/* actual supported locales */
const char *AvailLang[] = {
"C",
+ "ar_AE",
"bg_BG",
"cs_CZ",
"en_US",
"ro_RO",
"sl_SL",
"tr_TR",
- "ar_AR",
""
};
const char *get_selected_language(void) {
#ifdef ENABLE_NLS
#ifdef HAVE_USELOCALE
- return AvailLang[WC->selected_language];
+ return AvailLangLoaded[WC->selected_language];
#else
return "en";
#endif