/*
- * $Id: sysdep.c 5882 2007-12-13 19:46:05Z davew $
+ * $Id$
*
* Citadel "system dependent" stuff.
- * See copyright.txt for copyright information.
+ * See COPYING for copyright information.
*
* Here's where we have the Citadel thread implimentation
*
*/
+#include <stdlib.h>
+#include <unistd.h>
+#include <stdio.h>
+#include <sys/types.h>
#include <errno.h>
-
+#include <sys/socket.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <signal.h>
+
+#if TIME_WITH_SYS_TIME
+# include <sys/time.h>
+# include <time.h>
+#else
+# if HAVE_SYS_TIME_H
+# include <sys/time.h>
+# else
+# include <time.h>
+# endif
+#endif
+
+#include <libcitadel.h>
+
#include "threads.h"
#include "ctdl_module.h"
#include "modules_init.h"
#include "housekeeping.h"
#include "config.h"
+#include "citserver.h"
+#include "sysdep_decls.h"
+#include "context.h"
+
+/*
+ * define this to use the new worker_thread method of handling connections
+ */
+//#define NEW_WORKER
/*
* New thread interface.
* remove the need for the calls to eCrashRegisterThread and friends
*/
+static int next_tid = 3; /* offset LWPID to PID */
static int num_threads = 0; /* Current number of threads */
static int num_workers = 0; /* Current number of worker threads */
+long statcount = 0; /* are we doing a stats check? */
+static long stats_done = 0;
-struct CtdlThreadNode *CtdlThreadList = NULL;
-struct CtdlThreadNode *CtdlThreadSchedList = NULL;
+CtdlThreadNode *CtdlThreadList = NULL;
+CtdlThreadNode *CtdlThreadSchedList = NULL;
-/*
- * Condition variable and Mutex for thread garbage collection
- */
-/*static pthread_mutex_t thread_gc_mutex = PTHREAD_MUTEX_INITIALIZER;
-static pthread_cond_t thread_gc_cond = PTHREAD_COND_INITIALIZER;
-*/
-static pthread_t GC_thread;
+static CtdlThreadNode *GC_thread = NULL;
static char *CtdlThreadStates[CTDL_THREAD_LAST_STATE];
double CtdlThreadLoadAvg = 0;
double CtdlThreadWorkerAvg = 0;
-pthread_key_t ThreadKey;
+citthread_key_t ThreadKey;
-pthread_mutex_t Critters[MAX_SEMAPHORES]; /* Things needing locking */
+citthread_mutex_t Critters[MAX_SEMAPHORES]; /* Things needing locking */
/* Set up a bunch of semaphores to be used for critical sections */
for (i=0; i<MAX_SEMAPHORES; ++i) {
- pthread_mutex_init(&Critters[i], NULL);
+ citthread_mutex_init(&Critters[i], NULL);
}
}
) {
cdb_check_handles();
}
- return (pthread_mutex_trylock(&Critters[which_one]));
+ return (citthread_mutex_trylock(&Critters[which_one]));
}
) {
cdb_check_handles();
}
- pthread_mutex_lock(&Critters[which_one]);
+ citthread_mutex_lock(&Critters[which_one]);
}
/*
*/
void end_critical_section(int which_one)
{
- pthread_mutex_unlock(&Critters[which_one]);
+ citthread_mutex_unlock(&Critters[which_one]);
}
{
int ret;
- if ((ret = pthread_key_create(&ThreadKey, ctdl_thread_internal_dest_tsd))) {
- lprintf(CTDL_EMERG, "pthread_key_create: %s\n",
- strerror(ret));
+ if ((ret = citthread_key_create(&ThreadKey, ctdl_thread_internal_dest_tsd))) {
+ CtdlLogPrintf(CTDL_EMERG, "citthread_key_create: %s\n", strerror(ret));
exit(CTDLEXIT_DB);
}
}
{
ThreadTSD *tsd;
- if (pthread_getspecific(ThreadKey) != NULL)
+ if (citthread_getspecific(ThreadKey) != NULL)
return;
tsd = malloc(sizeof(ThreadTSD));
memset(tsd->cursors, 0, sizeof tsd->cursors);
tsd->self = NULL;
- pthread_setspecific(ThreadKey, tsd);
+ citthread_setspecific(ThreadKey, tsd);
}
void ctdl_thread_internal_free_tsd(void)
{
- ctdl_thread_internal_dest_tsd(pthread_getspecific(ThreadKey));
- pthread_setspecific(ThreadKey, NULL);
+ ctdl_thread_internal_dest_tsd(citthread_getspecific(ThreadKey));
+ citthread_setspecific(ThreadKey, NULL);
}
void ctdl_thread_internal_cleanup(void)
{
int i;
- struct CtdlThreadNode *this_thread, *that_thread;
+ CtdlThreadNode *this_thread, *that_thread;
for (i=0; i<CTDL_THREAD_LAST_STATE; i++)
{
{
that_thread = this_thread;
this_thread = this_thread->next;
- pthread_mutex_destroy(&that_thread->ThreadMutex);
- pthread_cond_destroy(&that_thread->ThreadCond);
- pthread_mutex_destroy(&that_thread->SleepMutex);
- pthread_cond_destroy(&that_thread->SleepCond);
- pthread_attr_destroy(&that_thread->attr);
+ citthread_mutex_destroy(&that_thread->ThreadMutex);
+ citthread_cond_destroy(&that_thread->ThreadCond);
+ citthread_mutex_destroy(&that_thread->SleepMutex);
+ citthread_cond_destroy(&that_thread->SleepCond);
+ citthread_attr_destroy(&that_thread->attr);
free(that_thread);
}
ctdl_thread_internal_free_tsd();
void ctdl_thread_internal_init(void)
{
- struct CtdlThreadNode *this_thread;
+ CtdlThreadNode *this_thread;
int ret = 0;
- GC_thread = pthread_self();
CtdlThreadStates[CTDL_THREAD_INVALID] = strdup ("Invalid Thread");
CtdlThreadStates[CTDL_THREAD_VALID] = strdup("Valid Thread");
CtdlThreadStates[CTDL_THREAD_CREATE] = strdup("Thread being Created");
CtdlThreadStates[CTDL_THREAD_BLOCKED] = strdup("Thread Blocked");
/* Get ourself a thread entry */
- this_thread = malloc(sizeof(struct CtdlThreadNode));
+ this_thread = malloc(sizeof(CtdlThreadNode));
if (this_thread == NULL) {
CtdlLogPrintf(CTDL_EMERG, "Thread system, can't allocate CtdlThreadNode, exiting\n");
return;
}
// Ensuring this is zero'd means we make sure the thread doesn't start doing its thing until we are ready.
