void edit_floor(void);
void kill_floor(void);
void enter_bio(void);
+void download_to_local_disk(char *, long);
+void hit_any_key(void);
+
+
+/*
+ * This struct holds a list of rooms for client display.
+ * (oooh, a tree!)
+ */
+struct roomlisting {
+ struct roomlisting *lnext;
+ struct roomlisting *rnext;
+ char rlname[ROOMNAMELEN];
+ unsigned rlflags;
+ int rlfloor;
+ int rlorder;
+ };
+
+