}eNextState;
typedef int (*EventContextAttach)(void *Data);
-typedef eNextState (*IO_CallBack)(void *Data);
+typedef eNextState (*IO_CallBack)(AsyncIO *IO);
typedef eReadState (*IO_LineReaderCallback)(AsyncIO *IO);
typedef void (*ParseDNSAnswerCb)(AsyncIO*, unsigned char*, int);
typedef void (*FreeDNSReply)(void *DNSData);
int IP6;
struct hostent *HEnt;
int sock;
- int active_event;
+ unsigned short dport;
eNextState NextState;
+
+ ev_timer conn_fail,
+ conn_timeout;
ev_io recv_event,
- send_event,
- conn_event;
+ send_event;
StrBuf *ErrMsg; /* if we fail to connect, or lookup, error goes here. */
/* read/send related... */
SendDone, /* we may send more data */
Terminate, /* shutting down... */
Timeout, /* Timeout handler; may also be connection timeout */
- ConnFail, /* What to do when one connection failed? */
- CustomDNS; /* If the application wants to do custom dns functionality like cycle through different MX-Records */
+ ConnFail; /* What to do when one connection failed? */
IO_LineReaderCallback LineReader; /* if we have linereaders, maybe we want to read more lines before the real application logic is called? */
+
+ int active_dns_event;
+ ev_io dns_recv_event,
+ dns_send_event;
struct ares_options DNSOptions;
ares_channel DNSChannel;
+
ParseDNSAnswerCb DNS_CB;
IO_CallBack PostDNS;
+
int DNSStatus;
void *VParsedDNSReply;
FreeDNSReply DNSReplyFree;
IO_CallBack Timeout,
IO_CallBack ConnFail,
IO_LineReaderCallback LineReader,
+ int conn_timeout, int first_rw_timeout,
int ReadFirst);
int QueueQuery(ns_type Type, char *name, AsyncIO *IO, IO_CallBack PostDNS);
+
+void StopClient(AsyncIO *IO);
+
+void SetNextTimeout(AsyncIO *IO, int timeout);