SESSION LAYER PROTOCOL FOR CITADEL/UX
- (c) 1995-2000 by Art Cancro et. al. All Rights Reserved
-
-
+ (c) 1995-2004 by Art Cancro et. al. All Rights Reserved
+
+
INTRODUCTION
- ------------
+ ------------
This is an attempt to document the session layer protocol used by the
Citadel/UX system, beginning with version 4.00, which is the first version
to implement a client/server paradigm. It is intended as a resource for
programmers who intend to develop their own Citadel clients, but it may have
other uses as well.
-
-
+
+
IMPORTANT NOTE TO DEVELOPERS!
-----------------------------
-
+
Anyone who wants to add commands or other functionality to this protocol,
*please* get in touch so that these efforts can be coordinated. New
commands added by other developers can be added to this document, so we
the same name but perform different functions. If you don't coordinate new
developments ahead of time, please at least send in an e-mail documenting
what you did, so that your new commands can be added to this document.
-
+
The coordinator of the Citadel/UX project is Art Cancro
-<ajc@uncnsrd.mt-kisco.ny.us>.
-
-
+<ajc@uncensored.citadel.org>.
+
+
CONNECTING TO A SERVER
----------------------
-
+
The protocols used below the session layer are beyond the scope of this
document, but we will briefly cover the methodology employed by Citadel/UX.
-
+
Citadel/UX offers Citadel BBS service using TCP/IP. It does so via a
multithreaded server listening on a TCP port. Older (4.xx) versions employed
an inetd-based server.
-
- The port number officially assigned to Citadel by the IANA is TCP/504. Since
+
+ The port number officially assigned to Citadel by the IANA is 504/tcp. Since
our session layer assumes a clean, reliable, sequenced connection, the use
of UDP would render the server unstable and unusable, so we stick with TCP.
-
-
+
+
GENERAL INFORMATION ABOUT THE SERVER
------------------------------------
-
+
The server is connection-oriented and stateful: each client requires its own
connection to a server process, and when a command is sent, the client must
read the response, and then transfer data or change modes if necessary.
-
+
The session layer is very much like other Internet protocols such as SMTP
or NNTP. A client program sends one-line commands to the server, and the
server responds with a three-digit numeric result code followed by a message
describing what happened. This cycle continues until the end of the
session.
-
+
Unlike protocols such as FTP, all data transfers occur in-band. This means
that the same connection that is used for exchange of client/server
messages, will also be used to transfer data back and forth. (FTP opens a
-separate connection for data transfers.) We do this to allow the server to
-function over transports which can only handle one session at a time (such
-as a dialup connection).
-
-
+separate connection for data transfers.) This keeps protocol administration
+straightforward, as it can traverse firewalls without any special protocol
+support on the firewall except for opening the port number.
+
+
RESULT CODES
------------
-
+
The server will respond to all commands with a 3-digit result code, which
will be the first three characters on the line. The rest of the line may
contain a human-readable string explaining what happened. (Some client
software will display some of these strings to the user.)
-
+
The first digit is the most important. The following codes are defined for
this position: ERROR, OK, MORE_DATA, LISTING_FOLLOWS, and SEND_LISTING.
-
+
The second and third digits may provide a reason as to why a command
succeeded or failed. See ipcdef.h for the available codes.
-
+
ERROR means the command did not complete.
OK means the command executed successfully.
MORE_DATA means the command executed partially. Usually this means that
receive this type of response unless it indicates to the server that it is
capable of handling them; see the writeup of the ASYN command later in this
document.
-
+
PARAMETERIZATION
----------------
-
+
Zero or more parameters may be passed to a command. When more than one
parameter is passed to a command, they should be separated by the "|"
symbol like this:
SETU 80|24|260
In this example, we're using the "SETU" command and passing three
parameters: 80, 24, and 260.
-
+
When the server spits out data that has parameters, if more than one
parameter is returned, they will be separated by the "|" symbol like
this:
In this example, we just executed the "GETU" command, and it returned us
an OK result code (the '2' in the 200) and three parameters: 80, 24, and
260.
-
-
+
+
COMMANDS
--------
-
+
This is a listing of all the commands that a Citadel/UX server can execute.
-
-
+
+
NOOP (NO OPeration)
-
+
This command does nothing. It takes no arguments and always returns
OK. It is intended primarily for testing and development, but it might also
be used as a "keep alive" command to prevent the server from timing out, if
it's running over a transport that needs this type of thing.
-
-
+
+
ECHO (ECHO something)
-
+
This command also does nothing. It simply returns OK followed by whatever
its arguments are.
-
-
+
+
QUIT (QUIT)
-
+
Terminate the server connection. This command takes no arguments. It
returns OK and closes the connection immediately.
-
-
+
+
LOUT (LogOUT)
-
+
Log out the user without closing the server connection. It always returns
OK even if no user is logged in.
-
-
+
+
USER (send USER name)
-
+
The first step in logging in a user. This command takes one argument: the
name of the user to be logged in. If the user exists, a MORE_DATA return
code will be sent, which means the client should execute PASS as the next
-command. If the user does not exist, ERROR is returned.
-
-
+command. If the user does not exist, ERROR + NO_SUCH_USER is returned.
+
+
PASS (send PASSword)
-
+
The second step in logging in a user. This command takes one argument: the
password for the user we are attempting to log in. If the password doesn't
match the correct password for the user we specified for the USER command,
-or if a USER command has not been executed yet, ERROR is returned. If the
-password is correct, OK is returned and the user is now logged in... and
-most of the other server commands can now be executed. Along with OK, the
-following parameters are returned:
-
+ERROR + PASSWORD_REQUIRED is returned. If a USER command has not been
+executed yet, ERROR + USERNAME_REQUIRED is returned. If a user is already
+logged in, ERROR + ALREADY_LOGGED_IN is returned. If the password is
+correct, OK is returned and the user is now logged in... and most of the
+other server commands can now be executed. Along with OK, the following
+parameters are returned:
+
0 - The user's name (in case the client wants the right upper/lower casing)
1 - The user's current access level
2 - Times called
3 - Messages posted
4 - Various flags (see citadel.h)
5 - User number
-
-
+ 6 - Time of last call (UNIX timestamp)
+
+
NEWU (create NEW User account)
-
- This command creates a new user account and logs it in. The argument to
+
+ This command creates a new user account AND LOGS IT IN. The argument to
this command will be the name of the account. No case conversion is done
on the name. Note that the new account is installed with a default
configuration, and no password, so the client should immediately prompt the
user for a password and install it with the SETP command as soon as this
command completes. This command returns OK if the account was created and
-logged in, or ERROR if another user already exists with this name. If OK,
-it will also return the same parameters that PASS returns.
-
-
+logged in, ERROR + ALREADY_EXISTS if another user already exists with this
+name, ERROR + NOT_HERE if self-service account creation is disabled,
+ERROR + MAX_SESSIONS_EXCEEDED if too many users are logged in, ERROR +
+USERNAME_REQUIRED if a username was not provided, or ERROR + ILELGAL_VALUE
+if the username provided is invalid. If OK, it will also return the same
+parameters that PASS returns.
+
+ Please note that the NEWU command should only be used for self-service
+user account creation. For administratively creating user accounts, please
+use the CREU command.
+
+
SETP (SET new Password)
-
+
This command sets a new password for the currently logged in user. The
argument to this command will be the new password. The command always
returns OK, unless the client is not logged in, in which case it will return
-ERROR.
-
-
+ERROR + NOT_LOGGED_IN, or if the user is an auto-login user, in which case
+it will return ERROR + NOT_HERE.
+
+
+ CREU (CREate new User account)
+
+ This command creates a new user account AND DOES NOT LOG IT IN. The first
+argument to this command will be the name of the account. No case conversion
+is done on the name. Note that the new account is installed with a default
+configuration, and no password. The second argument is optional, and will be
+an initial password for the user. This command returns OK if the account was
+created, ERROR + HIGHER_ACCESS_REQUIRED if the user is not an Aide, ERROR +
+USERNAME_REQUIRED if no username was specified, or ERROR + ALREADY_EXISTS if
+another user already exists with this name.
+
+ Please note that CREU is intended to be used for activities in which a
+system administrator is creating user accounts. For self-service user
+account creation, use the NEWU command.
+
+
LKRN (List Known Rooms with New messages)
-
- List known rooms with new messages. If the client is not logged in, ERROR
-is returned. Otherwise, LISTING_FOLLOWS is returned, followed by the room
-listing. Each line in the listing contains the full name of a room, followed
-by the '|' symbol, and then a number that may contain the following bits:
+ List known rooms with new messages. If the client is not logged in, ERROR +
+NOT_LOGGED_IN is returned. Otherwise, LISTING_FOLLOWS is returned, followed
+by the room listing. Each line in the listing contains the full name of a
+room, followed by the '|' symbol, and then a number that may contain the
+following bits:
#define QR_PERMANENT 1 /* Room does not purge */
#define QR_PRIVATE 4 /* Set for any type of private room */
#define QR_PREFONLY 4096 /* Preferred status needed to enter */
#define QR_READONLY 8192 /* Aide status required to post */
+ Then it returns another '|' symbol, followed by a second set of bits comprised
+of the following:
+
+#define QR2_SYSTEM 1 /* System room; hide by default */
+#define QR2_SELFLIST 2 /* Self-service mailing list mgmt */
Other bits may be defined in the future. The listing terminates, as with
all listings, with "000" on a line by itself.
-
- Starting with version 4.01 and above, floors are supported. The first
+
+ Starting with version 4.01 and above, floors are supported. The first
argument to LKRN should be the number of the floor to list rooms from. Only
rooms from this floor will be listed. If no arguments are passed to LKRN, or
if the floor number requested is (-1), rooms on all floors will be listed.
-
+
The third field displayed on each line is the number of the floor the room
is on. The LFLR command should be used to associate floor numbers with
floor names.
-
+
The fourth field displayed on each line is a "room listing order." Unless
there is a compelling reason not to, clients should sort any received room
listings by this value.
+
+ The fifth field is a special bit bucket containing fields which pertain to
+room access controls:
+#define UA_KNOWN 2 /* Known room */
+#define UA_GOTOALLOWED 4 /* Access will be granted to this room
+ * if the user calls it up by name */
+#define UA_HASNEWMSGS 8 /* Unread messages exist in room */
+#define UA_ZAPPED 16 /* Zapped from known rooms list */
- LKRO (List Known Rooms with Old [no new] messages)
+ LKRO (List Known Rooms with Old [no new] messages)
+
This follows the same usage and format as LKRN.
-
-
+
+
LZRM (List Zapped RooMs)
-
+
This follows the same usage and format as LKRN and LKRO.
-
-
+
+
LKRA (List All Known Rooms)
-
+
Same format. Lists all known rooms, with or without new messages.
