void network_queue_room(struct ctdlroom *, void *);
////void destroy_network_queue_room(void);
void network_bounce(struct CtdlMessage *msg, char *reason);
void network_queue_room(struct ctdlroom *, void *);
////void destroy_network_queue_room(void);
void network_bounce(struct CtdlMessage *msg, char *reason);