if (strcmp(connected_to, node))
{
snprintf (err_buf, sizeof(err_buf), "Connected to node \"%s\" but I was expecting to connect to node \"%s\".", connected_to, node);
- CtdlAideMessage(err_buf, "IGNet Networking error.");
+ CtdlLogPrintf(CTDL_ERR, "%s\n", err_buf);
+ CtdlAideMessage(err_buf, "Network error");
+ }
+ else {
+ /* We're talking to the correct node. Now identify ourselves. */
+ snprintf(buf, sizeof buf, "NETP %s|%s", config.c_nodename, secret);
+ CtdlLogPrintf(CTDL_DEBUG, "<%s\n", buf);
+ if (sock_puts(sock, buf) <0) goto bail;
+ if (sock_getln(sock, buf, sizeof buf) < 0) goto bail;
+ CtdlLogPrintf(CTDL_DEBUG, ">%s\n", buf);
+ if (buf[0] != '2') goto bail;
+
+ /* At this point we are authenticated. */
+ if (!CtdlThreadCheckStop())
+ receive_spool(sock, node);
+ if (!CtdlThreadCheckStop())
+ transmit_spool(sock, node);
}
-
- /* Identify ourselves */
- snprintf(buf, sizeof buf, "NETP %s|%s", config.c_nodename, secret);
- CtdlLogPrintf(CTDL_DEBUG, "<%s\n", buf);
- if (sock_puts(sock, buf) <0) goto bail;
- if (sock_getln(sock, buf, sizeof buf) < 0) goto bail;
- CtdlLogPrintf(CTDL_DEBUG, ">%s\n", buf);
- if (buf[0] != '2') goto bail;
-
- /* At this point we are authenticated. */
- if (!CtdlThreadCheckStop())
- receive_spool(sock, node);
- if (!CtdlThreadCheckStop())
- transmit_spool(sock, node);
sock_puts(sock, "QUIT");
bail: sock_close(sock);