- memset (this_thread, 0, sizeof(struct CtdlThreadNode));
+ memset (this_thread, 0, sizeof(CtdlThreadNode));
- pthread_mutex_init (&(this_thread->ThreadMutex), NULL);
- pthread_cond_init (&(this_thread->ThreadCond), NULL);
- pthread_mutex_init (&(this_thread->SleepMutex), NULL);
- pthread_cond_init (&(this_thread->SleepCond), NULL);
+ citthread_mutex_init (&(this_thread->ThreadMutex), NULL);
+ citthread_cond_init (&(this_thread->ThreadCond), NULL);
+ citthread_mutex_init (&(this_thread->SleepMutex), NULL);
+ citthread_cond_init (&(this_thread->SleepCond), NULL);
/* We are garbage collector so create us as running */
this_thread->state = CTDL_THREAD_RUNNING;
- if ((ret = pthread_attr_init(&this_thread->attr))) {
- CtdlLogPrintf(CTDL_EMERG, "Thread system, pthread_attr_init: %s\n", strerror(ret));
+ if ((ret = citthread_attr_init(&this_thread->attr))) {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system, citthread_attr_init: %s\n", strerror(ret));
free(this_thread);
return;
}
this_thread->name = "Garbage Collection Thread";
- this_thread->tid = GC_thread;
+ this_thread->tid = citthread_self();
+ GC_thread = this_thread;
CT = this_thread;
num_threads++; // Increase the count of threads in the system.
/*
* A function to update a threads load averages
*/
- void ctdl_thread_internal_update_avgs(struct CtdlThreadNode *this_thread)
+ void ctdl_thread_internal_update_avgs(CtdlThreadNode *this_thread)
{
struct timeval now, result;
double last_duration;
gettimeofday(&now, NULL);
timersub(&now, &(this_thread->last_state_change), &result);
- pthread_mutex_lock(&this_thread->ThreadMutex);
+ /* I don't think these mutex's are needed here */
+ citthread_mutex_lock(&this_thread->ThreadMutex);
// result now has a timeval for the time we spent in the last state since we last updated
last_duration = (double)result.tv_sec + ((double)result.tv_usec / (double) 1000000);
if (this_thread->state == CTDL_THREAD_SLEEPING)
if (this_thread->state == CTDL_THREAD_BLOCKED)
this_thread->avg_blocked += last_duration;
memcpy (&this_thread->last_state_change, &now, sizeof (struct timeval));
- pthread_mutex_unlock(&this_thread->ThreadMutex);
+ citthread_mutex_unlock(&this_thread->ThreadMutex);
}
/*
* A function to chenge the state of a thread
*/
-void ctdl_thread_internal_change_state (struct CtdlThreadNode *this_thread, enum CtdlThreadState new_state)
+void ctdl_thread_internal_change_state (CtdlThreadNode *this_thread, enum CtdlThreadState new_state)
{
/*
* Wether we change state or not we need update the load values
*/
ctdl_thread_internal_update_avgs(this_thread);
- pthread_mutex_lock(&this_thread->ThreadMutex); /* To prevent race condition of a sleeping thread */
+ /* This mutex not needed here? */
+ citthread_mutex_lock(&this_thread->ThreadMutex); /* To prevent race condition of a sleeping thread */
if ((new_state == CTDL_THREAD_STOP_REQ) && (this_thread->state > CTDL_THREAD_STOP_REQ))
this_thread->state = new_state;
if (((new_state == CTDL_THREAD_SLEEPING) || (new_state == CTDL_THREAD_BLOCKED)) && (this_thread->state == CTDL_THREAD_RUNNING))
this_thread->state = new_state;
if ((new_state == CTDL_THREAD_RUNNING) && ((this_thread->state == CTDL_THREAD_SLEEPING) || (this_thread->state == CTDL_THREAD_BLOCKED)))
this_thread->state = new_state;
- pthread_mutex_unlock(&this_thread->ThreadMutex);
+ citthread_mutex_unlock(&this_thread->ThreadMutex);
}
*/
void CtdlThreadStopAll(void)
{
+ /* First run any registered shutdown hooks. This probably doesn't belong here. */
+ PerformSessionHooks(EVT_SHUTDOWN);
+
//FIXME: The signalling of the condition should not be in the critical_section
// We need to build a list of threads we are going to signal and then signal them afterwards
- struct CtdlThreadNode *this_thread;
+ CtdlThreadNode *this_thread;
begin_critical_section(S_THREAD_LIST);
this_thread = CtdlThreadList;
+ // Ask the GC thread to stop first so everything knows we are shutting down.
+ GC_thread->state = CTDL_THREAD_STOP_REQ;
while(this_thread)
{
-#ifdef THREADS_USESIGNALS
- pthread_kill(this_thread->tid, SIGHUP);
-#endif
+ if (!citthread_equal(this_thread->tid, GC_thread->tid))
+ citthread_kill(this_thread->tid, SIGHUP);
+
ctdl_thread_internal_change_state (this_thread, CTDL_THREAD_STOP_REQ);
- pthread_cond_signal(&this_thread->ThreadCond);
- pthread_cond_signal(&this_thread->SleepCond);
- CtdlLogPrintf(CTDL_DEBUG, "Thread system stopping thread \"%s\" (%ld).\n", this_thread->name, this_thread->tid);
+ citthread_cond_signal(&this_thread->ThreadCond);
+ citthread_cond_signal(&this_thread->SleepCond);
+ this_thread->stop_ticker = time(NULL);
+ CtdlLogPrintf(CTDL_DEBUG, "Thread system stopping thread \"%s\" (0x%08lx).\n",
+ this_thread->name, this_thread->tid);
this_thread = this_thread->next;
}
end_critical_section(S_THREAD_LIST);
*/
void CtdlThreadWakeAll(void)
{
- struct CtdlThreadNode *this_thread;
+ CtdlThreadNode *this_thread;
CtdlLogPrintf(CTDL_DEBUG, "Thread system waking all threads.\n");
{
if (!this_thread->thread_func)
{
- pthread_cond_signal(&this_thread->ThreadCond);
- pthread_cond_signal(&this_thread->SleepCond);
+ citthread_cond_signal(&this_thread->ThreadCond);
+ citthread_cond_signal(&this_thread->SleepCond);
}
this_thread = this_thread->next;
}
double CtdlThreadGetLoadAvg(void)
{
- double ret;
-
+ double load_avg[3] = {0.0, 0.0, 0.0};
+
+ int ret = 0;
+ int smp_num_cpus;
+
+ /* Borrowed this straight from procps */
+ smp_num_cpus = sysconf(_SC_NPROCESSORS_ONLN);
+ if(smp_num_cpus<1) smp_num_cpus=1; /* SPARC glibc is buggy */
+
+#ifdef HAVE_GETLOADAVG
+ ret = getloadavg(load_avg, 3);
+#endif
+ if (ret < 0)
+ return 0;
+ return load_avg[0] / smp_num_cpus;
+/*
+ * This old chunk of code return a value that indicated the load on citserver
+ * This value could easily reach 100 % even when citserver was doing very little and
+ * hence the machine has much more spare capacity.
+ * Because this value was used to determine if the machine was under heavy load conditions
+ * from other processes in the system then citserver could be strangled un-necesarily
+ * What we are actually trying to achieve is to strangle citserver if the machine is heavily loaded.
+ * So we have changed this.
