/*
* $Id$
*
- * Citadel/UX "system dependent" stuff.
+ * Citadel "system dependent" stuff.
* See copyright.txt for copyright information.
*
* Here's where we (hopefully) have most parts of the Citadel server that
*
*/
-#ifdef DLL_EXPORT
-#define IN_LIBCIT
-#endif
-
#include "sysdep.h"
#include <stdlib.h>
#include <unistd.h>
#include <sys/stat.h>
#include <sys/wait.h>
#include <sys/socket.h>
+#include <syslog.h>
#include <sys/syslog.h>
#if TIME_WITH_SYS_TIME
#endif
#include <limits.h>
+#include <sys/resource.h>
#include <netinet/in.h>
+#include <netinet/tcp.h>
+#include <arpa/inet.h>
#include <netdb.h>
#include <sys/un.h>
#include <string.h>
#ifdef HAVE_PTHREAD_H
#include <pthread.h>
#endif
+#include <libcitadel.h>
#include "citadel.h"
#include "server.h"
-#include "serv_extensions.h"
#include "sysdep_decls.h"
#include "citserver.h"
#include "support.h"
#include "config.h"
#include "database.h"
#include "housekeeping.h"
-#include "tools.h"
-#include "serv_crypto.h"
+#include "modules/crypto/serv_crypto.h" /* Needed for init_ssl, client_write_ssl, client_read_ssl, destruct_ssl */
+#include "ecrash.h"
#ifdef HAVE_SYS_SELECT_H
#include <sys/select.h>
#include "snprintf.h"
#endif
+#include "ctdl_module.h"
+
#ifdef DEBUG_MEMORY_LEAKS
-struct TheHeap *heap = NULL;
+struct igheap {
+ struct igheap *next;
+ char file[32];
+ int line;
+ void *block;
+};
+
+struct igheap *igheap = NULL;
#endif
+
pthread_mutex_t Critters[MAX_SEMAPHORES]; /* Things needing locking */
pthread_key_t MyConKey; /* TSD key for MyContext() */
int verbosity = DEFAULT_VERBOSITY; /* Logging level */
struct CitContext masterCC;
-int rescan[2]; /* The Rescan Pipe */
time_t last_purge = 0; /* Last dead session purge */
static int num_threads = 0; /* Current number of threads */
+static int num_workers = 0; /* Current number of worker threads */
int num_sessions = 0; /* Current number of sessions */
-fd_set masterfds; /* Master sockets etc. */
-int masterhighest;
+int syslog_facility = LOG_DAEMON;
+int enable_syslog = 0;
-pthread_t initial_thread; /* tid for main() thread */
-int syslog_facility = (-1);
+/*
+ * Create an interface to lprintf that follows the coding convention.
+ * This is here until such time as we have replaced all calls to lprintf with CtdlLogPrintf
+ */
+
+void CtdlLogPrintf(enum LogLevel loglevel, const char *format, ...)
+{
+ va_list arg_ptr;
+ va_start(arg_ptr, format);
+ vlprintf(loglevel, format, arg_ptr);
+ va_end(arg_ptr);
+}
/*
* lprintf() ... Write logging information
- *
- * Note: the variable "buf" below needs to be large enough to handle any
- * log data sent through this function. BE CAREFUL!
*/
void lprintf(enum LogLevel loglevel, const char *format, ...) {
- va_list arg_ptr;
- char buf[SIZ];
-
- va_start(arg_ptr, format);
- vsnprintf(buf, sizeof(buf), format, arg_ptr);
- va_end(arg_ptr);
-
- if (syslog_facility >= 0) {
- if (loglevel <= verbosity) {
- /* Hackery -IO */
- if (CC && CC->cs_pid) {
- memmove(buf + 6, buf, sizeof(buf) - 6);
- snprintf(buf, 6, "[%3d]", CC->cs_pid);
- buf[5] = ' ';
- }
- syslog(loglevel, buf);
- }
+ va_list arg_ptr;
+ va_start(arg_ptr, format);
+ vlprintf(loglevel, format, arg_ptr);
+ va_end(arg_ptr);
+}
+
+void vlprintf(enum LogLevel loglevel, const char *format, va_list arg_ptr)
+{
+ char buf[SIZ], buf2[SIZ];
+
+ if (enable_syslog) {
+ vsyslog((syslog_facility | loglevel), format, arg_ptr);
}
- else if (loglevel <= verbosity) {
+
+ /* stderr output code */
+ if (enable_syslog || running_as_daemon) return;
+
+ /* if we run in forground and syslog is disabled, log to terminal */
+ if (loglevel <= verbosity) {
struct timeval tv;
- struct tm *tim;
+ struct tm tim;
time_t unixtime;
gettimeofday(&tv, NULL);
/* Promote to time_t; types differ on some OSes (like darwin) */
unixtime = tv.tv_sec;
- tim = localtime(&unixtime);
- /*
- * Log provides millisecond accuracy. If you need
- * microsecond accuracy and your OS supports it, change
- * %03ld to %06ld and remove " / 1000" after tv.tv_usec.
- */
- if (CC && CC->cs_pid) {
-#if 0
- /* Millisecond display */
- fprintf(stderr,
- "%04d/%02d/%02d %2d:%02d:%02d.%03ld [%3d] %s",
- tim->tm_year + 1900, tim->tm_mon + 1,
- tim->tm_mday, tim->tm_hour, tim->tm_min,
- tim->tm_sec, (long)tv.tv_usec / 1000,
- CC->cs_pid, buf);
-#endif
- /* Microsecond display */
- fprintf(stderr,
- "%04d/%02d/%02d %2d:%02d:%02d.%06ld [%3d] %s",
- tim->tm_year + 1900, tim->tm_mon + 1,
- tim->tm_mday, tim->tm_hour, tim->tm_min,
- tim->tm_sec, (long)tv.tv_usec,
- CC->cs_pid, buf);
+ localtime_r(&unixtime, &tim);
+ if (CC->cs_pid != 0) {
+ sprintf(buf,
+ "%04d/%02d/%02d %2d:%02d:%02d.%06ld [%3d] ",
+ tim.tm_year + 1900, tim.tm_mon + 1,
+ tim.tm_mday, tim.tm_hour, tim.tm_min,
+ tim.tm_sec, (long)tv.tv_usec,
+ CC->cs_pid);
} else {
-#if 0
- /* Millisecond display */
- fprintf(stderr,
- "%04d/%02d/%02d %2d:%02d:%02d.%03ld %s",
- tim->tm_year + 1900, tim->tm_mon + 1,
- tim->tm_mday, tim->tm_hour, tim->tm_min,
- tim->tm_sec, (long)tv.tv_usec / 1000, buf);
-#endif
- /* Microsecond display */
- fprintf(stderr,
- "%04d/%02d/%02d %2d:%02d:%02d.%06ld %s",
- tim->tm_year + 1900, tim->tm_mon + 1,
- tim->tm_mday, tim->tm_hour, tim->tm_min,
- tim->tm_sec, (long)tv.tv_usec, buf);
+ sprintf(buf,
+ "%04d/%02d/%02d %2d:%02d:%02d.%06ld ",
+ tim.tm_year + 1900, tim.tm_mon + 1,
+ tim.tm_mday, tim.tm_hour, tim.tm_min,
+ tim.tm_sec, (long)tv.tv_usec);
}
+ vsprintf(buf2, format, arg_ptr);
+
+ fprintf(stderr, "%s%s", buf, buf2);
fflush(stderr);
}
-
- PerformLogHooks(loglevel, buf);
}
-#ifdef DEBUG_MEMORY_LEAKS
-void *tracked_malloc(size_t tsize, char *tfile, int tline) {
- void *ptr;
- struct TheHeap *hptr;
-
- ptr = malloc(tsize);
- if (ptr == NULL) {
- lprintf(CTDL_ALERT, "DANGER! mallok(%d) at %s:%d failed!\n",
- tsize, tfile, tline);
- return(NULL);
- }
-
- hptr = (struct TheHeap *) malloc(sizeof(struct TheHeap));
- strcpy(hptr->h_file, tfile);
- hptr->h_line = tline;
- hptr->next = heap;
- hptr->h_ptr = ptr;
- heap = hptr;
- return ptr;
-}
-
-char *tracked_strdup(const char *orig, char *tfile, int tline) {
- char *s;
-
- s = tracked_malloc( (strlen(orig)+1), tfile, tline);
- if (s == NULL) return NULL;
-
- strcpy(s, orig);
- return s;
-}
-
-void tracked_free(void *ptr) {
- struct TheHeap *hptr, *freeme;
+/*
+ * Signal handler to shut down the server.
+ */
- if (heap->h_ptr == ptr) {
- hptr = heap->next;
- free(heap);
- heap = hptr;
- }
- else {
- for (hptr=heap; hptr->next!=NULL; hptr=hptr->next) {
- if (hptr->next->h_ptr == ptr) {
- freeme = hptr->next;
- hptr->next = hptr->next->next;
- free(freeme);
- }
- }
- }
+volatile int exit_signal = 0;
+volatile int shutdown_and_halt = 0;
+volatile int restart_server = 0;
+volatile int running_as_daemon = 0;
- free(ptr);
+static RETSIGTYPE signal_cleanup(int signum) {
+ CtdlLogPrintf(CTDL_DEBUG, "Caught signal %d; shutting down.\n", signum);
+ CtdlThreadStopAll();
+ exit_signal = signum;
}
-void *tracked_realloc(void *ptr, size_t size) {
- void *newptr;
- struct TheHeap *hptr;
-
- newptr = realloc(ptr, size);
-
- for (hptr=heap; hptr!=NULL; hptr=hptr->next) {
- if (hptr->h_ptr == ptr) hptr->h_ptr = newptr;
- }
- return newptr;
-}
-void dump_tracked() {
- struct TheHeap *hptr;
+void InitialiseSemaphores(void)
+{
+ int i;
- cprintf("%d Here's what's allocated...\n", LISTING_FOLLOWS);
- for (hptr=heap; hptr!=NULL; hptr=hptr->next) {
- cprintf("%20s %5d\n",
- hptr->h_file, hptr->h_line);
+ /* Set up a bunch of semaphores to be used for critical sections */
+ for (i=0; i<MAX_SEMAPHORES; ++i) {
+ pthread_mutex_init(&Critters[i], NULL);
}
-#ifdef __GNUC__
- malloc_stats();
-#endif
-
- cprintf("000\n");
}
-#endif
-
-
-/*
- * We used to use master_cleanup() as a signal handler to shut down the server.
