#include "ctdl_module.h"
#include "threads.h"
+#include "user_ops.h"
+#include "control.h"
+
#ifdef DEBUG_MEMORY_LEAKS
struct igheap {
int enable_syslog = 0;
+/* Flag for single user mode */
+static int want_single_user = 0;
+
+/* Try to go single user */
+
+int CtdlTrySingleUser(void)
+{
+ int can_do = 0;
+
+ begin_critical_section(S_SINGLE_USER);
+ if (want_single_user)
+ can_do = 0;
+ else
+ {
+ can_do = 1;
+ want_single_user = 1;
+ }
+ end_critical_section(S_SINGLE_USER);
+ return can_do;
+}
+
+void CtdlEndSingleUser(void)
+{
+ begin_critical_section(S_SINGLE_USER);
+ want_single_user = 0;
+ end_critical_section(S_SINGLE_USER);
+}
+
+
+int CtdlWantSingleUser(void)
+{
+ return want_single_user;
+}
+
+int CtdlIsSingleUser(void)
+{
+ if (want_single_user)
+ {
+ /* check for only one context here */
+ if (num_sessions == 1)
+ return TRUE;
+ }
+ return FALSE;
+}
+
+
/*
* CtdlLogPrintf() ... Write logging information
*/
if (actual_queue_len < 5) actual_queue_len = 5;
i = unlink(sockpath);
- if (i != 0) if (errno != ENOENT) {
+ if ((i != 0) && (errno != ENOENT)) {
*errormessage = (char*) malloc(SIZ + 1);
snprintf(*errormessage, SIZ, "citserver: can't unlink %s: %s",
sockpath, strerror(errno));
CtdlLogPrintf(CTDL_ALERT, "citserver: can't allocate memory!!\n");
return NULL;
}
- memset(me, 0, sizeof(struct CitContext));
+ memset(me, 0, sizeof(struct CitContext));
+
+ /* Give the contaxt a name. Hopefully makes it easier to track */
+ strcpy (me->user.fullname, "SYS_notauth");
+
/* The new context will be created already in the CON_EXECUTING state
* in order to prevent another thread from grabbing it while it's
* being set up.
return nptr;
}
+
+
+/**
+ * This function fills in a context and its user field correctly
+ * Then creates/loads that user
+ */
+void CtdlFillSystemContext(struct CitContext *context, char *name)
+{
+ char sysname[USERNAME_SIZE];
+
+ memset(context, 0, sizeof(struct CitContext));
+ context->internal_pgm = 1;
+ context->cs_pid = 0;
+ strcpy (sysname, "SYS_");
+ strcat (sysname, name);
+ /* internal_create_user has the side effect of loading the user regardless of wether they
+ * already existed or needed to be created
+ */
+ internal_create_user (sysname, &(context->user), -1) ;
+
+ /* Check to see if the system user needs upgrading */
+ if (context->user.usernum == 0)
+ { /* old system user with number 0, upgrade it */
+ context->user.usernum = get_new_user_number();
+ CtdlLogPrintf(CTDL_DEBUG, "Upgrading system user \"%s\" from user number 0 to user number %d\n", context->user.fullname, context->user.usernum);
+ /* add user to the database */
+ putuser(&(context->user));
+ cdb_store(CDB_USERSBYNUMBER, &(context->user.usernum), sizeof(long), context->user.fullname, strlen(context->user.fullname)+1);
+ }
+}
+
/*
* The following functions implement output buffering. If the kernel supplies
* native TCP buffering (Linux & *BSD), use that; otherwise, emulate it with
/*
- * cprintf() ... Send formatted printable data to the client. It is
- * implemented in terms of client_write() but remains in
- * sysdep.c in case we port to somewhere without va_args...
+ * cprintf() Send formatted printable data to the client.
+ * Implemented in terms of client_write() so it's technically not sysdep...
*/
void cprintf(const char *format, ...) {
va_list arg_ptr;
- char buf[1024];
+ char buf[1024];
va_start(arg_ptr, format);
if (vsnprintf(buf, sizeof buf, format, arg_ptr) == -1)
-
-
/*
* Bind a thread to a context. (It's inline merely to speed things up.)
*/