#include "citserver.h"
#include "support.h"
#include "config.h"
-#include "room_ops.h"
#include "user_ops.h"
#include "policy.h"
#include "database.h"
* Normally this should never happen, but once in a while maybe a room gets
* queued for networking and then deleted before it can happen.
*/
- if (getroom(&CC->room, room_to_spool) != 0) {
+ if (CtdlGetRoom(&CC->room, room_to_spool) != 0) {
CtdlLogPrintf(CTDL_CRIT, "ERROR: cannot load <%s>\n", room_to_spool);
return;
}
*/
if (full_processing && !CtdlThreadCheckStop()) {
CtdlLogPrintf(CTDL_DEBUG, "network: loading outbound queue\n");
- ForEachRoom(network_queue_room, NULL);
+ CtdlForEachRoom(network_queue_room, NULL);
}
if (rplist != NULL) {