- * however, master_cleanup() and the functions it calls do some things that
- * aren't such a good idea to do from a signal handler: acquiring mutexes,
- * playing with signal masks on BSDI systems, etc. so instead we install the
- * following signal handler to set a global variable to inform the main loop
- * that it's time to call master_cleanup() and exit.
- */
-
-volatile int time_to_die = 0;
-static RETSIGTYPE signal_cleanup(int signum) {
- time_to_die = 1;
-}
/*
* Some initialization stuff...
*/
void init_sysdep(void) {
- int a;
+ sigset_t set;
+
+ /* Avoid vulnerabilities related to FD_SETSIZE if we can. */
+#ifdef FD_SETSIZE
+#ifdef RLIMIT_NOFILE
+ struct rlimit rl;
+ getrlimit(RLIMIT_NOFILE, &rl);
+ rl.rlim_cur = FD_SETSIZE;
+ rl.rlim_max = FD_SETSIZE;
+ setrlimit(RLIMIT_NOFILE, &rl);
+#endif
+#endif
+ /* If we've got OpenSSL, we're going to use it. */
#ifdef HAVE_OPENSSL
init_ssl();
#endif
- /* Set up a bunch of semaphores to be used for critical sections */
- for (a=0; a<MAX_SEMAPHORES; ++a) {
- pthread_mutex_init(&Critters[a], NULL);
- }
-
/*
* Set up a place to put thread-specific data.
* We only need a single pointer per thread - it points to the
* session to which the calling thread is currently bound.
*/
if (pthread_key_create(&MyConKey, NULL) != 0) {
- lprintf(CTDL_CRIT, "Can't create TSD key!! %s\n", strerror(errno));
+ CtdlLogPrintf(CTDL_CRIT, "Can't create TSD key: %s\n",
+ strerror(errno));
}
/*
* The action for unexpected signals and exceptions should be to
* call signal_cleanup() to gracefully shut down the server.
*/
+ sigemptyset(&set);
+ sigaddset(&set, SIGINT);
+ sigaddset(&set, SIGQUIT);
+ sigaddset(&set, SIGHUP);
+ sigaddset(&set, SIGTERM);
+ // sigaddset(&set, SIGSEGV); commented out because
+ // sigaddset(&set, SIGILL); we want core dumps
+ // sigaddset(&set, SIGBUS);
+ sigprocmask(SIG_UNBLOCK, &set, NULL);
+
signal(SIGINT, signal_cleanup);
signal(SIGQUIT, signal_cleanup);
signal(SIGHUP, signal_cleanup);
signal(SIGTERM, signal_cleanup);
+ // signal(SIGSEGV, signal_cleanup); commented out because
+ // signal(SIGILL, signal_cleanup); we want core dumps
+ // signal(SIGBUS, signal_cleanup);
/*
* Do not shut down the server on broken pipe signals, otherwise the
*/
void begin_critical_section(int which_one)
{
- /* lprintf(CTDL_DEBUG, "begin_critical_section(%d)\n", which_one); */
- /* ensure nobody ever tries to do a critical section within a
- transaction; this could lead to deadlock. */
- cdb_check_handles();
+ /* CtdlLogPrintf(CTDL_DEBUG, "begin_critical_section(%d)\n", which_one); */
+
+ /* For all types of critical sections except those listed here,
+ * ensure nobody ever tries to do a critical section within a
+ * transaction; this could lead to deadlock.
+ */
+ if ( (which_one != S_FLOORCACHE)
+#ifdef DEBUG_MEMORY_LEAKS
+ && (which_one != S_DEBUGMEMLEAKS)
+#endif
+ && (which_one != S_RPLIST)
+ ) {
+ cdb_check_handles();
+ }
pthread_mutex_lock(&Critters[which_one]);
}
*/
void end_critical_section(int which_one)
{
- /* lprintf(CTDL_DEBUG, "end_critical_section(%d)\n", which_one); */
pthread_mutex_unlock(&Critters[which_one]);
}
* a TCP port. The server shuts down if the bind fails.
*
*/
-int ig_tcp_server(int port_number, int queue_len)
+int ig_tcp_server(char *ip_addr, int port_number, int queue_len, char **errormessage)
{
struct sockaddr_in sin;
int s, i;
memset(&sin, 0, sizeof(sin));
sin.sin_family = AF_INET;
- sin.sin_addr.s_addr = INADDR_ANY;
sin.sin_port = htons((u_short)port_number);
+ if (ip_addr == NULL) {
+ sin.sin_addr.s_addr = INADDR_ANY;
+ }
+ else {
+ sin.sin_addr.s_addr = inet_addr(ip_addr);
+ }
+
+ if (sin.sin_addr.s_addr == !INADDR_ANY) {
+ sin.sin_addr.s_addr = INADDR_ANY;
+ }
s = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
if (s < 0) {
- lprintf(CTDL_EMERG, "citserver: Can't create a socket: %s\n",
- strerror(errno));
+ *errormessage = (char*) malloc(SIZ + 1);
+ snprintf(*errormessage, SIZ,
+ "citserver: Can't create a socket: %s",
+ strerror(errno));
+ CtdlLogPrintf(CTDL_EMERG, "%s\n", *errormessage);
return(-1);
}
setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &i, sizeof(i));
if (bind(s, (struct sockaddr *)&sin, sizeof(sin)) < 0) {
- lprintf(CTDL_EMERG, "citserver: Can't bind: %s\n",
- strerror(errno));
+ *errormessage = (char*) malloc(SIZ + 1);
+ snprintf(*errormessage, SIZ,
+ "citserver: Can't bind: %s",
+ strerror(errno));
+ CtdlLogPrintf(CTDL_EMERG, "%s\n", *errormessage);
+ close(s);
+ return(-1);
+ }
+
+ /* set to nonblock - we need this for some obscure situations */
+ if (fcntl(s, F_SETFL, O_NONBLOCK) < 0) {
+ *errormessage = (char*) malloc(SIZ + 1);
+ snprintf(*errormessage, SIZ,
+ "citserver: Can't set socket to non-blocking: %s",
+ strerror(errno));
+ CtdlLogPrintf(CTDL_EMERG, "%s\n", *errormessage);
close(s);
return(-1);
}
if (listen(s, actual_queue_len) < 0) {
- lprintf(CTDL_EMERG, "citserver: Can't listen: %s\n", strerror(errno));
+ *errormessage = (char*) malloc(SIZ + 1);
+ snprintf(*errormessage, SIZ,
+ "citserver: Can't listen: %s",
+ strerror(errno));
+ CtdlLogPrintf(CTDL_EMERG, "%s\n", *errormessage);
close(s);
return(-1);
}
/*
* Create a Unix domain socket and listen on it
*/
-int ig_uds_server(char *sockpath, int queue_len)
+int ig_uds_server(char *sockpath, int queue_len, char **errormessage)
{
struct sockaddr_un addr;
int s;
i = unlink(sockpath);
if (i != 0) if (errno != ENOENT) {
- lprintf(CTDL_EMERG, "citserver: can't unlink %s: %s\n",
+ *errormessage = (char*) malloc(SIZ + 1);
+ snprintf(*errormessage, SIZ, "citserver: can't unlink %s: %s",
sockpath, strerror(errno));
+ CtdlLogPrintf(CTDL_EMERG, "%s\n", *errormessage);
return(-1);
}
s = socket(AF_UNIX, SOCK_STREAM, 0);
if (s < 0) {
- lprintf(CTDL_EMERG, "citserver: Can't create a socket: %s\n",
- strerror(errno));
+ *errormessage = (char*) malloc(SIZ + 1);
+ snprintf(*errormessage, SIZ,
+ "citserver: Can't create a socket: %s",
+ strerror(errno));
+ CtdlLogPrintf(CTDL_EMERG, "%s\n", *errormessage);
return(-1);
}
if (bind(s, (struct sockaddr *)&addr, sizeof(addr)) < 0) {
- lprintf(CTDL_EMERG, "citserver: Can't bind: %s\n",
- strerror(errno));
+ *errormessage = (char*) malloc(SIZ + 1);
+ snprintf(*errormessage, SIZ,
+ "citserver: Can't bind: %s",
+ strerror(errno));
+ CtdlLogPrintf(CTDL_EMERG, "%s\n", *errormessage);
+ return(-1);
+ }
+
+ /* set to nonblock - we need this for some obscure situations */
+ if (fcntl(s, F_SETFL, O_NONBLOCK) < 0) {
+ *errormessage = (char*) malloc(SIZ + 1);
+ snprintf(*errormessage, SIZ,
+ "citserver: Can't set socket to non-blocking: %s",
+ strerror(errno));
+ CtdlLogPrintf(CTDL_EMERG, "%s\n", *errormessage);
+ close(s);
return(-1);
}
if (listen(s, actual_queue_len) < 0) {
- lprintf(CTDL_EMERG, "citserver: Can't listen: %s\n", strerror(errno));
+ *errormessage = (char*) malloc(SIZ + 1);
+ snprintf(*errormessage, SIZ,
+ "citserver: Can't listen: %s",
+ strerror(errno));
+ CtdlLogPrintf(CTDL_EMERG, "%s\n", *errormessage);
return(-1);
}
- chmod(sockpath, 0777);
+ chmod(sockpath, S_ISGID|S_IRUSR|S_IWUSR|S_IXUSR|S_IRGRP|S_IWGRP|S_IXGRP|S_IROTH|S_IWOTH|S_IXOTH);
return(s);
}
* called this function. If there's no such binding (for example, if it's
* called by the housekeeper thread) then a generic 'master' CC is returned.