+
begin_critical_section(S_THREAD_LIST);
ret = CtdlThreadLoadAvg;
end_critical_section(S_THREAD_LIST);
return ret;
+*/
}
CtdlLogPrintf(CTDL_WARNING, "Thread system WARNING. Attempt to CtdlThreadRename() a non thread. %s\n", name);
return NULL;
}
-// FIXME: do we need this lock? I think not since the pointer asignmaent should be atomic
- pthread_mutex_lock(&CT->ThreadMutex);
old_name = CT->name;
if (name)
CT->name = name;
- pthread_mutex_unlock(&CT->ThreadMutex);
return (old_name);
}
/*
* A function to force a thread to exit
*/
-void CtdlThreadCancel(struct CtdlThreadNode *thread)
+void CtdlThreadCancel(CtdlThreadNode *thread)
{
- struct CtdlThreadNode *this_thread;
+ CtdlThreadNode *this_thread;
if (!thread)
this_thread = CT;
}
ctdl_thread_internal_change_state (this_thread, CTDL_THREAD_CANCELLED);
- pthread_cancel(this_thread->tid);
+ citthread_cancel(this_thread->tid);
}
-
/*
* A function for a thread to check if it has been asked to stop
*/
state = CT->state;
-#ifdef THREADS_USERSIGNALS
if (CT->signal)
+ {
CtdlLogPrintf(CTDL_DEBUG, "Thread \"%s\" caught signal %d.\n", CT->name, CT->signal);
-#endif
- pthread_mutex_lock(&CT->ThreadMutex);
+ if (CT->signal == SIGHUP)
+ CT->state = CTDL_THREAD_STOP_REQ;
+ CT->signal = 0;
+ }
if(state == CTDL_THREAD_STOP_REQ)
{
CT->state = CTDL_THREAD_STOPPING;
- pthread_mutex_unlock(&CT->ThreadMutex);
return -1;
}
else if((state < CTDL_THREAD_STOP_REQ) && (state > CTDL_THREAD_CREATE))
{
- pthread_mutex_unlock(&CT->ThreadMutex);
return -1;
}
- pthread_mutex_unlock(&CT->ThreadMutex);
return 0;
}
* A function to ask a thread to exit
* The thread must call CtdlThreadCheckStop() periodically to determine if it should exit
*/
-void CtdlThreadStop(struct CtdlThreadNode *thread)
+void CtdlThreadStop(CtdlThreadNode *thread)
{
- struct CtdlThreadNode *this_thread;
+ CtdlThreadNode *this_thread;
if (!thread)
this_thread = CT;
return;
if (!(this_thread->thread_func))
return; // Don't stop garbage collector
-#ifdef THREADS_USESIGNALS
- pthread_kill(this_thread->tid, SIGHUP);
-#endif
+
+ if (!citthread_equal(this_thread->tid, GC_thread->tid))
+ citthread_kill(this_thread->tid, SIGHUP);
+
ctdl_thread_internal_change_state (this_thread, CTDL_THREAD_STOP_REQ);
- pthread_cond_signal(&this_thread->ThreadCond);
- pthread_cond_signal(&this_thread->SleepCond);
+ citthread_cond_signal(&this_thread->ThreadCond);
+ citthread_cond_signal(&this_thread->SleepCond);
+ this_thread->stop_ticker = time(NULL);
}
/*
ctdl_thread_internal_change_state (CT, CTDL_THREAD_SLEEPING);
- pthread_mutex_lock(&CT->ThreadMutex); /* Prevent something asking us to awaken before we've gone to sleep */
- pthread_cond_timedwait(&CT->SleepCond, &CT->ThreadMutex, &wake_time);
- pthread_mutex_unlock(&CT->ThreadMutex);
+ citthread_mutex_lock(&CT->ThreadMutex); /* Prevent something asking us to awaken before we've gone to sleep */
+ citthread_cond_timedwait(&CT->SleepCond, &CT->ThreadMutex, &wake_time);
+ citthread_mutex_unlock(&CT->ThreadMutex);
ctdl_thread_internal_change_state (CT, CTDL_THREAD_RUNNING);
}
* In here we were called by the current thread because it is exiting
* NB. WE ARE THE CURRENT THREAD
*/
- CtdlLogPrintf(CTDL_NOTICE, "Thread \"%s\" (%ld) exited.\n", CT->name, CT->tid);
+ if (CT)
+ {
+ const char *name = CT->name;
+ const pid_t tid = CT->tid;
+
+ CtdlLogPrintf(CTDL_NOTICE, "Thread \"%s\" (0x%08lx) exited.\n", name, tid);
+ }
+ else
+ {
+ CtdlLogPrintf(CTDL_NOTICE, "some ((unknown ? ? ?) Thread exited.\n");
+ }
#ifdef HAVE_BACKTRACE
- eCrash_UnregisterThread();
+/// eCrash_UnregisterThread();
#endif
- pthread_mutex_lock(&CT->ThreadMutex);
+ citthread_mutex_lock(&CT->ThreadMutex);
CT->state = CTDL_THREAD_EXITED; // needs to be last thing else house keeping will unlink us too early
- pthread_mutex_unlock(&CT->ThreadMutex);
+ citthread_mutex_unlock(&CT->ThreadMutex);
}
/*
*/
void ctdl_thread_internal_calc_loadavg(void)
{
- struct CtdlThreadNode *that_thread;
+ CtdlThreadNode *that_thread;
double load_avg, worker_avg;
int workers = 0;
{
/* Update load averages */
ctdl_thread_internal_update_avgs(that_thread);
- pthread_mutex_lock(&that_thread->ThreadMutex);
- that_thread->load_avg = that_thread->avg_sleeping + that_thread->avg_running + that_thread->avg_blocked;
- that_thread->load_avg = that_thread->avg_running / that_thread->load_avg * 100;
+ citthread_mutex_lock(&that_thread->ThreadMutex);
+ that_thread->load_avg = (that_thread->avg_sleeping + that_thread->avg_running) / (that_thread->avg_sleeping + that_thread->avg_running + that_thread->avg_blocked) * 100;
that_thread->avg_sleeping /= 2;
that_thread->avg_running /= 2;
that_thread->avg_blocked /= 2;
workers++;
}
#ifdef WITH_THREADLOG
- CtdlLogPrintf(CTDL_DEBUG, "CtdlThread, \"%s\" (%ld) \"%s\" %f %f %f %f.\n",
+ CtdlLogPrintf(CTDL_DEBUG, "CtdlThread, \"%s\" (%lu) \"%s\" %.2f %.2f %.2f %.2f\n",
that_thread->name,
that_thread->tid,
CtdlThreadStates[that_thread->state],
that_thread->avg_blocked,
that_thread->load_avg);
#endif
- pthread_mutex_unlock(&that_thread->ThreadMutex);
+ citthread_mutex_unlock(&that_thread->ThreadMutex);
that_thread = that_thread->next;
}
CtdlThreadLoadAvg = load_avg/num_threads;
CtdlThreadWorkerAvg = worker_avg/workers;
#ifdef WITH_THREADLOG
- CtdlLogPrintf(CTDL_INFO, "System load average %f, workers averag %f, threads %d, workers %d, sessions %d\n", CtdlThreadLoadAvg, CtdlThreadWorkerAvg, num_threads, num_workers, num_sessions);
+ CtdlLogPrintf(CTDL_INFO, "System load average %.2f, workers averag %.2f, threads %d, workers %d, sessions %d\n", CtdlThreadGetLoadAvg(), CtdlThreadWorkerAvg, num_threads, num_workers, num_sessions);
#endif
}
*/
void CtdlThreadGC (void)
{
- struct CtdlThreadNode *this_thread, *that_thread;
- int workers = 0;
+ CtdlThreadNode *this_thread, *that_thread;
+ int workers = 0, sys_workers;
int ret=0;
-
+
begin_critical_section(S_THREAD_LIST);
/* Handle exiting of garbage collector thread */
that_thread = this_thread;
this_thread = this_thread->next;
+ if ((that_thread->state == CTDL_THREAD_STOP_REQ || that_thread->state == CTDL_THREAD_STOPPING)
+ && (!citthread_equal(that_thread->tid, citthread_self())))
+ CtdlLogPrintf(CTDL_DEBUG, "Waiting for thread %s (0x%08lx) to exit.\n", that_thread->name, that_thread->tid);
+ else
+ {
+ /**
+ * Catch the situation where a worker was asked to stop but couldn't and we are not
+ * shutting down.