-
-
+
+
LRMS (List all accessible RooMS)
-
+
Again, same format. This command lists all accessible rooms, known and
forgotten, with and without new messages. It does not, however, list
inaccessible private rooms.
-
-
+
+
+ LPRM (List all Public RooMs)
+
+ Again, same format. This command lists all public rooms, and nothing else.
+Unlike the other list rooms commands, this one can be executed without logging
+in.
+
+
GETU (GET User configuration)
-
+
This command retrieves the screen dimensions and user options for the
-currently logged in account. ERROR will be returned if no user is logged
-in, of course. Otherwise, OK will be returned, followed by four parameters.
-The first parameter is the user's screen width, the second parameter is the
-user's screen height, and the third parameter is a bag of bits with the
-following meanings:
-
+currently logged in account. ERROR + NOT_LOGGED_IN will be returned if no
+user is logged in, of course. Otherwise, OK will be returned, followed by
+four parameters. The first parameter is the user's screen width, the second
+parameter is the user's screen height, and the third parameter is a bag of
+bits with the following meanings:
+
#define US_LASTOLD 16 /* Print last old message with new */
#define US_EXPERT 32 /* Experienced user */
#define US_UNLISTED 64 /* Unlisted userlog entry */
#define US_NOPROMPT 128 /* Don't prompt after each message */
#define US_DISAPPEAR 512 /* Use "disappearing msg prompts" */
#define US_PAGINATOR 2048 /* Pause after each screen of text */
-
+
There are other bits, too, but they can't be changed by the user (see below).
-
- The fourth parameter, if present, is the moderation level this user is
-filtering at.
-
-
+
+
SETU (SET User configuration)
-
+
This command does the opposite of SETU: it takes the screen dimensions and
user options (which were probably obtained with a GETU command, and perhaps
modified by the user) and writes them to the user account. This command
-should be passed four parameters: the screen width, the screen height,
-the option bits (see above), and the desired moderation level to filter at.
-
+should be passed three parameters: the screen width, the screen height, and
+the option bits (see above). It returns ERROR + NOT_LOGGED_IN if no user is
+logged in, and ERROR + ILLEGAL_VALUE if the parameters are incorrect.
+
Note that there exist bits here which are not listed in this document. Some
are flags that can only be set by Aides or the system administrator. SETU
-will ignore attempts to toggle these bits. There also may be more user
+will ignore attempts to toggle these bits. There also may be more user
settable bits added at a later date. To maintain later downward compatibility,
the following procedure is suggested:
-
+
1. Execute GETU to read the current flags
2. Toggle the bits that we know we can toggle
3. Execute SETU to write the flags
-
+
If we are passed a bit whose meaning we don't know, it's best to leave it
alone, and pass it right back to the server. That way we can use an old
client on a server that uses an unknown bit without accidentally clearing
it every time we set the user's configuration.
-
-
+
+
GOTO (GOTO a room)
-
+
This command is used to goto a new room. When the user first logs in (login
is completed after execution of the PASS command) this command is
automatically and silently executed to take the user to the first room in the
system (usually called the Lobby).
-
+
This command can be passed one or two parameters. The first parameter is,
of course, the name of the room. Although it is not case sensitive, the
full name of the room must be used. Wildcard matching or unique string
matching of room names should be the responsibility of the client.
-
+
Note that the reserved room name "_BASEROOM_" can be passed to the server
to cause the goto command to take the user to the first room in the system,
traditionally known as the Lobby>. As long as a user is logged in, a
GOTO command to _BASEROOM_ is guaranteed to succeed. This is useful to
allow client software to return to the base room when it doesn't know
where else to go.
-
+
There are also two additional reserved room names:
"_MAIL_" translates to the system's designated room for e-mail messages.
"_BITBUCKET_" goes to whatever room has been chosen for messages
it completes. For passworded rooms, access will be denied if the password
is not supplied or is incorrect, or the command will complete successfully
if the password is correct.
-
+
+ The third (and also) optional parameter is a "transient" flag. Normally,
+when a user enters a private and/or zapped room, the room is added to the
+user's known rooms list. If the transient flag is set to non-zero, this is
+called a "transient goto" which causes the user to enter the room without
+adding the room to the known rooms list.
+
The possible result codes are:
-
+
OK - The command completed successfully. User is now in the room.
(See the list of returned parameters below)
-
+
ERROR - The command did not complete successfully. Check the second and
third positions of the result code to find out what happened:
-
+
NOT_LOGGED_IN - Of course you can't go there. You didn't log in.
PASSWORD_REQUIRED - Either a password was not supplied, or the supplied
password was incorrect.
- NO_SUCH_ROOM - The requested room does not exist.
-
+ ROOM_NOT_FOUND - The requested room does not exist.
+
The typical procedure for entering a passworded room would be:
-
+
1. Execute a GOTO command without supplying any password.
- 2. ERROR+PASSWORD_REQUIRED will be returned. The client now knows that
+ 2. ERROR + PASSWORD_REQUIRED will be returned. The client now knows that
the room is passworded, and prompts the user for a password.
3. Execute a GOTO command, supplying both the room name and the password.
4. If OK is returned, the command is complete. If, however,
-ERROR+PASSWORD_REQUIRED is still returned, tell the user that the supplied
+ERROR + PASSWORD_REQUIRED is still returned, tell the user that the supplied
password was incorrect. The user remains in the room he/she was previously
in.
-
+
When the command succeeds, these parameters are returned:
0. The name of the room
1. Number of unread messages in this room
9. The number of new Mail messages the user has (useful for alerting the
user to the arrival of new mail during a session)
10. The floor number this room resides on
-
-
- MSGS (get pointers to MeSsaGeS in this room)
+ 11. The *current* "view" for this room (see views.txt for more info)
+ 12. The *default* "view" for this room
+ The default view gives the client a hint as to what views the user should
+be allowed to select. For example, it would be confusing to allow messages
+in a room intended for calendar items. The server does not enforce these
+restrictions, though.
+
+
+ MSGS (get pointers to MeSsaGeS in this room)
+
This command obtains a listing of all the messages in the current room
which the client may request. This command may be passed a single parameter:
either "all", "old", or "new" to request all messages, only old messages, or
which case that many message pointers will be returned, or "first" plus a
number, for the corresponding effect. If no parameters are specified, "all"
is assumed.
-
+
In Citadel/UX 5.00 and above, the client may also specify "gt" plus a number,
to list all messages in the current room with a message number greater than
the one specified.
-
+
The third argument, valid only in Citadel/UX 5.60 and above, may be either
0 or 1. If it is 1, this command behaves differently: before a listing is
returned, the client must transmit a list of fields to search for. The field
headers are listed below in the writeup for the "MSG0" command.
-
- This command can return three possible results. An ERROR code may be returned
-if no user is currently logged in or if something else went wrong. Otherwise,
-LISTING_FOLLOWS will be returned, and the listing will consist of zero or
-more message numbers, one per line. The listing ends, as always, with the
-string "000" alone on a line by itself. The listed message numbers can be used
-to request messages from the system. If "search mode" is being used, the
-server will return START_CHAT_MODE, and the client is expected to transmit
-the search criteria, and then read the message list.
-
+
+ This command can return three possible results. ERROR + NOT_LOGGED_IN will
+be returned if no user is currently logged in. Otherwise, LISTING_FOLLOWS
+will be returned, and the listing will consist of zero or more message
+numbers, one per line. The listing ends, as always, with the string "000"
+alone on a line by itself. The listed message numbers can be used to request
+messages from the system. If "search mode" is being used, the server will
+return START_CHAT_MODE, and the client is expected to transmit the search
+criteria, and then read the message list.
+
Since this is somewhat complex, here are some examples:
-
+
Example 1: Read all new messages
-
+
Client: MSGS NEW
Server: 100 Message list...
523218
523293
523295
000
-
+
Example 2: Read the last five messages
-
+
Client: MSGS LAST|5
Server: 100 Message list...
523190
523293
523295
000
-
+
Example 3: Read all messages written by "IGnatius T Foobar"
-
+
Client: MSGS ALL|0|1
Server: 800 Send template then receive message list
Client: from|IGnatius T Foobar
521720
522571
000
-
+
Note that in "search mode" the client may specify any number of search
criteria. These criteria are applied with an AND logic.
-
-
-
+
+
MSG0 (read MeSsaGe, mode 0)
-
+
This is a command used to read the text of a message. "Mode 0" implies that
other MSG commands (MSG1, MSG2, etc.) will probably be added later on to read
messages in more robust formats. This command should be passed two arguments.
-The first is the message number of the message being requested. In server
-version 4.04 and above, the second argument may be set to either 0 to read the
-entire message, or 1 to read the headers only.
-
- The server should, of course, make sure that the client actually has access
-to the message being requested before honoring this request. Citadel/UX does
-so by checking the message number against the contents of the current room. If
-it's not there, the request is denied.
-
- If the request is denied, an ERROR code will be returned. Otherwise, the
-LISTING_FOLLOWS code will be returned, followed by the contents of the message.
-The following fields may be sent:
-
+The first is the message number of the message being requested. The second
+argument specifies whether the client wants headers and/or message body:
+ 0 = Headers and body
+ 1 = Headers only
+ 2 = Body only
+
+ If the request is denied, ERROR + NOT_LOGGED_IN or ERROR + MESSAGE_NOT_FOUND
+will be returned. Otherwise, LISTING_FOLLOWS will be returned, followed by
+the contents of the message. The following fields may be sent:
+
type= Formatting type. The currently defined types are:
0 = "traditional" Citadel formatting. This means that newlines should be
treated as spaces UNLESS the first character on the next line is a space. In
-other words, only indented lines should generate a newline on the user's screen
+other words, only indented lines should generate a newline on the user's screen
when the message is being displayed. This allows a message to be formatted to
the reader's screen width. It also allows the use of proportional fonts.
1 = a simple fixed-format message. The message should be displayed to
columns on a screen.
4 = MIME format message. The message text is expected to contain a header
with the "Content-type:" directive (and possibly others).
-
+
msgn= The message ID of this message on the system it originated on.
path= An e-mailable path back to the user who wrote the message.
node= The short node name of the system this message originated on.
hnod= The long node name of the system this message originated on.
zaps= The id/node of a message which this one zaps (supersedes).
-
+
+ part= Information about a MIME part embedded in this message.
+ pref= Information about a multipart MIME prefix such as "multipart/mixed"
+ or "multipart/alternative". This will be output immediately prior
+ to the various "part=" lines which make up the multipart section.
+ suff= Information about a multipart MIME suffix. This will be output
+ immediately following the various "part=" lines which make up the
+ multipart section.
+
text Note that there is no "=" after the word "text". This string
signifies that the message text begins on the next line.