*
- * It's inlined because it's used *VERY* frequently.
+ * This function is used *VERY* frequently and must be kept small.
*/
-INLINE struct CitContext *MyContext(void) {
- return ((pthread_getspecific(MyConKey) == NULL)
- ? &masterCC
- : (struct CitContext *) pthread_getspecific(MyConKey)
+struct CitContext *MyContext(void) {
+
+ register struct CitContext *c;
+
+ return ((c = (struct CitContext *) pthread_getspecific(MyConKey),
+ c == NULL) ? &masterCC : c
);
}
* Initialize a new context and place it in the list. The session number
* used to be the PID (which is why it's called cs_pid), but that was when we
* had one process per session. Now we just assign them sequentially, starting
- * at 1 (don't change it to 0 because masterCC uses 0) and re-using them when
- * sessions terminate.
+ * at 1 (don't change it to 0 because masterCC uses 0).
*/
struct CitContext *CreateNewContext(void) {
- struct CitContext *me, *ptr;
+ struct CitContext *me;
+ static int next_pid = 0;
- me = (struct CitContext *) mallok(sizeof(struct CitContext));
+ me = (struct CitContext *) malloc(sizeof(struct CitContext));
if (me == NULL) {
- lprintf(CTDL_ALERT, "citserver: can't allocate memory!!\n");
+ CtdlLogPrintf(CTDL_ALERT, "citserver: can't allocate memory!!\n");
return NULL;
}
memset(me, 0, sizeof(struct CitContext));
*/
me->state = CON_EXECUTING;
-
/*
* Generate a unique session number and insert this context into
* the list.
*/
begin_critical_section(S_SESSION_TABLE);
-
- if (ContextList == NULL) {
- ContextList = me;
- me->cs_pid = 1;
- me->next = NULL;
- }
-
- else if (ContextList->cs_pid > 1) {
- me->next = ContextList;
- ContextList = me;
- me->cs_pid = 1;
- }
-
- else {
- for (ptr = ContextList; ptr != NULL; ptr = ptr->next) {
- if (ptr->next == NULL) {
- ptr->next = me;
- me->cs_pid = ptr->cs_pid + 1;
- me->next = NULL;
- goto DONE;
- }
- else if (ptr->next->cs_pid > (ptr->cs_pid+1)) {
- me->next = ptr->next;
- ptr->next = me;
- me->cs_pid = ptr->cs_pid + 1;
- goto DONE;
- }
- }
+ me->cs_pid = ++next_pid;
+ me->prev = NULL;
+ me->next = ContextList;
+ ContextList = me;
+ if (me->next != NULL) {
+ me->next->prev = me;
}
-
-DONE: ++num_sessions;
+ ++num_sessions;
end_critical_section(S_SESSION_TABLE);
return(me);
}
/*
- * buffer_output() ... tell client_write to buffer all output until
- * instructed to dump it all out later
+ * The following functions implement output buffering. If the kernel supplies
+ * native TCP buffering (Linux & *BSD), use that; otherwise, emulate it with
+ * user-space buffering.
*/
+#ifndef HAVE_DARWIN
+#ifdef TCP_CORK
+# define HAVE_TCP_BUFFERING
+#else
+# ifdef TCP_NOPUSH
+# define HAVE_TCP_BUFFERING
+# define TCP_CORK TCP_NOPUSH
+# endif
+#endif /* TCP_CORK */
+#endif /* HAVE_DARWIN */
+
+#ifdef HAVE_TCP_BUFFERING
+static unsigned on = 1, off = 0;
+void buffer_output(void) {
+ struct CitContext *ctx = MyContext();
+ setsockopt(ctx->client_socket, IPPROTO_TCP, TCP_CORK, &on, 4);
+ ctx->buffering = 1;
+}
+
+void unbuffer_output(void) {
+ struct CitContext *ctx = MyContext();
+ setsockopt(ctx->client_socket, IPPROTO_TCP, TCP_CORK, &off, 4);
+ ctx->buffering = 0;
+}
+
+void flush_output(void) {
+ struct CitContext *ctx = MyContext();
+ setsockopt(ctx->client_socket, IPPROTO_TCP, TCP_CORK, &off, 4);
+ setsockopt(ctx->client_socket, IPPROTO_TCP, TCP_CORK, &on, 4);
+}
+#else
+#ifdef HAVE_DARWIN
+/* Stub functions for Darwin/OS X where TCP buffering isn't liked at all */
+void buffer_output(void) {
+ CC->buffering = 0;
+}
+void unbuffer_output(void) {
+ CC->buffering = 0;
+}
+void flush_output(void) {
+}
+#else
void buffer_output(void) {
if (CC->buffering == 0) {
CC->buffering = 1;
CC->buffer_len = 0;
- CC->output_buffer = mallok(SIZ);
+ CC->output_buffer = malloc(SIZ);
+ }
+}
+
+void flush_output(void) {
+ if (CC->buffering == 1) {
+ client_write(CC->output_buffer, CC->buffer_len);
+ CC->buffer_len = 0;
}
}
-/*
- * unbuffer_output() ... dump out all that output we've been buffering.
- */
void unbuffer_output(void) {
if (CC->buffering == 1) {
CC->buffering = 0;
+ /* We don't call flush_output because we can't. */
client_write(CC->output_buffer, CC->buffer_len);
- phree(CC->output_buffer);
- CC->output_buffer = NULL;
CC->buffer_len = 0;
+ free(CC->output_buffer);
+ CC->output_buffer = NULL;
}
}
+#endif /* HAVE_DARWIN */
+#endif /* HAVE_TCP_BUFFERING */
{
int bytes_written = 0;
int retval;
- int sock;
+#ifndef HAVE_TCP_BUFFERING
int old_buffer_len = 0;
-
- if (CC->redirect_fp != NULL) {
- fwrite(buf, nbytes, 1, CC->redirect_fp);
+#endif
+ t_context *Ctx;
+
+ Ctx = CC;
+ if (Ctx->redirect_buffer != NULL) {
+ if ((Ctx->redirect_len + nbytes + 2) >= Ctx->redirect_alloc) {
+ Ctx->redirect_alloc = (Ctx->redirect_alloc * 2) + nbytes;
+ Ctx->redirect_buffer = realloc(Ctx->redirect_buffer,
+ Ctx->redirect_alloc);
+ }
+ memcpy(&Ctx->redirect_buffer[Ctx->redirect_len], buf, nbytes);
+ Ctx->redirect_len += nbytes;
+ Ctx->redirect_buffer[Ctx->redirect_len] = 0;
return;
}
- if (CC->redirect_sock > 0) {
- sock = CC->redirect_sock; /* and continue below... */
- }
- else {
- sock = CC->client_socket;
- }
-
+#ifndef HAVE_TCP_BUFFERING
/* If we're buffering for later, do that now. */
- if (CC->buffering) {
- old_buffer_len = CC->buffer_len;
- CC->buffer_len += nbytes;
- CC->output_buffer = reallok(CC->output_buffer, CC->buffer_len);
- memcpy(&CC->output_buffer[old_buffer_len], buf, nbytes);
+ if (Ctx->buffering) {
+ old_buffer_len = Ctx->buffer_len;
+ Ctx->buffer_len += nbytes;
+ Ctx->output_buffer = realloc(Ctx->output_buffer, Ctx->buffer_len);
+ memcpy(&Ctx->output_buffer[old_buffer_len], buf, nbytes);
return;
}
+#endif
/* Ok, at this point we're not buffering. Go ahead and write. */
#ifdef HAVE_OPENSSL
- if (CC->redirect_ssl) {
+ if (Ctx->redirect_ssl) {
client_write_ssl(buf, nbytes);
return;
}
#endif
while (bytes_written < nbytes) {
- retval = write(sock, &buf[bytes_written],
+ retval = write(Ctx->client_socket, &buf[bytes_written],
nbytes - bytes_written);
if (retval < 1) {
- lprintf(CTDL_ERR, "client_write() failed: %s\n",
- strerror(errno));
- if (sock == CC->client_socket) CC->kill_me = 1;
+ CtdlLogPrintf(CTDL_ERR,
+ "client_write(%d bytes) failed: %s (%d)\n",
+ nbytes - bytes_written,
+ strerror(errno), errno);
+ cit_backtrace();
+ // CtdlLogPrintf(CTDL_DEBUG, "Tried to send: %s", &buf[bytes_written]);
+ Ctx->kill_me = 1;
return;
}
bytes_written = bytes_written + retval;
/*
* cprintf() ... Send formatted printable data to the client. It is
- * implemented in terms of client_write() but remains in
- * sysdep.c in case we port to somewhere without va_args...
+ * implemented in terms of client_write() but remains in
+ * sysdep.c in case we port to somewhere without va_args...
