*
*/
-#ifdef DLL_EXPORT
-#define IN_LIBCIT
-#endif
-
#include "sysdep.h"
#include <stdlib.h>
#include <unistd.h>
#include <sys/stat.h>
#include <sys/wait.h>
#include <sys/socket.h>
+#include <syslog.h>
#include <sys/syslog.h>
#if TIME_WITH_SYS_TIME
#ifdef HAVE_PTHREAD_H
#include <pthread.h>
#endif
+#include <libcitadel.h>
#include "citadel.h"
#include "server.h"
-#include "serv_extensions.h"
#include "sysdep_decls.h"
#include "citserver.h"
#include "support.h"
#include "config.h"
#include "database.h"
#include "housekeeping.h"
-#include "tools.h"
-#include "serv_crypto.h"
+#include "modules/crypto/serv_crypto.h" /* Needed for init_ssl, client_write_ssl, client_read_ssl, destruct_ssl */
+#include "ecrash.h"
#ifdef HAVE_SYS_SELECT_H
#include <sys/select.h>
#include "snprintf.h"
#endif
+#include "ctdl_module.h"
#ifdef DEBUG_MEMORY_LEAKS
struct igheap {
struct CitContext masterCC;
time_t last_purge = 0; /* Last dead session purge */
static int num_threads = 0; /* Current number of threads */
+static int num_workers = 0; /* Current number of worker threads */
int num_sessions = 0; /* Current number of sessions */
-int syslog_facility = (-1);
+int syslog_facility = LOG_DAEMON;
int enable_syslog = 0;
-extern int running_as_daemon;
+
+
+/*
+ * Create an interface to lprintf that follows the coding convention.
+ * This is here until such time as we have replaced all calls to lprintf with CtdlLogPrintf
+ */
+
+void CtdlLogPrintf(enum LogLevel loglevel, const char *format, ...)
+{
+ va_list arg_ptr;
+ va_start(arg_ptr, format);
+ vlprintf(loglevel, format, arg_ptr);
+ va_end(arg_ptr);
+}
+
/*
* lprintf() ... Write logging information
*/
void lprintf(enum LogLevel loglevel, const char *format, ...) {
va_list arg_ptr;
+ va_start(arg_ptr, format);
+ vlprintf(loglevel, format, arg_ptr);
+ va_end(arg_ptr);
+}
+
+void vlprintf(enum LogLevel loglevel, const char *format, va_list arg_ptr)
+{
+ char buf[SIZ], buf2[SIZ];
if (enable_syslog) {
- va_start(arg_ptr, format);
- vsyslog(loglevel, format, arg_ptr);
- va_end(arg_ptr);
+ vsyslog((syslog_facility | loglevel), format, arg_ptr);
}
/* stderr output code */
unixtime = tv.tv_sec;
localtime_r(&unixtime, &tim);
if (CC->cs_pid != 0) {
- fprintf(stderr,
+ sprintf(buf,
"%04d/%02d/%02d %2d:%02d:%02d.%06ld [%3d] ",
tim.tm_year + 1900, tim.tm_mon + 1,
tim.tm_mday, tim.tm_hour, tim.tm_min,
tim.tm_sec, (long)tv.tv_usec,
CC->cs_pid);
} else {
- fprintf(stderr,
+ sprintf(buf,
"%04d/%02d/%02d %2d:%02d:%02d.%06ld ",
tim.tm_year + 1900, tim.tm_mon + 1,
tim.tm_mday, tim.tm_hour, tim.tm_min,
tim.tm_sec, (long)tv.tv_usec);
}
- va_start(arg_ptr, format);
- vfprintf(stderr, format, arg_ptr);
- va_end(arg_ptr);
+ vsprintf(buf2, format, arg_ptr);
+
+ fprintf(stderr, "%s%s", buf, buf2);
fflush(stderr);
}
}
* Signal handler to shut down the server.
*/
-volatile int time_to_die = 0;
+volatile int exit_signal = 0;
+volatile int shutdown_and_halt = 0;
+volatile int restart_server = 0;
+volatile int running_as_daemon = 0;
static RETSIGTYPE signal_cleanup(int signum) {
- lprintf(CTDL_DEBUG, "Caught signal %d; shutting down.\n", signum);
- time_to_die = 1;
- master_cleanup(signum);
+ CtdlLogPrintf(CTDL_DEBUG, "Caught signal %d; shutting down.\n", signum);
+ exit_signal = signum;
+}
+
+
+
+
+void InitialiseSemaphores(void)
+{
+ int i;
+
+ /* Set up a bunch of semaphores to be used for critical sections */
+ for (i=0; i<MAX_SEMAPHORES; ++i) {
+ pthread_mutex_init(&Critters[i], NULL);
+ }
}
+
/*
* Some initialization stuff...
*/
void init_sysdep(void) {
- int i;
sigset_t set;
/* Avoid vulnerabilities related to FD_SETSIZE if we can. */
init_ssl();
#endif
- /* Set up a bunch of semaphores to be used for critical sections */
- for (i=0; i<MAX_SEMAPHORES; ++i) {
- pthread_mutex_init(&Critters[i], NULL);
- }
-
/*
* Set up a place to put thread-specific data.
* We only need a single pointer per thread - it points to the
* session to which the calling thread is currently bound.
*/
if (pthread_key_create(&MyConKey, NULL) != 0) {
- lprintf(CTDL_CRIT, "Can't create TSD key: %s\n",
+ CtdlLogPrintf(CTDL_CRIT, "Can't create TSD key: %s\n",
strerror(errno));
}
}
+
+/*
+ * Obtain a semaphore lock to begin a critical section.
+ * but only if no one else has one
+ */
+int try_critical_section(int which_one)
+{
+ /* For all types of critical sections except those listed here,
+ * ensure nobody ever tries to do a critical section within a
+ * transaction; this could lead to deadlock.
+ */
+ if ( (which_one != S_FLOORCACHE)
+#ifdef DEBUG_MEMORY_LEAKS
+ && (which_one != S_DEBUGMEMLEAKS)
+#endif
+ && (which_one != S_RPLIST)
+ ) {
+ cdb_check_handles();
+ }
+ return (pthread_mutex_trylock(&Critters[which_one]));
+}
+
+
/*
* Obtain a semaphore lock to begin a critical section.
*/
void begin_critical_section(int which_one)
{
- /* lprintf(CTDL_DEBUG, "begin_critical_section(%d)\n", which_one); */
+ /* CtdlLogPrintf(CTDL_DEBUG, "begin_critical_section(%d)\n", which_one); */
/* For all types of critical sections except those listed here,
* ensure nobody ever tries to do a critical section within a
#ifdef DEBUG_MEMORY_LEAKS
&& (which_one != S_DEBUGMEMLEAKS)
#endif
+ && (which_one != S_RPLIST)
) {
cdb_check_handles();
}
* a TCP port. The server shuts down if the bind fails.