+ */
+ that_thread->stop_ticker = 0;
+ }
+
+ if (that_thread->stop_ticker + 5 == time(NULL))
+ {
+ CtdlLogPrintf(CTDL_DEBUG, "Thread System: The thread \"%s\" (0x%08lx) failed to self terminate within 5 ticks. It would be cancelled now.\n", that_thread->name, that_thread->tid);
+ if ((that_thread->flags & CTDLTHREAD_WORKER) == 0)
+ CtdlLogPrintf(CTDL_INFO, "Thread System: A non worker thread would have been canceled this may cause message loss.\n");
+// that_thread->state = CTDL_THREAD_CANCELLED;
+ that_thread->stop_ticker++;
+// citthread_cancel(that_thread->tid);
+// continue;
+ }
+
/* Do we need to clean up this thread? */
- pthread_mutex_lock(&that_thread->ThreadMutex);
- if (that_thread->state != CTDL_THREAD_EXITED)
+ if ((that_thread->state != CTDL_THREAD_EXITED) && (that_thread->state != CTDL_THREAD_CANCELLED))
{
if(that_thread->flags & CTDLTHREAD_WORKER)
workers++; /* Sanity check on number of worker threads */
- pthread_mutex_unlock(&that_thread->ThreadMutex);
continue;
}
- if (pthread_equal(that_thread->tid, pthread_self()) && that_thread->thread_func)
+ if (citthread_equal(that_thread->tid, citthread_self()) && that_thread->thread_func)
{ /* Sanity check */
- pthread_mutex_unlock(&that_thread->ThreadMutex);
end_critical_section(S_THREAD_LIST);
CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC, a thread is trying to clean up after itself.\n");
abort();
if (num_threads <= 0)
{ /* Sanity check */
- pthread_mutex_unlock(&that_thread->ThreadMutex);
end_critical_section(S_THREAD_LIST);
CtdlLogPrintf(CTDL_EMERG, "Thread system PANIC, num_threads <= 0 and trying to do Garbage Collection.\n");
abort();
if(that_thread->next)
that_thread->next->prev = that_thread->prev;
- pthread_mutex_unlock(&that_thread->ThreadMutex);
- pthread_cond_signal(&that_thread->ThreadCond);
- pthread_cond_signal(&that_thread->SleepCond); // Make sure this thread is awake
- pthread_mutex_lock(&that_thread->ThreadMutex); // Make sure it has done what its doing
- pthread_mutex_unlock(&that_thread->ThreadMutex);
+ citthread_cond_signal(&that_thread->ThreadCond);
+ citthread_cond_signal(&that_thread->SleepCond); // Make sure this thread is awake
+ citthread_mutex_lock(&that_thread->ThreadMutex); // Make sure it has done what its doing
+ citthread_mutex_unlock(&that_thread->ThreadMutex);
/*
* Join on the thread to do clean up and prevent memory leaks
* Also makes sure the thread has cleaned up after itself before we remove it from the list
* We can join on the garbage collector thread the join should just return EDEADLCK
*/
- ret = pthread_join (that_thread->tid, NULL);
+ ret = citthread_join (that_thread->tid, NULL);
if (ret == EDEADLK)
CtdlLogPrintf(CTDL_DEBUG, "Garbage collection on own thread.\n");
else if (ret == EINVAL)
else if (ret == ESRCH)
CtdlLogPrintf(CTDL_DEBUG, "Garbage collection, no thread to join on.\n");
else if (ret != 0)
- CtdlLogPrintf(CTDL_DEBUG, "Garbage collection, pthread_join returned an unknown error.\n");
+ CtdlLogPrintf(CTDL_DEBUG, "Garbage collection, citthread_join returned an unknown error(%d).\n", ret);
/*
* Now we own that thread entry
*/
- CtdlLogPrintf(CTDL_INFO, "Garbage Collection for thread \"%s\" (%ld).\n", that_thread->name, that_thread->tid);
- pthread_mutex_destroy(&that_thread->ThreadMutex);
- pthread_cond_destroy(&that_thread->ThreadCond);
- pthread_mutex_destroy(&that_thread->SleepMutex);
- pthread_cond_destroy(&that_thread->SleepCond);
- pthread_attr_destroy(&that_thread->attr);
+ CtdlLogPrintf(CTDL_INFO, "Garbage Collection for thread \"%s\" (0x%08lx).\n",
+ that_thread->name, that_thread->tid);
+ citthread_mutex_destroy(&that_thread->ThreadMutex);
+ citthread_cond_destroy(&that_thread->ThreadCond);
+ citthread_mutex_destroy(&that_thread->SleepMutex);
+ citthread_cond_destroy(&that_thread->SleepCond);
+ citthread_attr_destroy(&that_thread->attr);
free(that_thread);
}
+ sys_workers = num_workers;
+ end_critical_section(S_THREAD_LIST);
/* Sanity check number of worker threads */
- if (workers != num_workers)
+ if (workers != sys_workers)
{
- end_critical_section(S_THREAD_LIST);
CtdlLogPrintf(CTDL_EMERG,
"Thread system PANIC, discrepancy in number of worker threads. Counted %d, should be %d.\n",
- workers, num_workers
+ workers, sys_workers
);
abort();
}
- end_critical_section(S_THREAD_LIST);
}
*/
static void *ctdl_internal_thread_func (void *arg)
{
- struct CtdlThreadNode *this_thread;
+ CtdlThreadNode *this_thread;
void *ret = NULL;
/* lock and unlock the thread list.
* can continue its execution.
*/
begin_critical_section(S_THREAD_LIST);
- this_thread = (struct CtdlThreadNode *) arg;
+ this_thread = (CtdlThreadNode *) arg;
gettimeofday(&this_thread->start_time, NULL); /* Time this thread started */
- pthread_mutex_lock(&this_thread->ThreadMutex);
// Register the cleanup function to take care of when we exit.
