Began removing $Id$ tags. This will be an ongoing process.
[citadel.git] / citadel / housekeeping.c
index 34ca22092ed3f672bd290fba136420474d09b326..0b2f2464d4ce8eb829ad14cfa8f60ce2f219cefc 100644 (file)
@@ -1,8 +1,5 @@
 /*
- * $Id$
- *
  * This file contains miscellaneous housekeeping tasks.
- *
  */
 
 #include "sysdep.h"
 #ifdef HAVE_SYS_SELECT_H
 #include <sys/select.h>
 #endif
-#include "tools.h"
+#include <libcitadel.h>
 #include "citadel.h"
 #include "server.h"
+#include "serv_extensions.h"
 #include "citserver.h"
 #include "config.h"
 #include "housekeeping.h"
 #include "sysdep_decls.h"
 #include "room_ops.h"
 #include "database.h"
+#include "msgbase.h"
+#include "journaling.h"
 
-
-
-
-/*
- * Terminate idle sessions.  This function pounds through the session table
- * comparing the current time to each session's time-of-last-command.  If an
- * idle session is found it is terminated, then the search restarts at the
- * beginning because the pointer to our place in the list becomes invalid.
- */
-void terminate_idle_sessions(void) {
-       struct CitContext *ccptr;
-       time_t now;
-       int session_to_kill;
-       int killed = 0;
-
-       now = time(NULL);
-       session_to_kill = 0;
-       begin_critical_section(S_SESSION_TABLE);
-       for (ccptr = ContextList; ccptr != NULL; ccptr = ccptr->next) {
-               if (  (ccptr!=CC)
-               && (config.c_sleeping > 0)
-               && (now - (ccptr->lastcmd) > config.c_sleeping) ) {
-                       ccptr->kill_me = 1;
-                       ++killed;
-               }
-       }
-       end_critical_section(S_SESSION_TABLE);
-       lprintf(9, "Terminated %d idle sessions\n", killed);
-}
-
-
+#include "ctdl_module.h"
+#include "threads.h"
 
 void check_sched_shutdown(void) {
        if ((ScheduledShutdown == 1) && (ContextList == NULL)) {
-               lprintf(3, "Scheduled shutdown initiating.\n");
-               time_to_die = 1;
+               CtdlLogPrintf(CTDL_NOTICE, "Scheduled shutdown initiating.\n");
+               CtdlThreadStopAll();
        }
 }
 
@@ -84,31 +55,43 @@ void check_sched_shutdown(void) {
 /*
  * Check (and fix) floor reference counts.  This doesn't need to be done
  * very often, since the counts should remain correct during normal operation.
- * NOTE: this function pair should ONLY be called during startup.  It is NOT
- * thread safe.
  */
-void check_ref_counts_backend(struct quickroom *qrbuf, void *data) {
-       struct floor flbuf;
+void check_ref_counts_backend(struct ctdlroom *qrbuf, void *data) {
+
+       int *new_refcounts;
+
+       new_refcounts = (int *) data;
 
-       getfloor(&flbuf, qrbuf->QRfloor);
-       ++flbuf.f_ref_count;
-       flbuf.f_flags = flbuf.f_flags | QR_INUSE;
-       putfloor(&flbuf, qrbuf->QRfloor);
+       ++new_refcounts[(int)qrbuf->QRfloor];
 }
 
 void check_ref_counts(void) {
        struct floor flbuf;
        int a;
 
-       lprintf(7, "Checking floor reference counts\n");
+       int new_refcounts[MAXFLOORS];
+
+       CtdlLogPrintf(CTDL_DEBUG, "Checking floor reference counts\n");
        for (a=0; a<MAXFLOORS; ++a) {
-               getfloor(&flbuf, a);
-               flbuf.f_ref_count = 0;
-               flbuf.f_flags = flbuf.f_flags & ~QR_INUSE;
-               putfloor(&flbuf, a);
+               new_refcounts[a] = 0;
        }
 
-       ForEachRoom(check_ref_counts_backend, NULL);
+       cdb_begin_transaction();
+       CtdlForEachRoom(check_ref_counts_backend, (void *)new_refcounts );
+       cdb_end_transaction();
+
+       for (a=0; a<MAXFLOORS; ++a) {
+               lgetfloor(&flbuf, a);
+               flbuf.f_ref_count = new_refcounts[a];
+               if (new_refcounts[a] > 0) {
+                       flbuf.f_flags = flbuf.f_flags | QR_INUSE;
+               }
+               else {
+                       flbuf.f_flags = flbuf.f_flags & ~QR_INUSE;
+               }
+               lputfloor(&flbuf, a);
+               CtdlLogPrintf(CTDL_DEBUG, "Floor %d: %d rooms\n", a, new_refcounts[a]);
+       }
 }      
 
 /*
@@ -119,8 +102,11 @@ void check_ref_counts(void) {
  */
 void do_housekeeping(void) {
        static int housekeeping_in_progress = 0;
-       time_t last_timer = 0L;
+       static time_t last_timer = 0L;
        int do_housekeeping_now = 0;
+       int do_perminute_housekeeping_now = 0;
+       time_t now;
+       const char *old_name;
 
        /*
         * We do it this way instead of wrapping the whole loop in an
@@ -128,25 +114,43 @@ void do_housekeeping(void) {
         * potentially have multiple concurrent mutexes in progress.
         */
        begin_critical_section(S_HOUSEKEEPING);
-       if ( ((time(NULL) - last_timer) > 60L)
-          && (housekeeping_in_progress == 0) ) {
+       if (housekeeping_in_progress == 0) {
                do_housekeeping_now = 1;
                housekeeping_in_progress = 1;
-               last_timer = time(NULL);
+               now = time(NULL);
+               if ( (now - last_timer) > (time_t)60 ) {
+                       do_perminute_housekeeping_now = 1;
+                       last_timer = time(NULL);
+               }
        }
        end_critical_section(S_HOUSEKEEPING);
-       if (do_housekeeping_now == 0) return;
+
+       if (do_housekeeping_now == 0) {
+               return;
+       }
 
        /*
         * Ok, at this point we've made the decision to run the housekeeping
         * loop.  Everything below this point is real work.
         */
 
-       cdb_check_handles();                    /* suggested by Justin Case */
-       PerformSessionHooks(EVT_TIMER);         /* Run any timer hooks */
+       /* First, do the "as often as needed" stuff... */
+       old_name = CtdlThreadName("House Keeping - Journal");
+       JournalRunQueue();
+
+       CtdlThreadName("House Keeping - EVT_HOUSE");
+       PerformSessionHooks(EVT_HOUSE); /* perform as needed housekeeping */
+
+       /* Then, do the "once per minute" stuff... */
+       if (do_perminute_housekeeping_now) {
+               cdb_check_handles();                    /* suggested by Justin Case */
+               CtdlThreadName("House Keeping - EVT_TIMER");
+               PerformSessionHooks(EVT_TIMER);         /* Run any timer hooks */
+       }
 
        /*
         * All done.
         */
        housekeeping_in_progress = 0;
+       CtdlThreadName(old_name);
 }