*
*/
-int ig_tcp_server(char *ip_addr, int port_number, int queue_len)
+int ig_tcp_server(char *ip_addr, int port_number, int queue_len, char **errormessage)
{
struct sockaddr_in sin;
int s, i;
sin.sin_addr.s_addr = inet_addr(ip_addr);
}
- if (sin.sin_addr.s_addr == INADDR_NONE) {
+ if (sin.sin_addr.s_addr == !INADDR_ANY) {
sin.sin_addr.s_addr = INADDR_ANY;
}
s = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
if (s < 0) {
- lprintf(CTDL_EMERG, "citserver: Can't create a socket: %s\n",
- strerror(errno));
+ *errormessage = (char*) malloc(SIZ + 1);
+ snprintf(*errormessage, SIZ,
+ "citserver: Can't create a socket: %s",
+ strerror(errno));
+ CtdlLogPrintf(CTDL_EMERG, "%s\n", *errormessage);
return(-1);
}
setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &i, sizeof(i));
if (bind(s, (struct sockaddr *)&sin, sizeof(sin)) < 0) {
- lprintf(CTDL_EMERG, "citserver: Can't bind: %s\n",
- strerror(errno));
+ *errormessage = (char*) malloc(SIZ + 1);
+ snprintf(*errormessage, SIZ,
+ "citserver: Can't bind: %s",
+ strerror(errno));
+ CtdlLogPrintf(CTDL_EMERG, "%s\n", *errormessage);
close(s);
return(-1);
}
/* set to nonblock - we need this for some obscure situations */
if (fcntl(s, F_SETFL, O_NONBLOCK) < 0) {
- lprintf(CTDL_EMERG,
- "citserver: Can't set socket to non-blocking: %s\n",
- strerror(errno));
+ *errormessage = (char*) malloc(SIZ + 1);
+ snprintf(*errormessage, SIZ,
+ "citserver: Can't set socket to non-blocking: %s",
+ strerror(errno));
+ CtdlLogPrintf(CTDL_EMERG, "%s\n", *errormessage);
close(s);
return(-1);
}
if (listen(s, actual_queue_len) < 0) {
- lprintf(CTDL_EMERG, "citserver: Can't listen: %s\n",
- strerror(errno));
+ *errormessage = (char*) malloc(SIZ + 1);
+ snprintf(*errormessage, SIZ,
+ "citserver: Can't listen: %s",
+ strerror(errno));
+ CtdlLogPrintf(CTDL_EMERG, "%s\n", *errormessage);
close(s);
return(-1);
}
/*
* Create a Unix domain socket and listen on it
*/
-int ig_uds_server(char *sockpath, int queue_len)
+int ig_uds_server(char *sockpath, int queue_len, char **errormessage)
{
struct sockaddr_un addr;
int s;
i = unlink(sockpath);
if (i != 0) if (errno != ENOENT) {
- lprintf(CTDL_EMERG, "citserver: can't unlink %s: %s\n",
+ *errormessage = (char*) malloc(SIZ + 1);
+ snprintf(*errormessage, SIZ, "citserver: can't unlink %s: %s",
sockpath, strerror(errno));
+ CtdlLogPrintf(CTDL_EMERG, "%s\n", *errormessage);
return(-1);
}
s = socket(AF_UNIX, SOCK_STREAM, 0);
if (s < 0) {
- lprintf(CTDL_EMERG, "citserver: Can't create a socket: %s\n",
- strerror(errno));
+ *errormessage = (char*) malloc(SIZ + 1);
+ snprintf(*errormessage, SIZ,
+ "citserver: Can't create a socket: %s",
+ strerror(errno));
+ CtdlLogPrintf(CTDL_EMERG, "%s\n", *errormessage);
return(-1);
}
if (bind(s, (struct sockaddr *)&addr, sizeof(addr)) < 0) {
- lprintf(CTDL_EMERG, "citserver: Can't bind: %s\n",
- strerror(errno));
+ *errormessage = (char*) malloc(SIZ + 1);
+ snprintf(*errormessage, SIZ,
+ "citserver: Can't bind: %s",
+ strerror(errno));
+ CtdlLogPrintf(CTDL_EMERG, "%s\n", *errormessage);
return(-1);
}
/* set to nonblock - we need this for some obscure situations */
if (fcntl(s, F_SETFL, O_NONBLOCK) < 0) {
- lprintf(CTDL_EMERG,
- "citserver: Can't set socket to non-blocking: %s\n",
- strerror(errno));
+ *errormessage = (char*) malloc(SIZ + 1);
+ snprintf(*errormessage, SIZ,
+ "citserver: Can't set socket to non-blocking: %s",
+ strerror(errno));
+ CtdlLogPrintf(CTDL_EMERG, "%s\n", *errormessage);
close(s);
return(-1);
}
if (listen(s, actual_queue_len) < 0) {
- lprintf(CTDL_EMERG, "citserver: Can't listen: %s\n",
- strerror(errno));
+ *errormessage = (char*) malloc(SIZ + 1);
+ snprintf(*errormessage, SIZ,
+ "citserver: Can't listen: %s",
+ strerror(errno));
+ CtdlLogPrintf(CTDL_EMERG, "%s\n", *errormessage);
return(-1);
}
- chmod(sockpath, 0777);
+ chmod(sockpath, S_ISGID|S_IRUSR|S_IWUSR|S_IXUSR|S_IRGRP|S_IWGRP|S_IXGRP|S_IROTH|S_IWOTH|S_IXOTH);
return(s);
}
* Initialize a new context and place it in the list. The session number
* used to be the PID (which is why it's called cs_pid), but that was when we
* had one process per session. Now we just assign them sequentially, starting
- * at 1 (don't change it to 0 because masterCC uses 0) and re-using them when
- * sessions terminate.
+ * at 1 (don't change it to 0 because masterCC uses 0).
*/
struct CitContext *CreateNewContext(void) {
struct CitContext *me;
me = (struct CitContext *) malloc(sizeof(struct CitContext));
if (me == NULL) {
- lprintf(CTDL_ALERT, "citserver: can't allocate memory!!\n");
+ CtdlLogPrintf(CTDL_ALERT, "citserver: can't allocate memory!!\n");
return NULL;
}
memset(me, 0, sizeof(struct CitContext));
* native TCP buffering (Linux & *BSD), use that; otherwise, emulate it with
* user-space buffering.
*/
+#ifndef HAVE_DARWIN
#ifdef TCP_CORK
# define HAVE_TCP_BUFFERING
#else
# define HAVE_TCP_BUFFERING
# define TCP_CORK TCP_NOPUSH
# endif
-#endif
-
+#endif /* TCP_CORK */
+#endif /* HAVE_DARWIN */
#ifdef HAVE_TCP_BUFFERING
static unsigned on = 1, off = 0;
setsockopt(ctx->client_socket, IPPROTO_TCP, TCP_CORK, &off, 4);
setsockopt(ctx->client_socket, IPPROTO_TCP, TCP_CORK, &on, 4);
}
+#else
+#ifdef HAVE_DARWIN
+/* Stub functions for Darwin/OS X where TCP buffering isn't liked at all */
+void buffer_output(void) {
+ CC->buffering = 0;
+}
+void unbuffer_output(void) {
+ CC->buffering = 0;
+}
+void flush_output(void) {
+}
#else
void buffer_output(void) {
if (CC->buffering == 0) {
CC->output_buffer = NULL;
}
}
-#endif
+#endif /* HAVE_DARWIN */
+#endif /* HAVE_TCP_BUFFERING */
#ifndef HAVE_TCP_BUFFERING
int old_buffer_len = 0;
#endif
-
- if (CC->redirect_buffer != NULL) {
- if ((CC->redirect_len + nbytes + 2) >= CC->redirect_alloc) {
- CC->redirect_alloc = (CC->redirect_alloc * 2) + nbytes;
- CC->redirect_buffer = realloc(CC->redirect_buffer,
- CC->redirect_alloc);
+ t_context *Ctx;
+
+ Ctx = CC;
+ if (Ctx->redirect_buffer != NULL) {
+ if ((Ctx->redirect_len + nbytes + 2) >= Ctx->redirect_alloc) {
+ Ctx->redirect_alloc = (Ctx->redirect_alloc * 2) + nbytes;
+ Ctx->redirect_buffer = realloc(Ctx->redirect_buffer,
+ Ctx->redirect_alloc);
}
- memcpy(&CC->redirect_buffer[CC->redirect_len], buf, nbytes);
- CC->redirect_len += nbytes;
- CC->redirect_buffer[CC->redirect_len] = 0;
- return;
- }
-
- if (CC->redirect_fp != NULL) {
- fwrite(buf, (size_t)nbytes, (size_t)1, CC->redirect_fp);
+ memcpy(&Ctx->redirect_buffer[Ctx->redirect_len], buf, nbytes);
+ Ctx->redirect_len += nbytes;
+ Ctx->redirect_buffer[Ctx->redirect_len] = 0;
return;
}
#ifndef HAVE_TCP_BUFFERING
/* If we're buffering for later, do that now. */
- if (CC->buffering) {
- old_buffer_len = CC->buffer_len;
- CC->buffer_len += nbytes;
- CC->output_buffer = realloc(CC->output_buffer, CC->buffer_len);
- memcpy(&CC->output_buffer[old_buffer_len], buf, nbytes);
+ if (Ctx->buffering) {
+ old_buffer_len = Ctx->buffer_len;
+ Ctx->buffer_len += nbytes;
+ Ctx->output_buffer = realloc(Ctx->output_buffer, Ctx->buffer_len);
+ memcpy(&Ctx->output_buffer[old_buffer_len], buf, nbytes);
return;
}
#endif
/* Ok, at this point we're not buffering. Go ahead and write. */
#ifdef HAVE_OPENSSL
- if (CC->redirect_ssl) {
+ if (Ctx->redirect_ssl) {
client_write_ssl(buf, nbytes);
return;
}
#endif
while (bytes_written < nbytes) {
- retval = write(CC->client_socket, &buf[bytes_written],
+ retval = write(Ctx->client_socket, &buf[bytes_written],
nbytes - bytes_written);
if (retval < 1) {
- lprintf(CTDL_ERR, "client_write() failed: %s\n",
- strerror(errno));
- CC->kill_me = 1;
+ CtdlLogPrintf(CTDL_ERR,
+ "client_write(%d bytes) failed: %s (%d)\n",
+ nbytes - bytes_written,
+ strerror(errno), errno);
+ cit_backtrace();
+ // CtdlLogPrintf(CTDL_DEBUG, "Tried to send: %s", &buf[bytes_written]);
+ Ctx->kill_me = 1;
return;
}
bytes_written = bytes_written + retval;
{
int len,rlen;
fd_set rfds;
+ int fd;
struct timeval tv;
int retval;
}
#endif
len = 0;
+ fd = CC->client_socket;
while(len<bytes) {
FD_ZERO(&rfds);
- FD_SET(CC->client_socket, &rfds);
+ FD_SET(fd, &rfds);
tv.tv_sec = timeout;
tv.tv_usec = 0;
- retval = select( (CC->client_socket)+1,
- &rfds, NULL, NULL, &tv);
+ retval = select( (fd)+1,
+ &rfds, NULL, NULL, &tv);
- if (FD_ISSET(CC->client_socket, &rfds) == 0) {
+ if (FD_ISSET(fd, &rfds) == 0) {
return(0);
}
- rlen = read(CC->client_socket, &buf[len], bytes-len);
+ rlen = read(fd, &buf[len], bytes-len);
if (rlen<1) {
- lprintf(CTDL_ERR, "client_read() failed: %s\n",
- strerror(errno));
+ /* The socket has been disconnected! */
CC->kill_me = 1;
return(-1);
}
while (buf[i] != '\n' && retval == 1)
retval = client_read(&buf[i], 1);
- /* Strip the trailing newline and any trailing nonprintables (cr's)
+ /* Strip the trailing LF, and the trailing CR if present.