*/
void cprintf(const char *format, ...) {
- va_list arg_ptr;
- char buf[SIZ];
+ va_list arg_ptr;
+ char buf[1024];
- va_start(arg_ptr, format);
- if (vsnprintf(buf, sizeof buf, format, arg_ptr) == -1)
+ va_start(arg_ptr, format);
+ if (vsnprintf(buf, sizeof buf, format, arg_ptr) == -1)
buf[sizeof buf - 2] = '\n';
client_write(buf, strlen(buf));
va_end(arg_ptr);
{
int len,rlen;
fd_set rfds;
+ int fd;
struct timeval tv;
int retval;
}
#endif
len = 0;
+ fd = CC->client_socket;
while(len<bytes) {
FD_ZERO(&rfds);
- FD_SET(CC->client_socket, &rfds);
+ FD_SET(fd, &rfds);
tv.tv_sec = timeout;
tv.tv_usec = 0;
- retval = select( (CC->client_socket)+1,
- &rfds, NULL, NULL, &tv);
+ retval = select( (fd)+1,
+ &rfds, NULL, NULL, &tv);
- if (FD_ISSET(CC->client_socket, &rfds) == 0) {
+ if (FD_ISSET(fd, &rfds) == 0) {
return(0);
}
- rlen = read(CC->client_socket, &buf[len], bytes-len);
+ rlen = read(fd, &buf[len], bytes-len);
if (rlen<1) {
- lprintf(CTDL_ERR, "client_read() failed: %s\n",
- strerror(errno));
+ /* The socket has been disconnected! */
CC->kill_me = 1;
return(-1);
}
/*
- * client_gets() ... Get a LF-terminated line of text from the client.
+ * client_getln() ... Get a LF-terminated line of text from the client.
* (This is implemented in terms of client_read() and could be
* justifiably moved out of sysdep.c)
*/
-int client_gets(char *buf)
+int client_getln(char *buf, int bufsize)
{
int i, retval;
*/
for (i = 0;;i++) {
retval = client_read(&buf[i], 1);
- if (retval != 1 || buf[i] == '\n' || i == (SIZ-1))
+ if (retval != 1 || buf[i] == '\n' || i == (bufsize-1))
break;
}
/* If we got a long line, discard characters until the newline.
*/
- if (i == (SIZ-1))
+ if (i == (bufsize-1))
while (buf[i] != '\n' && retval == 1)
retval = client_read(&buf[i], 1);
- /* Strip the trailing newline and any trailing nonprintables (cr's)
+ /* Strip the trailing LF, and the trailing CR if present.
*/
buf[i] = 0;
- while ((strlen(buf)>0)&&(!isprint(buf[strlen(buf)-1])))
- buf[strlen(buf)-1] = 0;
- if (retval < 0) strcpy(buf, "000");
+ while ( (i > 0)
+ && ( (buf[i - 1]==13)
+ || ( buf[i - 1]==10)) ) {
+ i--;
+ buf[i] = 0;
+ }
+ if (retval < 0) safestrncpy(&buf[i], "000", bufsize - i);
return(retval);
}
serviceptr = serviceptr->next ) {
if (serviceptr->tcp_port > 0)
- lprintf(CTDL_INFO, "Closing listener on port %d\n",
+ CtdlLogPrintf(CTDL_INFO, "Closing listener on port %d\n",
serviceptr->tcp_port);
if (serviceptr->sockpath != NULL)
- lprintf(CTDL_INFO, "Closing listener on '%s'\n",
+ CtdlLogPrintf(CTDL_INFO, "Closing listener on '%s'\n",
serviceptr->sockpath);
close(serviceptr->msock);
unlink(serviceptr->sockpath);
}
}
+#ifdef HAVE_OPENSSL
+ destruct_ssl();
+#endif
+ serv_calendar_destroy(); // FIXME: Shouldn't be here, should be by a cleanup hook surely.
+ CtdlDestroyProtoHooks();
+ CtdlDestroyDeleteHooks();
+ CtdlDestroyXmsgHooks();
+ CtdlDestroyNetprocHooks();
+ CtdlDestroyUserHooks();
+ CtdlDestroyMessageHook();
+ CtdlDestroyCleanupHooks();
+ CtdlDestroyFixedOutputHooks();
+ CtdlDestroySessionHooks();
+ CtdlDestroyServiceHook();
+ #ifdef HAVE_BACKTRACE
+ eCrash_Uninit();
+ #endif
}
+
+
/*
* Terminate another session.
* (This could justifiably be moved out of sysdep.c because it
end_critical_section(S_SESSION_TABLE);
}
-
+pid_t current_child;
+void graceful_shutdown(int signum) {
+ kill(current_child, signum);
+ unlink(file_pid_file);
+ exit(0);
+}
/*
- * Start running as a daemon. Only close stdio if do_close_stdio is set.
+ * Start running as a daemon.
*/
-void start_daemon(int do_close_stdio) {
- if (do_close_stdio) {
- /* close(0); */
- close(1);
- close(2);
- }
- signal(SIGHUP,SIG_IGN);
- signal(SIGINT,SIG_IGN);
- signal(SIGQUIT,SIG_IGN);
- if (fork()!=0) exit(0);
+void start_daemon(int unused) {
+ int status = 0;
+ pid_t child = 0;
+ FILE *fp;
+ int do_restart = 0;
+
+ current_child = 0;
+
+ /* Close stdin/stdout/stderr and replace them with /dev/null.
+ * We don't just call close() because we don't want these fd's
+ * to be reused for other files.
+ */
+ chdir(ctdl_run_dir);
+
+ child = fork();
+ if (child != 0) {
+ exit(0);
+ }
+
+ signal(SIGHUP, SIG_IGN);
+ signal(SIGINT, SIG_IGN);
+ signal(SIGQUIT, SIG_IGN);
+
+ setsid();
+ umask(0);
+ freopen("/dev/null", "r", stdin);
+ freopen("/dev/null", "w", stdout);
+ freopen("/dev/null", "w", stderr);
+
+ do {
+ current_child = fork();
+
+ signal(SIGTERM, graceful_shutdown);
+
+ if (current_child < 0) {
+ perror("fork");
+ exit(errno);
+ }
+
+ else if (current_child == 0) {
+ return; /* continue starting citadel. */
+ }
+
+ else {
+ fp = fopen(file_pid_file, "w");
+ if (fp != NULL) {
+ /*
+ * NB.. The pid file contains the pid of the actual server.
+ * This is not the pid of the watcher process
+ */
+ fprintf(fp, ""F_PID_T"\n", current_child);
+ fclose(fp);
+ }
+ waitpid(current_child, &status, 0);
+ }
+
+ do_restart = 0;
+
+ /* Did the main process exit with an actual exit code? */
+ if (WIFEXITED(status)) {
+
+ /* Exit code 0 means the watcher should exit */
+ if (WEXITSTATUS(status) == 0) {
+ do_restart = 0;
+ }
+
+ /* Exit code 101-109 means the watcher should exit */
+ else if ( (WEXITSTATUS(status) >= 101) && (WEXITSTATUS(status) <= 109) ) {
+ do_restart = 0;
+ }
+
+ /* Any other exit code means we should restart. */
+ else {
+ do_restart = 1;
+ }
+ }
+
+ /* Any other type of termination (signals, etc.) should also restart. */
+ else {
+ do_restart = 1;
+ }
+
+ } while (do_restart);
+
+ unlink(file_pid_file);
+ exit(WEXITSTATUS(status));
}
}
}
-struct worker_node *worker_list = NULL;
/*
- * create a worker thread. this function must always be called from within
- * an S_WORKER_LIST critical section!
+ * New thread interface.
+ * To create a thread you must call one of the create thread functions.
+ * You must pass it the address of (a pointer to a CtdlThreadNode initialised to NULL) like this
+ * struct CtdlThreadNode *node = NULL;
+ * pass in &node
+ * If the thread is created *node will point to the thread control structure for the created thread.
+ * If the thread creation fails *node remains NULL
+ * Do not free the memory pointed to by *node, it doesn't belong to you.
+ * If your thread function returns it will be started again without creating a new thread.
+ * If your thread function wants to exit it should call CtdlThreadExit(ret_code);
+ * This new interface duplicates much of the eCrash stuff. We should go for closer integration since that would
+ * remove the need for the calls to eCrashRegisterThread and friends
*/
-void create_worker(void) {
- int ret;
- struct worker_node *n;
- pthread_attr_t attr;
-
- n = mallok(sizeof(struct worker_node));
- if (n == NULL) {
- lprintf(CTDL_EMERG, "can't allocate worker_node, exiting\n");
- time_to_die = -1;
- return;
+
+
+struct CtdlThreadNode *CtdlThreadList = NULL;
+
+/*
+ * Condition variable and Mutex for thread garbage collection
+ */
+static pthread_mutex_t thread_gc_mutex = PTHREAD_MUTEX_INITIALIZER;
+static pthread_cond_t thread_gc_cond = PTHREAD_COND_INITIALIZER;
+static pthread_t GC_thread;
+static char *CtdlThreadStates[CTDL_THREAD_LAST_STATE];
+/*
+ * Pinched the following bits regarding signals from Kannel.org
+ */
+
+/*
+ * Change this thread's signal mask to block user-visible signals
+ * (HUP, TERM, QUIT, INT), and store the old signal mask in
+ * *old_set_storage.
+ * Return 0 for success, or -1 if an error occurred.
+ */
+
+ /*
+ * This does not work in Darwin alias MacOS X alias Mach kernel,
+ * however. So we define a dummy function doing nothing.
