Lobby> and has to hit 'goto' to get to the next room.
-$Log$
+ $Log$
+ Revision 1.7 1999/11/11 05:41:38 smw
+ Another zap tweak: After zapping a room the user is taken directly to the
+ Lobby> and has to hit 'goto' to get to the next room.
+
Revision 1.6 1999/11/11 05:04:57 smw
Made a slight tweak to the default size of the button bar in roomview.cpp.
All the buttons (including the new 'zap' button) should show up by
} else if (whichbutton.GetId() == BUTTON_ZAP) {
sendcmd = "FORG"; //Zap (forget) room
citsock->serv_trans(sendcmd, recvcmd, xferbuf, ThisRoom);
- new RoomView(citsock, citMyMDI, RoomList->GetNextRoom());
- delete this;
- RoomList->DeleteAllItems();
+ new RoomView(citsock, citMyMDI, "_BASEROOM_");
RoomList->LoadRoomList();
+ delete this;
}
}