*/
buf[i] = 0;
- while ((strlen(buf)>0)&&(!isprint(buf[strlen(buf)-1])))
- buf[strlen(buf)-1] = 0;
- if (retval < 0) safestrncpy(buf, "000", bufsize);
+ while ( (i > 0)
+ && ( (buf[i - 1]==13)
+ || ( buf[i - 1]==10)) ) {
+ i--;
+ buf[i] = 0;
+ }
+ if (retval < 0) safestrncpy(&buf[i], "000", bufsize - i);
return(retval);
}
+/*
+ * Cleanup any contexts that are left lying around
+ */
+void context_cleanup(void)
+{
+ struct CitContext *ptr = NULL;
+ struct CitContext *rem = NULL;
+
+ /*
+ * Clean up the contexts.
+ * There are no threads so no critical_section stuff is needed.
+ */
+ ptr = ContextList;
+ while (ptr != NULL){
+ /* Remove the session from the active list */
+ rem = ptr->next;
+ --num_sessions;
+
+ lprintf(CTDL_DEBUG, "Purging session %d\n", ptr->cs_pid);
+ RemoveContext(ptr);
+ free (ptr);
+ ptr = rem;
+ }
+
+}
+
/*
* The system-dependent part of master_cleanup() - close the master socket.
*/
void sysdep_master_cleanup(void) {
struct ServiceFunctionHook *serviceptr;
-
+
/*
* close all protocol master sockets
*/
serviceptr = serviceptr->next ) {
if (serviceptr->tcp_port > 0)
- lprintf(CTDL_INFO, "Closing listener on port %d\n",
+ CtdlLogPrintf(CTDL_INFO, "Closing listener on port %d\n",
serviceptr->tcp_port);
if (serviceptr->sockpath != NULL)
- lprintf(CTDL_INFO, "Closing listener on '%s'\n",
+ CtdlLogPrintf(CTDL_INFO, "Closing listener on '%s'\n",
serviceptr->sockpath);
close(serviceptr->msock);
unlink(serviceptr->sockpath);
}
}
+
+ context_cleanup();
+
+#ifdef HAVE_OPENSSL
+ destruct_ssl();
+#endif
+ CtdlDestroyProtoHooks();
+ CtdlDestroyDeleteHooks();
+ CtdlDestroyXmsgHooks();
+ CtdlDestroyNetprocHooks();
+ CtdlDestroyUserHooks();
+ CtdlDestroyMessageHook();
+ CtdlDestroyCleanupHooks();
+ CtdlDestroyFixedOutputHooks();
+ CtdlDestroySessionHooks();
+ CtdlDestroyServiceHook();
+ #ifdef HAVE_BACKTRACE
+ eCrash_Uninit();
+ #endif
}
+
/*
* Terminate another session.
* (This could justifiably be moved out of sysdep.c because it
end_critical_section(S_SESSION_TABLE);
}
-
+pid_t current_child;
+void graceful_shutdown(int signum) {
+ kill(current_child, signum);
+ unlink(file_pid_file);
+ exit(0);
+}
/*
* Start running as a daemon.
*/
void start_daemon(int unused) {
- close(0); close(1); close(2);
- if (fork()) exit(0);
+ int status = 0;
+ pid_t child = 0;
+ FILE *fp;
+ int do_restart = 0;
+
+ current_child = 0;
+
+ /* Close stdin/stdout/stderr and replace them with /dev/null.
+ * We don't just call close() because we don't want these fd's
+ * to be reused for other files.
+ */
+ chdir(ctdl_run_dir);
+
+ child = fork();
+ if (child != 0) {
+ exit(0);
+ }
+
+ signal(SIGHUP, SIG_IGN);
+ signal(SIGINT, SIG_IGN);
+ signal(SIGQUIT, SIG_IGN);
+
setsid();
- signal(SIGHUP,SIG_IGN);
- signal(SIGINT,SIG_IGN);
- signal(SIGQUIT,SIG_IGN);
+ umask(0);
+ freopen("/dev/null", "r", stdin);
+ freopen("/dev/null", "w", stdout);
+ freopen("/dev/null", "w", stderr);
+
+ do {
+ current_child = fork();
+
+ signal(SIGTERM, graceful_shutdown);
+
+ if (current_child < 0) {
+ perror("fork");
+ exit(errno);
+ }
+
+ else if (current_child == 0) {
+ return; /* continue starting citadel. */
+ }
+
+ else {
+ fp = fopen(file_pid_file, "w");
+ if (fp != NULL) {
+ /*
+ * NB.. The pid file contains the pid of the actual server.
+ * This is not the pid of the watcher process
+ */
+ fprintf(fp, ""F_PID_T"\n", current_child);
+ fclose(fp);
+ }
+ waitpid(current_child, &status, 0);
+ }
+
+ do_restart = 0;
+
+ /* Did the main process exit with an actual exit code? */
+ if (WIFEXITED(status)) {
+
+ /* Exit code 0 means the watcher should exit */
+ if (WEXITSTATUS(status) == 0) {
+ do_restart = 0;
+ }
+
+ /* Exit code 101-109 means the watcher should exit */
+ else if ( (WEXITSTATUS(status) >= 101) && (WEXITSTATUS(status) <= 109) ) {
+ do_restart = 0;
+ }
+
+ /* Any other exit code means we should restart. */
+ else {
+ do_restart = 1;
+ }
+ }
+
+ /* Any other type of termination (signals, etc.) should also restart. */
+ else {
+ do_restart = 1;
+ }
+
+ } while (do_restart);
+
+ unlink(file_pid_file);
+ exit(WEXITSTATUS(status));
}
}
}
-struct worker_node *worker_list = NULL;
/*
- * create a worker thread. this function must always be called from within
- * an S_WORKER_LIST critical section!
+ * New thread interface.
+ * To create a thread you must call one of the create thread functions.
