#ifdef EXPERIMENTAL_SMTP_EVENT_CLIENT
-#include <event.h>
#include "event_client.h"
extern int event_add_pipe[2];
extern citthread_mutex_t EventQueueMutex;
extern HashList *InboundEventQueue;
+extern struct ev_loop *event_base;
#define SEND_EVENT 1
#define RECV_EVENT 2
+#define CONN_EVENT 3
int QueueEventContext(void *Ctx, AsyncIO *IO, EventContextAttach CB)
{
CtdlLogPrintf(CTDL_DEBUG, "EVENT x %d\n", IO->sock);
switch (IO->active_event) {
case SEND_EVENT:
- event_del(&IO->send_event);
+ ev_io_stop(event_base, &IO->send_event);
break;
case RECV_EVENT:
- event_del(&IO->recv_event);
+ ev_io_stop(event_base, &IO->recv_event);
+ break;
+ case CONN_EVENT:
+ ev_io_stop(event_base, &IO->conn_event);
break;
case 0:
// no event active here; just bail out.
break;
}
+
IO->active_event = 0;
IO->Terminate(IO->Data);
-
-// citthread_mutex_lock(&EventQueueMutex);
-
-///QueueEvents /// todo remove from hash.
-
-// citthread_mutex_unlock(&EventQueueMutex);
+
}
eReadState HandleInbound(AsyncIO *IO)
}
if (Finished != eMustReadMore) {
- event_del(&IO->recv_event);
+ ev_io_stop(event_base, &IO->recv_event);
IO->active_event = 0;
IO->NextState = IO->ReadDone(IO->Data);
Finished = StrBufCheckBuffer(&IO->RecvBuf);
(IO->NextState == eSendMore))
{
IO->NextState = IO->SendDone(IO->Data);
- event_add(&IO->send_event, NULL);
+ ev_io_start(event_base, &IO->send_event);
+
IO->active_event = SEND_EVENT;
}
static void
-IO_send_callback(int fd, short event, void *ctx)
+IO_send_callback(struct ev_loop *loop, ev_io *watcher, int revents)
{
int rc;
- AsyncIO *IO = ctx;
-
- (void)fd;
- (void)event;
+ AsyncIO *IO = watcher->data;
+/*
CtdlLogPrintf(CTDL_DEBUG, "EVENT -> %d : [%s%s%s%s]\n",
- (int) fd,
+ watcher->fd,
(event&EV_TIMEOUT) ? " timeout" : "",
(event&EV_READ) ? " read" : "",
(event&EV_WRITE) ? " write" : "",
(event&EV_SIGNAL) ? " signal" : "");
-
+*/
/// assert(fd == IO->sock);
- rc = StrBuf_write_one_chunk_callback(fd, event, &IO->SendBuf);
+ rc = StrBuf_write_one_chunk_callback(watcher->fd, 0/*TODO*/, &IO->SendBuf);
if (rc == 0)
{
fclose(fd);
}
#endif
- event_del(&IO->send_event);
+ ev_io_stop(event_base, &IO->send_event);
IO->active_event = 0;
switch (IO->NextState) {
case eSendReply:
(IO->NextState == eAbort) )
ShutDownCLient(IO);
else {
- event_add(&IO->send_event, NULL);
+ ev_io_start(event_base, &IO->send_event);
+
IO->active_event = SEND_EVENT;
}
break;
HandleInbound(IO);
}
else {
- event_add(&IO->recv_event, NULL);
+ ev_io_start(event_base, &IO->recv_event);
+
IO->active_event = RECV_EVENT;
}
break;
+ case eTerminateConnection:
case eAbort:
break;
}
static void
-IO_recv_callback(int fd, short event, void *ctx)
+IO_recv_callback(struct ev_loop *loop, ev_io *watcher, int revents)
{
ssize_t nbytes;
- AsyncIO *IO = ctx;
+ AsyncIO *IO = watcher->data;
// assert(fd == IO->sock);
// assert(fd == sb->fd);
-
+/*
CtdlLogPrintf(CTDL_DEBUG, "EVENT <- %d : [%s%s%s%s]\n",
(int) fd,
(event&EV_TIMEOUT) ? " timeout" : "",
(event&EV_READ) ? " read" : "",
(event&EV_WRITE) ? " write" : "",
(event&EV_SIGNAL) ? " signal" : "");
- nbytes = StrBuf_read_one_chunk_callback(fd, event, &IO->RecvBuf);
+*/
+ nbytes = StrBuf_read_one_chunk_callback(watcher->fd, 0 /*TODO */, &IO->RecvBuf);
if (nbytes > 0) {
HandleInbound(IO);
} else if (nbytes == 0) {
}
}
+
+static void
+set_start_callback(struct ev_loop *loop, ev_io *watcher, int revents)
+{
+ AsyncIO *IO = watcher->data;
+
+ switch(IO->NextState) {
+ case eReadMessage:
+ ev_io_start(event_base, &IO->recv_event);
+ IO->active_event = RECV_EVENT;
+ break;
+ case eSendReply:
+ case eSendMore:
+ IO_send_callback(loop, watcher, revents);
+ break;
+ case eTerminateConnection:
+ case eAbort:
+ /// TODO: WHUT?