- pthread_cleanup_push(ctdl_internal_thread_cleanup, NULL);
+ citthread_cleanup_push(ctdl_internal_thread_cleanup, NULL);
// Get our thread data structure
CtdlThreadAllocTSD();
CT = this_thread;
* Other wise there is a window to allow this threads creation to continue to full grown and
* therby prevent a shutdown of the server.
*/
- pthread_mutex_unlock(&this_thread->ThreadMutex);
-
if (!CtdlThreadCheckStop())
{
- pthread_mutex_lock(&this_thread->ThreadMutex);
+ citthread_mutex_lock(&this_thread->ThreadMutex);
this_thread->state = CTDL_THREAD_RUNNING;
- pthread_mutex_unlock(&this_thread->ThreadMutex);
+ citthread_mutex_unlock(&this_thread->ThreadMutex);
}
end_critical_section(S_THREAD_LIST);
// Register for tracing
#ifdef HAVE_BACKTRACE
- eCrash_RegisterThread(this_thread->name, 0);
+/// eCrash_RegisterThread(this_thread->name, 0);
#endif
// Tell the world we are here
- CtdlLogPrintf(CTDL_NOTICE, "Created a new thread \"%s\" (%ld). \n", this_thread->name, this_thread->tid);
-
-
+ CtdlLogPrintf(CTDL_NOTICE, "Created a new thread \"%s\" (0x%08lx).\n",
+ this_thread->name, this_thread->tid);
/*
* run the thread to do the work but only if we haven't been asked to stop
* Our thread is exiting either because it wanted to end or because the server is stopping
* We need to clean up
*/
- pthread_cleanup_pop(1); // Execute our cleanup routine and remove it
+ citthread_cleanup_pop(1); // Execute our cleanup routine and remove it
return(ret);
}
-
+
+
/*
- * Internal function to create a thread.
- * Must be called from within a S_THREAD_LIST critical section
- */
-struct CtdlThreadNode *ctdl_internal_create_thread(char *name, long flags, void *(*thread_func) (void *arg), void *args)
+ * Function to initialise an empty thread structure
+ */
+CtdlThreadNode *ctdl_internal_init_thread_struct(CtdlThreadNode *this_thread, long flags)
{
int ret = 0;
- struct CtdlThreadNode *this_thread;
-
- if (num_threads >= 32767)
- {
- CtdlLogPrintf(CTDL_EMERG, "Thread system. Thread list full.\n");
- return NULL;
- }
-
- this_thread = malloc(sizeof(struct CtdlThreadNode));
- if (this_thread == NULL) {
- CtdlLogPrintf(CTDL_EMERG, "Thread system, can't allocate CtdlThreadNode, exiting\n");
- return NULL;
- }
+
// Ensuring this is zero'd means we make sure the thread doesn't start doing its thing until we are ready.
- memset (this_thread, 0, sizeof(struct CtdlThreadNode));
+ memset (this_thread, 0, sizeof(CtdlThreadNode));
/* Create the mutex's early so we can use them */
- pthread_mutex_init (&(this_thread->ThreadMutex), NULL);
- pthread_cond_init (&(this_thread->ThreadCond), NULL);
- pthread_mutex_init (&(this_thread->SleepMutex), NULL);
- pthread_cond_init (&(this_thread->SleepCond), NULL);
-
- pthread_mutex_lock(&this_thread->ThreadMutex);
+ citthread_mutex_init (&(this_thread->ThreadMutex), NULL);
+ citthread_cond_init (&(this_thread->ThreadCond), NULL);
+ citthread_mutex_init (&(this_thread->SleepMutex), NULL);
+ citthread_cond_init (&(this_thread->SleepCond), NULL);
this_thread->state = CTDL_THREAD_CREATE;
- if ((ret = pthread_attr_init(&this_thread->attr))) {
- pthread_mutex_unlock(&this_thread->ThreadMutex);
- pthread_mutex_destroy(&(this_thread->ThreadMutex));
- pthread_cond_destroy(&(this_thread->ThreadCond));
- pthread_mutex_destroy(&(this_thread->SleepMutex));
- pthread_cond_destroy(&(this_thread->SleepCond));
- CtdlLogPrintf(CTDL_EMERG, "Thread system, pthread_attr_init: %s\n", strerror(ret));
+ if ((ret = citthread_attr_init(&this_thread->attr))) {
+ citthread_mutex_unlock(&this_thread->ThreadMutex);
+ citthread_mutex_destroy(&(this_thread->ThreadMutex));
+ citthread_cond_destroy(&(this_thread->ThreadCond));
+ citthread_mutex_destroy(&(this_thread->SleepMutex));
+ citthread_cond_destroy(&(this_thread->SleepCond));
+ CtdlLogPrintf(CTDL_EMERG, "Thread system, citthread_attr_init: %s\n", strerror(ret));
free(this_thread);
return NULL;
}
#ifdef WITH_THREADLOG
CtdlLogPrintf(CTDL_INFO, "Thread system. Creating BIG STACK thread.\n");
#endif
- if ((ret = pthread_attr_setstacksize(&this_thread->attr, THREADSTACKSIZE))) {
- pthread_mutex_unlock(&this_thread->ThreadMutex);
- pthread_mutex_destroy(&(this_thread->ThreadMutex));
- pthread_cond_destroy(&(this_thread->ThreadCond));
- pthread_mutex_destroy(&(this_thread->SleepMutex));
- pthread_cond_destroy(&(this_thread->SleepCond));
- pthread_attr_destroy(&this_thread->attr);
- CtdlLogPrintf(CTDL_EMERG, "Thread system, pthread_attr_setstacksize: %s\n",
+ if ((ret = citthread_attr_setstacksize(&this_thread->attr, THREADSTACKSIZE))) {
+ citthread_mutex_unlock(&this_thread->ThreadMutex);
+ citthread_mutex_destroy(&(this_thread->ThreadMutex));
+ citthread_cond_destroy(&(this_thread->ThreadCond));
+ citthread_mutex_destroy(&(this_thread->SleepMutex));
+ citthread_cond_destroy(&(this_thread->SleepCond));
+ citthread_attr_destroy(&this_thread->attr);
+ CtdlLogPrintf(CTDL_EMERG, "Thread system, citthread_attr_setstacksize: %s\n",
strerror(ret));
free(this_thread);
return NULL;
}
}
+ /* Set this new thread with an avg_blocked of 2. We do this so that its creation affects the
+ * load average for the system. If we don't do this then we create a mass of threads at the same time
+ * because the creation didn't affect the load average.
+ */
+ this_thread->avg_blocked = 2;
+
+ return (this_thread);
+}
+
+
+
+
+/*
+ * Internal function to create a thread.
