int chkpwd_read_pipe[2];
-
-/*
- * getuser() - retrieve named user into supplied buffer.
- * returns 0 on success
- */
-int getuser(struct ctdluser *usbuf, char name[])
-{
- return CtdlGetUser(usbuf, name);
-}
-
-
/*
* CtdlGetUser() - retrieve named user into supplied buffer.
* returns 0 on success
return CtdlGetUserLen(usbuf, name, cutuserkey(name));
}
+int CtdlLockGetCurrentUser(void)
+{
+ CitContext *CCC = CC;
+
+ return CtdlGetUserLen(&CCC->user, CCC->curr_user, cutuserkey(CCC->curr_user));
+}
/*
* CtdlGetUserLock() - same as getuser() but locks the record
}
-/*
- * lgetuser() - same as getuser() but locks the record
- */
-int lgetuser(struct ctdluser *usbuf, char *name)
-{
- return CtdlGetUserLock(usbuf, name);
-}
-
-
/*
* CtdlPutUser() - write user buffer into the correct place on disk
*/
}
-
-/*
- * putuser() - write user buffer into the correct place on disk
- */
-void putuser(struct ctdluser *usbuf)
+void CtdlPutCurrentUserLock()
{
- CtdlPutUser(usbuf);
+ CtdlPutUser(&CC->user);
}
}
-/*
- * lputuser() - same as putuser() but locks the record
- */
-void lputuser(struct ctdluser *usbuf)
-{
- CtdlPutUserLock(usbuf);
-}
-
/*
* rename_user() - this is tricky because the user's display name is the database key
return(r);
}
-/*
- * getuserbynumber() - get user by number
- * returns 0 if user was found
- *
- * Note: fetching a user this way requires one additional database operation.
- */
-int getuserbynumber(struct ctdluser *usbuf, long number)
-{
- return CtdlGetUserByNumber(usbuf, number);
-}
-
-
-
/*
* Helper function for rebuild_usersbynumber()
*/
/* If a "master user" is defined, handle its authentication if specified */
CC->is_master = 0;
- if (strlen(config.c_master_user) > 0) if (strlen(config.c_master_pass) > 0) if (authname) {
- if (!strcasecmp(authname, config.c_master_user)) {
- CC->is_master = 1;
- }
+ if ((configlen.c_master_user > 0) &&
+ (configlen.c_master_pass > 0) &&
+ (authname != NULL) &&
+ (!strcasecmp(authname, config.c_master_user)))
+ {
+ CC->is_master = 1;
}
/* Continue attempting user validation... */
PerformSessionHooks(EVT_LOGIN);
/* Enter the lobby */
- CtdlUserGoto(config.c_baseroom, 0, 0, NULL, NULL);
+ CtdlUserGoto(config.c_baseroom, 0, 0, NULL, NULL, NULL, NULL);
}
CtdlPutUserLock(&CC->user);
/* Return to the Lobby, so we don't end up in an undefined room */
- CtdlUserGoto(config.c_baseroom, 0, 0, NULL, NULL);
+ CtdlUserGoto(config.c_baseroom, 0, 0, NULL, NULL, NULL, NULL);
return(0);
}