- memcpy (ptr->name, qrbuf->QRname, ptr->namelen);
- ptr->name[ptr->namelen] = 0;
- ptr->QRNum = qrbuf->QRnumber;
-
- for (i = 0; i < ptr->namelen; i++)
- {
- ptr->lcname[i] = tolower(ptr->name[i]);
- }
-
- ptr->key = hashlittle(ptr->lcname, ptr->namelen, 9872345);
- begin_critical_section(S_RPLIST);
- ptr->next = rplist;
- rplist = ptr;
- end_critical_section(S_RPLIST);
-}
-
-void destroy_network_queue_room(RoomProcList *rplist)
-{
- struct RoomProcList *cur, *p;
-
- cur = rplist;
- while (cur != NULL)
- {
- p = cur->next;
- free (cur);
- cur = p;
- }
-}
-
-void destroy_network_queue_room_locked (void)
-{
- begin_critical_section(S_RPLIST);
- destroy_network_queue_room(rplist);
- end_critical_section(S_RPLIST);
-}
-
-
-
-/*
- * Bounce a message back to the sender
- */
-void network_bounce(struct CtdlMessage *msg, char *reason) {
- char *oldpath = NULL;
- char buf[SIZ];
- char bouncesource[SIZ];
- char recipient[SIZ];
- struct recptypes *valid = NULL;
- char force_room[ROOMNAMELEN];
- static int serialnum = 0;
- size_t size;
-
- syslog(LOG_DEBUG, "entering network_bounce()\n");
-
- if (msg == NULL) return;
-
- snprintf(bouncesource, sizeof bouncesource, "%s@%s", BOUNCESOURCE, config.c_nodename);
-
- /*
- * Give it a fresh message ID
- */
- if (msg->cm_fields['I'] != NULL) {
- free(msg->cm_fields['I']);
- }
- snprintf(buf, sizeof buf, "%ld.%04lx.%04x@%s",
- (long)time(NULL), (long)getpid(), ++serialnum, config.c_fqdn);
- msg->cm_fields['I'] = strdup(buf);
-
- /*
- * FIXME ... right now we're just sending a bounce; we really want to
- * include the text of the bounced message.
- */
- if (msg->cm_fields['M'] != NULL) {
- free(msg->cm_fields['M']);
- }
- msg->cm_fields['M'] = strdup(reason);
- msg->cm_format_type = 0;
-
- /*
- * Turn the message around
- */
- if (msg->cm_fields['R'] == NULL) {
- free(msg->cm_fields['R']);
- }
-
- if (msg->cm_fields['D'] == NULL) {
- free(msg->cm_fields['D']);
- }
-
- snprintf(recipient, sizeof recipient, "%s@%s",
- msg->cm_fields['A'], msg->cm_fields['N']);
-
- if (msg->cm_fields['A'] == NULL) {
- free(msg->cm_fields['A']);
- }
-
- if (msg->cm_fields['N'] == NULL) {
- free(msg->cm_fields['N']);
- }
-
- if (msg->cm_fields['U'] == NULL) {
- free(msg->cm_fields['U']);
- }
-
- msg->cm_fields['A'] = strdup(BOUNCESOURCE);
- msg->cm_fields['N'] = strdup(config.c_nodename);
- msg->cm_fields['U'] = strdup("Delivery Status Notification (Failure)");
-
- /* prepend our node to the path */
- if (msg->cm_fields['P'] != NULL) {
- oldpath = msg->cm_fields['P'];
- msg->cm_fields['P'] = NULL;
- }
- else {
- oldpath = strdup("unknown_user");
- }
- size = strlen(oldpath) + SIZ;
- msg->cm_fields['P'] = malloc(size);
- snprintf(msg->cm_fields['P'], size, "%s!%s", config.c_nodename, oldpath);
- free(oldpath);
-
- /* Now submit the message */
- valid = validate_recipients(recipient, NULL, 0);
- if (valid != NULL) if (valid->num_error != 0) {
- free_recipients(valid);
- valid = NULL;
- }
- if ( (valid == NULL) || (!strcasecmp(recipient, bouncesource)) ) {
- strcpy(force_room, config.c_aideroom);
- }
- else {
- strcpy(force_room, "");
- }
- if ( (valid == NULL) && IsEmptyStr(force_room) ) {
- strcpy(force_room, config.c_aideroom);
- }
- CtdlSubmitMsg(msg, valid, force_room, 0);
-
- /* Clean up */
- if (valid != NULL) free_recipients(valid);
- CtdlFreeMessage(msg);
- syslog(LOG_DEBUG, "leaving network_bounce()\n");
-}
-
-
-
-
-
-
-
-/*
- * network_do_queue()
- *
- * Run through the rooms doing various types of network stuff.