+ */
+#if defined(DARWIN_OLD)
+ static int pthread_sigmask();
+#endif
+
+static int ctdl_thread_internal_block_signals(sigset_t *old_set_storage)
+{
+ int ret;
+ sigset_t block_signals;
+
+ ret = sigemptyset(&block_signals);
+ if (ret != 0) {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC. Couldn't initialize signal set\n");
+ return -1;
+ }
+ ret = sigaddset(&block_signals, SIGHUP);
+ ret |= sigaddset(&block_signals, SIGTERM);
+ ret |= sigaddset(&block_signals, SIGQUIT);
+ ret |= sigaddset(&block_signals, SIGINT);
+ if (ret != 0) {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC. Couldn't add signal to signal set.\n");
+ return -1;
+ }
+ ret = pthread_sigmask(SIG_BLOCK, &block_signals, old_set_storage);
+ if (ret != 0) {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC. Couldn't disable signals for thread creation\n");
+ return -1;
+ }
+ return 0;
+}
+
+static void ctdl_thread_internal_restore_signals(sigset_t *old_set)
+{
+ int ret;
+
+ ret = pthread_sigmask(SIG_SETMASK, old_set, NULL);
+ if (ret != 0) {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC. Couldn't restore signal set.\n");
+ }
+}
+
+
+void ctdl_thread_internal_init(void)
+{
+ GC_thread = pthread_self();
+ CtdlThreadStates[CTDL_THREAD_INVALID] = strdup ("Invalid Thread");
+ CtdlThreadStates[CTDL_THREAD_VALID] = strdup("Valid Thread");
+ CtdlThreadStates[CTDL_THREAD_CREATE] = strdup("Thread being Created");
+ CtdlThreadStates[CTDL_THREAD_CANCELLED] = strdup("Thread Cancelled");
+ CtdlThreadStates[CTDL_THREAD_EXITED] = strdup("Thread Exited");
+ CtdlThreadStates[CTDL_THREAD_STOPPING] = strdup("Thread Stopping");
+ CtdlThreadStates[CTDL_THREAD_STOP_REQ] = strdup("Thread Stop Requested");
+ CtdlThreadStates[CTDL_THREAD_SLEEPING] = strdup("Thread Sleeping");
+ CtdlThreadStates[CTDL_THREAD_RUNNING] = strdup("Thread Running");
+}
+
+/*
+ * A function to tell all threads to exit
+ */
+void CtdlThreadStopAll(void)
+{
+ struct CtdlThreadNode *this_thread;
+
+ begin_critical_section(S_THREAD_LIST);
+ this_thread = CtdlThreadList;
+ while(this_thread)
+ {
+ pthread_mutex_lock(&this_thread->ThreadMutex); /* To prevent race condition of a sleeping thread */
+ if (this_thread->state > CTDL_THREAD_STOP_REQ)
+ this_thread->state = CTDL_THREAD_STOP_REQ;
+ pthread_mutex_unlock(&this_thread->ThreadMutex);
+ pthread_cond_signal(&this_thread->ThreadCond);
+ CtdlLogPrintf(CTDL_DEBUG, "Thread system stopping thread \"%s\" (%ld).\n", this_thread->name, this_thread->tid);
+ this_thread = this_thread->next;
}
+ end_critical_section(S_THREAD_LIST);
+}
- if ((ret = pthread_attr_init(&attr))) {
- lprintf(CTDL_EMERG, "pthread_attr_init: %s\n", strerror(ret));
- time_to_die = -1;
- return;
+
+/*
+ * A function to signal that we need to do garbage collection on the thread list
+ */
+void CtdlThreadGC(void)
+{
+ pthread_cond_signal(&thread_gc_cond);
+}
+
+
+/*
+ * A function to return the number of threads running in the system
+ */
+int CtdlThreadGetCount(void)
+{
+ return num_threads;
+}
+
+/*
+ * A function to find the thread structure for this thread
+ */
+struct CtdlThreadNode *CtdlThreadSelf(void)
+{
+ pthread_t self_tid;
+ struct CtdlThreadNode *this_thread;
+
+ self_tid = pthread_self();
+
+ begin_critical_section(S_THREAD_LIST);
+ this_thread = CtdlThreadList;
+ while(this_thread)
+ {
+ if (pthread_equal(self_tid, this_thread->tid))
+ {
+ end_critical_section(S_THREAD_LIST);
+ return this_thread;
+ }
+ this_thread = this_thread->next;
}
+ end_critical_section(S_THREAD_LIST);
+ return NULL;
+}
- /* we seem to need something bigger than FreeBSD's default 64k stack */
- if ((ret = pthread_attr_setstacksize(&attr, 128 * 1024))) {
- lprintf(CTDL_EMERG, "pthread_attr_setstacksize: %s\n", strerror(ret));
- time_to_die = -1;
- return;
+
+
+/*
+ * A function to rename a thread
+ * Returns a char * and the caller owns the memory and should free it
+ */
+char *CtdlThreadName(struct CtdlThreadNode *thread, char *name)
+{
+ struct CtdlThreadNode *this_thread;
+ char *old_name;
+
+ if (!thread)
+ this_thread = CtdlThreadSelf();
+ else
+ this_thread = thread;
+ if (!this_thread)
+ {
+ CtdlLogPrintf(CTDL_WARNING, "Thread system WARNING. Attempt to CtdlThreadRename() a non thread.\n");
+ return NULL;
}
+ begin_critical_section(S_THREAD_LIST);
+ if (name)
+ {
+ old_name = this_thread->name;
+ this_thread->name = strdup (name);
+ free(old_name);
+ }
+ old_name = strdup(this_thread->name);
+ end_critical_section (S_THREAD_LIST);
+ return (old_name);
+}
- if ((ret = pthread_create(&n->tid, &attr, worker_thread, NULL) != 0))
+
+/*
+ * A function to force a thread to exit
+ */
+void CtdlThreadCancel(struct CtdlThreadNode *thread)
+{
+ struct CtdlThreadNode *this_thread;
+
+ if (!thread)
+ this_thread = CtdlThreadSelf();
+ else
+ this_thread = thread;
+ if (!this_thread)
{
+ CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC. Attempt to CtdlThreadCancel() a non thread.\n");
+ CtdlThreadStopAll();
+ return;
+ }
+ begin_critical_section(S_THREAD_LIST);
+ this_thread->state = CTDL_THREAD_CANCELLED;
+ pthread_cancel(this_thread->tid);
+ end_critical_section (S_THREAD_LIST);
+}
- lprintf(CTDL_ALERT, "Can't create worker thread: %s\n",
- strerror(ret));
+
+
+/*
+ * A function for a thread to check if it has been asked to stop
+ */
+int CtdlThreadCheckStop(void)
+{
+ struct CtdlThreadNode *this_thread;
+
+ this_thread = CtdlThreadSelf();
+ if (!this_thread)
+ {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC, CtdlThreadCheckStop() called by a non thread.\n");
+ CtdlThreadStopAll();
+ return -1;
+ }
+ if(this_thread->state == CTDL_THREAD_STOP_REQ)
+ {
+ this_thread->state = CTDL_THREAD_STOPPING;
+ return -1;
}
+ else if(this_thread->state < CTDL_THREAD_STOP_REQ)
+ return -1;
+
+ return 0;
+}
- n->next = worker_list;
- worker_list = n;
+
+/*
+ * A function to ask a thread to exit
+ * The thread must call CtdlThreadCheckStop() periodically to determine if it should exit
+ */
+void CtdlThreadStop(struct CtdlThreadNode *thread)
+{
+ struct CtdlThreadNode *this_thread;
+
+ if (!thread)
+ this_thread = CtdlThreadSelf();
+ else
+ this_thread = thread;
+ if (!this_thread)
+ return;
+
+ begin_critical_section (S_THREAD_LIST);
+ pthread_mutex_lock(&this_thread->ThreadMutex); /* To prevent race condition of a sleeping thread */
+ if (this_thread->state > CTDL_THREAD_STOP_REQ)
+ this_thread->state = CTDL_THREAD_STOP_REQ;
+ pthread_mutex_unlock(&this_thread->ThreadMutex);
+ pthread_cond_signal(&this_thread->ThreadCond);
+ end_critical_section(S_THREAD_LIST);
}
+/*
+ * So we now have a sleep command that works with threads but it is in seconds
+ */
+void CtdlThreadSleep(int secs)
+{
+ struct timespec wake_time;
+ struct timeval time_now;
+ struct CtdlThreadNode *self;
+ int state;
+
+
+ self = CtdlThreadSelf();
+ if (!self)
+ {
+ CtdlLogPrintf(CTDL_WARNING, "CtdlThreadSleep() called by something that is not a thread. Should we die?\n");
+ return;
+ }
+
+ begin_critical_section(S_THREAD_LIST);
+ pthread_mutex_lock(&self->ThreadMutex); /* Prevent something asking us to awaken before we've gone to sleep */
+ state = self->state;
+ if (state == CTDL_THREAD_RUNNING)
+ self->state = CTDL_THREAD_SLEEPING;
+ end_critical_section(S_THREAD_LIST);
+
+ if(state != CTDL_THREAD_RUNNING)
+ {
+ CtdlLogPrintf(CTDL_DEBUG, "CtdlThreadSleep() called by a thread that is not running.\n");
+ pthread_mutex_unlock(&self->ThreadMutex);
+ return;
+ }
+
+ memset (&wake_time, 0, sizeof(struct timespec));
+ gettimeofday(&time_now, NULL);
+ wake_time.tv_sec = time_now.tv_sec + secs;
+ wake_time.tv_nsec = time_now.tv_usec * 10;
+ pthread_cond_timedwait(&self->ThreadCond, &self->ThreadMutex, &wake_time);
+ begin_critical_section(S_THREAD_LIST);
+ if (self->state == CTDL_THREAD_SLEEPING) /* Don't change state if something else changed it while we were asleep */
+ self->state = state;
+ pthread_mutex_unlock(&self->ThreadMutex);
+ end_critical_section(S_THREAD_LIST);
+}
/*
- * Purge all sessions which have the 'kill_me' flag set.
- * This function has code to prevent it from running more than once every
- * few seconds, because running it after every single unbind would waste a lot
- * of CPU time and keep the context list locked too much.
- *
- * After that's done, we raise or lower the size of the worker thread pool
- * if such an action is appropriate.
