*
* Copyright (c) 2007-2010 by Art Cancro
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 3 of the License, or
- * (at your option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "serv_xmpp.h"
+
+/*
+ * Indicate the presence of another user to the client
+ * (used in several places)
+ */
+void xmpp_indicate_presence(char *presence_jid)
+{
+ cprintf("<presence from=\"%s\" to=\"%s\"></presence>",
+ presence_jid,
+ XMPP->client_jid
+ );
+}
+
+
/*
* Initial dump of the entire wholist
*/
struct CitContext *cptr = NULL;
int nContexts, i;
- int aide = (CC->user.axlevel >= 6);
+ int aide = (CC->user.axlevel >= AxAideU);
cptr = CtdlGetContextArray(&nContexts);
if (!cptr) {
&& (cptr[i].user.usernum != CC->user.usernum) /* don't show myself */
&& (cptr[i].can_receive_im) /* IM-capable session */
) {
- cprintf("<presence type=\"available\" from=\"%s\"></presence>",
- cptr[i].cs_inet_email);
+ xmpp_indicate_presence(cptr[i].cs_inet_email);
}
}
}
static int unsolicited_id = 1;
/* Transmit non-presence information */
- cprintf("<presence type=\"unavailable\" from=\"%s\"></presence>", presence_jid);
- cprintf("<presence type=\"unsubscribed\" from=\"%s\"></presence>", presence_jid);
+ cprintf("<presence type=\"unavailable\" from=\"%s\" to=\"%s\"></presence>",
+ presence_jid, XMPP->client_jid
+ );
+ cprintf("<presence type=\"unsubscribed\" from=\"%s\" to=\"%s\"></presence>",
+ presence_jid, XMPP->client_jid
+ );
+ // FIXME ... we should implement xmpp_indicate_nonpresence so we can use it elsewhere
/* Do an unsolicited roster update that deletes the contact. */
- cprintf("<iq id=\"unbuddy_%x\" type=\"result\">", ++unsolicited_id);
+ cprintf("<iq from=\"%s\" to=\"%s\" id=\"unbuddy_%x\" type=\"result\">",
+ CC->cs_inet_email,
+ XMPP->client_jid,
+ ++unsolicited_id
+ );
cprintf("<query xmlns=\"jabber:iq:roster\">");
cprintf("<item jid=\"%s\" subscription=\"remove\">", presence_jid);
cprintf("<group>%s</group>", config.c_humannode);
static int unsolicited_id;
int visible_sessions = 0;
int nContexts, i;
- int aide = (CC->user.axlevel >= 6);
+ int aide = (CC->user.axlevel >= AxAideU);
if (IsEmptyStr(presence_jid)) return;
if (CC->kill_me) return;
}
/* Transmit presence information */
- cprintf("<presence type=\"available\" from=\"%s\"></presence>", presence_jid);
+ xmpp_indicate_presence(presence_jid);
}
if (visible_sessions == 0) {
+void xmpp_fetch_mortuary_backend(long msgnum, void *userdata) {
+ HashList *mortuary = (HashList *) userdata;
+ struct CtdlMessage *msg;
+ const char *ptr = NULL;
+ const char *endptr = NULL;
+ int in_body = 0;
+ int len;
+ char buf[256];
+
+ msg = CtdlFetchMessage(msgnum, 1);
+ if (msg == NULL) {
+ return;
+ }
+
+ /* now add anyone we find into the hashlist */
+
+ ptr = msg->cm_fields['M'];
+ endptr = ptr + strlen(ptr); // only do strlen once :)
+ CtdlLogPrintf(CTDL_DEBUG, "\033[33m%s\033[0m\n", ptr);
+ while (ptr = memreadlinelen(ptr, buf, (sizeof buf - 2), &len), ((ptr < endptr) && (*ptr != 0)) ) {
+ if (in_body) {
+ char *pch;
+ pch = malloc(len + 1);
+ memcpy(pch, buf, len + 1);
+ Put(mortuary, pch, len, pch, NULL);
+ }
+ if (IsEmptyStr(buf)) in_body = 1;
+ }
+
+ CtdlFreeMessage(msg);
+}
+
+
+
+/*