+ break;
+ }
+}
+
+static void
+IO_connect_callback(struct ev_loop *loop, ev_io *watcher, int revents)
+{
+ AsyncIO *IO = watcher->data;
+
+ ev_io_stop(event_base, &IO->conn_event);
+ IO->active_event = 0;
+ set_start_callback(loop, watcher, revents);
+}
+
+int event_connect_socket(AsyncIO *IO)
+{
+ int fdflags;
+ int rc = -1;
+
+ IO->SendBuf.fd =
+ IO->RecvBuf.fd =
+ IO->sock = socket(IO->curr_ai->ai_family,
+ IO->curr_ai->ai_socktype,
+ IO->curr_ai->ai_protocol);
+
+ if (IO->sock < 0) {
+ CtdlLogPrintf(CTDL_ERR, "EVENT: socket() failed: %s\n", strerror(errno));
+ StrBufPrintf(IO->ErrMsg, "Failed to create socket: %s", strerror(errno));
+// freeaddrinfo(res);
+ return -1;
+ }
+ fdflags = fcntl(IO->sock, F_GETFL);
+ if (fdflags < 0) {
+ CtdlLogPrintf(CTDL_DEBUG,
+ "EVENT: unable to get socket flags! %s \n",
+ strerror(errno));
+ StrBufPrintf(IO->ErrMsg, "Failed to get socket flags: %s", strerror(errno));
+ return -1;
+ }
+ fdflags = fdflags | O_NONBLOCK;
+ if (fcntl(IO->sock, F_SETFL, fdflags) < 0) {
+ CtdlLogPrintf(CTDL_DEBUG,
+ "EVENT: unable to set socket nonblocking flags! %s \n",
+ strerror(errno));
+ StrBufPrintf(IO->ErrMsg, "Failed to set socket flags: %s", strerror(errno));
+ close(IO->sock);
+ return -1;
+ }
+/* TODO: maye we could use offsetof() to calc the position of data...
+ * http://doc.dvgu.ru/devel/ev.html#associating_custom_data_with_a_watcher
+ */
+ ev_io_init(&IO->recv_event, IO_recv_callback, IO->sock, EV_READ);
+ IO->recv_event.data = IO;
+ ev_io_init(&IO->send_event, IO_send_callback, IO->sock, EV_WRITE);
+ IO->send_event.data = IO;
+
+ rc = connect(IO->sock, IO->curr_ai->ai_addr, IO->curr_ai->ai_addrlen);
+ if (rc >= 0) {
+//// freeaddrinfo(res);
+ ev_io_init(&IO->conn_event, IO_send_callback, IO->sock, EV_WRITE);
+ IO->conn_event.data = IO;
+ set_start_callback(event_base, &IO->conn_event, 0);
+
+ return 0;
+ }
+ else if (errno == EINPROGRESS) {
+ ev_io_init(&IO->conn_event, IO_connect_callback, IO->sock, EV_READ|EV_WRITE);
+ IO->conn_event.data = IO;
+/* TODO
+
+ event_set(&IO->conn_event,
+ IO->sock,
+ EV_READ|EV_WRITE|EV_PERSIST,
+ IO_connect_callback,
+ IO);
+*/
+ ev_io_start(event_base, &IO->conn_event);
+
+ IO->active_event = CONN_EVENT;
+ return 1;
+ }
+ else {
+ CtdlLogPrintf(CTDL_ERR, "connect() failed: %s\n", strerror(errno));
+ StrBufPrintf(IO->ErrMsg, "Failed to connect: %s", strerror(errno));
+ close(IO->sock);
+ IO->curr_ai = IO->curr_ai->ai_next;
+ if (IO->curr_ai != NULL)
+ return event_connect_socket(IO);
+ else
+ return -1;
+ }
+}
+
void InitEventIO(AsyncIO *IO,
void *pData,
IO_CallBack ReadDone,
IO_CallBack SendDone,
IO_CallBack Terminate,
+ IO_CallBack Timeout,
+ IO_CallBack ConnFail,
+ IO_CallBack CustomDNS,
IO_LineReaderCallback LineReader,
int ReadFirst)
{
IO->Terminate = Terminate;
IO->LineReader = LineReader;
- event_set(&IO->recv_event,
- IO->sock,
- EV_READ|EV_PERSIST,
- IO_recv_callback,
- IO);
-
- event_set(&IO->send_event,
- IO->sock,
- EV_WRITE|EV_PERSIST,
- IO_send_callback,
- IO);
-
if (ReadFirst) {
IO->NextState = eReadMessage;
- event_add(&IO->recv_event, NULL);
- IO->active_event = RECV_EVENT;
}
else {
IO->NextState = eSendReply;
}
+
+ event_connect_socket(IO);
}
-#include <event.h>
+#include <ev.h>
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netdb.h>