+ * You must pass it the address of (a pointer to a CtdlThreadNode initialised to NULL) like this
+ * struct CtdlThreadNode *node = NULL;
+ * pass in &node
+ * If the thread is created *node will point to the thread control structure for the created thread.
+ * If the thread creation fails *node remains NULL
+ * Do not free the memory pointed to by *node, it doesn't belong to you.
+ * This new interface duplicates much of the eCrash stuff. We should go for closer integration since that would
+ * remove the need for the calls to eCrashRegisterThread and friends
*/
-void create_worker(void) {
+
+
+struct CtdlThreadNode *CtdlThreadList = NULL;
+
+/*
+ * Condition variable and Mutex for thread garbage collection
+ */
+/*static pthread_mutex_t thread_gc_mutex = PTHREAD_MUTEX_INITIALIZER;
+static pthread_cond_t thread_gc_cond = PTHREAD_COND_INITIALIZER;
+*/
+static pthread_t GC_thread;
+static char *CtdlThreadStates[CTDL_THREAD_LAST_STATE];
+double CtdlThreadLoadAvg = 0;
+double CtdlThreadWorkerAvg = 0;
+pthread_key_t ThreadKey;
+
+/*
+ * Pinched the following bits regarding signals from Kannel.org
+ */
+
+/*
+ * Change this thread's signal mask to block user-visible signals
+ * (HUP, TERM, QUIT, INT), and store the old signal mask in
+ * *old_set_storage.
+ * Return 0 for success, or -1 if an error occurred.
+ */
+
+ /*
+ * This does not work in Darwin alias MacOS X alias Mach kernel,
+ * however. So we define a dummy function doing nothing.
+ */
+#if defined(DARWIN_OLD)
+ static int pthread_sigmask();
+#endif
+
+static int ctdl_thread_internal_block_signals(sigset_t *old_set_storage)
+{
+ int ret;
+ sigset_t block_signals;
+
+ ret = sigemptyset(&block_signals);
+ if (ret != 0) {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC. Couldn't initialize signal set\n");
+ return -1;
+ }
+ ret = sigaddset(&block_signals, SIGHUP);
+ ret |= sigaddset(&block_signals, SIGTERM);
+ ret |= sigaddset(&block_signals, SIGQUIT);
+ ret |= sigaddset(&block_signals, SIGINT);
+ if (ret != 0) {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC. Couldn't add signal to signal set.\n");
+ return -1;
+ }
+ ret = pthread_sigmask(SIG_BLOCK, &block_signals, old_set_storage);
+ if (ret != 0) {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC. Couldn't disable signals for thread creation\n");
+ return -1;
+ }
+ return 0;
+}
+
+static void ctdl_thread_internal_restore_signals(sigset_t *old_set)
+{
+ int ret;
+
+ ret = pthread_sigmask(SIG_SETMASK, old_set, NULL);
+ if (ret != 0) {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC. Couldn't restore signal set.\n");
+ }
+}
+
+
+
+/*
+ * A function to destroy the TSD
+ */
+static void ctdl_thread_internal_dest_tsd(void *arg)
+{
+ if (arg != NULL) {
+ check_handles(arg);
+ free(arg);
+ }
+}
+
+
+/*
+ * A function to initialise the thread TSD
+ */
+void ctdl_thread_internal_init_tsd(void)
+{
int ret;
- struct worker_node *n;
- pthread_attr_t attr;
+
+ if ((ret = pthread_key_create(&ThreadKey, ctdl_thread_internal_dest_tsd))) {
+ lprintf(CTDL_EMERG, "pthread_key_create: %s\n",
+ strerror(ret));
+ exit(CTDLEXIT_DB);
+ }
+}
+
+/*
+ * Ensure that we have a key for thread-specific data.
+ *
+ * This should be called immediately after startup by any thread
+ *
+ */
+void CtdlThreadAllocTSD(void)
+{
+ ThreadTSD *tsd;
- n = malloc(sizeof(struct worker_node));
- if (n == NULL) {
- lprintf(CTDL_EMERG, "can't allocate worker_node, exiting\n");
- time_to_die = -1;
+ if (pthread_getspecific(ThreadKey) != NULL)
return;
+
+ tsd = malloc(sizeof(ThreadTSD));
+
+ tsd->tid = NULL;
+
+ memset(tsd->cursors, 0, sizeof tsd->cursors);
+ tsd->self = NULL;
+
+ pthread_setspecific(ThreadKey, tsd);
+}
+
+
+void ctdl_thread_internal_free_tsd(void)
+{
+ ctdl_thread_internal_dest_tsd(pthread_getspecific(ThreadKey));
+ pthread_setspecific(ThreadKey, NULL);
+}
+
+
+void ctdl_thread_internal_cleanup(void)
+{
+ int i;
+
+ for (i=0; i<CTDL_THREAD_LAST_STATE; i++)
+ {
+ free (CtdlThreadStates[i]);
}
+ ctdl_thread_internal_free_tsd();
+}
- if ((ret = pthread_attr_init(&attr))) {
- lprintf(CTDL_EMERG, "pthread_attr_init: %s\n", strerror(ret));
- time_to_die = -1;
+void ctdl_thread_internal_init(void)
+{
+ struct CtdlThreadNode *this_thread;
+ int ret = 0;
+
+ GC_thread = pthread_self();
+ CtdlThreadStates[CTDL_THREAD_INVALID] = strdup ("Invalid Thread");
+ CtdlThreadStates[CTDL_THREAD_VALID] = strdup("Valid Thread");
+ CtdlThreadStates[CTDL_THREAD_CREATE] = strdup("Thread being Created");
+ CtdlThreadStates[CTDL_THREAD_CANCELLED] = strdup("Thread Cancelled");
+ CtdlThreadStates[CTDL_THREAD_EXITED] = strdup("Thread Exited");
+ CtdlThreadStates[CTDL_THREAD_STOPPING] = strdup("Thread Stopping");
+ CtdlThreadStates[CTDL_THREAD_STOP_REQ] = strdup("Thread Stop Requested");
+ CtdlThreadStates[CTDL_THREAD_SLEEPING] = strdup("Thread Sleeping");
+ CtdlThreadStates[CTDL_THREAD_RUNNING] = strdup("Thread Running");
+ CtdlThreadStates[CTDL_THREAD_BLOCKED] = strdup("Thread Blocked");
+
+ /* Get ourself a thread entry */
+ this_thread = malloc(sizeof(struct CtdlThreadNode));
+ if (this_thread == NULL) {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system, can't allocate CtdlThreadNode, exiting\n");
+ return;
+ }
+ // Ensuring this is zero'd means we make sure the thread doesn't start doing its thing until we are ready.
+ memset (this_thread, 0, sizeof(struct CtdlThreadNode));
+
+ pthread_mutex_init (&(this_thread->ThreadMutex), NULL);
+ pthread_cond_init (&(this_thread->ThreadCond), NULL);
+ pthread_mutex_init (&(this_thread->SleepMutex), NULL);
+ pthread_cond_init (&(this_thread->SleepCond), NULL);
+
+ /* We are garbage collector so create us as running */
+ this_thread->state = CTDL_THREAD_RUNNING;
+
+ if ((ret = pthread_attr_init(&this_thread->attr))) {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system, pthread_attr_init: %s\n", strerror(ret));
+ free(this_thread);
return;
}
- /* Our per-thread stacks need to be bigger than the default size, otherwise
- * the MIME parser crashes on FreeBSD, and the IMAP service crashes on
- * 64-bit Linux.
+ this_thread->name = "Garbage Collection Thread";
+
+ this_thread->tid = GC_thread;
+ CT = this_thread;
+
+ num_threads++; // Increase the count of threads in the system.
