*
*/
+#ifdef DLL_EXPORT
+#define IN_LIBCIT
+#endif
+
#include "sysdep.h"
#include <stdlib.h>
#include <unistd.h>
#include "tools.h"
#include "citadel.h"
#include "server.h"
+#include "dynloader.h"
#include "citserver.h"
#include "config.h"
#include "housekeeping.h"
#include "database.h"
-int housepipe[2]; /* This is the queue for housekeeping tasks */
/*
putfloor(&flbuf, a);
}
+ cdb_begin_transaction();
ForEachRoom(check_ref_counts_backend, NULL);
+ cdb_end_transaction();
}
+/*
+ * This is the housekeeping loop. Worker threads come through here after
+ * processing client requests but before jumping back into the pool. We
+ * only allow housekeeping to execute once per minute, and we only allow one
+ * instance to run at a time.
+ */
+void do_housekeeping(void) {
+ static int housekeeping_in_progress = 0;
+ static time_t last_timer = 0L;
+ int do_housekeeping_now = 0;
+ time_t now;
+
+ /*
+ * We do it this way instead of wrapping the whole loop in an
+ * S_HOUSEKEEPING critical section because it eliminates the need to
+ * potentially have multiple concurrent mutexes in progress.
+ */
+ begin_critical_section(S_HOUSEKEEPING);
+ now = time(NULL);
+ if ( (now - last_timer) > (time_t)60 ) {
+ if (housekeeping_in_progress == 0) {
+ do_housekeeping_now = 1;
+ housekeeping_in_progress = 1;
+ last_timer = time(NULL);
+ }
+ }
+ end_critical_section(S_HOUSEKEEPING);
+
+ if (do_housekeeping_now == 0) {
+ return;
+ }
+
+ /*
+ * Ok, at this point we've made the decision to run the housekeeping
+ * loop. Everything below this point is real work.
+ */
+
+ cdb_check_handles(); /* suggested by Justin Case */
+ PerformSessionHooks(EVT_TIMER); /* Run any timer hooks */
+
+ /*
+ * All done.
+ */
+ housekeeping_in_progress = 0;
+}