// If a mutex is to be wrapped around this function in the future,
// it must begin HERE.
cout << "Beginning transaction\n";
- wxBeginBusyCursor();
Critter.Enter();
+ wxBeginBusyCursor();
serv_puts(command);
// If a mutex is to be wrapped around this function in the future,
// it must end HERE.
cout << "Ending transaction...\n";
- Critter.Leave();
wxEndBusyCursor();
+ Critter.Leave();
cout << "...done.\n";
if (express_messages_waiting) {