+ * Routine to clean up our thread function on exit
*/
-void dead_session_purge(void) {
- struct CitContext *ptr, *rem;
- struct worker_node **node, *tmp;
- pthread_t self;
+static void ctdl_internal_thread_cleanup(void *arg)
+{
+ struct CtdlThreadNode *this_thread;
+ this_thread = CtdlThreadSelf();
+ /*
+ * In here we were called by the current thread because it is exiting
+ * NB. WE ARE THE CURRENT THREAD
+ */
+ CtdlLogPrintf(CTDL_NOTICE, "Thread \"%s\" (%ld) exited.\n", this_thread->name, this_thread->tid);
+ begin_critical_section(S_THREAD_LIST);
+ #ifdef HAVE_BACKTRACE
+ eCrash_UnregisterThread();
+ #endif
+ this_thread->state = CTDL_THREAD_EXITED; // needs to be last thing else house keeping will unlink us too early
+ end_critical_section(S_THREAD_LIST);
+}
+
- if ( (time(NULL) - last_purge) < 5 ) return; /* Too soon, go away */
- time(&last_purge);
- do {
- rem = NULL;
- begin_critical_section(S_SESSION_TABLE);
- for (ptr = ContextList; ptr != NULL; ptr = ptr->next) {
- if ( (ptr->state == CON_IDLE) && (ptr->kill_me) ) {
- rem = ptr;
- }
- }
- end_critical_section(S_SESSION_TABLE);
- /* RemoveContext() enters its own S_SESSION_TABLE critical
- * section, so we have to do it like this.
- */
- if (rem != NULL) {
- lprintf(CTDL_DEBUG, "Purging session %d\n", rem->cs_pid);
- RemoveContext(rem);
+/*
+ * Garbage collection routine.
+ * Gets called by main() in a loop to clean up the thread list periodically.
+ */
+void ctdl_internal_thread_gc (void)
+{
+ struct CtdlThreadNode *this_thread, *that_thread;
+ struct timespec wake_time;
+ struct timeval time_now;
+ int workers = 0;
+
+ /*
+ * Wait on the condition variable that tells us garbage collection is needed
+ * We wake up every 10 seconds just in case someone forgot to inform us of a thread exiting
+ */
+ pthread_mutex_lock(&thread_gc_mutex);
+ memset (&wake_time, 0, sizeof(struct timespec));
+ gettimeofday(&time_now, NULL);
+ wake_time.tv_sec = time_now.tv_sec + 10;
+ pthread_cond_timedwait(&thread_gc_cond, &thread_gc_mutex, &wake_time);
+
+ CtdlLogPrintf(CTDL_DEBUG, "Thread system running garbage collection.\n");
+ /*
+ * Woke up to do garbage collection
+ */
+ begin_critical_section(S_THREAD_LIST);
+ this_thread = CtdlThreadList;
+ while(this_thread)
+ {
+ that_thread = this_thread;
+ this_thread = this_thread->next;
+
+ CtdlLogPrintf(CTDL_DEBUG, "CtdlThread, \"%s\" (%ld) \"%s\".\n", that_thread->name, that_thread->tid, CtdlThreadStates[that_thread->state]);
+ /* Do we need to clean up this thread? */
+ if (that_thread->state != CTDL_THREAD_EXITED)
+ {
+ if(that_thread->flags & CTDLTHREAD_WORKER)
+ workers++; /* Sanity check on number of worker threads */
+ continue;
+ }
+
+ if (pthread_equal(that_thread->tid, pthread_self()))
+ { /* Sanity check */
+ end_critical_section(S_THREAD_LIST);
+ CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC, a thread is trying to clean up after itself.\n");
+ pthread_mutex_unlock(&thread_gc_mutex);
+ CtdlThreadStopAll();
+ return;
+ }
+
+ if (num_threads <= 0)
+ { /* Sanity check */
+ end_critical_section (S_THREAD_LIST);
+ CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC, num_threads <= 0 and trying to do Garbage Collection.\n");
+ pthread_mutex_unlock(&thread_gc_mutex);
+ CtdlThreadStopAll();
+ return;
}
- } while (rem != NULL);
+ /* If we are unlinking the list head then the next becomes the list head */
+ if (that_thread == CtdlThreadList)
+ CtdlThreadList = that_thread->next;
+ if(that_thread->prev)
+ that_thread->prev->next = that_thread->next;
+ if(that_thread->next)
+ that_thread->next->prev = that_thread->next;
+ num_threads--;
+ if(that_thread->flags & CTDLTHREAD_WORKER)
+ num_workers--; /* This is a wroker thread so reduce the count. */
+
+ /*
+ * Join on the thread to do clean up and prevent memory leaks
+ * Also makes sure the thread has cleaned up after itself before we remove it from the list
+ */
+ pthread_join (that_thread->tid, NULL);
+
+ /*
+ * Now we own that thread entry
+ */
+ CtdlLogPrintf(CTDL_INFO, "Garbage Collection for thread \"%s\" (%ld).\n", that_thread->name, that_thread->tid);
+ if(that_thread->name)
+ free(that_thread->name);
+ pthread_mutex_destroy(&that_thread->ThreadMutex);
+ pthread_cond_destroy(&that_thread->ThreadCond);
+ pthread_attr_destroy(&that_thread->attr);
+ free(that_thread);
+ }
+
+ /* Sanity check number of worker threads */
+ if (workers != num_workers)
+ {
+ end_critical_section(S_THREAD_LIST);
+ CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC, discrepancy in number of worker threads. Counted %d, should be %d.\n", workers, num_workers);
+ pthread_mutex_unlock(&thread_gc_mutex);
+// CtdlThreadStopAll();
+ return;
+ }
+ pthread_mutex_unlock(&thread_gc_mutex);
+
+ end_critical_section(S_THREAD_LIST);
+}
- /* Raise or lower the size of the worker thread pool if such
- * an action is appropriate.
+
+
+/*
+ * Runtime function for a Citadel Thread.
+ * This initialises the threads environment and then calls the user supplied thread function
+ * Note that this is the REAL thread function and wraps the users thread function.
+ */
+static void *ctdl_internal_thread_func (void *arg)
+{
+ struct CtdlThreadNode *this_thread;
+ void *ret = NULL;
+
+ /* lock and unlock the thread list.
+ * This causes this thread to wait until all its creation stuff has finished before it
+ * can continue its execution.
+ */
+ begin_critical_section(S_THREAD_LIST);
+ // Get our thread data structure
+ this_thread = (struct CtdlThreadNode *) arg;
+ this_thread->state = CTDL_THREAD_RUNNING;
+ this_thread->pid = getpid();
+ end_critical_section(S_THREAD_LIST);
+
+ // Tell the world we are here
+ CtdlLogPrintf(CTDL_NOTICE, "Created a new thread \"%s\" (%ld). \n", this_thread->name, this_thread->tid);
+
+ // Register the cleanup function to take care of when we exit.
+ pthread_cleanup_push(ctdl_internal_thread_cleanup, NULL);
+
+
+ /*
+ * run the thread to do the work
+ */
+ ret = (this_thread->thread_func)(this_thread->user_args);
+
+ /*
+ * Our thread is exiting either because it wanted to end or because the server is stopping
+ * We need to clean up
*/
+ pthread_cleanup_pop(1); // Execute our cleanup routine and remove it
+
+ return(ret);
+}
- self = pthread_self();
- if ( (num_sessions > num_threads)
- && (num_threads < config.c_max_workers) ) {
- begin_critical_section(S_WORKER_LIST);
- create_worker();
- end_critical_section(S_WORKER_LIST);
+
+/*
+ * Internal function to create a thread.
+ * Must be called from within a S_THREAD_LIST critical section
+ */
+struct CtdlThreadNode *ctdl_internal_create_thread(char *name, long flags, void *(*thread_func) (void *arg), void *args)
+{
+ int ret = 0;
+ struct CtdlThreadNode *this_thread;
+ int sigtrick = 0;
+ sigset_t old_signal_set;
+
+ if (num_threads >= 32767)
+ {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system. Thread list full.\n");
+ return NULL;
}
+
+ this_thread = malloc(sizeof(struct CtdlThreadNode));
+ if (this_thread == NULL) {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system, can't allocate CtdlThreadNode, exiting\n");
+ return NULL;
+ }
+ // Ensuring this is zero'd means we make sure the thread doesn't start doing its thing until we are ready.
+ memset (this_thread, 0, sizeof(struct CtdlThreadNode));
- /* don't let the initial thread die since it's responsible for
- waiting for all the other threads to terminate. */
- else if ( (num_sessions < num_threads)
- && (num_threads > config.c_min_workers)
- && (self != initial_thread) ) {
- cdb_free_tsd();
- begin_critical_section(S_WORKER_LIST);
- --num_threads;
-
- /* we're exiting before server shutdown... unlink ourself from
- the worker list and detach our thread to avoid memory leaks
- */
+ this_thread->state = CTDL_THREAD_CREATE;
+
+ if ((ret = pthread_attr_init(&this_thread->attr))) {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system, pthread_attr_init: %s\n", strerror(ret));
+ free(this_thread);
+ return NULL;
+ }
- for (node = &worker_list; *node != NULL; node = &(*node)->next)
- if ((*node)->tid == self) {
- tmp = *node;
- *node = (*node)->next;
- phree(tmp);
- break;
- }
+ /* Our per-thread stacks need to be bigger than the default size,
+ * otherwise the MIME parser crashes on FreeBSD, and the IMAP service
+ * crashes on 64-bit Linux.
+ */
+ if (flags & CTDLTHREAD_BIGSTACK)
+ {
+ CtdlLogPrintf(CTDL_INFO, "Thread system. Creating BIG STACK thread.\n");
+ if ((ret = pthread_attr_setstacksize(&this_thread->attr, THREADSTACKSIZE))) {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system, pthread_attr_setstacksize: %s\n",
+ strerror(ret));
+ pthread_attr_destroy(&this_thread->attr);
+ free(this_thread);
+ return NULL;
+ }
+ }
- pthread_detach(self);
- end_critical_section(S_WORKER_LIST);
- pthread_exit(NULL);
+ /*
+ * If we got here we are going to create the thread so we must initilise the structure
+ * first because most implimentations of threading can't create it in a stopped state
+ * and it might want to do things with its structure that aren't initialised otherwise.