typedef struct AsyncIO AsyncIO;
typedef eReadState (*IO_LineReaderCallback)(AsyncIO *IO);
struct AsyncIO {
+ StrBuf *Host;
+ char service[32];
+
+ /* To cycle through several possible services... */
+ struct addrinfo *res;
+ struct addrinfo *curr_ai;
+
+ /* connection related */
int sock;
int active_event;
- struct event recv_event, send_event;
- IOBuffer SendBuf, RecvBuf;
- IO_LineReaderCallback LineReader;
- IO_CallBack ReadDone, SendDone, Terminate;
- StrBuf *IOBuf;
- void *Data;
- DeleteHashDataFunc DeleteData; /* data is expected to contain AsyncIO... */
eNextState NextState;
+ ev_io recv_event,
+ send_event,
+ conn_event;
+ StrBuf *ErrMsg; /* if we fail to connect, or lookup, error goes here. */
+
+ /* read/send related... */
+ StrBuf *IOBuf;
+ IOBuffer SendBuf,
+ RecvBuf;
+
+ /* Citadel application callbacks... */
+ IO_CallBack ReadDone, /* Theres new data to read... */
+ SendDone, /* we may send more data */
+ Terminate, /* shutting down... */
+ Timeout, /* Timeout handler; may also be connection timeout */
+ ConnFail, /* What to do when one connection failed? */
+ CustomDNS; /* If the application wants to do custom dns functionality like cycle through different MX-Records */
+
+ IO_LineReaderCallback LineReader; /* if we have linereaders, maybe we want to read more lines before the real application logic is called? */
+
+ /* Custom data; its expected to contain AsyncIO so we can save malloc()s... */
+ DeleteHashDataFunc DeleteData; /* so if we have to destroy you, what to do... */
+ void *Data; /* application specific data */
};
typedef struct _IOAddHandler {
IO_CallBack ReadDone,
IO_CallBack SendDone,
IO_CallBack Terminate,
+ IO_CallBack Timeout,
+ IO_CallBack ConnFail,
+ IO_CallBack CustomDNS,
IO_LineReaderCallback LineReader,
int ReadFirst);
HashList *InboundEventQueue = NULL;
HashList *InboundEventQueues[2] = { NULL, NULL };
-static struct event_base *event_base;
-struct event queue_add_event;
+struct ev_loop *event_base;
+struct ev_io queue_add_event;
-static void QueueEventAddCallback(int fd, short event, void *ctx)
+static void QueueEventAddCallback(struct ev_loop *loop, ev_io *watcher, int revents)
{
char buf[10];
HashList *q;
const char *Key;
/* get the control command... */
- read(fd, buf, 1);
+ read(watcher->fd, buf, 1);
switch (buf[0]) {
case '+':
citthread_mutex_lock(&EventQueueMutex);
/// TODO: add it to QueueEvents
break;
case 'x':
- event_del(&queue_add_event);
+ /////event_del(&queue_add_event);
close(event_add_pipe[0]);
/// TODO; flush QueueEvents fd's and delete it.
- event_base_loopexit(event_base, NULL);
+ ev_io_stop(event_base, NULL);
}
/* Unblock the other side */
// read(fd, buf, 1);
{
struct rlimit LimitSet;
- event_base = event_init();
+ event_base = ev_default_loop(0);
/*
base = event_base_new();
if (!base)
citthread_mutex_init(&EventQueueMutex, NULL);
if (pipe(event_add_pipe) != 0) {
- CtdlLogPrintf(CTDL_EMERG, "Unable to create pipe for libevent queueing: %s\n", strerror(errno));
+ CtdlLogPrintf(CTDL_EMERG, "Unable to create pipe for libev queueing: %s\n", strerror(errno));
abort();
}
LimitSet.rlim_cur = 1;
InboundEventQueue = InboundEventQueues[0];
}
/*
- * this thread operates the select() etc. via libevent.
+ * this thread operates the select() etc. via libev.
