#include "threads.h"
+/*
+ * Here's the big one... the Citadel context structure.
+ *
+ * This structure keeps track of all information relating to a running
+ * session on the server. We keep one of these for each session thread.
+ *
+ */
+struct CitContext {
+ struct CitContext *prev; /* Link to previous session in list */
+ struct CitContext *next; /* Link to next session in the list */
+
+ int state; /* thread state (see CON_ values below) */
+ int kill_me; /* Set to nonzero to flag for termination */
+ int client_socket;
+ int cs_pid; /* session ID */
+ int dont_term; /* for special activities like artv so we don't get killed */
+ time_t lastcmd; /* time of last command executed */
+ time_t lastidle; /* For computing idle time */
+
+ char curr_user[USERNAME_SIZE]; /* name of current user */
+ int logged_in; /* logged in */
+ int internal_pgm; /* authenticated as internal program */
+ int nologin; /* not allowed to log in */
+ int is_local_socket; /* set to 1 if client is on unix domain sock */
+ int curr_view; /* The view type for the current user/room */
+ int is_master; /* Is this session logged in using the master user? */
+
+ char net_node[32] ;/* Is the client another Citadel server? */
+ time_t previous_login; /* Date/time of previous login */
+ char lastcmdname[5]; /* name of last command executed */
+ unsigned cs_flags; /* miscellaneous flags */
+ void (*h_command_function) (void) ; /* service command function */
+ void (*h_async_function) (void) ; /* do async msgs function */
+ int is_async; /* Nonzero if client accepts async msgs */
+ int async_waiting; /* Nonzero if there are async msgs waiting */
+ int input_waiting; /* Nonzero if there is client input waiting */
+ int can_receive_im; /* Session is capable of receiving instant messages */
+
+ /* Client information */
+ int cs_clientdev; /* client developer ID */
+ int cs_clienttyp; /* client type code */
+ int cs_clientver; /* client version number */
+ uid_t cs_UDSclientUID; /* the uid of the client when talking via UDS */
+ char cs_clientname[32]; /* name of client software */
+ char cs_host[64]; /* host logged in from */
+ char cs_addr[64]; /* address logged in from */
+
+ /* The Internet type of thing */
+ char cs_inet_email[128]; /* Return address of outbound Internet mail */
+ char cs_inet_other_emails[1024]; /* User's other valid Internet email addresses */
+ char cs_inet_fn[128]; /* Friendly-name of outbound Internet mail */
+
+ FILE *download_fp; /* Fields relating to file transfer */
+ char download_desired_section[128];
+ FILE *upload_fp;
+ char upl_file[256];
+ char upl_path[PATH_MAX];
+ char upl_comment[256];
+ char upl_filedir[PATH_MAX];
+ char upl_mimetype[64];
+ char dl_is_net;
+ char upload_type;
+
+ struct ctdluser user; /* Database record buffers */
+ struct ctdlroom room;
+
+ /* Beginning of cryptography - session nonce */
+ char cs_nonce[NONCE_SIZE]; /* The nonce for this session's next auth transaction */
+
+ /* Redirect this session's output to a memory buffer? */
+ char *redirect_buffer; /* the buffer */
+ size_t redirect_len; /* length of data in buffer */
+ size_t redirect_alloc; /* length of allocated buffer */
+#ifdef HAVE_OPENSSL
+ SSL *ssl;
+ int redirect_ssl;
+#endif
+
+ /* A linked list of all instant messages sent to us. */
+ struct ExpressMessage *FirstExpressMessage;
+ int disable_exp; /* Set to 1 to disable incoming pages */
+ int newmail; /* Other sessions increment this */
+
+ /* Masqueraded values in the 'who is online' list */
+ char fake_username[USERNAME_SIZE];
+ char fake_hostname[64];
+ char fake_roomname[ROOMNAMELEN];
+
+ /* Preferred MIME formats */
+ char preferred_formats[256];
+ int msg4_dont_decode;
+
+ /* Dynamically allocated session data */
+ char *session_specific_data; /* Used by individual protocol modules */
+ struct cit_ical *CIT_ICAL; /* calendaring data */
+ struct ma_info *ma; /* multipart/alternative data */
+ const char *ServiceName; /* readable purpose of this session */
+ void *openid_data; /* Data stored by the OpenID module */
+ char *ldap_dn; /* DN of user when using AUTHMODE_LDAP */
+};
+
+typedef struct CitContext CitContext;
+
+/*
+ * Values for CitContext.state
+ *
+ * A session that is doing nothing is in CON_IDLE state. When activity
+ * is detected on the socket, it goes to CON_READY, indicating that it
+ * needs to have a worker thread bound to it. When a thread binds to
+ * the session, it goes to CON_EXECUTING and does its thing. When the
+ * transaction is finished, the thread sets it back to CON_IDLE and lets
+ * it go.
+ */
+enum {
+ CON_IDLE, /* This context is doing nothing */
+ CON_READY, /* This context needs attention */
+ CON_EXECUTING /* This context is bound to a thread */
+};
+
+#define CC MyContext()
+
+
extern citthread_key_t MyConKey; /* TSD key for MyContext() */
extern int num_sessions;
-extern struct CitContext masterCC;
+extern CitContext masterCC;
+extern CitContext *ContextList;
-struct CitContext *MyContext (void);
+CitContext *MyContext (void);
void RemoveContext (struct CitContext *);
-struct CitContext *CreateNewContext (void);
+CitContext *CreateNewContext (void);
void context_cleanup(void);
void kill_session (int session_to_kill);
INLINE void become_session(struct CitContext *which_con);