/*
* $Id$
*
- * Citadel/UX "system dependent" stuff.
+ * Citadel "system dependent" stuff.
* See copyright.txt for copyright information.
*
* Here's where we (hopefully) have most parts of the Citadel server that
#include <limits.h>
#include <netinet/in.h>
+#include <arpa/inet.h>
#include <netdb.h>
#include <sys/un.h>
#include <string.h>
static int num_threads = 0; /* Current number of threads */
int num_sessions = 0; /* Current number of sessions */
-pthread_t initial_thread; /* tid for main() thread */
-
int syslog_facility = (-1);
* log data sent through this function. BE CAREFUL!
*/
void lprintf(enum LogLevel loglevel, const char *format, ...) {
- va_list arg_ptr;
+ va_list arg_ptr;
char buf[SIZ];
- va_start(arg_ptr, format);
- vsnprintf(buf, sizeof(buf), format, arg_ptr);
- va_end(arg_ptr);
+ va_start(arg_ptr, format);
+ vsnprintf(buf, sizeof(buf), format, arg_ptr);
+ va_end(arg_ptr);
if (syslog_facility >= 0) {
if (loglevel <= verbosity) {
}
else if (loglevel <= verbosity) {
struct timeval tv;
- struct tm *tim;
+ struct tm tim;
time_t unixtime;
gettimeofday(&tv, NULL);
/* Promote to time_t; types differ on some OSes (like darwin) */
unixtime = tv.tv_sec;
- tim = localtime(&unixtime);
+ localtime_r(&unixtime, &tim);
/*
* Log provides millisecond accuracy. If you need
* microsecond accuracy and your OS supports it, change
/* Millisecond display */
fprintf(stderr,
"%04d/%02d/%02d %2d:%02d:%02d.%03ld [%3d] %s",
- tim->tm_year + 1900, tim->tm_mon + 1,
- tim->tm_mday, tim->tm_hour, tim->tm_min,
- tim->tm_sec, (long)tv.tv_usec / 1000,
+ tim.tm_year + 1900, tim.tm_mon + 1,
+ tim.tm_mday, tim.tm_hour, tim.tm_min,
+ tim.tm_sec, (long)tv.tv_usec / 1000,
CC->cs_pid, buf);
#endif
/* Microsecond display */
fprintf(stderr,
"%04d/%02d/%02d %2d:%02d:%02d.%06ld [%3d] %s",
- tim->tm_year + 1900, tim->tm_mon + 1,
- tim->tm_mday, tim->tm_hour, tim->tm_min,
- tim->tm_sec, (long)tv.tv_usec,
+ tim.tm_year + 1900, tim.tm_mon + 1,
+ tim.tm_mday, tim.tm_hour, tim.tm_min,
+ tim.tm_sec, (long)tv.tv_usec,
CC->cs_pid, buf);
} else {
#if 0
/* Millisecond display */
fprintf(stderr,
"%04d/%02d/%02d %2d:%02d:%02d.%03ld %s",
- tim->tm_year + 1900, tim->tm_mon + 1,
- tim->tm_mday, tim->tm_hour, tim->tm_min,
- tim->tm_sec, (long)tv.tv_usec / 1000, buf);
+ tim.tm_year + 1900, tim.tm_mon + 1,
+ tim.tm_mday, tim.tm_hour, tim.tm_min,
+ tim.tm_sec, (long)tv.tv_usec / 1000, buf);
#endif
/* Microsecond display */
fprintf(stderr,
"%04d/%02d/%02d %2d:%02d:%02d.%06ld %s",
- tim->tm_year + 1900, tim->tm_mon + 1,
- tim->tm_mday, tim->tm_hour, tim->tm_min,
- tim->tm_sec, (long)tv.tv_usec, buf);
+ tim.tm_year + 1900, tim.tm_mon + 1,
+ tim.tm_mday, tim.tm_hour, tim.tm_min,
+ tim.tm_sec, (long)tv.tv_usec, buf);
}
fflush(stderr);
}
* a TCP port. The server shuts down if the bind fails.
*
*/
-int ig_tcp_server(int port_number, int queue_len)
+int ig_tcp_server(char *ip_addr, int port_number, int queue_len)
{
struct sockaddr_in sin;
int s, i;
memset(&sin, 0, sizeof(sin));
sin.sin_family = AF_INET;
- sin.sin_addr.s_addr = INADDR_ANY;
sin.sin_port = htons((u_short)port_number);
+ if (ip_addr == NULL) {
+ sin.sin_addr.s_addr = INADDR_ANY;
+ }
+ else {
+ sin.sin_addr.s_addr = inet_addr(ip_addr);
+ }
+
+ if (sin.sin_addr.s_addr == INADDR_NONE) {
+ sin.sin_addr.s_addr = INADDR_ANY;
+ }
s = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
* called this function. If there's no such binding (for example, if it's
* called by the housekeeper thread) then a generic 'master' CC is returned.
*
- * It's inlined because it's used *VERY* frequently.
+ * This function is used *VERY* frequently and must be kept small.
