char *pbuf;
struct CtdlMessage *msg = NULL;
long msglen;
- struct recptypes *valid;
+ recptypes *valid;
char bounce_to[256];
if (sc->Users[listrecp] == NULL)
*/
void network_deliver_list(struct CtdlMessage *msg, SpoolControl *sc, const char *RoomName)
{
- struct recptypes *valid;
+ recptypes *valid;
char bounce_to[256];
/* Don't do this if there were no recipients! */
struct CtdlMessage *msg = NULL;
int ok_to_participate = 0;
StrBuf *Buf = NULL;
- struct recptypes *valid;
+ recptypes *valid;
/*
* Process client-side list participations for this room