* Write our config to disk
*/
void vcard_write_user(struct ctdluser *u, struct vCard *v) {
- char temp[PATH_MAX];
- FILE *fp;
char *ser;
- CtdlMakeTempFileName(temp, sizeof temp);
ser = vcard_serialize(v);
-
- fp = fopen(temp, "w");
- if (fp == NULL) return;
if (ser == NULL) {
- fprintf(fp, "begin:vcard\r\nend:vcard\r\n");
- } else {
- fwrite(ser, strlen(ser), 1, fp);
- free(ser);
+ ser = strdup("begin:vcard\r\nend:vcard\r\n");
}
- fclose(fp);
+ if (!ser) return;
/* This handy API function does all the work for us.
* NOTE: normally we would want to set that last argument to 1, to
* have to, because the vcard_upload_beforesave() hook above
* is going to notice what we're trying to do, and delete the old vCard.
*/
- CtdlWriteObject(USERCONFIGROOM, /* which room */
- VCARD_MIME_TYPE,/* MIME type */
- temp, /* temp file */
- u, /* which user */
- 0, /* not binary */
- 0, /* don't delete others of this type */
- 0); /* no flags */
-
- unlink(temp);
+ CtdlWriteObject(USERCONFIGROOM, /* which room */
+ VCARD_MIME_TYPE, /* MIME type */
+ ser, /* data */
+ strlen(ser)+1, /* length */
+ u, /* which user */
+ 0, /* not binary */
+ 0, /* don't delete others of this type */
+ 0); /* no flags */
+
+ free(ser);
}