+
+ this_thread->next = CtdlThreadList;
+ CtdlThreadList = this_thread;
+ if (this_thread->next)
+ this_thread->next->prev = this_thread;
+ /* Set up start times */
+ gettimeofday(&this_thread->start_time, NULL); /* Time this thread started */
+ memcpy(&this_thread->last_state_change, &this_thread->start_time, sizeof (struct timeval)); /* Changed state so mark it. */
+}
+
+
+/*
+ * A function to update a threads load averages
+ */
+ void ctdl_thread_internal_update_avgs(struct CtdlThreadNode *this_thread)
+ {
+ struct timeval now, result;
+ double last_duration;
+
+ gettimeofday(&now, NULL);
+ timersub(&now, &(this_thread->last_state_change), &result);
+ pthread_mutex_lock(&this_thread->ThreadMutex);
+ // result now has a timeval for the time we spent in the last state since we last updated
+ last_duration = (double)result.tv_sec + ((double)result.tv_usec / (double) 1000000);
+ if (this_thread->state == CTDL_THREAD_SLEEPING)
+ this_thread->avg_sleeping += last_duration;
+ if (this_thread->state == CTDL_THREAD_RUNNING)
+ this_thread->avg_running += last_duration;
+ if (this_thread->state == CTDL_THREAD_BLOCKED)
+ this_thread->avg_blocked += last_duration;
+ memcpy (&this_thread->last_state_change, &now, sizeof (struct timeval));
+ pthread_mutex_unlock(&this_thread->ThreadMutex);
+}
+
+/*
+ * A function to chenge the state of a thread
+ */
+void ctdl_thread_internal_change_state (struct CtdlThreadNode *this_thread, enum CtdlThreadState new_state)
+{
+ /*
+ * Wether we change state or not we need update the load values
*/
- if ((ret = pthread_attr_setstacksize(&attr, 1024 * 1024))) {
- lprintf(CTDL_EMERG, "pthread_attr_setstacksize: %s\n", strerror(ret));
- time_to_die = -1;
- pthread_attr_destroy(&attr);
+ ctdl_thread_internal_update_avgs(this_thread);
+ pthread_mutex_lock(&this_thread->ThreadMutex); /* To prevent race condition of a sleeping thread */
+ if ((new_state == CTDL_THREAD_STOP_REQ) && (this_thread->state > CTDL_THREAD_STOP_REQ))
+ this_thread->state = new_state;
+ if (((new_state == CTDL_THREAD_SLEEPING) || (new_state == CTDL_THREAD_BLOCKED)) && (this_thread->state == CTDL_THREAD_RUNNING))
+ this_thread->state = new_state;
+ if ((new_state == CTDL_THREAD_RUNNING) && ((this_thread->state == CTDL_THREAD_SLEEPING) || (this_thread->state == CTDL_THREAD_BLOCKED)))
+ this_thread->state = new_state;
+ pthread_mutex_unlock(&this_thread->ThreadMutex);
+}
+
+
+/*
+ * A function to tell all threads to exit
+ */
+void CtdlThreadStopAll(void)
+{
+ //FIXME: The signalling of the condition should not be in the critical_section
+ // We need to build a list of threads we are going to signal and then signal them afterwards
+
+ struct CtdlThreadNode *this_thread;
+
+ begin_critical_section(S_THREAD_LIST);
+ this_thread = CtdlThreadList;
+ while(this_thread)
+ {
+ ctdl_thread_internal_change_state (this_thread, CTDL_THREAD_STOP_REQ);
+ pthread_cond_signal(&this_thread->ThreadCond);
+ pthread_cond_signal(&this_thread->SleepCond);
+ CtdlLogPrintf(CTDL_DEBUG, "Thread system stopping thread \"%s\" (%ld).\n", this_thread->name, this_thread->tid);
+ this_thread = this_thread->next;
+ }
+ end_critical_section(S_THREAD_LIST);
+}
+
+
+/*
+ * A function to wake up all sleeping threads
+ */
+void CtdlThreadWakeAll(void)
+{
+ struct CtdlThreadNode *this_thread;
+
+ CtdlLogPrintf(CTDL_DEBUG, "Thread system waking all threads.\n");
+
+ begin_critical_section(S_THREAD_LIST);
+ this_thread = CtdlThreadList;
+ while(this_thread)
+ {
+ if (!this_thread->thread_func)
+ {
+ pthread_cond_signal(&this_thread->ThreadCond);
+ pthread_cond_signal(&this_thread->SleepCond);
+ }
+ this_thread = this_thread->next;
+ }
+ end_critical_section(S_THREAD_LIST);
+}
+
+
+/*
+ * A function to return the number of threads running in the system
+ */
+int CtdlThreadGetCount(void)
+{
+ int ret;
+
+ begin_critical_section(S_THREAD_LIST);
+ ret = num_threads;
+ end_critical_section(S_THREAD_LIST);
+ return ret;
+}
+
+int CtdlThreadGetWorkers(void)
+{
+ int ret;
+
+ begin_critical_section(S_THREAD_LIST);
+ ret = num_workers;
+ end_critical_section(S_THREAD_LIST);
+ return ret;
+}
+
+double CtdlThreadGetWorkerAvg(void)
+{
+ double ret;
+
+ begin_critical_section(S_THREAD_LIST);
+ ret = CtdlThreadWorkerAvg;
+ end_critical_section(S_THREAD_LIST);
+ return ret;
+}
+
+double CtdlThreadGetLoadAvg(void)
+{
+ double ret;
+
+ begin_critical_section(S_THREAD_LIST);
+ ret = CtdlThreadLoadAvg;
+ end_critical_section(S_THREAD_LIST);
+ return ret;
+}
+
+
+
+
+/*
+ * A function to rename a thread
+ * Returns a const char *
+ */
+const char *CtdlThreadName(const char *name)
+{
+ const char *old_name;
+
+ if (!CT)
+ {
+ CtdlLogPrintf(CTDL_WARNING, "Thread system WARNING. Attempt to CtdlThreadRename() a non thread. %s\n", name);
+ return NULL;
+ }
+ pthread_mutex_lock(&CT->ThreadMutex);
+ old_name = CT->name;
+ if (name)
+ CT->name = name;
+ pthread_mutex_unlock(&CT->ThreadMutex);
+ return (old_name);
+}
+
+
+/*
+ * A function to force a thread to exit
+ */
+void CtdlThreadCancel(struct CtdlThreadNode *thread)
+{
+ struct CtdlThreadNode *this_thread;
+
+ if (!thread)
+ this_thread = CT;
+ else
+ this_thread = thread;
+ if (!this_thread)
+ {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC. Attempt to CtdlThreadCancel() a non thread.\n");
+ CtdlThreadStopAll();
+ return;
+ }
+
+ if (!this_thread->thread_func)
+ {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC. Attempt to CtdlThreadCancel() the garbage collector.\n");
+ CtdlThreadStopAll();
+ return;
+ }
+
+ ctdl_thread_internal_change_state (this_thread, CTDL_THREAD_CANCELLED);
+ pthread_cancel(this_thread->tid);
+}
+
+
+
+/*
+ * A function for a thread to check if it has been asked to stop
+ */
+int CtdlThreadCheckStop(void)
+{
+ if (!CT)
+ {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC, CtdlThreadCheckStop() called by a non thread.\n");
+ CtdlThreadStopAll();
+ return -1;
+ }
+ pthread_mutex_lock(&CT->ThreadMutex);
+ if(CT->state == CTDL_THREAD_STOP_REQ)
+ {
+ CT->state = CTDL_THREAD_STOPPING;
+ pthread_mutex_unlock(&CT->ThreadMutex);
+ return -1;
+ }
+ else if((CT->state < CTDL_THREAD_STOP_REQ) && (CT->state > CTDL_THREAD_CREATE))
+ {
+ pthread_mutex_unlock(&CT->ThreadMutex);
+ return -1;
+ }
+ pthread_mutex_unlock(&CT->ThreadMutex);
+ return 0;
+}
+
+
+/*
+ * A function to ask a thread to exit
+ * The thread must call CtdlThreadCheckStop() periodically to determine if it should exit
+ */
+void CtdlThreadStop(struct CtdlThreadNode *thread)
+{
+ struct CtdlThreadNode *this_thread;
+
+ if (!thread)
+ this_thread = CT;
+ else
+ this_thread = thread;
+ if (!this_thread)
return;
+ if (!(this_thread->thread_func))
