+ ConnFail; /* What to do when one connection failed? */
+
+ IO_LineReaderCallback LineReader; /* if we have linereaders, maybe we want to read more lines before the real application logic is called? */
+
+
+ int active_dns_event;
+ ev_io dns_recv_event,
+ dns_send_event;
+ struct ares_options DNSOptions;
+ ares_channel DNSChannel;
+
+ ParseDNSAnswerCb DNS_CB;
+ IO_CallBack PostDNS;
+
+ int DNSStatus;
+ void *VParsedDNSReply;
+ FreeDNSReply DNSReplyFree;
+
+ /* Custom data; its expected to contain AsyncIO so we can save malloc()s... */
+ DeleteHashDataFunc DeleteData; /* so if we have to destroy you, what to do... */
+ void *Data; /* application specific data */
};
typedef struct _IOAddHandler {
- void *Ctx;
- EventContextAttach EvAttch;
+ AsyncIO *IO;
+ IO_CallBack EvAttch;
}IOAddHandler;
void FreeAsyncIOContents(AsyncIO *IO);
-int QueueEventContext(void *Ctx, AsyncIO *IO, EventContextAttach CB);
+int QueueEventContext(AsyncIO *IO, IO_CallBack CB);
int ShutDownEventQueue(void);
-void InitEventIO(AsyncIO *IO,
- void *pData,
- IO_CallBack ReadDone,
- IO_CallBack SendDone,
- IO_CallBack Terminate,
- IO_LineReaderCallback LineReader,
- int ReadFirst);
+eNextState InitEventIO(AsyncIO *IO,
+ void *pData,
+ double conn_timeout,
+ double first_rw_timeout,
+ int ReadFirst);
+
+int QueueQuery(ns_type Type, char *name, AsyncIO *IO, IO_CallBack PostDNS);
+
+void StopClient(AsyncIO *IO);
+
+void SetNextTimeout(AsyncIO *IO, double timeout);
+
+void InitC_ares_dns(AsyncIO *IO);