#include <errno.h>
#include <sys/types.h>
#include <assert.h>
-
-#if TIME_WITH_SYS_TIME
-# include <sys/time.h>
-# include <time.h>
-#else
-# if HAVE_SYS_TIME_H
-# include <sys/time.h>
-# else
-# include <time.h>
-# endif
-#endif
-
+#include <time.h>
#include <sys/wait.h>
#include <string.h>
#include <limits.h>
* Indicate the presence of another user to the client
* (used in several places)
*/
-void xmpp_indicate_presence(char *presence_jid)
-{
+void xmpp_indicate_presence(char *presence_jid) {
char xmlbuf[256];
syslog(LOG_DEBUG, "xmpp: indicating presence of <%s> to <%s>", presence_jid, XMPP->client_jid);
/*
* Initial dump of the entire wholist
*/
-void xmpp_wholist_presence_dump(void)
-{
+void xmpp_wholist_presence_dump(void) {
struct CitContext *cptr = NULL;
int nContexts, i;
);
HashPos = GetNewHashPos(mortuary, 0);
- while (GetNextHashPos(mortuary, HashPos, &len, &Key, &Value) != 0)
- {
+ while (GetNextHashPos(mortuary, HashPos, &len, &Key, &Value) != 0) {
StrBufAppendPrintf(themsg, "%s\n", (char *)Value);
}
DeleteHashPos(&HashPos);
* Since the client is probably not still alive, also remember the current
* roster for next time so we can delete dead buddies then.
*/
-void xmpp_massacre_roster(void)
-{
+void xmpp_massacre_roster(void) {
struct CitContext *cptr;
int nContexts, i;
HashList *mortuary = xmpp_fetch_mortuary();
* when they're connecting from the same client and when they're connecting from a different client,
* so we have no guarantee of what is in the client side roster at connect time.
*/
-void xmpp_delete_old_buddies_who_no_longer_exist_from_the_client_roster(void)
-{
+void xmpp_delete_old_buddies_who_no_longer_exist_from_the_client_roster(void) {
long len;
void *Value;
const char *Key;