-
-
+
+
WHOK (WHO Knows room)
-
- This command is available only to Aides. ERROR+HIGHER_ACCESS_REQUIRED will
-be returned if the user is not an Aide. Otherwise, it returns
+
+ This command is available only to Aides. ERROR + HIGHER_ACCESS_REQUIRED
+will be returned if the user is not an Aide. Otherwise, it returns
LISTING_FOLLOWS and then lists, one user per line, every user who has
access to the current room.
-
-
+
+
INFO (get server INFO)
-
+
This command will *always* return LISTING_FOLLOWS and then print out a
listing of zero or more strings. Client software should be written to expect
anywhere from a null listing to an infinite number of lines, to allow later
backward compatibility. The current implementation defines the following
parts of the listing:
-
+
Line 1 - Your unique session ID on the server
Line 2 - The node name of the server BBS
Line 3 - Human-readable node name of the server BBS
Line 13 - The "nonce" for this session, for support of APOP-style
authentication. If this field is present, clients may authenticate
in this manner.
-
+ Line 14 - Set to nonzero if this server supports the QNOP command.
+ Line 15 - Set to nonzero if this server is capable of connecting to a
+ directory service using LDAP.
+
*** NOTE! *** The "server type" code is intended to promote global
compatibility in a scenario in which developers have added proprietary
features to their servers or clients. We are attempting to avoid a future
situation in which users need to keep different client software around for
each BBS they use. *Please*, if you are a developer and plan to add
proprietary features:
-
+
-> Your client programs should still be able to utilize servers other than
your own.
-> Clients other than your own should still be able to utilize your server,
even if your proprietary extensions aren't supported.
- -> Please contact Art Cancro <ajc@uncnsrd.mt-kisco.ny.us> and obtain a unique
+ -> Please contact Art Cancro <ajc@uncensored.citadel.org> and obtain a unique
server type code, which can be assigned to your server program.
-> If you document what you did in detail, perhaps it can be added to a
future release of the Citadel/UX program, so everyone can enjoy it. Better
yet, just work with the Citadel development team on the main source tree.
-
+
If everyone follows this scheme, we can avoid a chaotic situation with lots
of confusion about which client program works with which server, etc. Client
software can simply check the server type (and perhaps the revision level)
-to determine ahead of time what commands may be utilized.
-
+to determine ahead of time what commands may be utilized.
+
Please refer to "developers.txt" for information on what codes belong to whom.
-
-
+
+
RDIR (Read room DIRectory)
-
- Use this command to read the directory of a directory room. ERROR+NOT_HERE
-will be returned if the room has no directory, or some other error; ERROR +
-HIGHER_ACCESS_REQUIRED will be returned if the room's directory is not
-visible and the user does not have Aide or Room Aide privileges; otherwise
-LISTING_FOLLOWS will be returned, followed by the room's directory. Each
-line of the directory listing will contain three fields: a filename, the
-length of the file, and a description.
-
+
+ Use this command to read the directory of a directory room. ERROR + NOT_HERE
+will be returned if the room has no directory, ERROR + HIGHER_ACCESS_REQUIRED
+will be returned if the room's directory is not visible and the user does not
+have Aide or Room Aide privileges, ERROR + NOT_LOGGED_IN will be returned if
+the user is not logged in; otherwise LISTING_FOLLOWS will be returned,
+followed by the room's directory. Each line of the directory listing will
+contain three fields: a filename, the length of the file, and a description.
+
The server message contained on the same line with LISTING_FOLLOWS will
contain the name of the system and the name of the directory, such as:
- uncnsrd.mt-kisco.ny.us|/usr/bbs/files/my_room_directory
-
-
+
+ uncensored.citadel.org|/usr/bbs/files/my_room_directory
+
+
SLRP (Set Last-message-Read Pointer)
-
- This command is used to mark messages as having been read. Its sole parameter
-is the number of the last message that has been read. This allows the pointer
-to be set at any arbitrary point in the room. Optionally, the parameter
-"highest" may be used instead of a message number, to set the pointer to the
-number of the highest message in the room, effectively marking all messages
-in the room as having been read (ala the Citadel <G>oto command).
-
- The command will return OK if the pointer was set, or ERROR if something
-went wrong. If OK is returned, it will be followed by a single argument
-containing the message number the last-read-pointer was set to.
-
-
+
+ This command marks all messages in the current room as read (seen) up to and
+including the specified number. Its sole parameter is the number of the last
+message that has been read. This allows the pointer to be set at any
+arbitrary point in the room. Optionally, the parameter "highest" may be used
+instead of a message number, to set the pointer to the number of the highest
+message in the room, effectively marking all messages in the room as having
+been read (ala the Citadel <G>oto command).
+
+ The command will return OK if the pointer was set, or ERROR + NOT_LOGGED_IN
+if the user is not logged in. If OK is returned, it will be followed by a
+single argument containing the message number the last-read-pointer was set to.
+
+
INVT (INViTe a user to a room)
-
+
This command may only be executed by Aides, or by the room aide for the
current room. It is used primarily to add users to invitation-only rooms,
but it may also be used in other types of private rooms as well. Its sole
parameter is the name of the user to invite.
-
- The command will return OK if the operation succeeded, or ERROR if it did
-not. ERROR+HIGHER_ACCESS_REQUIRED may also be returned if the operation
-would have been possible if the user had higher access, and ERROR+NOT_HERE
-may be returned if the room is not a private room.
-
-
+
+ The command will return OK if the operation succeeded. ERROR + NO_SUCH_USER
+will be returned if the user does not exist, ERROR + HIGHER_ACCESS_REQUIRED
+will be returned if the operation would have been possible if the user had
+higher access, and ERROR + NOT_HERE may be returned if the room is not a
+private room.
+
+
KICK (KICK a user out of a room)
-
+
This is the opposite of INVT: it is used to kick a user out of a private
room. It can also be used to kick a user out of a public room, but the
effect will only be the same as if the user <Z>apped the room - a non-stupid
user can simply un-zap the room to get back in.
-
-
+
+
GETR (GET Room attributes)
-
+
This command is used for editing the various attributes associated with a
room. A typical "edit room" command would work like this:
1. Use the GETR command to get the current attributes
2. Change some of them around
3. Use SETR (see below) to save the changes
4. Possibly also change the room aide using the GETA and SETA commands
-
+
GETR takes no arguments. It will only return OK if the SETR command will
also return OK. This allows client software to tell the user that he/she
can't edit the room *before* going through the trouble of actually doing the
editing. Possible return codes are:
-
+
ERROR+NOT_LOGGED_IN - No user is logged in.
ERROR+HIGHER_ACCESS_REQUIRED - Not enough access. Typically, only aides
and the room aide associated with the current room, can access this command.
- ERROR+NOT_HERE - Lobby>, Mail>, and Aide> cannot be edited.
OK - Command succeeded. Parameters are returned.
-
+
If OK is returned, the following parameters will be returned as well:
-
+
0. The name of the room
1. The room's password (if it's a passworded room)
2. The name of the room's directory (if it's a directory room)
3. Various flags (bits) associated with the room (see LKRN cmd above)
4. The floor number on which the room resides
5. The room listing order
-
-
+ 6. The default view for the room (see views.txt)
+ 7. A second set of flags (bits) associated with the room
+
+
SETR (SET Room attributes)
-
+
This command sets various attributes associated with the current room. It
should be passed the following arguments:
-
+
0. The name of the room
1. The room's password (if it's a passworded room)
2. The name of the room's directory (if it's a directory room)
4. "Bump" flag (see below)
5. The floor number on which the room should reside
6. The room listing order
-
+ 7. The default view for the room (see views.txt)
+ 8. A second set of flags (bits) associated with the room
+
*Important: You should always use GETR to retrieve the current attributes of
the room, then change what you want to change, and then use SETR to write it
all back. This is particularly important with respect to the flags: if a
particular bit is set, and you don't know what it means, LEAVE IT ALONE and
only toggle the bits you want to toggle. This will allow for upward
compatibility.
-
+
+ The _BASEROOM_, user's Mail> and Aide> rooms can only be partially edited.
+Any changes which cannot be made will be silently ignored.
+
If the room is a private room, you have the option of causing all users who
currently have access, to forget the room. If you want to do this, set the
"bump" flag to 1, otherwise set it to 0.
-
-
+
+
GETA
-
+
This command is used to get the name of the Room Aide for the current room.
-It will return ERROR+NOT_LOGGED_IN if no user is logged in, ERROR if there
-is no current room, or OK if the command succeeded. Along with OK there will
-be returned one parameter: the name of the Room Aide.
-
-
+It will return ERROR + NOT_LOGGED_IN if no user is logged in, or OK if the
+command succeeded. Along with OK there will be returned one parameter: the
+name of the Room Aide. A conforming server must guarantee that the user is
+always in some room.
+
+
SETA
-
+
The opposite of GETA, used to set the Room Aide for the current room. One
parameter should be passed, which is the name of the user who is to be the
new Room Aide. Under Citadel/UX, this command may only be executed by Aides
and by the *current* Room Aide for the room. Return codes possible are:
- ERROR+NOT_LOGGED_IN (Not logged in.)
- ERROR+HIGHER_ACCESS_REQUIRED (Higher access required.)
- ERROR+NOT_HERE (No current room, or room cannot be edited.
-Under Citadel/UX, the Lobby> Mail> and Aide> rooms are non-editable.)
+ ERROR + NOT_LOGGED_IN (Not logged in.)
+ ERROR + HIGHER_ACCESS_REQUIRED (Higher access required.)
+ ERROR + NOT_HERE (Room cannot be edited.)
OK (Command succeeded.)
-
-
+
+
ENT0 (ENTer message, mode 0)
-
+
This command is used to enter messages into the system. It accepts four
arguments:
-
+
0 - Post flag. This should be set to 1 to post a message. If it is
set to 0, the server only returns OK or ERROR (plus any flags describing
the error) without reading in a message. Client software should, in fact,
perform this operation at the beginning of an "enter message" command
*before* starting up its editor, so the user does not end up typing a message
in vain that will not be permitted to be saved. If it is set to 2, the
-server will accept an "apparent" post name if the user is privileged enough.
-This post name is arg 4.
+server will accept an "apparent" post name if the user is privileged enough.
+This post name is arg 5.
1 - Recipient. This argument is utilized only for private mail messages.
It is ignored for public messages. It contains, of course, the name of the
recipient of the message.
message as anonymous, otherwise 0 for a normal message.
3 - Format type. Any valid Citadel/UX format type may be used (this will
typically be 0; see the MSG0 command above).
- 4 - Post name. When postflag is 2, this is the name you are posting as.
+ 4 - Subject. If present, this argument will be used as the subject of
+the message.
+ 5 - Post name. When postflag is 2, this is the name you are posting as.
This is an Aide only command.
Possible result codes:
having his/her mail forwarded, the forwarding address will be returned.
