-typedef struct __roomlists {
- RoomProcList *rplist;
-} roomlists;
-
-
-/*
- * When we do network processing, it's accomplished in two passes; one to
- * gather a list of rooms and one to actually do them. It's ok that rplist
- * is global; we have a mutex that keeps it safe.
- */
-struct RoomProcList *rplist = NULL;
-
-RoomProcList *CreateRoomProcListEntry(struct ctdlroom *qrbuf, OneRoomNetCfg *OneRNCFG)
-{
- int i;
- struct RoomProcList *ptr;
-
- ptr = (struct RoomProcList *) malloc(sizeof (struct RoomProcList));
- if (ptr == NULL) {
- return NULL;
- }
-
- ptr->namelen = strlen(qrbuf->QRname);
- if (ptr->namelen > ROOMNAMELEN) {
- ptr->namelen = ROOMNAMELEN - 1;
- }
-
- memcpy (ptr->name, qrbuf->QRname, ptr->namelen);
- ptr->name[ptr->namelen] = '\0';
- ptr->QRNum = qrbuf->QRnumber;
-
- for (i = 0; i < ptr->namelen; i++)
- {
- ptr->lcname[i] = tolower(ptr->name[i]);
- }
-
- ptr->lcname[ptr->namelen] = '\0';
- ptr->key = hashlittle(ptr->lcname, ptr->namelen, 9872345);
- return ptr;
-}
-
-/*
- * Batch up and send all outbound traffic from the current room
- */
-void network_queue_interesting_rooms(struct ctdlroom *qrbuf, void *data, OneRoomNetCfg *OneRNCfg)
-{
- struct RoomProcList *ptr;
- roomlists *RP = (roomlists*) data;
-
- if (!HaveSpoolConfig(OneRNCfg)) {
- return;
- }
-
- ptr = CreateRoomProcListEntry(qrbuf, OneRNCfg);
-
- if (ptr != NULL)
- {
- ptr->next = RP->rplist;
- RP->rplist = ptr;
- }
-}
-
-/*
- * Batch up and send all outbound traffic from the current room
- */
-int network_room_handler(struct ctdlroom *qrbuf)
-{
- struct RoomProcList *ptr;
- OneRoomNetCfg *RNCfg;
-
- if (qrbuf->QRdefaultview == VIEW_QUEUE) {
- return 1;
- }
-
- RNCfg = CtdlGetNetCfgForRoom(qrbuf->QRnumber);
- if (RNCfg == NULL) {
- return 1;
- }
-
- if (!HaveSpoolConfig(RNCfg)) {
- FreeRoomNetworkStruct(&RNCfg);
- return 1;
- }
-
- ptr = CreateRoomProcListEntry(qrbuf, RNCfg);
- if (ptr == NULL) {
- FreeRoomNetworkStruct(&RNCfg);
- return 1;
- }
-
- begin_critical_section(S_RPLIST);
- ptr->next = rplist;
- rplist = ptr;
- end_critical_section(S_RPLIST);
- FreeRoomNetworkStruct(&RNCfg);
- return 1;
-}
-
-void destroy_network_queue_room(RoomProcList *rplist)
-{
- struct RoomProcList *cur, *p;
-
- cur = rplist;
- while (cur != NULL)
- {
- p = cur->next;
- free (cur);
- cur = p;
- }
-}
-
-