]> code.citadel.org Git - citadel.git/blobdiff - citadel/housekeeping.c
fix all the <time.h> vs. <sys/time.h> issues, hopefully
[citadel.git] / citadel / housekeeping.c
index e1c15e4924106d231ab1813bc6cc49747dc4d81f..2746b68de55126a7e4551c8f5f7e2e8bdd1c7b5a 100644 (file)
@@ -1,20 +1,48 @@
 /*
- * This file contains housekeeping tasks which periodically
- * need to be executed.
+ * $Id$
+ *
+ * This file contains miscellaneous housekeeping tasks.
  *
  */
 
+#include "sysdep.h"
 #include <stdlib.h>
 #include <unistd.h>
 #include <stdio.h>
-#include <time.h>
+#include <fcntl.h>
+
+#if TIME_WITH_SYS_TIME
+# include <sys/time.h>
+# include <time.h>
+#else
+# if HAVE_SYS_TIME_H
+#  include <sys/time.h>
+# else
+#  include <time.h>
+# endif
+#endif
+
 #include <ctype.h>
 #include <string.h>
 #include <errno.h>
-#include <pthread.h>
+#include <limits.h>
+#include <sys/types.h>
+#ifdef HAVE_SYS_SELECT_H
+#include <sys/select.h>
+#endif
+#include "tools.h"
 #include "citadel.h"
 #include "server.h"
-#include "proto.h"
+#include "citserver.h"
+#include "config.h"
+#include "housekeeping.h"
+#include "sysdep_decls.h"
+#include "room_ops.h"
+#include "database.h"
+
+
+int housepipe[2];      /* This is the queue for housekeeping tasks */
+
 
 /*
  * Terminate idle sessions.  This function pounds through the session table
 void terminate_idle_sessions(void) {
        struct CitContext *ccptr;
        time_t now;
-       
-       time(&now);
+       int session_to_kill;
+       int killed = 0;
+
+       now = time(NULL);
+       session_to_kill = 0;
+       begin_critical_section(S_SESSION_TABLE);
        for (ccptr = ContextList; ccptr != NULL; ccptr = ccptr->next) {
                if (  (ccptr!=CC)
-                  && (config.c_sleeping > 0)
-                  && (now - (ccptr->lastcmd) > config.c_sleeping) ) {
-                       lprintf(3, "Session %d timed out\n", ccptr->cs_pid);
-                       kill_session(ccptr->cs_pid);
-                       ccptr = ContextList;
-                       }
+               && (config.c_sleeping > 0)
+               && (now - (ccptr->lastcmd) > config.c_sleeping) ) {
+                       ccptr->kill_me = 1;
+                       ++killed;
                }
        }
+       end_critical_section(S_SESSION_TABLE);
+       lprintf(9, "Terminated %d idle sessions\n", killed);
+}
 
 
-/*
- * Main housekeeping function.  This gets run whenever a session terminates.
- */
-void do_housekeeping() {
-
-       begin_critical_section(S_HOUSEKEEPING);
-       /*
-        * Terminate idle sessions.
-        */
-       lprintf(7, "Calling terminate_idle_sessions()\n");
-       terminate_idle_sessions();
-
-       /*
-        * If the server is scheduled to shut down the next time all
-        * users are logged out, now's the time to do it.
-        */
+
+void check_sched_shutdown(void) {
        if ((ScheduledShutdown == 1) && (ContextList == NULL)) {
                lprintf(3, "Scheduled shutdown initiating.\n");
-               master_cleanup();
-               }
-       end_critical_section(S_HOUSEKEEPING);
+               time_to_die = 1;
        }
+}
 
 
 
 /*
  * Check (and fix) floor reference counts.  This doesn't need to be done
  * very often, since the counts should remain correct during normal operation.
+ * NOTE: this function pair should ONLY be called during startup.  It is NOT
+ * thread safe.
  */
-void check_ref_counts() {
-       int ref[MAXFLOORS];
-       struct quickroom qrbuf;
+void check_ref_counts_backend(struct quickroom *qrbuf, void *data) {
        struct floor flbuf;
-       int a;
 
-       for (a=0; a<MAXFLOORS; ++a) ref[a] = 0;
-               
-       for (a=0; a<MAXROOMS; ++a) {
-               getroom(&qrbuf, a);
-               if (qrbuf.QRflags & QR_INUSE) {
-                       ++ref[(int)qrbuf.QRfloor];
-                       }
-               }
+       getfloor(&flbuf, qrbuf->QRfloor);
+       ++flbuf.f_ref_count;
+       flbuf.f_flags = flbuf.f_flags | QR_INUSE;
+       putfloor(&flbuf, qrbuf->QRfloor);
+}
 
+void check_ref_counts(void) {
+       struct floor flbuf;
+       int a;
+
+       lprintf(7, "Checking floor reference counts\n");
        for (a=0; a<MAXFLOORS; ++a) {
-               lgetfloor(&flbuf, a);
-               flbuf.f_ref_count = ref[a];
-               if (ref[a] > 0) flbuf.f_flags = flbuf.f_flags | QR_INUSE ;
-               lputfloor(&flbuf, a);
-               }
-       }       
+               getfloor(&flbuf, a);
+               flbuf.f_ref_count = 0;
+               flbuf.f_flags = flbuf.f_flags & ~QR_INUSE;
+               putfloor(&flbuf, a);
+       }
+
+       ForEachRoom(check_ref_counts_backend, NULL);
+}