SEND_LISTING - The request is valid. The client should now transmit
the text of the message (ending with a 000 on a line by itself, as usual).
- ERROR - Miscellaneous error. (Explanation probably follows.)
ERROR + NOT_LOGGED_IN - Not logged in.
ERROR + HIGHER_ACCESS_REQUIRED - Higher access is required. An
explanation follows, worded in a form that can be displayed to the user.
ERROR + NO_SUCH_USER - The specified recipient does not exist.
-
-
+
+
RINF (read Room INFormation file)
-
+
Each room has associated with it a text file containing a description of
the room, perhaps containing its intended purpose or other important
information. The info file for the Lobby> (the system's base room) is
often used as a repository for system bulletins and the like.
-
+
This command, which accepts no arguments, is simply used to read the info
file for the current room. It will return LISTING_FOLLOWS followed by
the text of the message (always in format type 0) if the request can be
honored, or ERROR if no info file exists for the current room (which is
often the case). Other error description codes may accompany this result.
-
+
When should this command be used? This is, of course, up to the discretion
of client software authors, but in Citadel it is executed in two situations:
the first time the user ever enters a room; and whenever the contents of the
file change. The latter can be determined from the result of a GOTO command,
which will tell the client whether the file needs to be read (see GOTO above).
-
-
+
+
DELE (DELEte a message)
-
+
Delete a message from the current room. The one argument that should be
passed to this command is the message number of the message to be deleted.
The return value will be OK if the message was deleted, or an ERROR code.
MOVE (MOVE or copy a message to a different room)
-
- Move a message to a different room. The two arguments that should be passed
-to this command are the message number of the message to be deleted, and the
-name of the target room. If the operation succeeds, the message will be
-deleted from the current room and moved to the target room. An ERROR code
-usually means that either the user does not have permission to perform this
-operation, or that the target room does not exist.
-
- In Citadel/UX 5.55 and above, a third argument may be specified: 0 or 1 to
-designate whether the message should be moved (0) or copied (1) to the target
-room. In the case of a "copy" operation, the message's reference count is
-incremented, and a pointer to the message will exist in both the source *and*
-target rooms. In the case of a "move" operation, the message pointer is
-deleted from the source room and the reference count remains the same.
-
+
+ Move or copy a message to a different room. This command expects to be
+passed three arguments:
+ 0: the message number of the message to be moved or copied.
+ 1: the name of the target room.
+ 2: flag: 0 to move the message, 1 to copy it without deleting from the
+ source room.
+
+ This command never creates or deletes copies of a message; it merely moves
+around links. When a message is moved, its reference count remains the same.
+When a message is copied, its reference count is incremented.
+
KILL (KILL current room)
-
+
This command deletes the current room. It accepts a single argument, which
should be nonzero to actually delete the room, or zero to merely check
whether the room can be deleted.
-
+
Once the room is deleted, the current room is undefined. It is suggested
that client software immediately GOTO another room (usually _BASEROOM_)
after this command completes.
-
+
Possible return codes:
-
+
OK - room has been deleted (or, if checking only, request is valid).
ERROR+NOT_LOGGED_IN - no user is logged in.
ERROR+HIGHER_ACCESS_REQUIRED - not enough access to delete rooms.
ERROR+NOT_HERE - this room can not be deleted.
-
-
+
+
CRE8 (CRE[ate] a new room)
-
+
This command is used to create a new room. Like some of the other
commands, it provides a mechanism to first check to see if a room can be
created before actually executing the command. CRE8 accepts the following
arguments:
-
+
0 - Create flag. Set this to 1 to actually create the room. If it is
set to 0, the server merely checks that there is a free slot in which to
create a new room, and that the user has enough access to create a room. It
1 - Private; can be entered by guessing the room's name
2 - Private; can be entered by knowing the name *and* password
3 - Private; invitation only (sometimes called "exclusive")
+ 4 - Personal (mailbox for this user only)
3 - Password for new room (if it is a type 2 room)
4 - Floor number on which the room should reside (optional)
-
+ 5 - Set to 1 to avoid automatically gaining access to the created room.
+
If the create flag is set to 1, the room is created (unless something
went wrong and an ERROR return is sent), and the server returns OK, but
the session is **not** automatically sent to that room. The client still
must perform a GOTO command to go to the new room.
-
-
+
+
FORG (FORGet the current room)
-
+
This command is used to forget (zap) the current room. For those not
familiar with Citadel, this terminology refers to removing the room from
a user's own known rooms list, *not* removing the room itself. After a
but it will exist in the user's forgotten room list, and will return to the
known room list if the user goes to the room (in Citadel, this is
accomplished by explicitly typing the room's name in a <.G>oto command).
-
+
The command takes no arguments. If the command cannot execute for any
reason, ERROR will be returned. ERROR+NOT_LOGGED_IN or ERROR+NOT_HERE may
be returned as they apply.
-
+
If the command succeeds, OK will be returned. At this point, the current
room is **undefined**, and the client software is responsible for taking
the user to another room before executing any other room commands (usually
this will be _BASEROOM_ since it is always there).
-
-
+
+
MESG (read system MESsaGe)
-
+
This command is used to display system messages and/or help files. The
single argument it accepts is the name of the file to display. IT IS CASE
SENSITIVE. Citadel/UX looks for these files first in the "messages"
subdirectory and then in the "help" subdirectory.
-
+
If the file is found, LISTING_FOLLOWS is returned, followed by a pathname
to the file being displayed. Then the message is printed, in format type 0
(see MSG0 command for more information on this). If the file is not found,
ERROR is returned.
-
+
There are some "well known" names of system messages which client software
may expect most servers to carry:
-
+
hello - Welcome message, to be displayed before the user logs in.
changepw - To be displayed whenever the user is prompted for a new
password. Warns about picking guessable passwords and such.
unlisted - Tells users not to choose to be unlisted unless they're
really paranoid, and warns that aides can still see
unlisted userlog entries.
-
+
Citadel/UX provides these for the Citadel/UX Unix text client. They are
probably not very useful for other clients:
-
+
mainmenu - Main menu (when in idiot mode).
aideopt - .A?
readopt - .R?
saveopt - Options to save a message, abort, etc.
entermsg - Displayed just before a message is entered, when in
idiot mode.
-
-
+
+
GNUR (Get Next Unvalidated User)
-
+
This command shows the name of a user that needs to be validated. If there
are no unvalidated users, OK is returned. Otherwise, MORE_DATA is returned
along with the name of the first unvalidated user the server finds. All of
the usual ERROR codes may be returned as well (for example, if the user is
not an Aide and cannot validate users).
-
+
A typical "Validate New Users" command would keep executing this command,
and then validating each user it returns, until it returns OK when all new
users have been validated.
-
-
+
+
GREG (Get REGistration for user)
-
+
This command retrieves the registration info for a user, whose name is the
command's sole argument. All the usual error messages can be returned. If
the command succeeds, LISTING_FOLLOWS is returned, followed by the user's name
(retrieved from the userlog, with the right upper and lower case etc.) The
contents of the listing contains one field per line, followed by the usual
-000 on the last line.
-
+000 on the last line.
+
The following lines are defined. Others WILL be added in the futre, so all
software should be written to read the lines it knows about and then ignore
-all remaining lines:
-
+all remaining lines:
+
Line 1: User number
Line 2: Password
Line 3: Real name
Line 9: Access level
Line 10: Internet e-mail address
Line 11: Country
-
+
Users without Aide privileges may retrieve their own registration using
this command. This can be accomplished either by passing the user's own
name as the argument, or the string "_SELF_". The command will always
succeed when used in this manner, unless no user is logged in.
-
-
+
+
VALI (VALIdate user)
-
+
This command is used to validate users. Obviously, it can only be executed
by users with Aide level access. It should be passed two parameters: the
name of the user to validate, and the desired access level
-
+
If the command succeeds, OK is returned. The user's access level is changed
-and the "need validation" bit is cleared. If the command fails for any
+and the "need validation" bit is cleared. If the command fails for any
reason, ERROR, ERROR+NO_SUCH_USER, or ERROR+HIGHER_ACCESS_REQUIRED will be
returned.
-
+
EINF (Enter INFo file for room)
-
+
Transmit the info file for the current room with this command. EINF uses
a boolean flag (1 or 0 as the first and only argument to the command) to
determine whether the client actually wishes to transmit a new info file, or
is merely checking to see if it has permission to do so.
-
+
If the command cannot succeed, it returns ERROR.
If the client is only checking for permission, and permission will be
granted, OK is returned.
If the client wishes to transmit the new info file, SEND_LISTING is
returned, and the client should transmit the text of the info file, ended
by the usual 000 on a line by itself.
-
-
+
+
LIST (user LISTing)
-
+
This is a simple user listing. It always succeeds, returning
LISTING_FOLLOWS followed by zero or more user records, 000 terminated. The
fields on each line are as follows:
-
+
1. User name
2. Access level
3. User number
5. Times called
6. Messages posted
7. Password (listed only if the user requesting the list is an Aide)
-
+
Unlisted entries will also be listed to Aides logged into the server, but
not to ordinary users.
-
-
+
+
REGI (send REGIstration)
-
+
Clients will use this command to transmit a user's registration info. If
no user is logged in, ERROR+NOT_LOGGED_IN is returned. Otherwise,
SEND_LISTING is returned, and the server will expect the following information
(terminated by 000 on a line by itself):
-
+
Line 1: Real name
Line 2: Street address or PO Box
Line 3: City/town/village/etc.
Line 6: Telephone number
Line 7: e-mail address
Line 8: Country
-
-
+
+
CHEK (CHEcK various things)
-
+
When logging in, there are various things that need to be checked. This
command will return ERROR+NOT_LOGGED_IN if no user is logged in. Otherwise
it returns OK and the following parameters:
-
+
0: Number of new private messages in Mail>
1: Nonzero if the user needs to register
2: (Relevant to Aides only) Nonzero if new users require validation
-
-
+ 3: The user's preferred Internet e-mail address
+
+
DELF (DELete a File)
-
+
This command deletes a file from the room's directory, if there is one. The
name of the file to delete is the only parameter to be supplied. Wildcards
are not acceptable, and any slashes in the filename will be converted to
underscores, to prevent unauthorized access to neighboring directories. The
possible return codes are:
-
+
OK - Command succeeded. The file was deleted.
ERROR+NOT_LOGGED_IN - Not logged in.
ERROR+HIGHER_ACCESS_REQUIRED - Not an Aide or Room Aide.
ERROR+NOT_HERE - There is no directory in this room.
ERROR+FILE_NOT_FOUND - Requested file was not found.
-
-
+
+
MOVF (MOVe a File)
-
+
This command is similar to DELF, except that it moves a file (and its
associated file description) to another room. It should be passed two
parameters: the name of the file to move, and the name of the room to move
one additional one: ERROR+NO_SUCH_ROOM, which means that the target room
does not exist. ERROR+NOT_HERE could also mean that the target room does
not have a directory.
