#endif
}
-#ifdef HAVE_USELOCALE
- locale_t Empty_Locale;
-#endif
/*
* Create a locale_t for each available language
void initialize_locales(void) {
int nLocales;
int i;
- char buf[32];
char *language = NULL;
#ifdef ENABLE_NLS
#ifdef HAVE_USELOCALE
wc_locales = malloc (sizeof(locale_t) * nLocales);
memset(wc_locales,0, sizeof(locale_t) * nLocales);
- /* create default locale */
- Empty_Locale = newlocale(LC_ALL_MASK, NULL, NULL);
+ wc_locales[0] = newlocale(LC_ALL_MASK, NULL, NULL);
#endif
- for (i = 0; i < nLocales; ++i) {
- if ((language != NULL) && (strcmp(AvailLang[i], language) != 0))
- continue;
- if (i == 0) {
- sprintf(buf, "%s", AvailLang[i]); /* locale 0 (C) is ascii, not utf-8 */
- }
- else {
- sprintf(buf, "%s.UTF8", AvailLang[i]);
- }
+ for (i = 1; i < nLocales; ++i) {
#ifdef HAVE_USELOCALE
wc_locales[nLocalesLoaded] = newlocale(
(LC_MESSAGES_MASK|LC_TIME_MASK),
- buf,
- Empty_Locale
+ AvailLang[i],
+ wc_locales[0]
);
if (wc_locales[nLocalesLoaded] == NULL) {
syslog(1, "locale for %s disabled: %s (domain: %s, path: %s)",
- buf,
+ AvailLang[i],
strerror(errno),
textdomain(NULL),
bindtextdomain(textdomain(NULL), NULL)
);
}
else {
- syslog(3, "Found locale: %s", buf);
+ syslog(3, "Found locale: %s", AvailLang[i]);
AvailLangLoaded[nLocalesLoaded] = AvailLang[i];
nLocalesLoaded++;
}
#else
if ((language != NULL) && (strcmp(language, AvailLang[i]) == 0)) {
- setenv("LANG", buf, 1);
+ setenv("LANG", AvailLang[i], 1);
AvailLangLoaded[nLocalesLoaded] = AvailLang[i];
setlocale(LC_MESSAGES, AvailLang[i]);
nLocalesLoaded++;
}
else if (nLocalesLoaded == 0) {
- setenv("LANG", buf, 1);
+ setenv("LANG", AvailLang[i], 1);
AvailLangLoaded[nLocalesLoaded] = AvailLang[i];
nLocalesLoaded++;
}
}
if ((language != NULL) && (nLocalesLoaded == 0)) {
syslog(1, "Your selected locale [%s] isn't available on your system. falling back to C", language);
-#ifdef HAVE_USELOCALE
- wc_locales[0] = newlocale(
- (LC_MESSAGES_MASK|LC_TIME_MASK),
- AvailLang[0],
- Empty_Locale
- );
-#else
+#ifndef HAVE_USELOCALE
setlocale(LC_MESSAGES, AvailLang[0]);
setenv("LANG", AvailLang[0], 1);
#endif
#ifdef HAVE_USELOCALE
int i;
for (i = 0; i < nLocalesLoaded; ++i) {
- if (Empty_Locale != wc_locales[i]) {
- freelocale(wc_locales[i]);
- }
+ freelocale(wc_locales[i]);
}
free(wc_locales);
#endif