+ */
+CtdlThreadNode *ctdl_internal_create_thread(char *name, long flags, void *(*thread_func) (void *arg), void *args)
+{
+ int ret = 0;
+ CtdlThreadNode *this_thread;
+
+ if (num_threads >= 32767)
+ {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system. Thread list full.\n");
+ return NULL;
+ }
+
+ this_thread = malloc(sizeof(CtdlThreadNode));
+ if (this_thread == NULL) {
+ CtdlLogPrintf(CTDL_EMERG, "Thread system, can't allocate CtdlThreadNode, exiting\n");
+ return NULL;
+ }
+
+ /* Initialise the thread structure */
+ if (ctdl_internal_init_thread_struct(this_thread, flags) == NULL)
+ {
+ free(this_thread);
+ CtdlLogPrintf(CTDL_EMERG, "Thread system, can't initialise CtdlThreadNode, exiting\n");
+ return NULL;
+ }
/*
* If we got here we are going to create the thread so we must initilise the structure
* first because most implimentations of threading can't create it in a stopped state
this_thread->flags = flags;
this_thread->thread_func = thread_func;
this_thread->user_args = args;
- /* Set this new thread with an avg_blocked of 2. We do this so that its creation affects the
- * load average for the system. If we don't do this then we create a mass of threads at the same time
- * because the creation didn't affect the load average.
- */
- this_thread->avg_blocked = 2;
+ begin_critical_section(S_THREAD_LIST);
/*
* We pass this_thread into the thread as its args so that it can find out information
* about itself and it has a bit of storage space for itself, not to mention that the REAL
* thread function needs to finish off the setup of the structure
*/
- if ((ret = pthread_create(&this_thread->tid, &this_thread->attr, ctdl_internal_thread_func, this_thread) != 0))
+ if ((ret = citthread_create(&this_thread->tid, &this_thread->attr, ctdl_internal_thread_func, this_thread) != 0))
{
-
+ end_critical_section(S_THREAD_LIST);
CtdlLogPrintf(CTDL_ALERT, "Thread system, Can't create thread: %s\n",
strerror(ret));
- pthread_mutex_unlock(&this_thread->ThreadMutex);
- pthread_mutex_destroy(&(this_thread->ThreadMutex));
- pthread_cond_destroy(&(this_thread->ThreadCond));
- pthread_mutex_destroy(&(this_thread->SleepMutex));
- pthread_cond_destroy(&(this_thread->SleepCond));
- pthread_attr_destroy(&this_thread->attr);
+ citthread_mutex_unlock(&this_thread->ThreadMutex);
+ citthread_mutex_destroy(&(this_thread->ThreadMutex));
+ citthread_cond_destroy(&(this_thread->ThreadCond));
+ citthread_mutex_destroy(&(this_thread->SleepMutex));
+ citthread_cond_destroy(&(this_thread->SleepCond));
+ citthread_attr_destroy(&this_thread->attr);
free(this_thread);
return NULL;
}
-
+ this_thread->reltid = next_tid;
+ next_tid++;
num_threads++; // Increase the count of threads in the system.
if(this_thread->flags & CTDLTHREAD_WORKER)
num_workers++;
CtdlThreadList = this_thread;
if (this_thread->next)
this_thread->next->prev = this_thread;
+ ctdl_thread_internal_calc_loadavg();
- pthread_mutex_unlock(&this_thread->ThreadMutex);
+ end_critical_section(S_THREAD_LIST);
- ctdl_thread_internal_calc_loadavg();
return this_thread;
}
* char *name = name to give to thread, if NULL, use generic name
* int flags = flags to determine type of thread and standard facilities
*/
-struct CtdlThreadNode *CtdlThreadCreate(char *name, long flags, void *(*thread_func) (void *arg), void *args)
+CtdlThreadNode *CtdlThreadCreate(char *name, long flags, void *(*thread_func) (void *arg), void *args)
{
- struct CtdlThreadNode *ret = NULL;
+ CtdlThreadNode *ret = NULL;
- begin_critical_section(S_THREAD_LIST);
ret = ctdl_internal_create_thread(name, flags, thread_func, args);
- end_critical_section(S_THREAD_LIST);
return ret;
}
* Internal function to schedule a thread.
* Must be called from within a S_THREAD_LIST critical section
*/
-struct CtdlThreadNode *CtdlThreadSchedule(char *name, long flags, void *(*thread_func) (void *arg), void *args, time_t when)
+CtdlThreadNode *CtdlThreadSchedule(char *name, long flags, void *(*thread_func) (void *arg), void *args, time_t when)
{
- int ret = 0;
- struct CtdlThreadNode *this_thread;
+ CtdlThreadNode *this_thread;
if (num_threads >= 32767)
{
return NULL;
}
- this_thread = malloc(sizeof(struct CtdlThreadNode));
+ this_thread = malloc(sizeof(CtdlThreadNode));
if (this_thread == NULL) {
CtdlLogPrintf(CTDL_EMERG, "Thread system, can't allocate CtdlThreadNode, exiting\n");
return NULL;
}
- // Ensuring this is zero'd means we make sure the thread doesn't start doing its thing until we are ready.
- memset (this_thread, 0, sizeof(struct CtdlThreadNode));
-
- /* Create the mutex's early so we can use them */
- pthread_mutex_init (&(this_thread->ThreadMutex), NULL);
- pthread_cond_init (&(this_thread->ThreadCond), NULL);
- pthread_mutex_init (&(this_thread->SleepMutex), NULL);
- pthread_cond_init (&(this_thread->SleepCond), NULL);
-
- this_thread->state = CTDL_THREAD_CREATE;
-
- if ((ret = pthread_attr_init(&this_thread->attr))) {
- pthread_mutex_destroy(&(this_thread->ThreadMutex));
- pthread_cond_destroy(&(this_thread->ThreadCond));
- pthread_mutex_destroy(&(this_thread->SleepMutex));
- pthread_cond_destroy(&(this_thread->SleepCond));
- CtdlLogPrintf(CTDL_EMERG, "Thread system, pthread_attr_init: %s\n", strerror(ret));
+ /* Initialise the thread structure */
+ if (ctdl_internal_init_thread_struct(this_thread, flags) == NULL)
+ {
free(this_thread);
+ CtdlLogPrintf(CTDL_EMERG, "Thread system, can't initialise CtdlThreadNode, exiting\n");
return NULL;
}
- /* Our per-thread stacks need to be bigger than the default size,
- * otherwise the MIME parser crashes on FreeBSD, and the IMAP service
- * crashes on 64-bit Linux.
- */
- if (flags & CTDLTHREAD_BIGSTACK)
- {
- CtdlLogPrintf(CTDL_INFO, "Thread system. Creating BIG STACK thread.\n");
- if ((ret = pthread_attr_setstacksize(&this_thread->attr, THREADSTACKSIZE))) {
- pthread_mutex_destroy(&(this_thread->ThreadMutex));
- pthread_cond_destroy(&(this_thread->ThreadCond));
- pthread_mutex_destroy(&(this_thread->SleepMutex));
- pthread_cond_destroy(&(this_thread->SleepCond));
- pthread_attr_destroy(&this_thread->attr);
- CtdlLogPrintf(CTDL_EMERG, "Thread system, pthread_attr_setstacksize: %s\n",
- strerror(ret));
- free(this_thread);
- return NULL;
- }
- }
-
/*
* If we got here we are going to create the thread so we must initilise the structure
* first because most implimentations of threading can't create it in a stopped state
this_thread->flags = flags;
this_thread->thread_func = thread_func;
this_thread->user_args = args;
- /* Set this new thread with an avg_blocked of 2. We do this so that its creation affects the
- * load average for the system. If we don't do this then we create a mass of threads at the same time
- * because the creation didn't affect the load average.