+ return; // Don't stop garbage collector
+
+ ctdl_thread_internal_change_state (this_thread, CTDL_THREAD_STOP_REQ);
+ pthread_cond_signal(&this_thread->ThreadCond);
+ pthread_cond_signal(&this_thread->SleepCond);
+}
+
+/*
+ * So we now have a sleep command that works with threads but it is in seconds
+ */
+void CtdlThreadSleep(int secs)
+{
+ struct timespec wake_time;
+ struct timeval time_now;
+
+
+ if (!CT)
+ {
+ CtdlLogPrintf(CTDL_WARNING, "CtdlThreadSleep() called by something that is not a thread. Should we die?\n");
+ return;
+ }
+
+ memset (&wake_time, 0, sizeof(struct timespec));
+ gettimeofday(&time_now, NULL);
+ wake_time.tv_sec = time_now.tv_sec + secs;
+ wake_time.tv_nsec = time_now.tv_usec * 10;
+
+ ctdl_thread_internal_change_state (CT, CTDL_THREAD_SLEEPING);
+
+ pthread_mutex_lock(&CT->ThreadMutex); /* Prevent something asking us to awaken before we've gone to sleep */
+ pthread_cond_timedwait(&CT->SleepCond, &CT->ThreadMutex, &wake_time);
+ pthread_mutex_unlock(&CT->ThreadMutex);
+
+ ctdl_thread_internal_change_state (CT, CTDL_THREAD_RUNNING);
+}
+
+
+/*
+ * Routine to clean up our thread function on exit
+ */
+static void ctdl_internal_thread_cleanup(void *arg)
+{
+ /*
+ * In here we were called by the current thread because it is exiting
+ * NB. WE ARE THE CURRENT THREAD
+ */
+ CtdlLogPrintf(CTDL_NOTICE, "Thread \"%s\" (%ld) exited.\n", CT->name, CT->tid);
+
+ #ifdef HAVE_BACKTRACE
+ eCrash_UnregisterThread();
+ #endif
+
+ pthread_mutex_lock(&CT->ThreadMutex);
+ CT->state = CTDL_THREAD_EXITED; // needs to be last thing else house keeping will unlink us too early
+ pthread_mutex_unlock(&CT->ThreadMutex);
+}
+
+/*
+ * A quick function to show the load averages
+ */
+void ctdl_thread_internal_calc_loadavg(void)
+{
+ struct CtdlThreadNode *that_thread;
+ double load_avg, worker_avg;
+ int workers = 0;
+
+ that_thread = CtdlThreadList;
+ load_avg = 0;
+ worker_avg = 0;
+ while(that_thread)
+ {
+ /* Update load averages */
+ ctdl_thread_internal_update_avgs(that_thread);
+ pthread_mutex_lock(&that_thread->ThreadMutex);
+ that_thread->load_avg = that_thread->avg_sleeping + that_thread->avg_running + that_thread->avg_blocked;
+ that_thread->load_avg = that_thread->avg_running / that_thread->load_avg * 100;
+ that_thread->avg_sleeping /= 2;
+ that_thread->avg_running /= 2;
+ that_thread->avg_blocked /= 2;
+ load_avg += that_thread->load_avg;
+ if (that_thread->flags & CTDLTHREAD_WORKER)
+ {
+ worker_avg += that_thread->load_avg;
+ workers++;
+ }
+#ifdef WITH_THREADLOG
+ CtdlLogPrintf(CTDL_DEBUG, "CtdlThread, \"%s\" (%ld) \"%s\" %f %f %f %f.\n",
+ that_thread->name,
+ that_thread->tid,
+ CtdlThreadStates[that_thread->state],
+ that_thread->avg_sleeping,
+ that_thread->avg_running,
+ that_thread->avg_blocked,
+ that_thread->load_avg);
+#endif
+ pthread_mutex_unlock(&that_thread->ThreadMutex);
+ that_thread = that_thread->next;
+ }
+ CtdlThreadLoadAvg = load_avg/num_threads;
+ CtdlThreadWorkerAvg = worker_avg/workers;
+#ifdef WITH_THREADLOG
+ CtdlLogPrintf(CTDL_INFO, "System load average %f, workers averag %f, threads %d, workers %d, sessions %d\n", CtdlThreadLoadAvg, CtdlThreadWorkerAvg, num_threads, num_workers, num_sessions);
+#endif
+}
+
+
+/*
+ * Garbage collection routine.
+ * Gets called by main() in a loop to clean up the thread list periodically.
+ */
+void CtdlThreadGC (void)
+{
+ struct CtdlThreadNode *this_thread, *that_thread;
+ int workers = 0;
+
+ begin_critical_section(S_THREAD_LIST);
+
+ /* Handle exiting of garbage collector thread */
+ if(num_threads == 1)
+ CtdlThreadList->state = CTDL_THREAD_EXITED;
+
+#ifdef WITH_THREADLOG
+ CtdlLogPrintf(CTDL_DEBUG, "Thread system running garbage collection.\n");
+#endif
+ /*
+ * Woke up to do garbage collection
+ */
+ this_thread = CtdlThreadList;
+ while(this_thread)
+ {
+ that_thread = this_thread;
+ this_thread = this_thread->next;
+
+ /* Do we need to clean up this thread? */
+ pthread_mutex_lock(&that_thread->ThreadMutex);
+ if (that_thread->state != CTDL_THREAD_EXITED)
+ {
+ if(that_thread->flags & CTDLTHREAD_WORKER)
+ workers++; /* Sanity check on number of worker threads */
+ pthread_mutex_unlock(&that_thread->ThreadMutex);
+ continue;
+ }
+
+ if (pthread_equal(that_thread->tid, pthread_self()) && that_thread->thread_func)
+ { /* Sanity check */
+ pthread_mutex_unlock(&that_thread->ThreadMutex);
+ end_critical_section(S_THREAD_LIST);
+ CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC, a thread is trying to clean up after itself.\n");
+ abort();
+ return;
+ }
+
+ if (num_threads <= 0)
+ { /* Sanity check */
+ pthread_mutex_unlock(&that_thread->ThreadMutex);
+ end_critical_section(S_THREAD_LIST);
+ CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC, num_threads <= 0 and trying to do Garbage Collection.\n");
+ abort();
+ return;
+ }
+
+ if(that_thread->flags & CTDLTHREAD_WORKER)
+ num_workers--; /* This is a wroker thread so reduce the count. */
+ num_threads--;
+ /* If we are unlinking the list head then the next becomes the list head */
+ if (that_thread == CtdlThreadList)
+ CtdlThreadList = that_thread->next;
+ if(that_thread->prev)
+ that_thread->prev->next = that_thread->next;
+ if(that_thread->next)
+ that_thread->next->prev = that_thread->next;
+
+ pthread_mutex_unlock(&that_thread->ThreadMutex);
+ pthread_cond_signal(&that_thread->ThreadCond);
+ pthread_cond_signal(&that_thread->SleepCond); // Make sure this thread is awake
+ pthread_mutex_lock(&that_thread->ThreadMutex); // Make sure it has done what its doing
+ pthread_mutex_unlock(&that_thread->ThreadMutex);
+ /*
+ * Join on the thread to do clean up and prevent memory leaks
+ * Also makes sure the thread has cleaned up after itself before we remove it from the list
+ * If that thread has no function it must be the garbage collector
+ */
+ if (that_thread->thread_func)
+ pthread_join (that_thread->tid, NULL);
+
+ /*
+ * Now we own that thread entry
+ */
+ CtdlLogPrintf(CTDL_INFO, "Garbage Collection for thread \"%s\" (%ld).\n", that_thread->name, that_thread->tid);
+ pthread_mutex_destroy(&that_thread->ThreadMutex);
+ pthread_cond_destroy(&that_thread->ThreadCond);
+ pthread_mutex_destroy(&that_thread->SleepMutex);
+ pthread_cond_destroy(&that_thread->SleepCond);
+ pthread_attr_destroy(&that_thread->attr);
+ free(that_thread);
+ }
+
+ /* Sanity check number of worker threads */
+ if (workers != num_workers)
+ {
+ end_critical_section(S_THREAD_LIST);
+ CtdlLogPrintf(CTDL_EMERG,
+ "Thread system PANIC, discrepancy in number of worker threads. Counted %d, should be %d.\n",
+ workers, num_workers
+ );
+ abort();
+ }
+ end_critical_section(S_THREAD_LIST);
+}
+
+
+
+
+/*
+ * Runtime function for a Citadel Thread.
