int is_valid_message(struct CtdlMessage *);
void ReplicationChecks(struct CtdlMessage *);
int CtdlSaveMsgPointersInRoom(char *roomname, long newmsgidlist[], int num_newmsgs,
- int do_repl_check, struct CtdlMessage *supplied_msg);
+ int do_repl_check, struct CtdlMessage *supplied_msg, int suppress_refcount_adj);
int CtdlSaveMsgPointerInRoom(char *roomname, long msgid, int do_repl_check, struct CtdlMessage *msg);
-char *CtdlReadMessageBody(char *terminator, long tlen, size_t maxlen, char *exist, int crlf, int sock);
+char *CtdlReadMessageBody(char *terminator, long tlen, size_t maxlen, char *exist, int crlf, int *sock);
StrBuf *CtdlReadMessageBodyBuf(char *terminator, /* token signalling EOT */
long tlen,
size_t maxlen, /* maximum message length */
char *exist, /* if non-null, append to it;
exist is ALWAYS freed */
int crlf, /* CRLF newlines instead of LF */
- int sock /* socket handle or 0 for this session's client socket */
+ int *sock /* socket handle or 0 for this session's client socket */
);
int CtdlOutputMsg(long msg_num, /* message number (local) to fetch */
struct ctdluser *which_user, struct ctdlroom *which_room);
void CtdlGetSeen(char *buf, int which_set);
-struct recptypes *validate_recipients(char *recipients,
+struct recptypes *validate_recipients(const char *recipients,
const char *RemoteIdentifier,
int Flags);