/*
* Message expiration policy stuff
*/
+typedef struct ExpirePolicy ExpirePolicy;
struct ExpirePolicy {
/*
#include "datadefinitions.h"
* fetches from the server. This allows the client to "march" through
* relevant rooms without having to ask the server each time where to go next.
*/
+typedef struct march march;
struct march {
/*
#include "datadefinitions.h"
/*
* User records.
*/
+typedef struct ctdluser ctdluser;
struct ctdluser { /* User record */
/*
#include "datadefinitions.h"
/*
* Room records.
*/
+typedef struct ctdlroom ctdlroom;
struct ctdlroom {
/*
#include "datadefinitions.h"
/*
* Floor record. The floor number is implicit in its location in the file.
*/
+typedef struct floor floor;
struct floor {
/*
#include "datadefinitions.h"