+ * This initialises the threads environment and then calls the user supplied thread function
+ * Note that this is the REAL thread function and wraps the users thread function.
+ */
+static void *ctdl_internal_thread_func (void *arg)
+{
+ struct CtdlThreadNode *this_thread;
+ void *ret = NULL;
+
+ /* lock and unlock the thread list.
+ * This causes this thread to wait until all its creation stuff has finished before it
+ * can continue its execution.
+ */
+ begin_critical_section(S_THREAD_LIST);
+ this_thread = (struct CtdlThreadNode *) arg;
+ gettimeofday(&this_thread->start_time, NULL); /* Time this thread started */
+ pthread_mutex_lock(&this_thread->ThreadMutex);
+
+ // Register the cleanup function to take care of when we exit.
+ pthread_cleanup_push(ctdl_internal_thread_cleanup, NULL);
+ // Get our thread data structure
+ CtdlThreadAllocTSD();
+ CT = this_thread;
+ this_thread->pid = getpid();
+ memcpy(&this_thread->last_state_change, &this_thread->start_time, sizeof (struct timeval)); /* Changed state so mark it. */
+ /* Only change to running state if we weren't asked to stop during the create cycle
+ * Other wise there is a window to allow this threads creation to continue to full grown and
+ * therby prevent a shutdown of the server.
+ */
+ pthread_mutex_unlock(&this_thread->ThreadMutex);
+
+ if (!CtdlThreadCheckStop())
+ {
+ pthread_mutex_lock(&this_thread->ThreadMutex);
+ this_thread->state = CTDL_THREAD_RUNNING;
+ pthread_mutex_unlock(&this_thread->ThreadMutex);
+ }
+ end_critical_section(S_THREAD_LIST);
+
+ // Register for tracing
+ #ifdef HAVE_BACKTRACE
+ eCrash_RegisterThread(this_thread->name, 0);
+ #endif
+
+ // Tell the world we are here
+ CtdlLogPrintf(CTDL_NOTICE, "Created a new thread \"%s\" (%ld). \n", this_thread->name, this_thread->tid);
+
+
+
+ /*
+ * run the thread to do the work but only if we haven't been asked to stop
+ */
+ if (!CtdlThreadCheckStop())
+ ret = (this_thread->thread_func)(this_thread->user_args);
+
+ /*
+ * Our thread is exiting either because it wanted to end or because the server is stopping
+ * We need to clean up
+ */
+ pthread_cleanup_pop(1); // Execute our cleanup routine and remove it
+
+ return(ret);
+}
+
+
+
+/*
+ * Internal function to create a thread.
+ * Must be called from within a S_THREAD_LIST critical section
+ */
+struct CtdlThreadNode *ctdl_internal_create_thread(char *name, long flags, void *(*thread_func) (void *arg), void *args)
+{
+ int ret = 0;
+ struct CtdlThreadNode *this_thread;
+ int sigtrick = 0;
+ sigset_t old_signal_set;
+
+ if (num_threads >= 32767)
+ {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system. Thread list full.\n");
+ return NULL;
+ }
+
+ this_thread = malloc(sizeof(struct CtdlThreadNode));
+ if (this_thread == NULL) {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system, can't allocate CtdlThreadNode, exiting\n");
+ return NULL;
+ }
+ // Ensuring this is zero'd means we make sure the thread doesn't start doing its thing until we are ready.
+ memset (this_thread, 0, sizeof(struct CtdlThreadNode));
+
+ /* Create the mutex's early so we can use them */
+ pthread_mutex_init (&(this_thread->ThreadMutex), NULL);
+ pthread_cond_init (&(this_thread->ThreadCond), NULL);
+ pthread_mutex_init (&(this_thread->SleepMutex), NULL);
+ pthread_cond_init (&(this_thread->SleepCond), NULL);
+
+ pthread_mutex_lock(&this_thread->ThreadMutex);
+
+ this_thread->state = CTDL_THREAD_CREATE;
+
+ if ((ret = pthread_attr_init(&this_thread->attr))) {
+ pthread_mutex_unlock(&this_thread->ThreadMutex);
+ pthread_mutex_destroy(&(this_thread->ThreadMutex));
+ pthread_cond_destroy(&(this_thread->ThreadCond));
+ pthread_mutex_destroy(&(this_thread->SleepMutex));
+ pthread_cond_destroy(&(this_thread->SleepCond));
+ CtdlLogPrintf(CTDL_EMERG, "Thread system, pthread_attr_init: %s\n", strerror(ret));
+ free(this_thread);
+ return NULL;
+ }
+
+ /* Our per-thread stacks need to be bigger than the default size,
+ * otherwise the MIME parser crashes on FreeBSD, and the IMAP service
+ * crashes on 64-bit Linux.
+ */
+ if (flags & CTDLTHREAD_BIGSTACK)
+ {
+ CtdlLogPrintf(CTDL_INFO, "Thread system. Creating BIG STACK thread.\n");
+ if ((ret = pthread_attr_setstacksize(&this_thread->attr, THREADSTACKSIZE))) {
+ pthread_mutex_unlock(&this_thread->ThreadMutex);
+ pthread_mutex_destroy(&(this_thread->ThreadMutex));
+ pthread_cond_destroy(&(this_thread->ThreadCond));
+ pthread_mutex_destroy(&(this_thread->SleepMutex));
+ pthread_cond_destroy(&(this_thread->SleepCond));
+ pthread_attr_destroy(&this_thread->attr);
+ CtdlLogPrintf(CTDL_EMERG, "Thread system, pthread_attr_setstacksize: %s\n",
+ strerror(ret));
+ free(this_thread);
+ return NULL;
+ }
+ }
+
+ /*
+ * If we got here we are going to create the thread so we must initilise the structure
+ * first because most implimentations of threading can't create it in a stopped state
+ * and it might want to do things with its structure that aren't initialised otherwise.
+ */
+ if(name)
+ {
+ this_thread->name = name;
+ }
+ else
+ {
+ this_thread->name = "Un-named Thread";
}
+
+ this_thread->flags = flags;
+ this_thread->thread_func = thread_func;
+ this_thread->user_args = args;
+ /* Set this new thread with an avg_blocked of 2. We do this so that its creation affects the
+ * load average for the system. If we don't do this then we create a mass of threads at the same time
+ * because the creation didn't affect the load average.
+ */
+ this_thread->avg_blocked = 2;
+
+ /*
+ * We want to make sure that only the main thread handles signals,
+ * so that each signal is handled exactly once. To do this, we
+ * make sure that each new thread has all the signals that we
+ * handle blocked. To avoid race conditions, we block them in
+ * the spawning thread first, then create the new thread (which
+ * inherits the settings), and then restore the old settings in
+ * the spawning thread. This means that there is a brief period
+ * when no signals will be processed, but during that time they
+ * should be queued by the operating system.
+ */
+// if (pthread_equal(GC_thread, pthread_self()))
+// sigtrick = ctdl_thread_internal_block_signals(&old_signal_set) == 0;
- if ((ret = pthread_create(&n->tid, &attr, worker_thread, NULL) != 0))
+ /*
+ * We pass this_thread into the thread as its args so that it can find out information
+ * about itself and it has a bit of storage space for itself, not to mention that the REAL
+ * thread function needs to finish off the setup of the structure
+ */
+ if ((ret = pthread_create(&this_thread->tid, &this_thread->attr, ctdl_internal_thread_func, this_thread) != 0))
{
- lprintf(CTDL_ALERT, "Can't create worker thread: %s\n",
+ CtdlLogPrintf(CTDL_ALERT, "Thread system, Can't create thread: %s\n",
strerror(ret));
+ pthread_mutex_destroy(&(this_thread->ThreadMutex));
+ pthread_cond_destroy(&(this_thread->ThreadCond));
+ pthread_mutex_destroy(&(this_thread->SleepMutex));
+ pthread_cond_destroy(&(this_thread->SleepCond));
+ pthread_attr_destroy(&this_thread->attr);
+ free(this_thread);
+// if (sigtrick)
+// ctdl_thread_internal_restore_signals(&old_signal_set);
+ return NULL;
}
+
+// if (sigtrick)
+// ctdl_thread_internal_restore_signals(&old_signal_set);
+
+ num_threads++; // Increase the count of threads in the system.
