541a593c62db5d986cd317abe94fe5bb260fe7f7
[citadel.git] / webcit-ng / static / js / main.js
1 // Copyright (c) 2016-2023 by the citadel.org team
2 //
3 // This program is open source software.  Use, duplication, or
4 // disclosure are subject to the GNU General Public License v3.
5
6
7 do_biff = async() => {
8         response = await fetch("/ctdl/a/biff");
9         if (response.ok) {
10                 biff_result = await(response.text());
11                 try {
12                         new_mail += parseInt(biff_result);
13                 }
14                 catch {
15                 }
16         }
17
18         if (new_mail > 0) {
19                 console.log("YOU'VE GOT MAIL!  new_mail = " + new_mail);
20                 new_mail_sound.play();                  // FIXME do a visual notification as well
21                 new_mail = 0;
22         }
23 }
24
25
26 // This is called at the very beginning of the main page load.
27 ctdl_startup = async() => {
28         response = await fetch("/ctdl/c/info");
29
30         if (response.ok) {
31                 serv_info = await(response.json());
32                 if (serv_info.serv_rev_level < 905) {
33                         alert(_("Citadel server is too old, some functions may not work"));
34                 }
35
36                 update_banner();
37
38                 // What do we do upon landing?
39
40                 if ( (serv_info.serv_supports_guest) || (logged_in) ) {                 // If the Lobby is visible,
41                         gotonext(1);                                                    // go there.
42                 }
43                 else {                                                                  // Otherwise,
44                         display_login_screen("");                                       // display the login modal.
45                 }
46
47                 var biff_interval;
48                 try {                                                                   // if this was already set up,
49                         clearInterval(biff_interval);                                   // clear the old one so there's only one.
50                 }
51                 catch {
52                 }
53                 do_biff();
54                 biff_interval = setInterval(do_biff, 10000);
55         }
56         else {
57                 document.getElementById("ctdl-main").innerHTML =
58                         "<div class=\"ctdl-fatal-error\"><p>"
59                         + _("This program was unable to connect or stay connected to the Citadel server.  Please report this problem to your system administrator.")
60                         + "</div>";
61         }
62 }
63
64
65 // Display a room list in the main div.
66
67 // Update the "banner" div with all relevant info.
68 function update_banner() {
69         detect_logged_in();
70         if (current_room) {
71                 document.getElementById("ctdl_banner_title").innerHTML = current_room;
72                 if (is_trash_folder) {
73                         document.getElementById("ctdl_banner_title").innerHTML += "&nbsp;<i class=\"fa fa-trash\"></i>";
74                 }
75                 if (is_room_aide) {
76                         document.getElementById("ctdl_banner_title").innerHTML += "&nbsp;<i class=\"fa fa-user-cog\"></i>";
77                 }
78                 document.title = current_room;
79         }
80         else {
81                 document.getElementById("ctdl_banner_title").innerHTML = serv_info.serv_humannode;
82         }
83
84         document.getElementById("current_user_avatar").innerHTML = render_userpic(current_user);
85         document.getElementById("current_user").innerHTML = current_user ;
86
87         if (logged_in) {
88                 document.getElementById("lilo").innerHTML = "<a href=\"/ctdl/a/logout\"><i class=\"fa fa-right-from-bracket\"></i>&nbsp;" + _("Log off") + "</a>" ;
89         }
90         else {
91                 document.getElementById("lilo").innerHTML = "<a href=\"javascript:display_login_screen('')\"><i class=\"fa fa-right-to-bracket\"></i>&nbsp;" + _("Log in") + "</a>" ;
92         }
93 }
94
95
96 // goto room
97 function gotoroom(roomname) {
98
99         fetch_room = async() => {
100                 response = await fetch("/ctdl/r/" + escapeHTMLURI(roomname) + "/");
101                 if (response.ok) {
102                         data = await(response.json());
103                         current_room = data.name;
104                         new_messages = data.new_messages;
105                         total_messages = data.total_messages;
106                         current_view = data.current_view;
107                         default_view = data.default_view;
108                         last_seen = data.last_seen;
109                         is_room_aide = data.is_room_aide;
110                         is_trash_folder = data.is_trash_folder;
111                         room_mtime = data.room_mtime;
112                         can_delete_messages = data.can_delete_messages;
113                         update_banner();
114                         render_room_view();
115                 }
116         }
117         fetch_room();
118 }
119
120
121 // Goto next room with unread messages
122 // which_oper is 0=ungoto, 1=skip, 2=goto
123 function gotonext(which_oper) {
124         if (which_oper == 2) {                                  // Goto needs to mark messages as seen
125
126                 set_last_read_pointer = async() => {
127                         response = await fetch("/ctdl/r/" + escapeHTMLURI(current_room) + "/slrp?last=" + last_seen);
128                 }
129                 set_last_read_pointer();
130         }
131
132         if ((which_oper == 1) || (which_oper == 2)) {           // Skip or Goto both take us to the "next" room
133                 if (march_list.length == 0) {
134                         load_new_march_list(which_oper);        // we will recurse back here
135                 }
136                 else {
137                         next_room = march_list[0].name;
138                         march_list.splice(0, 1);
139                         gotoroom(next_room);
140                 }
141         }
142
143         // FIXME implement mode 0 (ungoto)
144
145 }
146
147
148 // Called by gotonext() when the march list is empty.
149 function load_new_march_list(which_oper) {
150         fetchm = async() => {
151                 response = await fetch("/ctdl/r/");
152                 march_list = await(response.json());
153                 if (response.ok) {
154                         march_list = march_list.filter(function(room) {
155                                 return(room.hasnewmsgs && room.default_view == views.VIEW_BBS);
156                         });
157                         march_list = march_list.sort(function(a,b) {
158                                 if (a.floor != b.floor) {
159                                         return(a.floor - b.floor);
160                                 }
161                                 if (a.rorder != b.rorder) {
162                                         return(a.rorder - b.rorder);
163                                 }
164                                 return(a.name < b.name);
165                         });
166
167                         // If there are still no rooms with new messages, go to the Lobby.
168                         if (march_list.length == 0) {
169                                 march_list.push({name:"_BASEROOM_",known:true,hasnewmsgs:true,floor:0});
170                         }
171
172                         gotonext(which_oper);
173                 }
174         }
175         fetchm();
176 }
177
178
179 // Activate the "Loading..." modal
180 function activate_loading_modal() {
181         document.getElementById("ctdl_big_modal").innerHTML =
182                 "<i class=\"fas fa-spinner fa-spin\"></i>&nbsp;&nbsp;"
183                 + _("Loading messages from server, please wait");
184         document.getElementById("ctdl_big_modal").style.display = "block";
185 }
186
187
188 // Disappear the "Loading..." modal
189 function deactivate_loading_modal() {
190         document.getElementById("ctdl_big_modal").style.display = "none";
191 }