struct thread_tsd masterTSD;
int server_shutting_down = 0; /* set to nonzero during shutdown */
+pthread_mutex_t ThreadCountMutex;;
void InitializeSemaphores(void)
abort();
}
+ pthread_mutex_init(&ThreadCountMutex, NULL);
+
/* Second call to module init functions now that threading is up */
initialise_modules(1);
CtdlThreadCreate(worker_thread);
/* The supervisor thread monitors worker threads and spawns more of them if it finds that
- * they are all in use. FIXME make the 256 max threads a configurable value.
+ * they are all in use.
*/
while (!server_shutting_down) {
- if ((active_workers == num_workers) && (num_workers < 256)) {
+ if ((active_workers == num_workers) && (num_workers < config.c_max_workers)) {
CtdlThreadCreate(worker_thread);
}
- usleep(1000);
+ usleep(1000000);
}
/* When we get to this point we are getting ready to shut down our Citadel server */
ShutDownEventQueues();
}
while (!EVQShutDown)
- usleep(1000);
+ usleep(1000000);
terminate_all_sessions(); /* close all client sockets */
syslog(LOG_DEBUG, "Waiting %d seconds for %d worker threads to exit",
countdown, num_workers
);
- usleep(1000);
+ usleep(1000000);
}
}