*/
-INLINE struct CitContext *MyContext(void) {
- return ((pthread_getspecific(MyConKey) == NULL)
- ? &masterCC
- : (struct CitContext *) pthread_getspecific(MyConKey)
+struct CitContext *MyContext(void) {
+
+ register struct CitContext *c;
+
+ return ((c = (struct CitContext *) pthread_getspecific(MyConKey),
+ c == NULL) ? &masterCC : c
);
}
/*
* buffer_output() ... tell client_write to buffer all output until
- * instructed to dump it all out later
+ * instructed to dump it all out later
*/
void buffer_output(void) {
if (CC->buffering == 0) {
}
/*
- * unbuffer_output() ... dump out all that output we've been buffering.
+ * flush_output() ... dump out all that output we've been buffering.
+ */
+void flush_output(void) {
+ if (CC->buffering == 1) {
+ client_write(CC->output_buffer, CC->buffer_len);
+ CC->buffer_len = 0;
+ }
+}
+
+/*
+ * unbuffer_output() ... stop buffering output.
*/
void unbuffer_output(void) {
if (CC->buffering == 1) {
CC->buffering = 0;
+ /* We don't call flush_output because we can't. */
client_write(CC->output_buffer, CC->buffer_len);
+ CC->buffer_len = 0;
free(CC->output_buffer);
CC->output_buffer = NULL;
- CC->buffer_len = 0;
}
}
/*
* cprintf() ... Send formatted printable data to the client. It is
- * implemented in terms of client_write() but remains in
- * sysdep.c in case we port to somewhere without va_args...
+ * implemented in terms of client_write() but remains in
+ * sysdep.c in case we port to somewhere without va_args...
*/
void cprintf(const char *format, ...) {
- va_list arg_ptr;
- char buf[SIZ];
+ va_list arg_ptr;
+ char buf[SIZ];
- va_start(arg_ptr, format);
- if (vsnprintf(buf, sizeof buf, format, arg_ptr) == -1)
+ va_start(arg_ptr, format);
+ if (vsnprintf(buf, sizeof buf, format, arg_ptr) == -1)
buf[sizeof buf - 2] = '\n';
client_write(buf, strlen(buf));
va_end(arg_ptr);
if ((ret = pthread_attr_setstacksize(&attr, 128 * 1024))) {
lprintf(CTDL_EMERG, "pthread_attr_setstacksize: %s\n", strerror(ret));
time_to_die = -1;
+ pthread_attr_destroy(&attr);
return;
}
n->next = worker_list;
worker_list = n;
+ pthread_attr_destroy(&attr);
}
struct CitContext *ptr;
struct CitContext *bind_me = NULL;
fd_set readfds;
- int retval;
+ int retval = 0;
struct CitContext *con= NULL; /* Temporary context pointer */
struct ServiceFunctionHook *serviceptr;
int ssock; /* Descriptor for client socket */
while (!time_to_die) {
- /*
- * A naive implementation would have all idle threads
- * calling select() and then they'd all wake up at once
- * (known in computer science as the "thundering herd"
- * problem). We solve this problem by putting the select()
- * in a critical section, so only one thread has the
- * opportunity to wake up. If we wake up on a master
- * socket, create a new session context; otherwise, just
- * bind the thread to the context we want and go on our
- * merry way.
- */
-
/* make doubly sure we're not holding any stale db handles
* which might cause a deadlock.
*/
cdb_check_handles();
- force_purge = 0;
+do_select: force_purge = 0;
bind_me = NULL; /* Which session shall we handle? */
- begin_critical_section(S_I_WANNA_SELECT);
-
/* Initialize the fdset. */
FD_ZERO(&readfds);
highest = 0;
if (bind_me) goto SKIP_SELECT;
-do_select: /* Only select() if the server isn't being told to shut down. */
+ /* If we got this far, it means that there are no sessions
+ * which a previous thread marked for attention, so we go
+ * ahead and get ready to select().
+ */
- /* Add the various master sockets to the fdset. */
+ /* First, add the various master sockets to the fdset. */
for (serviceptr = ServiceHookTable; serviceptr != NULL;
serviceptr = serviceptr->next ) {
m = serviceptr->msock;
tv.tv_usec = 0;
retval = select(highest + 1, &readfds, NULL, NULL, &tv);
}
- else {
- end_critical_section(S_I_WANNA_SELECT);
- break;
- }
+
+ if (time_to_die) return(NULL);
/* Now figure out who made this select() unblock.
* First, check for an error or exit condition.
strerror(errno));
}
else {
- lprintf(CTDL_NOTICE,
+ lprintf(CTDL_DEBUG,
"New client socket %d\n",
ssock);
}
}
- if (time_to_die) {
- end_critical_section(S_I_WANNA_SELECT);
- break;
- }
-
/* It must be a client socket. Find a context that has data
* waiting on its socket *and* is in the CON_IDLE state. Any
* active sockets other than our chosen one are marked as
}
}
end_critical_section(S_SESSION_TABLE);
-SKIP_SELECT: end_critical_section(S_I_WANNA_SELECT);
+SKIP_SELECT:
/* We're bound to a session */
if (bind_me != NULL) {
become_session(bind_me);
}
/* If control reaches this point, the server is shutting down */
- --num_threads;
- return NULL;
+ return(NULL);
}