- */
- this_thread->avg_blocked = 2;
/*
* When to start this thread
-struct CtdlThreadNode *ctdl_thread_internal_start_scheduled (struct CtdlThreadNode *this_thread)
+CtdlThreadNode *ctdl_thread_internal_start_scheduled (CtdlThreadNode *this_thread)
{
int ret = 0;
+ begin_critical_section(S_THREAD_LIST);
/*
* We pass this_thread into the thread as its args so that it can find out information
* about itself and it has a bit of storage space for itself, not to mention that the REAL
* thread function needs to finish off the setup of the structure
*/
- if ((ret = pthread_create(&this_thread->tid, &this_thread->attr, ctdl_internal_thread_func, this_thread) != 0))
+ if ((ret = citthread_create(&this_thread->tid, &this_thread->attr, ctdl_internal_thread_func, this_thread) != 0))
{
-
- CtdlLogPrintf(CTDL_ALERT, "Thread system, Can't create thread: %s\n",
- strerror(ret));
+ end_critical_section(S_THREAD_LIST);
+ CtdlLogPrintf(CTDL_DEBUG, "Failed to start scheduled thread \"%s\": %s\n", this_thread->name, strerror(ret));
+ citthread_mutex_destroy(&(this_thread->ThreadMutex));
+ citthread_cond_destroy(&(this_thread->ThreadCond));
+ citthread_mutex_destroy(&(this_thread->SleepMutex));
+ citthread_cond_destroy(&(this_thread->SleepCond));
+ citthread_attr_destroy(&this_thread->attr);
+ free(this_thread);
return NULL;
}
if (this_thread->next)
this_thread->next->prev = this_thread;
+ ctdl_thread_internal_calc_loadavg();
+ end_critical_section(S_THREAD_LIST);
+
+
return this_thread;
}
void ctdl_thread_internal_check_scheduled(void)
{
- struct CtdlThreadNode *this_thread, *that_thread;
+ CtdlThreadNode *this_thread, *that_thread;
time_t now;
+ /* Don't start scheduled threads if the system wants single user mode */
+ if (CtdlWantSingleUser())
+ return;
+
if (try_critical_section(S_SCHEDULE_LIST))
return; /* If this list is locked we wait till the next chance */
#ifdef WITH_THREADLOG
CtdlLogPrintf(CTDL_DEBUG, "About to start scheduled thread \"%s\".\n", that_thread->name);
#endif
- begin_critical_section(S_THREAD_LIST);
if (CT->state > CTDL_THREAD_STOP_REQ)
{ /* Only start it if the system is not stopping */
- pthread_mutex_lock(&that_thread->ThreadMutex);
- if (ctdl_thread_internal_start_scheduled (that_thread) == NULL)
+ if (ctdl_thread_internal_start_scheduled (that_thread))
{
#ifdef WITH_THREADLOG
- CtdlLogPrintf(CTDL_DEBUG, "Failed to start scheduled thread \"%s\".\n", that_thread->name);
-#endif
- pthread_mutex_unlock(&that_thread->ThreadMutex);
- pthread_mutex_destroy(&(that_thread->ThreadMutex));
- pthread_cond_destroy(&(that_thread->ThreadCond));
- pthread_mutex_destroy(&(that_thread->SleepMutex));
- pthread_cond_destroy(&(that_thread->SleepCond));
- pthread_attr_destroy(&that_thread->attr);
- free(that_thread);
- }
- else
- {
- CtdlLogPrintf(CTDL_INFO, "Thread system, Started a scheduled thread \"%s\" (%ld).\n",
+ CtdlLogPrintf(CTDL_INFO, "Thread system, Started a scheduled thread \"%s\" (0x%08lx).\n",
that_thread->name, that_thread->tid);
- pthread_mutex_unlock(&that_thread->ThreadMutex);
- ctdl_thread_internal_calc_loadavg();
+#endif
}
}
- end_critical_section(S_THREAD_LIST);
}
+#ifdef WITH_THREADLOG
else
{
-#ifdef WITH_THREADLOG
- CtdlLogPrintf(CTDL_DEBUG, "Thread \"%s\" will start in %ld seconds.\n", that_thread->name, that_thread->when - time(NULL));
-#endif
+ CtdlLogPrintf(CTDL_DEBUG, "Thread \"%s\" will start in %ld seconds.\n",
+ that_thread->name, that_thread->when - time(NULL));
}
+#endif
}
end_critical_section(S_SCHEDULE_LIST);
}
*/
int CtdlThreadSelect(int n, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout)
{
- int ret;
+ int ret = 0;
ctdl_thread_internal_change_state(CT, CTDL_THREAD_BLOCKED);
- ret = select(n, readfds, writefds, exceptfds, timeout);
+ if (!CtdlThreadCheckStop())
+ ret = select(n, readfds, writefds, exceptfds, timeout);
+ /**
+ * If the select returned <= 0 then it failed due to an error
+ * or timeout so this thread could stop if asked to do so.
+ * Anything else means it needs to continue unless the system is shutting down
+ */
+ if (ret > 0)
+ {
+ /**
+ * The select says this thread needs to do something useful.
+ * This thread was in an idle state so it may have been asked to stop
+ * but if the system isn't shutting down this thread is no longer
+ * idle and select has given it a task to do so it must not stop
+ * In this condition we need to force it into the running state.
+ * CtdlThreadGC will clear its ticker for us.
+ *
+ * FIXME: there is still a small hole here. It is possible for the sequence of locking
+ * to allow the state to get changed to STOP_REQ just after this code if the other thread
+ * has decided to change the state before this lock, it there fore has to wait till the lock
+ * completes but it will continue to change the state. We need something a bit better here.
+ */
+ citthread_mutex_lock(&CT->ThreadMutex); /* To prevent race condition of a sleeping thread */
+ if (GC_thread->state > CTDL_THREAD_STOP_REQ && CT->state <= CTDL_THREAD_STOP_REQ)
+ {
+ CtdlLogPrintf(CTDL_DEBUG, "Thread %s (0x%08lx) refused stop request.\n", CT->name, CT->tid);
+ CT->state = CTDL_THREAD_RUNNING;
+ }
+ citthread_mutex_unlock(&CT->ThreadMutex);
+ }
+
ctdl_thread_internal_change_state(CT, CTDL_THREAD_RUNNING);
+
return ret;
}
+void *new_worker_thread(void *arg);
+extern void close_masters (void);
+void *simulation_worker (void*arg) {
+ struct CitContext *this;
+
+ this = CreateNewContext();
+ CtdlThreadSleep(1);
+ this->kill_me = 1;
+ this->state = CON_IDLE;
+ dead_session_purge(1);
+ begin_critical_section(S_SESSION_TABLE);
+ stats_done++;
+ end_critical_section(S_SESSION_TABLE);
+ return NULL;
+}
+
+
+void *simulation_thread (void *arg)
+{
+ long stats = statcount;
+
+ while(stats && !CtdlThreadCheckStop()) {
+ CtdlThreadCreate("Connection simulation worker", CTDLTHREAD_BIGSTACK, simulation_worker, NULL);
+ stats--;
+ }
+ CtdlThreadStopAll();
+ return NULL;
+}
void go_threading(void)
{
int i;
- struct CtdlThreadNode *last_worker;
-
+ CtdlThreadNode *last_worker;
+ struct timeval start, now, result;
+ double last_duration;
+
/*
* Initialise the thread system
*/
ctdl_thread_internal_init();
- /*
- * Now create a bunch of worker threads.