+ */
+ if(name)
+ {
+ this_thread->name = strdup(name);
+ }
+ else
+ {
+ this_thread->name = strdup("Un-named Thread");
}
+
+ this_thread->flags = flags;
+ this_thread->thread_func = thread_func;
+ this_thread->user_args = args;
+ pthread_mutex_init (&(this_thread->ThreadMutex), NULL);
+ pthread_cond_init (&(this_thread->ThreadCond), NULL);
+
+ /*
+ * We want to make sure that only the main thread handles signals,
+ * so that each signal is handled exactly once. To do this, we
+ * make sure that each new thread has all the signals that we
+ * handle blocked. To avoid race conditions, we block them in
+ * the spawning thread first, then create the new thread (which
+ * inherits the settings), and then restore the old settings in
+ * the spawning thread. This means that there is a brief period
+ * when no signals will be processed, but during that time they
+ * should be queued by the operating system.
+ */
+ if (pthread_equal(GC_thread, pthread_self()))
+ sigtrick = ctdl_thread_internal_block_signals(&old_signal_set) == 0;
+ /*
+ * We pass this_thread into the thread as its args so that it can find out information
+ * about itself and it has a bit of storage space for itself, not to mention that the REAL
+ * thread function needs to finish off the setup of the structure
+ */
+ if ((ret = pthread_create(&this_thread->tid, &this_thread->attr, ctdl_internal_thread_func, this_thread) != 0))
+ {
+
+ CtdlLogPrintf(CTDL_ALERT, "Thread system, Can't create thread: %s\n",
+ strerror(ret));
+ if (this_thread->name)
+ free (this_thread->name);
+ pthread_mutex_destroy(&(this_thread->ThreadMutex));
+ pthread_cond_destroy(&(this_thread->ThreadCond));
+ pthread_attr_destroy(&this_thread->attr);
+ free(this_thread);
+ if (sigtrick)
+ ctdl_thread_internal_restore_signals(&old_signal_set);
+ return NULL;
+ }
+
+ if (sigtrick)
+ ctdl_thread_internal_restore_signals(&old_signal_set);
+
+ num_threads++; // Increase the count of threads in the system.
+ if(this_thread->flags & CTDLTHREAD_WORKER)
+ num_workers++;
+
+ this_thread->next = CtdlThreadList;
+ CtdlThreadList = this_thread;
+ // Register for tracing
+ #ifdef HAVE_BACKTRACE
+ eCrash_RegisterThread(this_thread->name, 0);
+ #endif
+ return this_thread;
}
+/*
+ * Wrapper function to create a thread
+ * ensures the critical section and other protections are in place.
+ * char *name = name to give to thread, if NULL, use generic name
+ * int flags = flags to determine type of thread and standard facilities
+ */
+struct CtdlThreadNode *CtdlThreadCreate(char *name, long flags, void *(*thread_func) (void *arg), void *args)
+{
+ struct CtdlThreadNode *ret = NULL;
+
+ begin_critical_section(S_THREAD_LIST);
+ ret = ctdl_internal_create_thread(name, flags, thread_func, args);
+ end_critical_section(S_THREAD_LIST);
+ return ret;
+}
/*
- * Redirect a session's output to a file or socket.
- * This function may be called with a file handle *or* a socket (but not
- * both). Call with neither to return output to its normal client socket.
+ * Purge all sessions which have the 'kill_me' flag set.
+ * This function has code to prevent it from running more than once every
+ * few seconds, because running it after every single unbind would waste a lot
+ * of CPU time and keep the context list locked too much. To force it to run
+ * anyway, set "force" to nonzero.
+ *
+ *
+ * After that's done, we raise the size of the worker thread pool
+ * if such an action is appropriate.
*/
-void CtdlRedirectOutput(FILE *fp, int sock) {
+void dead_session_purge(int force) {
+ struct CitContext *ptr; /* general-purpose utility pointer */
+ struct CitContext *rem = NULL; /* list of sessions to be destroyed */
+
+ if (force == 0) {
+ if ( (time(NULL) - last_purge) < 5 ) {
+ return; /* Too soon, go away */
+ }
+ }
+ time(&last_purge);
+
+ begin_critical_section(S_SESSION_TABLE);
+ for (ptr = ContextList; ptr != NULL; ptr = ptr->next) {
+ if ( (ptr->state == CON_IDLE) && (ptr->kill_me) ) {
+
+ /* Remove the session from the active list */
+ if (ptr->prev) {
+ ptr->prev->next = ptr->next;
+ }
+ else {
+ ContextList = ptr->next;
+ }
+ if (ptr->next) {
+ ptr->next->prev = ptr->prev;
+ }
- if (fp != NULL) CC->redirect_fp = fp;
- else CC->redirect_fp = NULL;
+ --num_sessions;
- if (sock > 0) CC->redirect_sock = sock;
- else CC->redirect_sock = (-1);
+ /* And put it on our to-be-destroyed list */
+ ptr->next = rem;
+ rem = ptr;
+ }
+ }
+ end_critical_section(S_SESSION_TABLE);
+
+ /* Now that we no longer have the session list locked, we can take
+ * our time and destroy any sessions on the to-be-killed list, which
+ * is allocated privately on this thread's stack.
+ */
+ while (rem != NULL) {
+ CtdlLogPrintf(CTDL_DEBUG, "Purging session %d\n", rem->cs_pid);
+ RemoveContext(rem);
+ ptr = rem;
+ rem = rem->next;
+ free(ptr);
+ }
+
+ /* Raise the size of the worker thread pool if necessary. */
+ begin_critical_section(S_THREAD_LIST);
+ if ( (num_sessions > num_workers)
+ && (num_workers < config.c_max_workers) ) {
+ ctdl_internal_create_thread(NULL, CTDLTHREAD_BIGSTACK + CTDLTHREAD_WORKER, worker_thread, NULL);
+ }
+ end_critical_section(S_THREAD_LIST);
+ // FIXME: reduce the number of worker threads too
}
+
+
+
/*
* masterCC is the context we use when not attached to a session. This
* function initializes it.
-/*
- * Set up a fd_set containing all the master sockets to which we
- * always listen. It's computationally less expensive to just copy
- * this to a local fd_set when starting a new select() and then add
- * the client sockets than it is to initialize a new one and then
- * figure out what to put there.
- */
-void init_master_fdset(void) {
- struct ServiceFunctionHook *serviceptr;
- int m;
-
- lprintf(CTDL_DEBUG, "Initializing master fdset\n");
- FD_ZERO(&masterfds);
- masterhighest = 0;
-
- lprintf(CTDL_DEBUG, "Will listen on rescan pipe %d\n", rescan[0]);
- FD_SET(rescan[0], &masterfds);
- if (rescan[0] > masterhighest) masterhighest = rescan[0];
-
- for (serviceptr = ServiceHookTable; serviceptr != NULL;
- serviceptr = serviceptr->next ) {
- m = serviceptr->msock;
- lprintf(CTDL_DEBUG, "Will listen on master socket %d\n", m);
- FD_SET(m, &masterfds);
- if (m > masterhighest) {
- masterhighest = m;
- }
- }
- lprintf(CTDL_DEBUG, "masterhighest = %d\n", masterhighest);
-}
/*
*/
void *worker_thread(void *arg) {
int i;
- char junk;
int highest;
- /* This is synchronized below; it helps implement round robin mode */
- static struct CitContext* next_session = NULL;
struct CitContext *ptr;
struct CitContext *bind_me = NULL;
fd_set readfds;
- int retval;
+ int retval = 0;
struct CitContext *con= NULL; /* Temporary context pointer */
struct ServiceFunctionHook *serviceptr;
int ssock; /* Descriptor for client socket */
struct timeval tv;
-
- num_threads++;
+ int force_purge = 0;
+ int m;
cdb_allocate_tsd();
- while (!time_to_die) {
-
- /*
- * A naive implementation would have all idle threads
- * calling select() and then they'd all wake up at once
- * (known in computer science as the "thundering herd"
- * problem). We solve this problem by putting the select()
- * in a critical section, so only one thread has the
- * opportunity to wake up. If we wake up on a master
- * socket, create a new session context; otherwise, just
- * bind the thread to the context we want and go on our
- * merry way.
- */
+ while (!CtdlThreadCheckStop()) {
/* make doubly sure we're not holding any stale db handles
* which might cause a deadlock.
*/
cdb_check_handles();
+do_select: force_purge = 0;
+ bind_me = NULL; /* Which session shall we handle? */
+
+ /* Initialize the fdset. */
+ FD_ZERO(&readfds);
+ highest = 0;
- begin_critical_section(S_I_WANNA_SELECT);
-SETUP_FD: memcpy(&readfds, &masterfds, sizeof masterfds);
- highest = masterhighest;
begin_critical_section(S_SESSION_TABLE);
for (ptr = ContextList; ptr != NULL; ptr = ptr->next) {
if (ptr->state == CON_IDLE) {
if (ptr->client_socket > highest)
highest = ptr->client_socket;
}
+ if ((bind_me == NULL) && (ptr->state == CON_READY)) {
+ bind_me = ptr;
+ ptr->state = CON_EXECUTING;
+ }
}
end_critical_section(S_SESSION_TABLE);
- tv.tv_sec = 1; /* wake up every second if no input */
- tv.tv_usec = 0;
+ if (bind_me) {
+ goto SKIP_SELECT;
+ }
- do_select:
- if (!time_to_die)
+ /* If we got this far, it means that there are no sessions
+ * which a previous thread marked for attention, so we go
+ * ahead and get ready to select().
+ */
+
+ /* First, add the various master sockets to the fdset. */
+ for (serviceptr = ServiceHookTable; serviceptr != NULL;
+ serviceptr = serviceptr->next ) {
+ m = serviceptr->msock;
+ FD_SET(m, &readfds);
+ if (m > highest) {
+ highest = m;
+ }
+ }
+
+ if (!CtdlThreadCheckStop()) {
+ tv.tv_sec = 1; /* wake up every second if no input */
+ tv.tv_usec = 0;
retval = select(highest + 1, &readfds, NULL, NULL, &tv);
- else {
- end_critical_section(S_I_WANNA_SELECT);
- break;
}
+ if (CtdlThreadCheckStop()) return(NULL);
+
/* Now figure out who made this select() unblock.