-
-
+
+
NETF (NETwork send a File)
-
+
This command is similar to MOVF, except that it attempts to send a file over
the network to another system. It should be passed two parameters: the name
of the file to send, and the node name of the system to send it to. All of
the same return codes as MOVF may be returned, except for ERROR+NO_SUCH_ROOM.
Instead, ERROR+NO_SUCH_SYSTEM may be returned if the name of the target
system is invalid.
-
+
The name of the originating room will be sent along with the file. Most
implementations will look for a room with the same name at the receiving end
and attempt to place the file there, otherwise it goes into a bit bucket room
for miscellaneous files. This is, however, beyond the scope of this document;
see elsewhere for more details.
-
-
+
+
RWHO (Read WHO's online)
-
+
Displays a list of all users connected to the server. No error codes are
ever returned. LISTING_FOLLOWS will be returned, followed by zero or more
lines containing the following three fields:
-
+
0 - Session ID. Citadel/UX fills this with the pid of a server program.
1 - User name.
2 - The name of the room the user is currently in. This field might not
8 - Actual user name, if user name is masqueraded and viewer is an Aide.
9 - Actual room name, if room name is masqueraded and viewer is an Aide.
10 - Actual host name, if host name is masqueraded and viewer is an Aide.
-
+ 11 - Nonzero if the session is a logged-in user, zero otherwise.
+
The listing is terminated, as always, with the string "000" on a line by
itself.
-
-
+
+
OPEN (OPEN a file for download)
-
+
This command is used to open a file for downloading. Only one download
file may be open at a time. The only argument to this command is the name
of the file to be opened. The user should already be in the room where the
file resides. Possible return codes are:
-
+
ERROR+NOT_LOGGED_IN
ERROR+NOT_HERE (no directory in this room)
ERROR+FILE_NOT_FOUND (could not open the file)
ERROR (misc errors)
OK (file is open)
-
+
If the file is successfully opened, OK will be returned, along with the
size (in bytes) of the file, the time of last modification (if applicable),
the filename (if known), and the MIME type of the file (if known).
-
-
+
+
CLOS (CLOSe the download file)
-
+
This command is used to close the download file. It returns OK if the
file was successfully closed, or ERROR if there wasn't any file open in the
first place.
-
-
+
+
READ (READ from the download file)
Two arguments are passed to this command. The first is the starting position
-in the download file, and the second is the total number of bytes to be
+in the download file, and the second is the total number of bytes to be
read. If the operation can be performed, BINARY_FOLLOWS will be returned,
along with the number of bytes to follow. Then, immediately following the
-newline, will be that many bytes of binary data. The client *must* read
+newline, will be that many bytes of binary data. The client *must* read
exactly that number of bytes, otherwise the client and server will get out
of sync.
-
+
If the operation cannot be performed, any of the usual error codes will be
returned.
-
-
- UOPN (OPeN a file for Uploading)
-
- This command is similar to OPEN, except that this one is used when the
+
+
+ UOPN (OPeN a file for Uploading)
+
+ This command is similar to OPEN, except that this one is used when the
client wishes to upload a file to the server. The first argument is the name
of the file to create, and the second argument is a one-line comment
describing the contents of the file. Only one upload file may be open at a
time. Possible return codes are:
-
+
ERROR+NOT_LOGGED_IN
ERROR+NOT_HERE (no directory in this room)
ERROR+FILE_NOT_FOUND (a name must be specified)
ERROR (miscellaneous errors)
ERROR+ALREADY_EXISTS (a file with the same name already exists)
- OK
-
+ OK
+
If OK is returned, the command has succeeded and writes may be performed.
-
-
+
+
UCLS (CLoSe the Upload file)
-
+
Close the file opened with UOPN. An argument of "1" should be passed to
this command to close and save the file; otherwise, the transfer will be
considered aborted and the file will be deleted. This command returns OK
if the operation succeeded or ERROR if it did not.
-
-
+
+
WRIT (WRITe to the upload file)
-
+
If an upload file is open, this command may be used to write to it. The
argument passed to this command is the number of bytes the client wishes to
transmit. An ERROR code will be returned if the operation cannot be
performed.
-
+
If the operation can be performed, SEND_BINARY will be returned, followed
by the number of bytes the server is expecting. The client must then transmit
exactly that number of bytes. Note that in the current implementation, the
number of bytes the server is expecting will always be the number of bytes
the client requested to transmit, but the client software should never assume
that this will always happen, in case changes are made later.
-
-
+
+
QUSR (Query for a USeR)
-
+
This command is used to check to see if a particular user exists. The only
argument to this command is the name of the user being searched for. If
the user exists, OK is returned, along with the name of the user in the userlog
(so the client software can learn the correct upper/lower casing of the name
if necessary). If the user does not exist, ERROR+NO_SUCH_USER is returned.
No login or current room is required to utilize this command.
-
-
+
+
OIMG (Open an IMaGe file)
-
+
Open an image (graphics) file for downloading. Once opened, the file can be
read as if it were a download file. This implies that an image and a download
cannot be opened at the same time. OIMG returns the same result codes as OPEN.
-
- All images will be in GIF (Graphics Interchange Format). In the case of
+
+ All images will be in GIF (Graphics Interchange Format). In the case of
Citadel/UX, the server will convert the supplied filename to all lower case,
append the characters ".gif" to the filename, and look for it in the "images"
subdirectory. As with the MESG command, there are several "well known"
images which are likely to exist on most servers:
-
+
hello - "Welcome" graphics to be displayed alongside MESG "hello"
goodbye - Logoff banner graphics to be displayed alongside MESG "goodbye"
background - Background image (usually tiled) for graphical clients
-
+
The following "special" image names are defined in Citadel/UX server version
5.00 and above:
-
+
_userpic_ - Picture of a user (send the username as the second argument)
_floorpic_ - A graphical floor label (send the floor number as the second
argument). Clients which request a floor picture will display
request a room picture will display the picture in *addition*
to the room name (i.e. it's used for a room banner, as
opposed to the floor picture's use in a floor listing).
-
-
- NETP (authenticate as network session with system NET Password)
-
+
+
+ NETP (authenticate as network session with connection NET Password)
+
This command is used by client software to identify itself as a transport
session for IGnet/Open BBS to BBS networking. It should be called with
-two arguments: the node name of the calling system, and the system net
-password for the server. If the authentication succeeds, NETP will return
-OK, otherwise, it returns ERROR.
-
+two arguments: the node name of the calling system, and the "shared secret"
+password for that connection. If the authentication succeeds, NETP will
+return OK, otherwise, it returns ERROR.
+
+
+ NSYN (Network SYNchronize room)
+
+ This command can be used to synchronize the contents of a room on the
+network. It is only usable by Aides. It accepts one argument: the name of
+a network node (which must be a valid one).
+
+ When NSYN is run, the *entire* contents of the current room will be spooled
+to the specified node, without regard to whether any of the messages have
+already undergone network processing. It is up to the receiving node to
+check for duplicates (the Citadel networker does handle this) and avoid
+posting them twice.
+
+ The command returns OK upon success or ERROR if the user is not an Aide.
+
NUOP (Network Upload OPen file)
-
+
Open a network spool file for uploading. The client must have already
identified itself as a network session using the NETP command. If the command
returns OK, the client may begin transmitting IGnet/Open spool data using
is entered into the BBS if the argument to UCLS is 1 or discarded if the
argument to UCLS is 0. If the client has not authenticated itself with a
NETP command, ERROR+HIGHER_ACCESS_REQUIRED will be returned.
-
-
+
+
NDOP (Network Download OPen file)
-
+
Open a network spool file for downloading. The client must have already
identified itself as a network session using the NETP command. If the command
returns OK, the client may begin receiving IGnet/Open spool data using
is deleted from the server and may not be read again. If the client has not
authenticated itself with a NETP command, ERROR+HIGHER_ACCESS_REQUIRED will
be returned.
-
-
+
+
LFLR (List all known FLooRs)
-
+
On systems supporting floors, this command lists all known floors. The
command accepts no parameters. It will return ERROR+NOT_LOGGED_IN if no
-user is logged in. Otherwise it returns LISTING_FOLLOWS and a list of
+user is logged in. Otherwise it returns LISTING_FOLLOWS and a list of
the available floors, each line consisting of three fields:
-
+
1. The floor number associated with the floor
2. The name of the floor
3. Reference count (number of rooms on this floor)
-
-
+
+
CFLR (Create a new FLooR)
-
+
This command is used to create a new floor. It should be passed two
arguments: the name of the new floor to be created, and a 1 or 0 depending
on whether the client is actually creating a floor or merely checking to
see if it has permission to create the floor. The user must be logged in
and have Aide privileges to create a floor.
-
+
If the command succeeds, it will return OK followed by the floor number
associated with the new floor. Otherwise, it will return ERROR (plus perhaps
HIGHER_ACCESS_REQUIRED, ALREADY_EXISTS, or INVALID_FLOOR_OPERATION)
followed by a description of why the command failed.
-
-
+
+
KFLR (Kill a FLooR)
-
+
This command is used to delete a floor. It should be passed two
argument: the *number* of the floor to be deleted, and a 1 or 0 depending
on whether the client is actually deleting the floor or merely checking to
see if it has permission to delete the floor. The user must be logged in
and have Aide privileges to delete a floor.
-
+
Floors that contain rooms may not be deleted. If there are rooms on a floor,
they must be either deleted or moved to different floors first. This implies
that the Main Floor (floor 0) can never be deleted, since Lobby>, Mail>, and
Aide> all reside on the Main Floor and cannot be deleted.
-
+
If the command succeeds, it will return OK. Otherwise it will return
ERROR (plus perhaps HIGHER_ACCESS_REQUIRED or INVALID_FLOOR_OPERATION)
followed by a description of why the command failed.
-
-
+
+
EFLR (Edit a FLooR)
-
+
Edit the parameters of a floor. The client may pass one or more parameters
to this command:
-
+
1. The number of the floor to be edited
- 2. The desired new name
-
+ 2. The desired new name
+
More parameters may be added in the future. Any parameters not passed to
the server will remain unchanged. A minimal command would be EFLR and a
floor number -- which would do nothing. EFLR plus the floor number plus a
floor name would change the floor's name.
-
+
If the command succeeds, it will return OK. Otherwise it will return
ERROR (plus perhaps HIGHER_ACCESS_REQUIRED or INVALID_FLOOR_OPERATION)
-
+
IDEN (IDENtify the client software)
The client software has the option to identify itself to the server.
Currently, the server does nothing with this information except to write
it to the syslog to satisfy the system administrator's curiosity. Other
-uses might become apparent in the future.
-
+uses might become apparent in the future.
