#include <unistd.h>
#include <stdio.h>
#include <fcntl.h>
-#include <time.h>
+
+#if TIME_WITH_SYS_TIME
+# include <sys/time.h>
+# include <time.h>
+#else
+# if HAVE_SYS_TIME_H
+# include <sys/time.h>
+# else
+# include <time.h>
+# endif
+#endif
+
#include <ctype.h>
#include <string.h>
#include <errno.h>
#include <limits.h>
#include <sys/types.h>
-#include <sys/time.h>
#ifdef HAVE_SYS_SELECT_H
#include <sys/select.h>
#endif
#include "database.h"
-int housepipe[2]; /* This is the queue for housekeeping tasks */
/*
void check_sched_shutdown(void) {
if ((ScheduledShutdown == 1) && (ContextList == NULL)) {
lprintf(3, "Scheduled shutdown initiating.\n");
- master_cleanup();
+ time_to_die = 1;
}
}
ForEachRoom(check_ref_counts_backend, NULL);
}
+/*
+ * This is the housekeeping loop. Worker threads come through here after
+ * processing client requests but before jumping back into the pool. We
+ * only allow housekeeping to execute once per minute, and we only allow one
+ * instance to run at a time.
+ */
+void do_housekeeping(void) {
+ static int housekeeping_in_progress = 0;
+ time_t last_timer = 0L;
+ int do_housekeeping_now = 0;
+
+ /*
+ * We do it this way instead of wrapping the whole loop in an
+ * S_HOUSEKEEPING critical section because it eliminates the need to
+ * potentially have multiple concurrent mutexes in progress.
+ */
+ begin_critical_section(S_HOUSEKEEPING);
+ if ( ((time(NULL) - last_timer) > 60L)
+ && (housekeeping_in_progress == 0) ) {
+ do_housekeeping_now = 1;
+ housekeeping_in_progress = 1;
+ last_timer = time(NULL);
+ }
+ end_critical_section(S_HOUSEKEEPING);
+ if (do_housekeeping_now == 0) return;
+
+ /*
+ * Ok, at this point we've made the decision to run the housekeeping
+ * loop. Everything below this point is real work.
+ */
+
+ cdb_check_handles(); /* suggested by Justin Case */
+ PerformSessionHooks(EVT_TIMER); /* Run any timer hooks */
+
+ /*
+ * All done.
+ */
+ housekeeping_in_progress = 0;
+}