#ifndef CTDL_MODULE_H
#define CTDL_MODULE_H
+#include <libcitadel.h>
#include "server.h"
#include "sysdep_decls.h"
#include "msgbase.h"
void CtdlUnregisterCleanupHook(void (*fcn_ptr)(void));
void CtdlRegisterProtoHook(void (*handler)(char *), char *cmd, char *desc);
-void CtdlUnregisterProtoHook(void (*handler)(char *), char *cmd);
void CtdlRegisterServiceHook(int tcp_port,
char *sockpath,
void CtdlThreadSleep(int secs);
void CtdlThreadStop(struct CtdlThreadNode *thread);
int CtdlThreadCheckStop(void);
-void CtdlThreadCancel(struct CtdlThreadNode *thread);
+/* void CtdlThreadCancel2(struct CtdlThreadNode *thread); Leave this out, it should never be needed */
const char *CtdlThreadName(const char *name);
struct CtdlThreadNode *CtdlThreadSelf(void);
int CtdlThreadGetCount(void);
#define MYTID (((ThreadTSD*)pthread_getspecific(ThreadKey))->tid)
#define CT (((ThreadTSD*)pthread_getspecific(ThreadKey))->self)
+/** return the current context list as an array and do it in a safe manner
+ * The returned data is a copy so only reading is useful
+ * The number of contexts is returned in count.
+ * Beware, this does not copy any of the data pointed to by the context.
+ * This means that you can not rely on things like the redirect buffer being valid.
+ * You must free the returned pointer when done.
+ */
+struct CitContext *CtdlGetContextArray (int *count);
+void CtdlFillSystemContext(struct CitContext *context, char *name);
+
+int CtdlTrySingleUser(void);
+void CtdlEndSingleUser(void);
+int CtdlWantSingleUser(void);
+int CtdlIsSingleUser(void);
+
+
+/*
+ * CtdlGetCurrentMessageNumber() - Obtain the current highest message number in the system
+ * This provides a quick way to initialise a variable that might be used to indicate
+ * messages that should not be processed. EG. a new Sieve script will use this
+ * to record determine that messages older than this should not be processed.
+ * This function is defined in control.c
+ */
+long CtdlGetCurrentMessageNumber(void);
+
+
+
+/*
+ * Expose various room operation functions from room_ops.c to the modules API
+ */
+
+unsigned CtdlCreateRoom(char *new_room_name,
+ int new_room_type,
+ char *new_room_pass,
+ int new_room_floor,
+ int really_create,
+ int avoid_access,
+ int new_room_view);
+int CtdlGetRoom(struct ctdlroom *qrbuf, char *room_name);
+int CtdlGetRoomLock(struct ctdlroom *qrbuf, char *room_name);
+int CtdlDoIHavePermissionToDeleteThisRoom(struct ctdlroom *qr);
+void CtdlRoomAccess(struct ctdlroom *roombuf, struct ctdluser *userbuf,
+ int *result, int *view);
+void CtdlPutRoomLock(struct ctdlroom *qrbuf);
+void CtdlForEachRoom(void (*CallBack)(struct ctdlroom *EachRoom, void *out_data),
+ void *in_data);
+void CtdlDeleteRoom(struct ctdlroom *qrbuf);
+int CtdlRenameRoom(char *old_name, char *new_name, int new_floor);
+void CtdlUserGoto (char *where, int display_result, int transiently,
+ int *msgs, int *new);
+struct floor *CtdlGetCachedFloor(int floor_num);
+void CtdlScheduleRoomForDeletion(struct ctdlroom *qrbuf);
+void CtdlGetFloor (struct floor *flbuf, int floor_num);
+void CtdlPutFloor (struct floor *flbuf, int floor_num);
+int CtdlIsNonEditable(struct ctdlroom *qrbuf);
+void CtdlPutRoom(struct ctdlroom *);
+
+/*
+ * Possible return values for CtdlRenameRoom()
+ */
+enum {
+ crr_ok, /* success */
+ crr_room_not_found, /* room not found */
+ crr_already_exists, /* new name already exists */
+ crr_noneditable, /* cannot edit this room */
+ crr_invalid_floor, /* target floor does not exist */
+ crr_access_denied /* not allowed to edit this room */
+};
#endif /* CTDL_MODULE_H */