+
The IDEN command should contain five fields: a developer ID number (same as
the server developer ID numbers in the INFO command -- please obtain one if
you are a new developer), a client ID number (which does not have to be
globally unique - only unique within the domain of the developer number),
a version number, a free-form text string describing the client, and the name
of the host the user is located at.
-
+
It is up to the server to determine whether to accept the host name or to
use the host name it has detected itself. Generally, if the client is
running on a trusted host (either localhost or a well-known publically
accessible client) it should use the host name transmitted by IDEN,
otherwise it should use the host name it has detected itself.
-
+
IDEN always returns OK, but since that's the only way it ever returns
there's no point in checking the result code.
-
+
IPGM (identify as an Internal ProGraM)
-
- IPGM is a low-level command that should not be used by normal user clients.
+
+ IPGM is a low-level command that should not be used by normal user clients.
It is used for various utilities to communicate with the server on the same
-host. For example, the networker (netproc.c) logs onto the server as an
-internal program in order to fetch and store messages. Since user clients
+host. For example, the "sendcommand" utility logs onto the server as an
+internal program in order to run arbitrary server commands. Since user clients
do not utilize this command (or any of its companion commands), developers
writing Citadel-compatible servers need not implement it.
-
+
The sole argument to IPGM is the system's internal program password. This
password is generated by the setup program and stored in the config file.
Since internal programs have access to the config file, they know the correct
password to use.
-
+
IPGM returns OK for a correct authentication or ERROR otherwise.
-
-
+
+
CHAT (enter CHAT mode)
-
+
This command functions differently from every other command in the system. It
is used to implement multi-user chat. For this to function, a new transfer
mode, called START_CHAT_MODE, is implemented. If a client does not support
chat mode, it should never send a CHAT command!
-
+
In chat mode, messages may arrive asynchronously from the server at any
time. The client may send messages at any time. This allows the arrival of
messages without the client having to poll for them. Arriving messages will
be of the form "user|message", where the "user" portion is, of course, the
name of the user sending the message, and "message" is the message text.
-
+
Chat mode ends when the server says it ends. The server will signal the end
of chat mode by transmitting "000" on a line by itself. When the client reads
this line, it must immediately exit from chat mode without sending any
further traffic to the server. The next transmission sent to the server
will be a regular server command.
-
+
The Citadel/UX server understands the following commands:
/quit - Exit from chat mode (causes the server to do an 000 end)
/who - List users currently in chat
/msg - /msg <user> <msg> will send the msg to <user> only.
/help - Print help information
NOOP - Do nothing (silently)
-
+
Any other non-empty string is treated as message text and will be broadcast
to other users currently in chat.
-
-
- SEXP (Send EXPress messages)
-
- This is one of two commands which implement "express messages" (also known
-as "paging"). An express message is a near-real-time message sent from one
-logged in user to another. When an express message is sent, it will be
+
+
+ SEXP (Send instant message)
+
+ This is one of two commands which implement instant messages (also known
+as "paging"). Commands ending in "...EXP" are so-named because we called
+them "express messages" before the industry standardized on the term
+"instant messages." When an instant message is sent, it will be
+logged in user to another. When an instant message is sent, it will be
displayed the next time the target user executes a PEXP or GEXP command.
-
+
The SEXP command accepts two arguments: the name of the user to send the
message to, and the text of the message. If the message is successfully
transmitted, OK is returned. If the target user is not logged in or if
anything else goes wrong, ERROR is returned.
-
+
If the server supports extended paging, sending a zero-length message
merely checks for the presence of the requested user without actually sending
a message. Sending a message consisting solely of a "-" (hyphen) will cause
the server to return SEND_LISTING if the requested user is logged in, and the
client can then transmit a multi-line page.
-
+
The reserved name "broadcast" may be used instead of a user name, to
-broadcast an express message to all users currently connected to the server.
-
- Do be aware that if an express message is transmitted to a user who is logged
-in using a client that does not check for express messages, the message will
-never be received.
-
-
- PEXP (Print EXPress messages) ***DEPRECATED***
-
+broadcast an instant message to all users currently connected to the server.
+
+ Do be aware that if an instant message is transmitted to a user who is logged
+in using a client that does not check for instant messages, the message will
+never be received. Also, instant messages are NOT sent via the following
+transports: SMTP, POP3.
+
+
+ PEXP (Print instant messages) ***DEPRECATED***
+
This command is deprecated; it will eventually disappear from the protocol and
its use is not recommended. Please use the GEXP command instead.
-
+
Called without any arguments, PEXP simply dumps out the contents
-of any waiting express messages. It returns ERROR if there is a problem,
+of any waiting instant messages. It returns ERROR if there is a problem,
otherwise it returns LISTING_FOLLOWS followed by all messages.
-
- So how does the client know there are express messages waiting? It could
+
+ So how does the client know there are instant messages waiting? It could
execute a random PEXP every now and then. Or, it can check the byte in
server return code messages, between the return code and the parameters. In
much the same way as FTP uses "-" to signify a continuation, Citadel uses
-an "*" in this position to signify the presence of waiting express messages.
-
-
+an "*" in this position to signify the presence of waiting instant messages.
+
+
EBIO (Enter BIOgraphy)
-
+
Transmit to the server a free-form text file containing a little bit of
information about the user for other users to browse. This is typically
referred to as a 'bio' online. EBIO returns SEND_LISTING if it succeeds,
after which the client is expected to transmit the file, or any of the usual
ERROR codes if it fails.
-
-
+
+
RBIO (Read BIOgraphy)
-
+
Receive from the server a named user's bio. This command should be passed
a single argument - the name of the user whose bio is requested. RBIO returns
-LISTING_FOLLOWS plus the bio file if the user exists and has a bio on file,
-ERROR+NO_SUCH_USER if the named user does not exist, or ERROR+FILE_NOT_FOUND
-if the user exists but has no bio on file.
-
-
+LISTING_FOLLOWS plus the bio file if the user exists and has a bio on file.
+The return has the following parameters: the user name, user number, access
+level, date of last call, times called, and messages posted. This command
+returns ERROR+NO_SUCH_USER if the named user does not exist.
+
+ RBIO no longer considers a user with no bio on file to be an error condition.
+It now returns a message saying the user has no bio on file as the text of the
+bio. This allows newer servers to operate with older clients.
+
+
STEL (enter STEaLth mode)
-
+
When in "stealth mode," a user will not show up in the "Who is online"
listing (the RWHO server command). Only Aides may use stealth mode. The
STEL command accepts one argument: a 1 indicating that the user wishes to
enter stealth mode, or a 0 indicating that the user wishes to exit stealth
mode. STEL returns OK if the command succeeded, ERROR+NOT_LOGGED_IN if no
-user is logged in, or ERROR+HIGHER_ACCESS_REQUIRED if the user is not an Aide.
+user is logged in, or ERROR+HIGHER_ACCESS_REQUIRED if the user is not an Aide;
+followed by a 1 or 0 indicating the new state.
+
+ If any value other than 1 or 0 is sent by the client, the server simply
+replies with 1 or 0 to indicate the current state without changing it.
The STEL command also makes it so a user does not show up in the chat room
-/who.
-
-
+/who.
+
+
LBIO (List users who have BIOs on file)
-
+
This command is self-explanatory. Any user who has used EBIO to place a bio
on file is listed. LBIO almost always returns LISTING_FOLLOWS followed by
this listing, unless it experiences an internal error in which case ERROR
is returned.
-
-
+
+
MSG2 (read MeSsaGe, mode 2)
-
+
MSG2 follows the same calling convention as MSG0. The difference between
the two commands is that MSG2 outputs messages in standard RFC822 format
rather than in Citadel/UX proprietary format.
-
+
This command was implemented in order to make various gateway programs
easier to implement, and to provide some sort of multimedia support in the
future. Keep in mind that when this command is used, all messages will be
output in fixed 80-column format.
-
-
+
+
MSG3 (read MeSsaGe, mode 3 -- internal command)
-
+
MSG3 is for use by internal programs only and should not be utilized by
user-mode clients. It does require IPGM authentication. MSG3 follows the
same calling convention as the other MSG commands, but upon success returns
BINARY_FOLLOWS followed by a data block containing the _raw_ message format
on disk.
-
-
- ENT3 (ENTer message, mode 3 -- internal command)
-
- ENT3 is for use by internal programs only and should not be utilized by
-user-mode clients. It does require IPGM authentication. This command posts
-a raw message straight into the message base without modification or performing
-any checks. It accepts the following arguments:
-
- 0 - Post flag. This should be set to 1 to post a message. If it is
-set to 0, the server only returns OK or ERROR (plus any flags describing
-the error) without reading in a message. This is used to verify the operation
-before actually transmitting a message.
- 1 - Recipient. This argument is utilized only for private mail messages.
-It is ignored for public messages. It contains, of course, the name of the
-recipient of the message.
- 2 - The size (in bytes) of the message to be transmitted.
- ENT3 returns OK to tell the client that a message can be posted, ERROR if
-there would be a problem with the operation, or SEND_BINARY followed by a byte
-count if it is expecting the message to be transmitted.
-
-
+
TERM (TERMinate another session)
-
+
In a multithreaded environment, it sometimes becomes necessary to terminate
a session that is unusable for whatever reason. The TERM command performs
this task. Naturally, only Aides can execute TERM. The command should be
called with a single argument: the session ID (obtained from an RWHO command)
of the session to be terminated.
-
+
TERM returns OK if the session was terminated, or ERROR otherwise. Note that
a client program is prohibited from terminating the session it is currently
running on.
-
+
See also: REQT
-
-
- NSET (Network SETup commands)
-
- Aides may use this command to configure the networker. This command's
-parameters are passed directly to the 'netsetup' command line utility. If
-netsetup returns a non-zero exit code, ERROR is returned, along with the
-error message (if any). If netsetup returns a zero (success) exit code,
-LISTING_FOLLOWS is returned, followed by zero or more lines of output (since
-netsetup may have information to display, such as a room or node list) and
-the usual '000' listing terminator.
-
-
+
+
DOWN (shut DOWN the server)
-
+
This command, which may only be executed by an Aide, immediately shuts down
the server. It is only implemented on servers on which such an operation is
possible, such as a multithreaded Citadel engine. The server does not restart.
DOWN returns OK if the user is allowed to shut down the server, in which case
the client program should expect the connection to be immediately broken.
-
-
+
+
SCDN (Schedule or Cancel a shutDowN)
-
+
SCDN sets or clears the "scheduled shutdown" flag. Pass this command a 1 or
0 to respectively set or clear the flag. When the "scheduled shutdown" flag is
set, the server will be shut down when there are no longer any users logged in.
available for new connections. The command returns ERROR if it fails;
otherwise, it returns OK followed by a number representing the current state
of the flag.