- */
-void network_do_queue(void) {
- static int doing_queue = 0;
- static time_t last_run = 0L;
- int full_processing = 1;
- char *working_ignetcfg;
- NetMap *the_netmap = NULL;
- int netmap_changed = 0;
- roomlists RL;
-
- /*
- * Run the full set of processing tasks no more frequently
- * than once every n seconds
- */
- if ( (time(NULL) - last_run) < config.c_net_freq ) {
- full_processing = 0;
- syslog(LOG_DEBUG, "Network full processing in %ld seconds.\n",
- config.c_net_freq - (time(NULL)- last_run)
- );
- }
-
- /*
- * This is a simple concurrency check to make sure only one queue run
- * is done at a time. We could do this with a mutex, but since we
- * don't really require extremely fine granularity here, we'll do it
- * with a static variable instead.
- */
- if (doing_queue) {
- return;
- }
- doing_queue = 1;
-
- begin_critical_section(S_RPLIST);
- RL.rplist = rplist;
- rplist = NULL;
- end_critical_section(S_RPLIST);
-
- RL.RoomsInterestedIn = NewHash(1, lFlathash);
- if (!GetNetworkedRoomNumbers(ctdl_netcfg_dir, RL.RoomsInterestedIn))
- {
- doing_queue = 0;
- DeleteHash(&RL.RoomsInterestedIn);
- if (RL.rplist == NULL)
- return;
- }
- /* Load the IGnet Configuration into memory */
- working_ignetcfg = load_working_ignetcfg();
-
- /*
- * Load the network map and filter list into memory.
- */
- the_netmap = read_network_map();
- load_network_filter_list();
-
- /*
- * Go ahead and run the queue
- */
- if (full_processing && !server_shutting_down) {
- syslog(LOG_DEBUG, "network: loading outbound queue\n");
- CtdlForEachRoom(network_queue_interesting_rooms, &RL);
- }
-
- if (RL.rplist != NULL) {
- RoomProcList *ptr, *cmp;
- ptr = RL.rplist;
- syslog(LOG_DEBUG, "network: running outbound queue\n");
- while (ptr != NULL && !server_shutting_down) {
-
- cmp = ptr->next;
-
- while (cmp != NULL) {
- if ((cmp->namelen > 0) &&
- (cmp->key == ptr->key) &&
- (cmp->namelen == ptr->namelen) &&
- (strcmp(cmp->lcname, ptr->lcname) == 0))
- {
- cmp->namelen = 0;
- }
- cmp = cmp->next;
- }
-
- if (ptr->namelen > 0) {
- network_spoolout_room(ptr,
- working_ignetcfg,
- the_netmap);
- }
- ptr = ptr->next;
- }
- }
-
- /* If there is anything in the inbound queue, process it */
- if (!server_shutting_down) {
- network_do_spoolin(working_ignetcfg,
- &the_netmap,
- &netmap_changed);
- }
-
- /* Save the network map back to disk */
- write_network_map(the_netmap, netmap_changed);
-
- /* Free the filter list in memory */
- free_netfilter_list();
-
- network_consolidate_spoolout(working_ignetcfg, the_netmap);
- free(working_ignetcfg);
-
- syslog(LOG_DEBUG, "network: queue run completed\n");
-
- if (full_processing) {
- last_run = time(NULL);
- }
- DeleteHash(&RL.RoomsInterestedIn);
- destroy_network_queue_room(RL.rplist);
- doing_queue = 0;
-}
-
-
-
-
-int network_room_handler (struct ctdlroom *room)
-{
- network_queue_room(room, NULL);
- return 0;
-}