+ * Fetch the "mortuary" - a list of dead buddies which we keep around forever
+ * so we can remove them from any client's roster that still has them listed
+ */
+HashList *xmpp_fetch_mortuary(void) {
+ HashList *mortuary = NewHash(1, NULL);
+ if (!mortuary) {
+ CtdlLogPrintf(CTDL_ALERT, "NewHash() failed!\n");
+ return(NULL);
+ }
+
+ if (CtdlGetRoom(&CC->room, USERCONFIGROOM) != 0) {
+ /* no config room exists - no further processing is required. */
+ return(mortuary);
+ }
+ CtdlForEachMessage(MSGS_LAST, 1, NULL, XMPPMORTUARY, NULL,
+ xmpp_fetch_mortuary_backend, (void *)mortuary );
+
+ return(mortuary);
+}
+
+
+
+/*
+ * Fetch the "mortuary" - a list of dead buddies which we keep around forever
+ * so we can remove them from any client's roster that still has them listed
+ */
+void xmpp_store_mortuary(HashList *mortuary) {
+ HashPos *HashPos;
+ long len;
+ void *Value;
+ const char *Key;
+ StrBuf *themsg;
+
+ themsg = NewStrBuf();
+ StrBufPrintf(themsg, "Content-type: " XMPPMORTUARY "\n"
+ "Content-transfer-encoding: 7bit\n"
+ "\n"
+ );
+
+ HashPos = GetNewHashPos(mortuary, 0);
+ while (GetNextHashPos(mortuary, HashPos, &len, &Key, &Value) != 0)
+ {
+ StrBufAppendPrintf(themsg, "%s\n", (char *)Value);
+ }
+ DeleteHashPos(&HashPos);
+
+ /* Delete the old mortuary */
+ CtdlDeleteMessages(USERCONFIGROOM, NULL, 0, XMPPMORTUARY);
+
+ /* And save the new one to disk */
+ quickie_message("Citadel", NULL, NULL, USERCONFIGROOM, ChrPtr(themsg), 4, "XMPP Mortuary");
+ FreeStrBuf(&themsg);
+}
+
+
+
/*
* Upon logout we make an attempt to delete the whole roster, in order to
* try to keep "ghost" buddies from remaining in the client-side roster.
+ *
+ * Since the client is probably not still alive, also remember the current
+ * roster for next time so we can delete dead buddies then.
*/
void xmpp_massacre_roster(void)
{
struct CitContext *cptr;
int nContexts, i;
- int aide = (CC->user.axlevel >= 6);
+ int aide = (CC->user.axlevel >= AxAideU);
+ HashList *mortuary = xmpp_fetch_mortuary();
cptr = CtdlGetContextArray(&nContexts);
if (cptr) {
&& (cptr[i].user.usernum != CC->user.usernum)
) {
xmpp_destroy_buddy(cptr[i].cs_inet_email);
+ if (mortuary) {
+ char *buddy = strdup(cptr[i].cs_inet_email);
+ Put(mortuary, buddy, strlen(buddy), buddy, NULL);
+ }
}
}
}
free (cptr);
}
+
+ if (mortuary) {
+ xmpp_store_mortuary(mortuary);
+ DeleteHash(&mortuary);
+ }
}
+/*
+ * Stupidly, XMPP does not specify a way to tell the client to flush its client-side roster
+ * and prepare to receive a new one. So instead we remember every buddy we've ever told the
+ * client about, and push delete operations out at the beginning of a session.
+ */
+void xmpp_delete_old_buddies_who_no_longer_exist_from_the_client_roster(void)
+{
+ long len;
+ void *Value;
+ const char *Key;
+ HashList *mortuary = xmpp_fetch_mortuary();
+ HashPos *HashPos = GetNewHashPos(mortuary, 0);
+
+ CtdlLogPrintf(CTDL_DEBUG, "\033[32mHAHA\033[0m\n");
+ while (GetNextHashPos(mortuary, HashPos, &len, &Key, &Value) != 0)
+ {
+ CtdlLogPrintf(CTDL_DEBUG, "\033[31mDELETE: %s\033[0m\n", (char *)Value);
+ }
+ CtdlLogPrintf(CTDL_DEBUG, "\033[32mHOHO\033[0m\n");
+ DeleteHashPos(&HashPos);
+ DeleteHash(&mortuary);
+}