-
-
+
+
EMSG (Enter a system MeSsaGe)
-
+
This is the opposite of the MESG command - it allows the creation and editing
of system messages. The only argument passed to EMSG is the name of the
file being transmitted. If the file exists in any system message directory
on the server it will be overwritten, otherwise a new file is created. EMSG
returns SEND_LISTING on success or ERROR+HIGHER_ACCESS_REQUIRED if the user
is not an Aide.
-
+
Typical client software would use MESG to retrieve any existing message into
an edit buffer, then present an editor to the user and run EMSG if the changes
are to be saved.
-
-
+
+
UIMG (Upload an IMaGe file)
-
+
UIMG is complemenary to OIMG; it is used to upload an image to the server.
The first parameter supplied to UIMG should be 0 if the client is only checking
for permission to upload, or 1 if the client is actually attempting to begin
the upload operation. The second argument is the name of the file to be
transmitted. In Citadel/UX, the filename is converted to all lower case,
appended with the characters ".gif", and stored in the "images" directory.
-
+
UIMG returns OK if the client has permission to perform the requested upload,
or ERROR+HIGHER_ACCESS_REQUIRED otherwise. If the client requested to begin
the operation (first parameter set to 1), an upload file is opened, and the
client should begin writing to it with WRIT commands, then close it with a
UCLS command.
-
+
The supplied filename should be one of:
-
+
-> _userpic_ (Server will attempt to write to the user's online photo)
- -> Any of the "well known" filenames described in the writeup for the
+ -> Any of the "well known" filenames described in the writeup for the
OIMG command.
-
-
+
+
HCHG (Hostname CHanGe)
HCHG is a command, usable by any user, that allows a user to change their RWHO
host value. This will mask a client's originating hostname from normal
-users; access level 6 and higher see an entry right underneath the spoofed
-entry listing the actual hostname the user originates from.
+users; access level 6 and higher can see, in an extended wholist, the actual
+hostname the user originates from.
The format of an HCHG command is:
RCHG is a command, usable by any user, that allows a user to change their RWHO
room value. This will mask a client's roomname from normal users; access
-level 6 and higher see an entry right underneath the spoofed entry listing
-the actual room the user is in.
+level 6 and higher can see, in an extended wholist, the actual room the user
+is in.
The format of an RCHG command is:
addition, the RWHO listing will include both the spoofed and real usernames.
The format of an UCHG command is:
-
+
UCHG <name>
If a UCHG command is successful, the value OK (200) is returned.
AGUP (Administrative Get User Parameters)
ASUP (Administrative Set User Parameters)
-
+
These commands are only executable by Aides and by server extensions running
at system-level. They are used to get/set any and all parameters relating to
a user account. AGUP requires only one argument: the name of the user in
question. SGUP requires all of the parameters to be set. The parameters are
as follows, and are common to both commands:
-
+
0 - User name
1 - Password
2 - Flags (see citadel.h)
simply returns OK. If the client has insufficient access to perform the
requested operation, ERROR+HIGHER_ACCESS_REQUIRED is returned. If the
requested user does not exist, ERROR+NO_SUCH_USER is returned.
-
-
-
+
+
+
GPEX (Get Policy for message EXpiration)
-
+
Returns the policy of the current room, floor, or site regarding the automatic
purging (expiration) of messages. The following policies are available:
0 - Fall back to the policy of the next higher level. If this is a room,
1 - Do not purge messages automatically.
2 - Purge by message count. (Requires a value: number of messages)
3 - Purge by message age. (Requires a value: number of days)
-
+
The format of this command is: GPEX <which>
- The value of <which> must be one of: "room" "floor" "site"
-
+ The value of <which> must be one of: "room" "floor" "site" "mailboxes"
+
If successful, GPEX returns OK followed by <policy>|<value>.
- SPEX (Set Polict for message EXpiration)
-
+ SPEX (Set Policy for message EXpiration)
+
Sets the policy of the current room, floor, or site regarding the automatic
purging (expiration) of messages. See the writeup for the GPEX command for
the list of available policies.
-
+
The format of this command is: SPEX <which>|<policy>|<value>
- The value of <which> must be one of: "room" "floor" "site"
-
+ The value of <which> must be one of: "room" "floor" "site" "mailboxes"
+
If successful, GPEX returns OK; otherwise, an ERROR code is returned.
-
-
-
+
+
+
CONF (get or set global CONFiguration options)
-
+
Retrieves or sets various system-wide configuration and policy options. This
command is only available to Aides. The sole parameter accepted is a command,
which should be either GET or SET. If the GET command succeeds, CONF will
being added in the future; if a 'short' configuration list is sent, the missing
values at the end will be left unchanged on the system). If either command
fails for any reason, ERROR is returned.
-
+
The configuration lines are as follows:
-
+
1. Node name
2. Fully qualified domain name
3. Human-readable node name
13. Geographic location of this system
14. Name of the system administrator
15. Number of maximum concurrent sessions allowed on the server
- 16. Password for server-to-server networking
+ 16. (placeholder -- this field is no longer in use)
17. Default purge time (in days) for users
18. Default purge time (in days) for rooms
- 19. Name of room to log express messages to (or a zero-length name for none)
+ 19. Name of room to log instant messages to (or a zero-length name for none)
20. Access level required to create rooms
21. Maximum message length which may be entered into the system
22. Minimum number of worker threads
23. Maximum number of worker threads
24. Port number for POP3 service
25. Port number for SMTP service
- 26. Default moderation filter level for new users (-63 to +63)
+ 26. Flag (0 or 1) - strict RFC822 adherence - don't correct From: forgeries
27. Flag (0 or 1) - allow Aides to zap (forget) rooms
28. Port number for IMAP service
+ 29. How often (in seconds) to run the networker
+ 30. Flag (0 or 1) - disable self-service new user registration
+ 31. Flag (0 or 1) - Aides are allowed access to all mailboxes
+ 32. Hour (0 through 23) during which database auto-purge jobs are run
+ 33. Name of host where an LDAP service may be found
+ 34. Port number of LDAP service on above host
+ 35. LDAP Base DN
+ 36. LDAP Bind DN
+ 37. PAssword for LDAP Bind DN
+
+ CONF also accepts two additional commands: GETSYS and PUTSYS followed by an
+arbitrary MIME type (such as application/x-citadel-internet-config) which
+provides a means of storing generic configuration data in the Global System
+Configuration room without the need to add extra get/set commands to the
+server.
+
+ Please note that the LDAP-specific configs have no effect on Citadel servers
+in which LDAP support is not enabled.
+
+
+
+ MSG4 (read MeSsaGe, mode 4 -- output in preferred MIME format)
+
+ This is the equivalent of MSG0, except it's a bit smarter about messages in
+rich text formats. Immediately following the "text" directive, the server
+will output RFC822-like MIME part headers such as "Content-type:" and
+"Content-length:". MIME formats are chosen and/or converted based on the
+client's preferred format settings, which are set using the MSGP command,
+described below.
+
+
+
+ MSGP (set MeSsaGe Preferred MIME format)
+
+ Client tells the server what MIME content types it knows how to handle, and
+the order in which it prefers them. This is similar to an HTTP "Accept:"
+header.
+
+ The parameters to a MSGP command are the client's acceptable MIME content
+types, in the order it prefers them (from most preferred to least preferred).
+For example: MSGP text/html|text/plain
+
+ The MSGP command always returns OK.
- EXPI (EXPIre system objects)
-
- Begins purge operations for objects which, according to site policy, are
-"old" and should be removed. EXPI should be called with one argument, one of:
-
- "messages" (purge old messages out of each room)
- "users" (purge old users from the userlog)
- "rooms" (remove rooms which have not been posted in for some time)
- "visits" (purge dereferenced user/room relationship records)
-
- EXPI returns OK (probably after a long delay while it does its work) if it
-succeeds; otherwise it returns an ERROR code.
-
- This command is probably temporary, until we can work some sort of scheduler
-into the system. It is implemented in the serv_expire module.
-
-
-
- MSG4 (read MeSsaGe, mode 4 -- enumerate MIME parts)
-
- FIX ... do the writeup for this once it's done.
-
-
OPNA (OPeN Attachment)
-
+
Opens, as a download file, a component of a MIME-encoded message. The two
parameters which must be passed to this command are the message number and the
name of the desired section. If the message or section does not exist, an
appropriate ERROR code will be returned; otherwise, if the open is successful,
this command will succeed returning the same information as an OPEN command.
-
-
- GEXP (Get EXPress messages)
-
- This is a more sophisticated way of retrieving express messages than the old
-PEXP method. If there are no express messages waiting, PEXP returns ERROR;
+
+
+ GEXP (Get instant messages)
+
+ This is a more sophisticated way of retrieving instant messages than the old
+PEXP method. If there are no instant messages waiting, PEXP returns ERROR;
otherwise, it returns LISTING_FOLLOWS and the following arguments:
-
+
0 - a boolean value telling the client whether there are any additional
- express messages waiting following this one
+ instant messages waiting following this one
1 - a Unix-style timestamp
2 - flags (see server.h for more info)
3 - the name of the sender
4 - the node this message originated on (for future support of PIP, ICQ, etc.)
-
- The text sent to the client will be the body of the express message.
-
- So how does the client know there are express messages waiting? It could
+
+ The text sent to the client will be the body of the instant message.
+
+ So how does the client know there are instant messages waiting? It could
execute a random GEXP every now and then. Or, it can check the byte in
server return code messages, between the return code and the parameters. In
much the same way as FTP uses "-" to signify a continuation, Citadel uses
-an "*" in this position to signify the presence of waiting express messages.
-
-
+an "*" in this position to signify the presence of waiting instant messages.
+
+
FSCK (check message base reference counts)
-
+
Verify, via the long way, that all message referenmce counts are correct. If
the user has permission to do this then LISTING_FOLLOWS is returned, followed
by a transcript of the run. Otherwise ERROR is returned.
-
-
- DEXP (Disable EXPress messages)
-
- DEXP sets or clears the "disable express messages" flag. Pass this command a
-1 or 0 to respectively set or clear the flag. When the "disable express
-messages" flag is set, no one except Aides may send the user express messages.
+
+
+ DEXP (Disable receiving instant messages)
+
+ DEXP sets or clears the "disable instant messages" flag. Pass this command a
+1 or 0 to respectively set or clear the flag. When the "disable instant
+messages" flag is set, no one except Aides may send the user instant messages.
Any value other than 0 or 1 will not change the flag, only report its state.
The command returns ERROR if it fails; otherwise, it returns OK followed by a
number representing the current state of the flag.
-
-
- MMOD (MODerate a Message)
-
- Set or change the moderation level of a message. The two parameters passed
-to this command should be the message number and the desired moderation level.
-Please refer to the "moderation.txt" document for a description of some
-commonly used moderation levels.