*
*
*/
void *client_event_thread(void *arg)
{
struct CitContext libevent_client_CC;
+
CtdlFillSystemContext(&libevent_client_CC, "LibEvent Thread");
// citthread_setspecific(MyConKey, (void *)&smtp_queue_CC);
CtdlLogPrintf(CTDL_DEBUG, "client_event_thread() initializing\n");
-
+/*
event_set(&queue_add_event,
event_add_pipe[0],
EV_READ|EV_PERSIST,
NULL);
event_add(&queue_add_event, NULL);
+*/
+ ev_io_init(&queue_add_event, QueueEventAddCallback, event_add_pipe[0], EV_READ);
+ ev_io_start(event_base, &queue_add_event);
+
+ event_base = ev_default_loop (EVFLAG_AUTO);
+/// ev_loop(event_base, 0);
- event_dispatch();
CtdlClearSystemContext();
- event_base_free(event_base);
+ ev_default_destroy ();
citthread_mutex_destroy(&EventQueueMutex);
return(NULL);
}
free(Msg);
}
+eNextState SMTP_C_Timeout(void *Data);
+eNextState SMTP_C_ConnFail(void *Data);
eNextState SMTP_C_DispatchReadDone(void *Data);
eNextState SMTP_C_DispatchWriteDone(void *Data);
eNextState SMTP_C_Terminate(void *Data);
+eNextState SMTP_C_MXLookup(void *Data);
typedef eNextState (*SMTPReadHandler)(SmtpOutMsg *Msg);
typedef eNextState (*SMTPSendHandler)(SmtpOutMsg *Msg);
CtdlLogPrintf(CTDL_DEBUG, "SMTP client[%ld]: connecting [%s:%s]!\n",
SendMsg->n, SendMsg->mx_host, SendMsg->mx_port);
+ SendMsg->IO.SendBuf.Buf = NewStrBufPlain(NULL, 1024);
+ SendMsg->IO.RecvBuf.Buf = NewStrBufPlain(NULL, 1024);
+ SendMsg->IO.IOBuf = NewStrBuf();
+ SendMsg->IO.ErrMsg = SendMsg->MyQEntry->StatusMessage;
+
+
SendMsg->IO.SendBuf.fd =
SendMsg->IO.RecvBuf.fd =
SendMsg->IO.sock = sock_connect(SendMsg->mx_host, SendMsg->mx_port);
StrBufPrintf(SendMsg->MyQEntry->StatusMessage,
"Could not connect: %s", strerror(errno));
- if (SendMsg->IO.sock >= 0)
- {
- CtdlLogPrintf(CTDL_DEBUG, "SMTP client[%ld:%ld]: connected!\n", SendMsg->n, SendMsg->IO.sock);
- int fdflags;
- fdflags = fcntl(SendMsg->IO.sock, F_GETFL);
- if (fdflags < 0)
- CtdlLogPrintf(CTDL_DEBUG,
- "SMTP client[%ld]: unable to get socket flags! %s \n",
- SendMsg->n, strerror(errno));
- fdflags = fdflags | O_NONBLOCK;
- if (fcntl(SendMsg->IO.sock, F_SETFL, fdflags) < 0)
- CtdlLogPrintf(CTDL_DEBUG,
- "SMTP client[%ld]: unable to set socket nonblocking flags! %s \n",
- SendMsg->n, strerror(errno));
- }
+
+
if (SendMsg->IO.sock < 0) {
if (errno > 0) {
StrBufPlain(SendMsg->MyQEntry->StatusMessage,
}
- SendMsg->IO.SendBuf.Buf = NewStrBufPlain(NULL, 1024);
- SendMsg->IO.RecvBuf.Buf = NewStrBufPlain(NULL, 1024);
- SendMsg->IO.IOBuf = NewStrBuf();
InitEventIO(&SendMsg->IO, SendMsg,
SMTP_C_DispatchReadDone,
SMTP_C_DispatchWriteDone,
SMTP_C_Terminate,
+ SMTP_C_Timeout,
+ SMTP_C_ConnFail,
+ SMTP_C_MXLookup,
SMTP_C_ReadServerStatus,
1);
return 0;
}
+
eNextState SMTPC_read_greeting(SmtpOutMsg *SendMsg)
{
/* Process the SMTP greeting from the server */
FinalizeMessageSend(pMsg);
}
+
+eNextState SMTP_C_Timeout(void *Data)
+{
+ SmtpOutMsg *pMsg = Data;
+ FinalizeMessageSend(pMsg);
+
+}
+
+eNextState SMTP_C_ConnFail(void *Data)
+{
+ SmtpOutMsg *pMsg = Data;
+ FinalizeMessageSend(pMsg);
+
+}
+
eNextState SMTP_C_DispatchReadDone(void *Data)
{
SmtpOutMsg *pMsg = Data;
}
+eNextState SMTP_C_MXLookup(void *Data)
+{
+
+}
+
#endif
CTDL_MODULE_INIT(smtp_eventclient)