#include "context.h"
#include "ctdl_module.h"
-/* Simple linked list structures ... used in a bunch of different places. */
+// Simple linked list structures ... used in a bunch of different places.
typedef struct RoomProcList RoomProcList;
struct RoomProcList {
struct RoomProcList *next;
#define CTDLUSERIP (IsEmptyStr(CC->cs_addr) ? CC->cs_clientinfo: CC->cs_addr)
void master_startup (void);
-int master_cleanup (int exitcode);
+void master_cleanup (int exitcode);
void set_wtmpsupp (char *newtext);
void set_wtmpsupp_to_current_room(void);
void do_command_loop(void);
void help_subst (char *strbuf, char *source, char *dest);
char CtdlCheckExpress(void);
int CheckIfAlreadySeen(StrBuf *guid);
+void ctdl_lockfile(int);
extern int panic_fd;
extern time_t server_startup_time;