-
- If the command succeeds, OK is returned. If the specified message does not
-exist in the current room, or if the specified moderation level is not within
-acceptable limits, ERROR+ILLEGAL_VALUE is returned. This command requires at
-least Room Aide access; if the calling user is not an Aide, or a Room Aide for
-the current room, ERROR+HIGHER_ACCESS_REQUIRED is returned.
-
-
+
+
REQT (REQuest client Termination)
-
+
Request that the specified client (or all clients) log off. Aide level
access is required to run this command, otherwise ERROR+HIGHER_ACCESS_REQUIRED
is returned.
-
+
The REQT command accepts one parameter: the session ID of the client which
should be terminated, or 0 for all clients. When successful, the REQT command
returns OK.
-
- It should be noted that REQT simply transmits an express message to the
+
+ It should be noted that REQT simply transmits an instant message to the
specified client(s) with the EM_GO_AWAY flag set. Older clients do not honor
this flag, and it is certainly possible for users to re-program their client
software to ignore it. Therefore the effects of the REQT command should be
minutes) for well-behaved clients to voluntarily terminate, and then issue a
TERM command to forcibly disconnect the client (or perhaps a DOWN command, if
you are logging off users for the purpose of shutting down the server).
-
-
+
+
+ SEEN (set or clear the SEEN flag for a message)
+
+ Beginning with version 5.80, Citadel supports the concept of setting or
+clearing the "seen" flag for each individual message, instead of only allowing
+a "last seen" pointer. In fact, the old semantics are implemented in terms
+of the new semantics. This command requires two arguments: the number of the
+message to be set, and a 1 or 0 to set or clear the "seen" bit.
+
+ This command returns OK, unless the user is not logged in or a usage error
+occurred, in which case it returns ERROR. Please note that no checking is
+done on the supplied data; if the requested message does not exist, the SEEN
+command simply returns OK without doing anything.
+
+
+ GTSN (GeT the list of SeeN messages)
+
+ This command retrieves the list of "seen" (as opposed to unread) messages for
+the current room. It returns OK followed by an IMAP-format message list.
+
+
+ SMTP (utility commands for the SMTP gateway)
+
+ This command, accessible only by Aides, supports several utility operations
+which examine or manipulate Citadel's SMTP support. The first command argument
+is a subcommand telling the server what to do. The following subcommands are
+supported:
+
+ SMTP mx|hostname (display all MX hosts for 'hostname')
+ SMTP runqueue (attempt immediate delivery of all messages
+ in the outbound SMTP queue, ignoring any
+ retry times stored there)
+
+
+ STLS (Start Transport Layer Security)
+
+ This command starts TLS on the current connection. The current
+implementation uses OpenSSL on both the client and server end. For future
+compatibility all clients must support at least TLSv1, and servers are
+guaranteed to support TLSv1. During TLS negotiation (see below) the server
+and client may agree to use a different protocol.
+
+ The server returns ERROR if it does not support SSL or SSL initialization
+failed on the server; otherwise it returns OK. Once the server returns OK and
+the client has read the response, the server and client immediately negotiate
+TLS (in OpenSSL, using SSL_connect() on the client and SSL_accept() on the
+server). If negotiation fails, the server and client should attempt to resume
+the session unencrypted. If either end is unable to resume the session, the
+connection should be closed.
+
+ This command may be run at any time.
+
+
+ GTLS (Get Transport Layer Security Status)
+
+ This command returns information about the current connection. The server
+returns OK plus several parameters if the connection is encrypted, and ERROR
+if the connection is not encrypted. It is primarily used for debugging. The
+command may be run at any time.
+
+ 0 - Protocol name, e.g. "SSLv3"
+ 1 - Cipher suite name, e.g. "ADH-RC4-MD5"
+ 2 - Cipher strength bits, e.g. 128
+ 3 - Cipher strength bits actually in use, e.g. 128
+
+
+ IGAB (Initialize Global Address Book)
+
+ This command creates, or re-creates, a database of Internet e-mail addresses
+using the vCard information in the Global Address Book room. This procedure
+is normally run internally when the server determines it necessary, but is
+also provided as a server command to be used as a troubleshooting/maintenenance
+tool. Only a system Aide can run the command. It returns OK on success or
+ERROR on failure.
+
+
+ QDIR (Query global DIRectory)
+
+ Look up an internet address in the global directory. Any logged-in user may
+call QDIR with one parameter, the Internet e-mail address to look up. QDIR
+returns OK followed by a Citadel address if there is a match, otherwise it
+returns ERROR+NOT_LOGGED_IN.
+
+
+ ISME (find out if an e-mail address IS ME)
+
+ This is a quickie shortcut command to find out if a given e-mail address
+belongs to the user currently logged in. Its sole argument is an address to
+parse. The supplied address may be in any format (local, IGnet, or Internet).
+The command returns OK if the address belongs to the user, ERROR otherwise.
+
+
+ VIEW (set the VIEW for a room)
+
+ Set the preferred view for the current user in the current room. Please see
+views.txt for more information on views. The sole parameter for this command
+is the type of view requested. VIEW returns OK on success or ERROR on failure.
+
+
+ QNOP (Quiet No OPeration)
+
+ This command does nothing, similar to the NOOP command. However, unlike the
+NOOP command, it returns *absolutely no response* at all. The client has no
+way of knowing that the command executed. It is intended for sending
+"keepalives" in situations where a full NOOP would cause the client protocol
+to get out of sync.
+
+ Naturally, sending this command to a server that doesn't support it is an
+easy way to mess things up. Therefore, client software should first check
+the output of an INFO command to ensure that the server supports quiet noops.
+
+
+
+ ICAL (Internet CALendaring commands)
+
+ This command supports a number of subcommands which are used to process the
+calendaring/scheduling support in Citadel. Here are the subcommands which
+may be issued:
+
+ ICAL test
+ Test server for calendaring support. Always returns OK unless the server
+ does not have the calendar module enabled.
+
+ ICAL respond|msgnum|partnum|action
+ Respond to a meeting request. 'msgnum' and 'partnum' refer to a MIME-encoded
+ meeting invitation in the current room. 'action' must be set to either
+ "accept" or "decline" to determine the action to take. This subcommand will
+ return either OK or ERROR.
+
+ ICAL conflicts|msgnum|partnum
+ Determine whether an incoming VEVENT will fit in the user's calendar by
+ checking it against the existing VEVENTs. 'msgnum' and 'partnum' refer to
+ a MIME-encoded meeting invitation in the current room (usually the inbox).
+ This command may return ERROR if something went wrong, but usually it will
+ return LISTING_FOLLOWS followed by a list of zero or more conflicting
+ events. A zero-length list means that there were no conflicts.
+
+ ICAL handle_rsvp|msgnum|partnum
+ Handle an incoming "reply" (or RSVP) to a meeting request you sent out.
+ 'msgnum' and 'partnum' refer to a MIME-encoded reply in the current room.
+ 'action' must be set to either "update" or "ignore" to determine the action
+ to take. If the action is "update" then the server will hunt for the meeting
+ in the user's Calendar> room, and update the status for this attendee. Either
+ way, the reply message is deleted from the current room. This subcommand will
+ return either OK or ERROR.
+
+ ICAL freebusy|username
+ Output the free/busy times for the requested user. If the user specified
+ has a calendar available, this command will return LISTING_FOLLOWS and a
+ compound VCALENDAR object. That object, in turn, will contain VEVENT
+ objects that have been stripped of all properties except for the bare
+ minimum needed to learn free/busy times (such as DTSTART, DTEND, and
+ TRANSP). If there is no such user, or no calendar available, the usual
+ ERROR codes will be returned.
+
+ ICAL sgi|<bool>
+
+ Readers who are paying attention will notice that there is no subcommand to
+send out meeting invitations. This is because that task can be handled
+automatically by the Citadel server. Issue this command with <bool> set to 1
+to enable Server Generated Invitations. In this mode, when an event is saved
+to the user's Calendar> room and it contains attendees, Citadel will
+automatically turn the event into vCalendar REQUEST messages and mail them
+out to all listed attendees. If for some reason the client needs to disable
+Server Generated Invitations, the command may be sent again with <bool> = 0.
+
+
+
+ MRTG (Multi Router Traffic Grapher)
+
+ Multi Router Traffic Grapher (please see http://www.mrtg.org for more info) is
+a tool which creates pretty graphs of network activity, usually collected from
+routers using SNMP. However, its ability to call external scripts has spawned
+a small community of people using it to graph anything which can be graphed.
+The MRTG command can output Citadel server activity in the format MRTG expects.
+
+ This format is as follows:
+
+ LISTING_FOLLOWS
+ Line 1: variable #1
+ Line 2: variable #2
+ Line 3: uptime of system
+ Line 4: name of system
+ 000
+
+ MRTG accepts two different keywords. "MRTG users" will return two variables,
+the number of connected users and the number of active users. "MRTG messages"
+will return one variable (and a zero in the second field), showing the current
+highest message number on the system. Any other keyword, or a missing keyword,
+will cause the MRTG command to return an ERROR code.
+
+ Please get in touch with the Citadel developers if you wish to experiment with
+this.
+
+
+
+ GNET (Get NETwork configuration for this room)
+ SNET (Set NETwork configuration for this room)
+
+ These commands get/set the network configuration for the current room. Aide
+or Room Aide privileges are required, otherwise an ERROR code is returned.
+If the command succeeds, LISTING_FOLLOWS or SEND_LISTING is returned. The
+network configuration for a specific room includes neighbor nodes with whom
+the room is shared, and mailing list recipients. The format of the network
+configuration is described in the file "netconfigs.txt".
+
+
+
ASYN (ASYNchronous message support)
-
+
Negotiate the use of asynchronous, or unsolicited, protocol messages. The
only parameter specified should be 1 or 0 to indicate that the client can or
cannot handle this type of messages. The server will reply OK followed by a
1 or 0 to tell the client which mode it is now operating in.
-
+
If the command is not available on the server (i.e. it returns ERROR), or
if the command has not been executed by the client, it should be assumed that
this mode of operation is NOT in effect.
-
+
The client may also send any value other than 0 or 1 to simply cause the
server to output its current state without changing it.
-
+
When asynchronous protocol mode is in effect, the client MUST handle any
asynchronous messages as they arrive, before doing anything else.
-
-
-
-
+
+
+
+
ASYNCHRONOUS MESSAGES
---------------------
-
+
When the client protocol is operating in asynchronous mode (please refer to
the writeup of the ASYN command above), the following messages may arrive at
any time:
-
-
- 901 (express message arriving)
-
- There is an express message intended for this client. When the client
-receives this message, it MUST act as if it just sent a GEXP command (the data
-following the 901 message WILL be a LISTING_FOLLOWS data transfer; in fact,
-the current implementation simply executes a GEXP command internally).
+
+
+ 902 (instant message arriving)
+
+ One or more instant messages have arrived for this client.