+ if(this_thread->flags & CTDLTHREAD_WORKER)
+ num_workers++;
+
+ this_thread->next = CtdlThreadList;
+ CtdlThreadList = this_thread;
+ if (this_thread->next)
+ this_thread->next->prev = this_thread;
+
+ pthread_mutex_unlock(&this_thread->ThreadMutex);
+
+ ctdl_thread_internal_calc_loadavg();
+ return this_thread;
+}
- n->next = worker_list;
- worker_list = n;
- pthread_attr_destroy(&attr);
+/*
+ * Wrapper function to create a thread
+ * ensures the critical section and other protections are in place.
+ * char *name = name to give to thread, if NULL, use generic name
+ * int flags = flags to determine type of thread and standard facilities
+ */
+struct CtdlThreadNode *CtdlThreadCreate(char *name, long flags, void *(*thread_func) (void *arg), void *args)
+{
+ struct CtdlThreadNode *ret = NULL;
+
+ begin_critical_section(S_THREAD_LIST);
+ ret = ctdl_internal_create_thread(name, flags, thread_func, args);
+ end_critical_section(S_THREAD_LIST);
+ return ret;
}
+/*
+ * A warapper function for select so we can show a thread as blocked
+ */
+int CtdlThreadSelect(int n, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout, struct CtdlThreadNode *self)
+{
+ int ret;
+
+ ctdl_thread_internal_change_state(self, CTDL_THREAD_BLOCKED);
+ ret = select(n, readfds, writefds, exceptfds, timeout);
+ ctdl_thread_internal_change_state(self, CTDL_THREAD_RUNNING);
+ return ret;
+}
+
/*
* Purge all sessions which have the 'kill_me' flag set.
* This function has code to prevent it from running more than once every
* few seconds, because running it after every single unbind would waste a lot
* of CPU time and keep the context list locked too much. To force it to run
* anyway, set "force" to nonzero.
- *
- *
- * After that's done, we raise the size of the worker thread pool
- * if such an action is appropriate.
*/
void dead_session_purge(int force) {
- struct CitContext *ptr; /* general-purpose utility pointer */
+ struct CitContext *ptr, *ptr2; /* general-purpose utility pointer */
struct CitContext *rem = NULL; /* list of sessions to be destroyed */
-
+
if (force == 0) {
if ( (time(NULL) - last_purge) < 5 ) {
return; /* Too soon, go away */
}
time(&last_purge);
- begin_critical_section(S_SESSION_TABLE);
- for (ptr = ContextList; ptr != NULL; ptr = ptr->next) {
- if ( (ptr->state == CON_IDLE) && (ptr->kill_me) ) {
-
+ if (try_critical_section(S_SESSION_TABLE))
+ return;
+
+ ptr = ContextList;
+ while (ptr) {
+ ptr2 = ptr;
+ ptr = ptr->next;
+
+ if ( (ptr2->state == CON_IDLE) && (ptr2->kill_me) ) {
/* Remove the session from the active list */
- if (ptr->prev) {
- ptr->prev->next = ptr->next;
+ if (ptr2->prev) {
+ ptr2->prev->next = ptr2->next;
}
else {
- ContextList = ptr->next;
+ ContextList = ptr2->next;
}
- if (ptr->next) {
- ptr->next->prev = ptr->prev;
+ if (ptr2->next) {
+ ptr2->next->prev = ptr2->prev;
}
--num_sessions;
-
/* And put it on our to-be-destroyed list */
- ptr->next = rem;
- rem = ptr;
-
+ ptr2->next = rem;
+ rem = ptr2;
}
}
end_critical_section(S_SESSION_TABLE);
* is allocated privately on this thread's stack.
*/
while (rem != NULL) {
- lprintf(CTDL_DEBUG, "Purging session %d\n", rem->cs_pid);
+ CtdlLogPrintf(CTDL_DEBUG, "Purging session %d\n", rem->cs_pid);
RemoveContext(rem);
ptr = rem;
rem = rem->next;
free(ptr);
}
-
- /* Raise the size of the worker thread pool if necessary. */
- if ( (num_sessions > num_threads)
- && (num_threads < config.c_max_workers) ) {
- begin_critical_section(S_WORKER_LIST);
- create_worker();
- end_critical_section(S_WORKER_LIST);
- }
}
-/*
- * Redirect a session's output to a file.
- * This function may be called with a file handle.
- * Call with NULL to return output to its normal client socket.
- */
-void CtdlRedirectOutput(FILE *fp)
-{
- if (fp != NULL) CC->redirect_fp = fp;
- else CC->redirect_fp = NULL;
-}
-
-
/*
* masterCC is the context we use when not attached to a session. This
* function initializes it.
struct timeval tv;
int force_purge = 0;
int m;
+
- num_threads++;
-
- cdb_allocate_tsd();
-
- while (!time_to_die) {
+ while (!CtdlThreadCheckStop()) {
/* make doubly sure we're not holding any stale db handles
* which might cause a deadlock.
}
}
- if (!time_to_die) {
+ if (!CtdlThreadCheckStop()) {
tv.tv_sec = 1; /* wake up every second if no input */
tv.tv_usec = 0;
- retval = select(highest + 1, &readfds, NULL, NULL, &tv);
+ retval = CtdlThreadSelect(highest + 1, &readfds, NULL, NULL, &tv, CT);
}
- if (time_to_die) return(NULL);
+ if (CtdlThreadCheckStop()) return(NULL);
/* Now figure out who made this select() unblock.
* First, check for an error or exit condition.
*/
if (retval < 0) {
if (errno == EBADF) {
- lprintf(CTDL_NOTICE, "select() failed: (%s)\n",
+ CtdlLogPrintf(CTDL_NOTICE, "select() failed: (%s)\n",
strerror(errno));
goto do_select;
}
if (errno != EINTR) {
- lprintf(CTDL_EMERG, "Exiting (%s)\n", strerror(errno));
- time_to_die = 1;
- } else if (!time_to_die)
+ CtdlLogPrintf(CTDL_EMERG, "Exiting (%s)\n", strerror(errno));
+ CtdlThreadStopAll();
+ } else if (!CtdlThreadCheckStop()) {
+ CtdlLogPrintf(CTDL_DEBUG, "Un handled select failure.\n");
goto do_select;
+ }
+ }
+ else if(retval == 0) {
+ goto SKIP_SELECT;
}
-
/* Next, check to see if it's a new client connecting
* on a master socket.
*/
if (FD_ISSET(serviceptr->msock, &readfds)) {
ssock = accept(serviceptr->msock, NULL, 0);
if (ssock >= 0) {
- lprintf(CTDL_DEBUG,
+ CtdlLogPrintf(CTDL_DEBUG,
"New client socket %d\n",
ssock);
+ /* The master socket is non-blocking but the client
+ * sockets need to be blocking, otherwise certain
+ * operations barf on FreeBSD. Not a fatal error.
+ */
+ if (fcntl(ssock, F_SETFL, 0) < 0) {
+ CtdlLogPrintf(CTDL_EMERG,
+ "citserver: Can't set socket to blocking: %s\n",
+ strerror(errno));
+ }
+
/* New context will be created already
- * set up in the CON_EXECUTING state.
- */
+ * set up in the CON_EXECUTING state.
+ */
con = CreateNewContext();
- /* Assign new socket number to it. */
+ /* Assign our new socket number to it. */
con->client_socket = ssock;
con->h_command_function =
serviceptr->h_command_function;
con->h_async_function =
serviceptr->h_async_function;
-
- /* Determine whether local socket */
+ con->ServiceName =
+ serviceptr->ServiceName;
+
+ /* Determine whether it's a local socket */
if (serviceptr->sockpath != NULL)
con->is_local_socket = 1;
dead_session_purge(force_purge);
do_housekeeping();
- check_sched_shutdown();
}
-
/* If control reaches this point, the server is shutting down */
return(NULL);
}
struct igheap *thisheap;
for (thisheap = igheap; thisheap != NULL; thisheap = thisheap->next) {
- lprintf(CTDL_CRIT, "UNFREED: %30s : %d\n",
+ CtdlLogPrintf(CTDL_CRIT, "UNFREED: %30s : %d\n",
thisheap->file, thisheap->line);
}
}