#include <ctype.h>
#include <string.h>
#include <errno.h>
+#include <limits.h>
#include <pthread.h>
#include "citadel.h"
#include "server.h"
-#include "proto.h"
+#include "citserver.h"
+#include "config.h"
+#include "housekeeping.h"
+#include "sysdep_decls.h"
+#include "room_ops.h"
/*
* Terminate idle sessions. This function pounds through the session table
/*
- * Main housekeeping function.
+ * Main housekeeping function. This gets run whenever a session terminates.
*/
-void do_housekeeping() {
+void do_housekeeping(void) {
begin_critical_section(S_HOUSEKEEPING);
/*
}
+
+/*
+ * Check (and fix) floor reference counts. This doesn't need to be done
+ * very often, since the counts should remain correct during normal operation.
+ * NOTE: this function pair should ONLY be called during startup. It is NOT
+ * thread safe.
+ */
+void check_ref_counts_backend(struct quickroom *qrbuf) {
+ struct floor flbuf;
+
+ lgetfloor(&flbuf, qrbuf->QRfloor);
+ ++flbuf.f_ref_count;
+ flbuf.f_flags = flbuf.f_flags | QR_INUSE;
+ lputfloor(&flbuf, qrbuf->QRfloor);
+ }
+
+void check_ref_counts(void) {
+ struct floor flbuf;
+ int a;
+
+ for (a=0; a<MAXFLOORS; ++a) {
+ lgetfloor(&flbuf, a);
+ flbuf.f_ref_count = 0;
+ flbuf.f_flags = flbuf.f_flags & ~QR_INUSE;
+ lputfloor(&flbuf, a);
+ }
+
+ ForEachRoom(check_ref_counts_backend);
+ }
+