- */
-// CtdlLogPrintf(CTDL_DEBUG, "Starting %d worker threads\n", config.c_min_workers);
-// begin_critical_section(S_THREAD_LIST);
-// i=0; /* Always start at least 1 worker thread */
-// do
-// {
-// ctdl_internal_create_thread("Worker Thread", CTDLTHREAD_BIGSTACK + CTDLTHREAD_WORKER, worker_thread, NULL);
-// } while (++i < config.c_min_workers);
-// end_critical_section(S_THREAD_LIST);
/* Second call to module init functions now that threading is up */
- initialise_modules(1);
+ if (!statcount) {
+ initialise_modules(1);
+ CtdlThreadCreate("select_on_master", CTDLTHREAD_BIGSTACK, select_on_master, NULL);
+ }
+ else {
+ CtdlLogPrintf(CTDL_EMERG, "Running connection simulation stats\n");
+ gettimeofday(&start, NULL);
+ CtdlThreadCreate("Connection simulation master", CTDLTHREAD_BIGSTACK, simulation_thread, NULL);
+ }
+
/*
* This thread is now used for garbage collection of other threads in the thread list
*/
- CtdlLogPrintf(CTDL_INFO, "Startup thread %d becoming garbage collector,\n", pthread_self());
+ CtdlLogPrintf(CTDL_INFO, "Startup thread %d becoming garbage collector,\n", citthread_self());
/*
* We do a lot of locking and unlocking of the thread list in here.
if (CT->signal)
exit_signal = CT->signal;
if (exit_signal)
+ {
CtdlThreadStopAll();
+ }
check_sched_shutdown();
if (CT->state > CTDL_THREAD_STOP_REQ)
{
}
/* Reduce the size of the worker thread pool if necessary. */
- if ((CtdlThreadGetWorkers() > config.c_min_workers) && (CtdlThreadWorkerAvg < 20) && (CT->state > CTDL_THREAD_STOP_REQ))
+ if ((CtdlThreadGetWorkers() > config.c_min_workers + 1) && (CtdlThreadWorkerAvg < 20) && (CT->state > CTDL_THREAD_STOP_REQ))
{
/* Ask a worker thread to stop as we no longer need it */
begin_critical_section(S_THREAD_LIST);
last_worker = CtdlThreadList;
while (last_worker)
{
- pthread_mutex_lock(&last_worker->ThreadMutex);
- if (last_worker->flags & CTDLTHREAD_WORKER && last_worker->state > CTDL_THREAD_STOPPING)
+ citthread_mutex_lock(&last_worker->ThreadMutex);
+ if (last_worker->flags & CTDLTHREAD_WORKER && (last_worker->state > CTDL_THREAD_STOPPING) && (last_worker->Context == NULL))
{
- pthread_mutex_unlock(&last_worker->ThreadMutex);
+ citthread_mutex_unlock(&last_worker->ThreadMutex);
break;
}
- pthread_mutex_unlock(&last_worker->ThreadMutex);
+ citthread_mutex_unlock(&last_worker->ThreadMutex);
last_worker = last_worker->next;
}
end_critical_section(S_THREAD_LIST);
if (last_worker)
{
#ifdef WITH_THREADLOG
- CtdlLogPrintf(CTDL_DEBUG, "Thread system, stopping excess worker thread \"%s\" (%ld).\n",
+ CtdlLogPrintf(CTDL_DEBUG, "Thread system, stopping excess worker thread \"%s\" (0x%08lx).\n",
last_worker->name,
last_worker->tid
);
/* FIXME: come up with a better way to dynamically alter the number of threads
* based on the system load
*/
-// if ((CtdlThreadGetWorkers() < config.c_max_workers) && (CtdlThreadGetWorkers() < num_sessions))
- // && (CtdlThreadLoadAvg < 90) )
- if ((((CtdlThreadGetWorkers() < config.c_max_workers) && (CtdlThreadGetWorkerAvg() > 60) && (CtdlThreadGetLoadAvg() < 90) ) || CtdlThreadGetWorkers() < config.c_min_workers) && (CT->state > CTDL_THREAD_STOP_REQ))
+ if (!statcount) {
+ if ((((CtdlThreadGetWorkers() < config.c_max_workers) && (CtdlThreadGetWorkerAvg() > 60)) || CtdlThreadGetWorkers() < config.c_min_workers) && (CT->state > CTDL_THREAD_STOP_REQ))
{
- for (i=0; i<5 ; i++)
-// for (i=0; i< (num_sessions - CtdlThreadGetWorkers()) ; i++)
-// for (i=0; i< (10 - (55 - CtdlThreadWorkerAvg) / CtdlThreadWorkerAvg / CtdlThreadGetWorkers()) ; i++)
- {
-// begin_critical_section(S_THREAD_LIST);
- CtdlThreadCreate("Worker Thread",
- CTDLTHREAD_BIGSTACK + CTDLTHREAD_WORKER,
- worker_thread,
- NULL
- );
-// end_critical_section(S_THREAD_LIST);
+ /* Only start new threads if we are not going to overload the machine */
+ /* Temporarily set to 10 should be enough to make sure we don't stranglew the server
+ * at least until we make this a config option */
+ if (CtdlThreadGetLoadAvg() < ((double)10.00)) {
+ for (i=0; i<5 ; i++) {
+ CtdlThreadCreate("Worker Thread",
+ CTDLTHREAD_BIGSTACK + CTDLTHREAD_WORKER,
+ worker_thread,
+ NULL
+ );
+ }
}
+ else
+ CtdlLogPrintf (CTDL_WARNING, "Server strangled due to machine load average too high.\n");
}
-
+ }
+
CtdlThreadGC();
-
+
if (CtdlThreadGetCount() <= 1) // Shutting down clean up the garbage collector
{
CtdlThreadGC();
}
+#ifdef THREADS_USESIGNALS
+ if (CtdlThreadGetCount() && CT->state > CTDL_THREAD_STOP_REQ)
+#else
if (CtdlThreadGetCount())
+#endif
CtdlThreadSleep(1);
}
/*
* If the above loop exits we must be shutting down since we obviously have no threads
*/
ctdl_thread_internal_cleanup();
+
+ if (statcount) {
+ gettimeofday(&now, NULL);
+ timersub(&now, &start, &result);
+ last_duration = (double)result.tv_sec + ((double)result.tv_usec / (double) 1000000);
+ CtdlLogPrintf(CTDL_EMERG, "Simulated %ld connections in %f seconds\n", stats_done, last_duration);
+ }
}
+
+
+
+