int nContexts, i;
int spoofed = 0;
int aide;
- char real_room[ROOMNAMELEN], room[ROOMNAMELEN];
+ char room[ROOMNAMELEN];
char flags[5];
/* So that we don't keep the context list locked for a long time
strcat(flags, ".");
}
- GenerateRoomDisplay(real_room, &nptr[i], CC);
+ GenerateRoomDisplay(room, &nptr[i], CC);
if ((aide) && (spoofed)) {
strcat(flags, "+");