* First, check for an error or exit condition.
*/
if (retval < 0) {
+ if (errno == EBADF) {
+ CtdlLogPrintf(CTDL_NOTICE, "select() failed: (%s)\n",
+ strerror(errno));
+ goto do_select;
+ }
if (errno != EINTR) {
- lprintf(CTDL_EMERG, "Exiting (%s)\n", strerror(errno));
- time_to_die = 1;
- } else if (!time_to_die)
+ CtdlLogPrintf(CTDL_EMERG, "Exiting (%s)\n", strerror(errno));
+ CtdlThreadStopAll();
+ } else if (!CtdlThreadCheckStop()) {
+ CtdlLogPrintf(CTDL_DEBUG, "Un handled select failure.\n");
goto do_select;
+ }
+ }
+ else if(retval == 0) {
+ goto SKIP_SELECT;
}
-
/* Next, check to see if it's a new client connecting
* on a master socket.
*/
if (FD_ISSET(serviceptr->msock, &readfds)) {
ssock = accept(serviceptr->msock, NULL, 0);
- if (ssock < 0) {
- lprintf(CTDL_CRIT,
- "citserver: accept(): %s\n",
- strerror(errno));
- }
- else {
- lprintf(CTDL_NOTICE,
+ if (ssock >= 0) {
+ CtdlLogPrintf(CTDL_DEBUG,
"New client socket %d\n",
ssock);
+ /* The master socket is non-blocking but the client
+ * sockets need to be blocking, otherwise certain
+ * operations barf on FreeBSD. Not a fatal error.
+ */
+ if (fcntl(ssock, F_SETFL, 0) < 0) {
+ CtdlLogPrintf(CTDL_EMERG,
+ "citserver: Can't set socket to blocking: %s\n",
+ strerror(errno));
+ }
+
/* New context will be created already
- * set up in the CON_EXECUTING state.
- */
+ * set up in the CON_EXECUTING state.
+ */
con = CreateNewContext();
- /* Assign new socket number to it. */
+ /* Assign our new socket number to it. */
con->client_socket = ssock;
con->h_command_function =
serviceptr->h_command_function;
-
- /* Determine whether local socket */
+ con->h_async_function =
+ serviceptr->h_async_function;
+ con->ServiceName =
+ serviceptr->ServiceName;
+
+ /* Determine whether it's a local socket */
if (serviceptr->sockpath != NULL)
con->is_local_socket = 1;
serviceptr->h_greeting_function();
become_session(NULL);
con->state = CON_IDLE;
- goto SETUP_FD;
+ goto do_select;
}
}
}
- /* If the rescan pipe went active, someone is telling this
- * thread that the &readfds needs to be refreshed with more
- * current data.
- */
- if (time_to_die) {
- end_critical_section(S_I_WANNA_SELECT);
- break;
- }
-
- if (FD_ISSET(rescan[0], &readfds)) {
- read(rescan[0], &junk, 1);
- goto SETUP_FD;
- }
-
/* It must be a client socket. Find a context that has data
- * waiting on its socket *and* is in the CON_IDLE state.
+ * waiting on its socket *and* is in the CON_IDLE state. Any
+ * active sockets other than our chosen one are marked as
+ * CON_READY so the next thread that comes around can just bind
+ * to one without having to select() again.
*/
- else {
- bind_me = NULL;
- begin_critical_section(S_SESSION_TABLE);
- /*
- * We start where we left off. If we get to the end
- * we'll start from the beginning again, then give up
- * if we still don't find anything. This ensures
- * that all contexts get a more-or-less equal chance
- * to run. And yes, I did add a goto to the code. -IO
- */
-find_session: if (next_session == NULL)
- next_session = ContextList;
- for (ptr = next_session;
- ( (ptr != NULL) && (bind_me == NULL) );
- ptr = ptr->next) {
- if ( (FD_ISSET(ptr->client_socket, &readfds))
- && (ptr->state == CON_IDLE) ) {
- bind_me = ptr;
+ begin_critical_section(S_SESSION_TABLE);
+ for (ptr = ContextList; ptr != NULL; ptr = ptr->next) {
+ if ( (FD_ISSET(ptr->client_socket, &readfds))
+ && (ptr->state != CON_EXECUTING) ) {
+ ptr->input_waiting = 1;
+ if (!bind_me) {
+ bind_me = ptr; /* I choose you! */
+ bind_me->state = CON_EXECUTING;
+ }
+ else {
+ ptr->state = CON_READY;
}
}
- if (bind_me != NULL) {
- /* Found one. Stake a claim to it before
- * letting anyone else touch the context list.
- */
- bind_me->state = CON_EXECUTING;
- next_session = bind_me->next;
- } else if (next_session == ContextList) {
- next_session = NULL;
- }
- if (bind_me == NULL && next_session != NULL) {
- next_session = NULL;
- goto find_session;
- }
+ }
+ end_critical_section(S_SESSION_TABLE);
- end_critical_section(S_SESSION_TABLE);
- end_critical_section(S_I_WANNA_SELECT);
+SKIP_SELECT:
+ /* We're bound to a session */
+ if (bind_me != NULL) {
+ become_session(bind_me);
- /* We're bound to a session, now do *one* command */
- if (bind_me != NULL) {
- become_session(bind_me);
+ /* If the client has sent a command, execute it. */
+ if (CC->input_waiting) {
CC->h_command_function();
- become_session(NULL);
- bind_me->state = CON_IDLE;
- if (bind_me->kill_me == 1) {
- RemoveContext(bind_me);
- }
- write(rescan[1], &junk, 1);
+ CC->input_waiting = 0;
}
+ /* If there are asynchronous messages waiting and the
+ * client supports it, do those now */
+ if ((CC->is_async) && (CC->async_waiting)
+ && (CC->h_async_function != NULL)) {
+ CC->h_async_function();
+ CC->async_waiting = 0;
+ }
+
+ force_purge = CC->kill_me;
+ become_session(NULL);
+ bind_me->state = CON_IDLE;
}
- dead_session_purge();
+
+ dead_session_purge(force_purge);
do_housekeeping();
check_sched_shutdown();
}
-
+ if (con != NULL) free (con);//// TODO: could this harm other threads?
/* If control reaches this point, the server is shutting down */
- --num_threads;
- return NULL;
+ begin_critical_section(S_THREAD_LIST);
+ end_critical_section(S_THREAD_LIST);
+ return(NULL);
}
if(!strcasecmp(name, facTbl[i].name))
return facTbl[i].facility;
}
- return -1;
+ enable_syslog = 0;
+ return LOG_DAEMON;
+}
+
+
+/********** MEM CHEQQER ***********/
+
+#ifdef DEBUG_MEMORY_LEAKS
+
+#undef malloc
+#undef realloc
+#undef strdup
+#undef free
+
+void *tracked_malloc(size_t size, char *file, int line) {
+ struct igheap *thisheap;
+ void *block;
+
+ block = malloc(size);
+ if (block == NULL) return(block);
+
+ thisheap = malloc(sizeof(struct igheap));
+ if (thisheap == NULL) {
+ free(block);
+ return(NULL);
+ }
+
+ thisheap->block = block;
+ strcpy(thisheap->file, file);
+ thisheap->line = line;
+
+ begin_critical_section(S_DEBUGMEMLEAKS);
+ thisheap->next = igheap;
+ igheap = thisheap;
+ end_critical_section(S_DEBUGMEMLEAKS);
+
+ return(block);
+}
+
+
+void *tracked_realloc(void *ptr, size_t size, char *file, int line) {
+ struct igheap *thisheap;
+ void *block;
+
+ block = realloc(ptr, size);
+ if (block == NULL) return(block);
+
+ thisheap = malloc(sizeof(struct igheap));
+ if (thisheap == NULL) {
+ free(block);
+ return(NULL);
+ }
+
+ thisheap->block = block;
+ strcpy(thisheap->file, file);
+ thisheap->line = line;
+
+ begin_critical_section(S_DEBUGMEMLEAKS);
+ thisheap->next = igheap;
+ igheap = thisheap;
+ end_critical_section(S_DEBUGMEMLEAKS);
+
+ return(block);
+}
+
+
+
+void tracked_free(void *ptr) {
+ struct igheap *thisheap;
+ struct igheap *trash;
+
+ free(ptr);
+
+ if (igheap == NULL) return;
+ begin_critical_section(S_DEBUGMEMLEAKS);
+ for (thisheap = igheap; thisheap != NULL; thisheap = thisheap->next) {
+ if (thisheap->next != NULL) {
+ if (thisheap->next->block == ptr) {
+ trash = thisheap->next;
+ thisheap->next = thisheap->next->next;
+ free(trash);
+ }
+ }
+ }
+ if (igheap->block == ptr) {
+ trash = igheap;
+ igheap = igheap->next;
+ free(trash);
+ }
+ end_critical_section(S_DEBUGMEMLEAKS);
+}
+
+char *tracked_strdup(const char *s, char *file, int line) {
+ char *ptr;
+
+ if (s == NULL) return(NULL);
+ ptr = tracked_malloc(strlen(s) + 1, file, line);
+ if (ptr == NULL) return(NULL);
+ strncpy(ptr, s, strlen(s));
+ return(ptr);
+}
+
+void dump_heap(void) {
+ struct igheap *thisheap;
+
+ for (thisheap = igheap; thisheap != NULL; thisheap = thisheap->next) {
+ CtdlLogPrintf(CTDL_CRIT, "UNFREED: %30s : %d\n",
+ thisheap->file, thisheap->line);
+ }
}
+#endif /* DEBUG_MEMORY_LEAKS */